The Angband Ladder: Grumble, Dwarf Priest by <twilight_forest@hotmail.com>
[Angband 3.0.5 Character Dump] Name Grumble Self RB CB EB Best Sex Male Age 43 STR! 18/100 +2 -1 +9 18/200 Race Dwarf Height 44 INT! 18/100 -3 -3 +1 18/50 Class Priest Weight 144 WIS! 18/100 +2 +3 +5 18/200 Title Patriarch Status 79 DEX! 18/100 -2 -1 +9 18/160 HP -140/978 Maximize Y CON! 18/100 +2 +0 +9 18/210 SP 382/389 Preserve N CHR! 18/100 -3 +2 +5 18/140 Level 50 Armor [60,+118] Saving Throw Legendary Cur Exp 19927507 Fight (+37,+30) Stealth Excellent Max Exp 19927507 Melee (+46,+60) Fighting Legendary Adv Exp ******** Shoot (+47,+14) Shooting Legendary MaxDepth 5000 ft Blows 4/turn Disarming Superb Gold 6102476 Shots 1/turn Magic Device Heroic Perception Fair Burden 246.5 lbs Infra 50 ft Searching Fair You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*++.. Blind:......+.....+ Elec:......+..+... Confu:......+...... Fire:.+.*+.+..+... Sound:......+.+.... Cold:......+..+... Shard:......+...... Pois:......+...... Nexus:......++..... Fear:+..+....++... Nethr:...+..+...... Lite:....+++...... Chaos:......+.+.... Dark:....+++...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:.......+...+. Feath:............. Sear.:............. PLite:....+....+... Infra:............. Regen:...+......... Tunn.:............. Telep:.........+... Speed:.+++...+..... Invis:...+.+...+... Blows:............. FrAct:...+....+.+.. Shots:............. HLife:....++....... Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You feel very good. > Morgoth, Lord of Darkness magically summons greater undead! > Your feel your head clear. > You have 17 Potions of Restore Mana (l). > The rune of protection is broken! > Morgoth, Lord of Darkness looks deep into your eyes. > You resist the effects! > You have no more Scrolls of Mass Banishment (m). > Morgoth, Lord of Darkness invokes a mana storm. > Target Selected. > Morgoth, Lord of Darkness is hit hard. > It dies. > Morgoth, Lord of Darkness invokes a mana storm. > You die. [Character Equipment] a) The Glaive of Pain (9d6) (+9,+30) {@w0!k!v!d} It provides resistance to fear. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Ring of Speed (+12) {@w2!k!v!d} It increases your speed by 12. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) an Amulet of Devotion (+4) It increases your wisdom and charisma by 4. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+15] {!!@w3!k!v!d} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Stealth [6,+12] (+3) It increases your stealth by 3. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@p1@b1@G1!k!v!d} b) a Holy Book of Prayers [Words of Wisdom] {@p2@b2@G2!k!v!d} c) a Holy Book of Prayers [Chants and Blessings] {@p3@b3@G3!k!v!d} d) a Holy Book of Prayers [Exorcism and Dispelling] {@p4@b4@G4!k!v!d} e) a Holy Book of Prayers [Ethereal Openings] {@p5@b5@G5!k!v!d} It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] {@p6@b6@G6!k!v!d} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {@p7@b7@G7!k!v!d} It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] {@p8@b8@G8!k!v!d} It cannot be harmed by the elements. i) a Holy Book of Prayers [Wrath of God] {@p9@b9@G9!k!v!d} It cannot be harmed by the elements. j) 11 Potions of Speed k) 3 Potions of *Healing* {@q1!k!v!d} l) 17 Potions of Restore Mana m) 5 Rods of Teleport Other (3 charging) n) The Ring of Tulkas (+4) (charging) {!!@A4@w2!k!v!d} It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. o) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. p) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {!!@w3@A2!k!v!d} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. q) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) It slays animals, demons, and all evil creatures. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. r) The Quarterstaff of Olorin (2d9) (+10,+13) (+4) It increases your intelligence, wisdom, and charisma by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against demons. It is branded with fire. It provides resistance to fire, nether, and life draining. It grants you the ability to see invisible things. It activates for probing every 20 turns. It cannot be harmed by the elements. s) The Mace 'Taratol' (3d4) (+12,+12) {!!@w1@A9} It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. t) The Mattock of Nain (2d8) (+12,+18) (+6 to searching) {@w0@A3!k!v!d} It increases your strength by 6. It increases your searching, infravision, and tunneling by 6. It slays orcs, trolls, giants, and dragons. It provides resistance to dark and disenchantment. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. [Home Inventory] a) 21 Scrolls of *Identify* b) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. c) an Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. d) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. e) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. f) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. g) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. h) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. i) an Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. l) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. m) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. o) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. p) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. q) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. r) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) {cursed} It increases your intelligence and dexterity by 3. It increases your stealth and speed by 3. It makes you fall like a feather. It is cursed. It activates for phase door every 20 turns. It cannot be harmed by the elements. s) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {@w0!k!v!d} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. t) The Spear 'Nimloth' (1d6) (+11,+13) (+3) {@w0!k!v!d} It increases your stealth and speed by 3. It slays undead. It is branded with frost. It provides resistance to cold. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. v) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It increases your wisdom by 4. It increases your infravision by 4. It slays orcs. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you and speeds your regeneration. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. w) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 21.9.2004 11:08
1839. on the Ladder (of 19090)
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