The Angband Ladder: Gouranga II, DeathMold Possessor by <therealmatrix@hotmail.com>
[ToME 2.2.7 Character Dump] Name : Gouranga II Age 6 STR: 35 Sex : Neuter Height 10 INT: 19 Race : DeathMold LostSoul Weight 50 WIS: 27 Class : Possessor Social Class 12 DEX: 30 Body : Ettin CON: 32 God : Nobody CHR: 6 + To Melee Hit 64 Level 31 Max Hit Points 520 + To Melee Damage 48 Experience 391532 Cur Hit Points -10 + To Ranged Hit 60 Max Exp 392345 Max SP (Mana) 1 + To Ranged Damage 12 Exp to Adv. 435000 Cur SP (Mana) 1 AC 145+144Gold 186239 (Miscellaneous Abilities) Fighting : Legendary[25]Perception : Fair Blows/Round: 4 Bows/Throw : Legendary[10]Searching : Good Shots/Round: 1 Saving Throw: Good Disarming : Very Good Mel.dmg/Rnd: 8d5+192 Stealth : Legendary[22]Magic Device: Very Good Infra-Vision: 100 feet Tactic: confident Explor: normal (Character Background) You were born in wet mud, called to life by the Witch-King of Angmar. Since then you have given life to about twenty foul offspring. [Miscellaneous information] Cth monsters: OFF Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Mordor: Level 60 (3000') Barrow-Downs: Level 10 (500') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 25 (1250') Illusory Castle: Level 35 (1750') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') The Sandworm lair: Level 22 (1100') You have done something experimental. Your body was an Ettin. You have defeated 746 enemies. You saved Bree from a dreadful Nazgul. You saved 37 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Quelle of the 2890th year of the third age. Your adventure lasted 16 days. Your Attributes: You are dead, killed by Artsi, the Champion of Chaos on level 60 of Mordor. You cannot speak. You can open doors. You can bash doors. You can move monsters. You have troll blood in your veins. You are inherently evil. You cannot be slept. You are immune to confusion. You are immune to sleep. You are immortal. You appear in woods. You appear in the mountains. You can teleport yourself short distances. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You are in a battle rage. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 27.700 [0.600] . Weaponmastery 33.400 [0.600] . Archery 02.200 [0.400] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.500] - Magic 04.188 [0.600] . Magic-Device 15.000 [1.000] . Necromancy 00.000 [0.200] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 07.270 [1.100] . Corpse-preservation 25.300 [0.900] . Possession 25.000 [0.800] [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity , fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 98 of Halls of Mandos. e) The Ring of Brindele [+11] (+3 to searching) It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It increases your strength and searching by 3. It provides resistance to acid, fire, poison, confusion, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Slaying (+10,+13) k) an Amulet of Telepathy {100% off} It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. l) an Amulet of Weaponmastery (+4,+4) [+4] (+2) {25% off} It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. p) a Dragon Shield of Preservation (-7,-7) [8,+42] It sustains your strength, dexterity and constitution. It provides resistance to life draining, acid, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 80 of Halls of Mandos. s) a Dragon Helm [8,+10] It provides resistance to acid, poison, light and nether. It cannot be harmed by acid, cold, lightning or fire. t) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Cesti of Naugron (+3 to damage) [5,+11] It sustains your intelligence. It provides resistance to acid , electricity, cold, light, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. x) a Pair of Metal Shod Boots of Jumping [6,+15] {100% off} It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You stole it from the Expensive Black Market. z) (nothing) {) (nothing) |) an Orcish Pick (+2) [Character Inventory] a) 12 Rations of Food b) a Potion of Enlightenment c) 2 Scrolls of Word of Recall {25% off} d) a Wooden Rod of Trap Location (10/10) e) a Moonstone Rod of Home Summoning (75/75) f) a Golden Rod of Nothing (125/125) g) a Staff of Identify[1|15] (8 charges) h) an Indestructible Ring of Slaying (+9,+9) i) a Ring of Flying j) a Ring of Strength (+5) k) an Amulet of Nothing l) an Amulet of Nothing m) Ring Mail of Resist Cold (-2 to accuracy) [12,+5] n) 27 Silver Arrows (3d4) (+0,+0) o) an Acidic Metal Boomerang of Slay Undead (4d5) (+10,+7) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) a Copper Rod of Nothing (20/20) c) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. d) a Jewel Encrusted Crown of Telepathy [0,+9] {100% off} It gives telepathic powers. It cannot be harmed by acid. You stole it from the Black Market. e) a Set of Leather Gloves of Charming [1,+5] (+5) It increases your charisma by 5. You found it in the remains of a Mature red dragon in the town of Gondolin . f) The Dagger of Nengwath (1d4) (+5,+11) (+1) It provides light (radius 1) forever. It increases your charisma by 1. It does extra damage from frost. It drains life from your foes. It is especially deadly against dragons. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 9 of Barrow-Downs. [Home Inventory - Gondolin ] a) an Indestructible Ring of Flames [+17] b) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . c) Red Dragon Scale Mail (-2 to accuracy) [30,+4] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It provides resistance to fire. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. d) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) a Spectral Shadow Blade (4d4) (+13,+21) (+1 to stealth) It can be activated for wraith-form every 50+d50 turns if it is being worn. It increases your stealth by 1. It strikes at undead with holy wrath. It provides resistance to life draining and dark. It allows you to see invisible monsters. It drains life. It cannot be harmed by acid. You found it lying on the ground on level 98 of Halls of Mandos. [Home Inventory - Lothlorien ] a) 3 Scrolls of Word of Recall {25% off} b) a Ring of Accuracy (+12) c) an Amulet of the Serpents [+3] (+2) d) a Long Bow of Extra Might (x6) (+17,+18) e) Medusa, the Gorgon's corpse [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. b) an Agent of the black market corpse |
Posted on 19.5.2005 19:55
11191. on the Ladder (of 19090)
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