The Angband Ladder: Mayor, Human Mage by <jblief@comcast.net>

  [Angband 3.0.6 Character Dump]

 Name   Mayor                                    Self  RB  CB  EB   Best
 Sex    Male              Age        18   STR:  18/55  +0  -5  +9  18/95
 Race   Human             Height     68   INT:  18/53  +0  +3  +2 18/103
 Class  Mage              Weight    205   WIS:  18/29  +0  +0  +7  18/99
 Title  ***WINNER***      Status     42   DEX:     17  +0  +1  +7  18/70
 HP     57/287            Maximize    Y   CON:     13  +0  -2  +7     18
 SP     9/149             Preserve    Y   CHR:     12  +0  +1  +4     17

 Level           37       Armor    [21,+107]     Saving Throw     Superb
 Cur Exp     908038       Fight    (+28,+26)     Stealth       Excellent
 Max Exp     908038       Melee    (+40,+38)     Fighting         Heroic
 Adv Exp     910000       Shoot    (+45,+19)     Shooting         Heroic
 MaxDepth   Lev 100       Blows       2/turn     Disarming     Excellent
 Gold        913273       Shots       1/turn     Magic Device     Heroic
 Burden   112.7 lbs                              Perception         Good
 Speed          +11       Infra         0 ft     Searching          Poor

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have green eyes, straight brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.........+...
 Elec:............. Confu:.........+...
 Fire:..*.+....+... Sound:.........+...
 Cold:.........+... Shard:......+......
 Pois:...++........ Nexus:.............
 Fear:..+.+........ Nethr:..+..........
 Lite:.........+... Chaos:.........+...
 Dark:...+......... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:..+.......... Stea.:...+.......+.
Feath:............. Sear.:.............
PLite:.........+... Infra:.............
Regen:..+......+... Tunn.:.............
Telep:............. Speed:.++.+.+..+...
Invis:..+......+... Blows:.............
FrAct:..+.......... Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12) (charging)
   It cannot be harmed by the elements.  It might have hidden powers.
b) The Long Bow of Bard (x3) (+17,+19) (+2)
   It increases your dexterity by 2.  It increases your speed and shooting
   power by 2.  It cannot be harmed by the elements.  It might have hidden
   powers.
c) The Ring of Power 'Narya' (+6,+6) (+1) (charging)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
h) The Cloak of Thorongil [1,+10]
   It cannot be harmed by the elements.  It might have hidden powers.
i) The Large Metal Shield of Anarion [5,+20]
   It cannot be harmed by the elements.  It might have hidden powers.
j) The Golden Crown of Gondor [0,+15] (+3)
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light,
   blindness, confusion, sound, and chaos.  It lights the dungeon around
   you and speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It cannot be harmed
   by the elements.  It might have hidden powers.
l) a Pair of Hard Leather Boots of Stealth [3,+9] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) a Book of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
j) 5 Potions of Restore Life Levels
k) a Rod of Healing (charging)
   It cannot be harmed by electricity.  
l) 2 Wands of Teleport Other
m) 2 Wands of Drain Life
n) 2 Wands of Annihilation


  [Home Inventory]

a) a Mushroom of Restoring
b) 8 Potions of Restore Life Levels
c) a Potion of Enlightenment
d) 5 Scrolls of Word of Recall
e) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It cannot be harmed by the
   elements.  It might have hidden powers.
f) The Amulet of Ingwe (+3)
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It cannot be harmed by the elements.  
   It might have hidden powers.
g) The Necklace of the Dwarves (+3)
   It increases your strength and constitution by 3.  It increases your 
   infravision by 3.  It cannot be harmed by the elements.  It might have
   hidden powers.
h) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
i) The Star of Elendil
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
j) The Arkenstone of Thrain
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.9.2023 23:36
Last updated on 22.9.2023 23:36

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9068. on the Ladder (of 18965)
3811. on the Angband Ladder (of 6497)
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