The Angband Ladder: Erissa III, Human Mage by Freddo

  [Angband 3.5.1 Character Dump]

 Name   Erissa III   Age             15          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR! 18/100  +0  -3  +6 18/130
 Race   Human        Weight     8st 8lb   INT:  18/40  +0  +3 +11 18/180
 Class  Mage         Turns used:          WIS:  18/44  +0  +0  +3  18/74
 Title  Warlock      Game       1423067   DEX:  18/67  +0  +0 +10 18/167
 HP     -23/384      Standard    164377   CON:  18/65  +0  -2  +4  18/85
 SP     145/291      Resting      88240

 Level                 37    Armor     [58,+109]    Saving Throw     68%
 Cur Exp           755043                           Stealth         Fair
 Max Exp           771683    Melee       1d9,+29    Disarming        76%
 Adv Exp           910000    To-hit       29,+27    Magic Devices     94
                             Blows      4.0/turn    Perception   1 in 20
 Gold              156131                           Searching        16%
 Burden         184.7 lbs    Shoot to-dam    +22    Infravision     0 ft
 Speed                  5    To-hit       25,+37
 Max Depth    2550' (L51)    Shots        2/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:......+.++... Nexus:......+......
rElec:......+.++... Nethr:...........+.
rFire:+...+.+.++... Chaos:.............
rCold:......+.++... Disen:.+...........
rPois:+............ Feath:.............
rLite:....+...+.... pFear:.........+...
rDark:....+...+.... pBlnd:........+....
Sound:.......+..... pConf:...........+.
Shard:......+...... pStun:.............

Light:....++....... Tunn.:.............
Regen:............. Speed:.+.........+.
  ESP:.........+... Blows:.............
Invis:.........+... Shots:.+...........
FrAct:...........+. Might:.............
HLife:....+........ S.Dig:.............
Stea.:.+.....+.+... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> Target Selected.
> The Nalfeshnee grunts with pain.
> The Ancient gold dragon shrugs off the attack.
> The Nalfeshnee grunts with pain.
> The Ancient gold dragon shrugs off the attack.
> The Gelugon shrugs off the attack.
> The Ancient gold dragon conjures up weird things.
> You avoid the effects!
> The Ancient blue dragon breathes lightning.
> The Nalfeshnee grunts with pain.
> The Gelugon casts a ball of frost.
> The Nalfeshnee grunts with pain.
> You failed to concentrate hard enough!
> The Gelugon breathes shards.
> You die.

Killed by a Gelugon.

  [Character Equipment]

a) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Found lying on the floor of a special room at 1100 feet (level
     22).
     
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 167.2 vs. animals, 189.2 vs. creatures not
     resistant to fire, and 145.6 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by an Ancient gold dragon at 2300 feet (level 46).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Intelligence <+3>
     Found lying on the floor at 2000 feet (level 40).
     
     +3 intelligence.
     Sustains intelligence.
     
d) a Ring of Intelligence <+4>
     Bought from a store.
     
     +4 intelligence.
     Sustains intelligence.
     
e) an Amulet of Devotion <+3, +1>
     Conjured forth by magic at 2200 feet (level 44).
     
     +3 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) the Phial of Galadriel <+3>
     Dropped by Ulfast, Son of Ulfang at 900 feet (level 18).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 27 to 50 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Tom the Stone Troll at 1450 feet (level 29).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+28] <+2>
     Dropped by a Shadow drake at 2200 feet (level 44).
     
     +2 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Ulwarth, Son of Ulfang at 1700 feet (level 34).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Conjured forth by magic at 2200 feet (level 44).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
l) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Dropped by a Mummified orc at 2200 feet (level 44).
     
     +5 dexterity, speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 12 turns to recharge at your current speed.
     Your chance of success is 96.8%
     


  [Character Quiver]



  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 6 Books of Magic Spells [Conjurings and Tricks]
c) 6 Books of Magic Spells [Incantations and Illusions]
d) 7 Books of Magic Spells [Sorcery and Evocations]
e) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 11 Potions of Cure Critical Wounds
h) 2 Potions of Healing
i) 3 Potions of Restore Mana
j) a Potion of Enlightenment
k) 8 Potions of Speed
l) 3 Potions of Dragon Breath
m) 21 Scrolls of Word of Recall
n) 4 Scrolls of Deep Descent
o) a Wand of Lightning Balls (3 charges)
     Cannot be harmed by electricity.
     
p) 3 Wands of Teleport Other (8 charges)
q) 3 Wands of Dragon's Flame (7 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Wand of Drain Life (3 charges)
s) a Wand of Annihilation (1 charge)
     Cannot be harmed by acid, electricity, fire, cold.
     
t) 3 Staves of Teleportation (24 charges)
u) an Amulet of the Magi [+3] <+2>
     Found lying on the floor of a special room at 2200 feet (level
     44).
     
     +2 intelligence.
     +10% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
v) an Iron Crown of Serenity [0,+14]
     Bought from a store.
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
w) a Golden Crown of Lordliness [0,+9] <+1>
     Found lying on the floor in a pit at 2550 feet (level 51).
     
     +1 wisdom.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     


  [Home Inventory]

a) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 5 Potions of Restore Life Levels
c) a Scroll of *Destruction*
d) 3 Wands of Lightning Balls (17 charges)
     Cannot be harmed by electricity.
     
e) a Wand of Cold Balls (8 charges)
     Cannot be harmed by cold.
     
f) 3 Wands of Fire Balls (13 charges)
     Cannot be harmed by fire.
     
g) a Wand of Acid Balls (7 charges)
     Cannot be harmed by acid.
     
h) a Staff of *Destruction* (4 charges)
i) 5 Staves of Teleportation (28 charges)
j) a Ring of Soulkeeping
     Dropped by a Young red dragon at 2050 feet (level 41).
     
     Sustains strength, intelligence, wisdom.
     
k) a Ring of Resist Poison
     Found lying on the floor at 2000 feet (level 40).
     
     Provides resistance to poison.
     
l) a Ring of Light <+2, +1>
     +10% to searching.
     Provides resistance to light.
     Radius 1 light.
     
m) an Amulet of ESP <+6>
     Bought from a store.
     
     +30% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
n) Blue Dragon Scale Mail of Craftsmanship [12,+18]
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) Metal Scale Mail (Dwarven) (-2) [38,+16] <+2, +4>
     Found lying on the floor of a cavern at 2200 feet (level 44).
     
     +2 strength, constitution.
     +4 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Forest wight at 1800 feet (level 36).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
q) a Small Metal Shield of Elvenkind [5,+10] <+2>
     Found lying on the floor in a vault at 1450 feet (level 29).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 2050 feet (level 41).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 140 to 275 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
s) a Pair of Leather Sandals of Stealth [1,+7] <+3>
     Found lying on the floor in a pit at 2050 feet (level 41).
     
     +3 stealth.
     
t) a Broad Sword of Gondolin (2d5) (+12,+17) <+1>
     Found lying on the floor of a cavern at 2100 feet (level 42).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 189.2 vs. demons, 189.2 vs. orcs, 189.2 vs.
     trolls, 189.2 vs. dragons, and 136.8 vs. others.
     
u) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Brodda, the Easterling at 2200 feet (level 44).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 180.4 vs. evil creatures, 210.8 vs. orcs,
     210.8 vs. trolls, 210.8 vs. giants, and 150 vs. others.
     
v) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by Orfax, Son of Boldor at 1800 feet (level 36).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 273.2 vs. demons, 273.2 vs. orcs, 273.2 vs.
     trolls, and 155.6 vs. others.
     
w) a Flail (Defender) (2d6) (+14,+19) [+1] <+3>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 150.
     
x) 14 Arrows of Venom (1d4) (+8,+7)
     Dropped by a Young white dragon at 1400 feet (level 28).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 389.2 vs. creatures not resistant to poison,
     and 194.6 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       725     50'  Reached level 2
      1545    100'  Reached level 3
      2031    150'  Reached level 4
      2921    200'  Reached level 5
      4098    200'  Reached level 6
      5383    300'  Reached level 7
      6017    300'  Reached level 8
      6979    350'  Reached level 9
      7697    350'  Reached level 10
      8518    350'  Reached level 11
     10150    350'  Reached level 12
     10667    350'  Killed Fang, Farmer Maggot's dog
     12872    450'  Reached level 13
     14015    500'  Reached level 14
     17255    550'  Reached level 15
     19169    600'  Reached level 16
     20853    600'  Killed Mughash the Kobold Lord
     22630    650'  Reached level 17
     23172      0'  Killed Farmer Maggot
     26621    700'  Reached level 18
     26623    700'  Killed Grip, Farmer Maggot's dog
     29632    750'  Reached level 19
     31114    800'  Reached level 20
     33660    850'  Killed Bullroarer the Hobbit
     35298    900'  Killed Ulfast, Son of Ulfang
     35298    900'  Reached level 21
     35462    900'  Found the Phial of Galadriel
     36815    900'  Killed Nár, the Dwarf
     39024    950'  Killed Gorbag, the Orc Captain
     39290    950'  Reached level 22
     42512   1050'  Reached level 23
     43048   1050'  -- Note: Cleared out a Jelly/Mold pit.
     43234   1050'  -- Note: Spear of *Slay Demon* with +2 Int!
     43240   1050'  -- Note: Katana of *Slay Demon* +1 Int.
     44766   1050'  Reached level 24
     48428   1100'  Found the Quarterstaff 'Nar-i-vagil'
     49060   1100'  Killed Sméagol
     49222   1100'  Found the Set of Gauntlets 'Paurnen' (LOST)
     50214   1100'  Reached level 25
     51886   1350'  Killed Sangahyando of Umbar
     52015   1350'  -- Note: Sangahyando dopped Resistences spell book at 1350'
     52023   1350'  Found the Lochaber Axe 'Mundwine' (LOST)
     52553   1350'  Killed Angamaitë of Umbar
     53337   1350'  Killed Shagrat, the Orc Captain
     54282   1350'  Killed Lagduf, the Snaga
     56944   1400'  Reached level 26
     57049   1400'  -- Note: Two Potions of Brawn.  I win!  -1 Wis, -1 Con.
     58595   1400'  Killed Lugdush, the Uruk
     58768   1400'  Found the Lucerne Hammer 'Turmil' (LOST)
     58965   1400'  Killed Uglúk, the Uruk
     59762   1400'  Killed Wormtongue, Agent of Saruman
     62625   1450'  Killed Golfimbul, the Hill Orc Chief
     63542   1450'  Reached level 27
     66466   1450'  Killed Bert the Stone Troll
     66761   1450'  Killed Bill the Stone Troll
     67437   1450'  Killed Tom the Stone Troll
     67597   1450'  Found the Chain Mail of Arvedui
     69394   1700'  -- Note: Potion of Con
     69671   1700'  Reached level 28
     71395   1700'  Killed Ulwarth, Son of Ulfang
     71519   1700'  Found the Leather Shield of Celegorm
     71778   1700'  Found the Dagger 'Dethanc' (LOST)
     77871   1750'  -- Note: Potion of Str
     80113   1750'  Reached level 29
     82697   1800'  Killed Ufthak of Cirith Ungol
     84041   1800'  -- Note: 2 Potions of Wis
     84805      0'  -- Note: Bought Potion of Str from Black Market
     87767   1800'  Killed Orfax, Son of Boldor
     87812   1800'  Found the Battle Axe of Balli Stonehand
     90547   1800'  Found the Leather Scale Mail 'Thalkettoth'
     90583   1800'  -- Note: Potion of Dex
     90843   1800'  -- Note: Potion of Wis
     93298   1850'  Reached level 30
     94841   1850'  Found the Long Sword 'Elvagil' (LOST)
     94935   1850'  Killed Ibun, Son of Mîm (offscreen)
     96498      0'  -- Note: Bought a Potion of Con from black market for 24K
     99883   2000'  -- Note: Potion of Str
    100919   2000'  Reached level 31
    103132   2000'  Killed Lokkak, the Ogre Chieftain
    103192   2000'  -- Note: Drank 2 potions of contemplation lost -1 Int and -1
Dex.
    104455   2000'  -- Note: Potion of Dex
    106708   2000'  -- Note: Drank a potion of toughness. lost 1 Dex
    106710   2000'  -- Note: Cleared out a vault. There is an Ancient White
Dragon & Collusus now.
    107595   2000'  -- Note: Potion of Wis
    108148   2000'  -- Note: Potion of Wis
    111495   2050'  -- Note: Potion of Str
    116319   2050'  Reached level 32
    117892   2050'  Killed Ulfang the Black
    119311   2050'  Found the Iron Helm 'Holhenneth'
    123561   2100'  -- Note: Finally my first Potion of Int
    124963   2100'  -- Note: Potion of Con
    127354      0'  Reached level 33
    130041   2100'  -- Note: Potion of Con
    133113   2150'  -- Note: Potion of Dex
    133898   2150'  -- Note: Potion of Con
    135528   2200'  -- Note: Potion of Toughness yielded -1 Str which was fine.
    136688   2200'  Killed Brodda, the Easterling
    136705   2200'  Found the Broad Axe 'Barukkheled'
    136852      0'  -- Note: Bought Scroll of *Acquirement* for 30K
    137056   2200'  Found the Iron Helm of Dor-Lómin
    137776   2200'  Killed Boldor, King of the Yeeks
    138506   2200'  Reached level 34
    138963   2200'  -- Note: Potion of Wis
    139161   2200'  -- Note: Drank Potion of Toughness. -1 Dex
    139178   2200'  Found the Pair of Leather Boots 'Dal-i-thalion'
    139317   2200'  -- Note: Potion of Augmentation
    139318   2200'  -- Note: Stats all 18+ 18/104, 18/140, 18/30, 18/60, 18/20.
    139404   2200'  -- Note: 2 Potions of Dex dropped off a Dread.
    140162   2200'  Reached level 34
    145662   2250'  Reached level 35
    146864   2300'  Found the Long Bow 'Belthronding'
    149139   2400'  -- Note: 2 Potions of Strength!
    150716   2400'  Killed Uvatha the Horseman
    152348   2450'  Killed Adunaphel the Quiet
    152614   2450'  Found the Set of Gauntlets 'Paurhach' (LOST)
    152842   2450'  Killed Eöl, the Dark Elf
    152851   2450'  Reached level 36
    153507   2450'  -- Note: Potion of Dex
    155988   2500'  -- Note: Potion of Wis
    156491   2500'  -- Note: Potion of Aug
    159258   2550'  -- Note: Potion of Int
    159400   2550'  Reached level 37
    159907      0'  Reached level 37
    162316   2550'  -- Note: Potion of Con
    163029   2550'  -- Note: Potionof Con
    163530   2550'  -- Note: 2 Potions of Str


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 17.3.2015 02:05
Last updated on 20.3.2015 04:41

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9176. on the Ladder (of 19044)
3874. on the Angband Ladder (of 6535)
Second best for this player (

Comments

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On 17.3.2015 02:05 Freddo wrote:
Down into the depths once more!

On 17.3.2015 05:41 Freddo wrote:
Coming along nicely.

On 17.3.2015 18:38 Freddo wrote:
At this point (Level 29 @1800' L36):

- Boots of Free Action and Ring of Free Action are redundant.
- Amulet of Lightning and Chainmail/Shield are redundant.
- Cloak Sucks
- Bow Sucks

Wearing the boots of stabililty instead of free action will grant Resist Nexus and +9 AC.

On 18.3.2015 06:20 Freddo wrote:
Resists Profile is pretty good. Cleared out a large vault and got a Holhenneth's helm. Finding a good man potions but no INT yet! My str is higher than my int!

On 18.3.2015 09:18 Estie wrote:
Once I have ESP, I dont mind dropping see invisible, especially if it occupies a precious ring slot. There are a very few monsters who dont detect (namely, some Qs), but leaving the premises when something invisible starts summoning covers that.

With Holhenneth now providing see invis, it has become moot for this game.

On 18.3.2015 12:16 Freddo wrote:
Thanks for the advice Estie! I wasn't sure on that. Will look at figuring out what to put in ring slot next. Almost wish I had kept the old +2 Int ring, but finding what to throw away is always an issue in this game.

I think 'Dethanc' and 'Turmil" are about to become "lost".

On 18.3.2015 12:53 Freddo wrote:
Next Ego's to drop are: Dethanc, Mundwine & Turmil. Can consider dropping Thalkettoth too but it's advantages are 3 spd and See invis. It will likely gather dust since 'Arvedui" seems better (without the spd though)


On 19.3.2015 04:39 Freddo wrote:
She's coming along very nicely.

On 20.3.2015 04:41 Freddo wrote:
Alas, best character and deepest dive yet. It was a very nasty level, but I think the damn unique summoned major demons and I didn't spend the time learning what I was up against. Got 1-shotted on a 500 pt breath attack apparently. Harsh Lesson.

On 20.3.2015 04:45 Freddo wrote:
First it summoned Dragons (which I was ok with) then it summoned major demons. Then it teleported away. Stupid Move staying to fight. Got overconfident because I had been owning the last couple of levels.

On 20.3.2015 07:42 Estie wrote:
Most midlevel uniques shouldnt be fought with less than ~600 hit points. For a mage, that means in his lategame. Its a long period of teleporting away till the artifacts and potions eventually make you sturdy enough.

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