The Angband Ladder: Revenge, Hobbit Necromancer by sffp
[Angband 4.2.4 Character Dump] Name Revenge Age 32 Self RB CB EB Best Race Hobbit Height 2'8" STR: 17 -2 -3 +0 12 Class Necromancer Weight 3st 6lb INT: 16 +2 +3 +0 18/30 Title Slavemaster Turns used: WIS: 10 +1 +0 +0 11 HP 127/127 Game 169947 DEX: 10 +3 +0 +0 13 SP 22/38 Standard 16992 CON: 16 +2 -2 +0 16 Resting 4608 Level 21 Armor [7,+9] Saving Throw 67% Cur Exp 6950 Stealth Very Good Max Exp 6950 Melee 2d5,+8 Disarm - phys. 63% Adv Exp 8160 To-hit 25,+6 Disarm - magic 75% Blows 3.0/turn Magic Devices 84 Gold 2564 Searching 41% Burden 81.3 lb Shoot to-dam +4 Infravision 40 ft Overweight -2.6 lb To-hit 23,+4 Speed Normal Max Depth 1150' (L23) Shots 1.0/turn You are the only child of a Hobbit Tavern Owner. You are a credit to the family. You have dark brown eyes, straight red hair, and an average complexion. Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............. Fire:...+......... pConf:............. Cold:...+......... pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............+ ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............+ S.Dig:..+.......... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Lucerne Hammer of Extra Attacks (2d5) (+6,+8) <+2> Found lying on the floor of a special room at 900 feet (level 18) +2 extra blows. Combat info: 3.0 blows/round. With +8 STR and +0 DEX you would attack a bit faster With +12 STR and +0 DEX you would get 3.1 blows With +0 STR and +4 DEX you would attack a bit faster With +8 STR and +4 DEX you would get 3.1 blows With +0 STR and +7 DEX you would get 3.1 blows Average damage/round: 45.3. b) a Sling (x2) (+4,+4) Found lying on the floor at 50 feet (level 1) c) a Ring of Slow Digestion Dropped by an unknown monster at 1000 feet (level 20) Slows your metabolism. d) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to Fire, Cold. e) an Amulet of Resist Acid Dropped by an unknown monster at 600 feet (level 12) Provides resistance to Acid. g) a Robe [2,+0] Found lying on the floor at 450 feet (level 9) h) a Cloak [1,+4] Found lying on the floor at 550 feet (level 11) k) a Set of Gauntlets [3,+2] Found lying on the floor at 50 feet (level 1) l) a Pair of Leather Sandals of Free Action [1,+3] Found lying on the floor at 1150 feet (level 23) Prevents paralysis. [Character Inventory] a) a Necromantic Tome [Into the Shadows] {=g2} You can read this book. b) 2 Necromantic Tomes [Dark Rituals] You can read this book. c) a Mushroom of Second Sight d) 2 Mushrooms of Clear Mind e) 13 Potions of Cure Light Wounds f) 11 Potions of Cure Serious Wounds g) 5 Potions of Cure Critical Wounds h) 5 Potions of Neutralize Poison i) a Potion of Speed j) 12 Scrolls of Phase Door k) a Scroll of Magic Mapping l) a Scroll of Remove Curse m) a Scroll of Deep Descent n) a Rod of Treasure Location o) a Rod of Disable Traps p) a Wand of Lightning Balls (3 charges) Cannot be harmed by Lightning. q) a Wand of Slow Monster (2 charges) r) a Wand of Light (14 charges) s) a Wand of Annihilation (2 charges) Cannot be harmed by Lightning. t) a Staff of Mapping (8 charges) u) a Ring of Protection [+12] Found lying on the floor at 500 feet (level 10) [Character Quiver] 0) 23 Iron Shots of Slay Animal (1d4) (+6,+8) {@f0,=g} Slays animals. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 58.5 vs animals and 29.2 vs. others. Average thrown damage: 42.4 vs animals and 21.2 vs. others. 0% chance of breaking upon contact. 1) 33 Arrows of Slay Dragon (1d5) (+7,+8) Slays dragons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 703 50' Reached level 2 1040 50' Reached level 3 1239 50' Reached level 4 1380 50' Reached level 5 1939 100' Killed Fang, Farmer Maggot's Dog 1939 100' Reached level 6 2490 100' Killed Grip, Farmer Maggot's Dog 2490 100' Reached level 7 3313 200' Reached level 8 3932 400' Reached level 9 4135 400' Reached level 10 5118 400' Reached level 11 5325 400' Killed Wormtongue, Agent of Saruman 5481 400' Reached level 12 7406 450' Reached level 13 9332 500' Killed Orfax, Son of Boldor 9332 500' Reached level 14 11214 550' Reached level 15 12263 600' Reached level 16 13100 900' Reached level 17 13575 900' Killed Bullroarer the Hobbit 13823 900' Reached level 18 14556 1000' Reached level 19 15555 1050' Reached level 20 16467 1100' Reached level 21 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 09f89280 |
Posted on 19.4.2023 17:41
16085. on the Ladder (of 19090)
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