The Angband Ladder: Gorlock, Hobbit Necromancer by sffp

  [Angband 4.2.4 Character Dump]

 Name   Gorlock      Age             24          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:     16  -2  -3  +0     11
 Class  Necromancer  Weight     3st 5lb   INT:     17  +2  +3  +0  18/40
 Title  Initiate     Turns used:          WIS:     10  +1  +0  +0     11
 HP     -1/112       Game        130957   Dex:     10  +3  +0  +0     13      7
 SP     13/33        Standard     13113   CON:     16  +2  -2  +0     16
                     Resting       3948

 Level                 17    Armor        [1,+1]    Saving Throw     64%
 Cur Exp             3365                           Stealth    Very Good
 Max Exp             3365    Melee        1d7,+5    Disarm - phys.   59%
 Adv Exp             3480    To-hit        22,+1    Disarm - magic   71%
                             Blows      1.0/turn    Magic Devices     79
 Gold                1775                           Searching        36%
 Burden           75.5 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       -2.4 lb    To-hit        21,-1    Speed         Normal
 Max Depth     900' (L18)    Shots      1.0/turn

 You are one of several children of a Hobbit Tavern Owner.  You are a
 credit to the family.  You have dark brown eyes, straight auburn hair,
 and a fair complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:..+.......... pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:....+........
 Dark:............+   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............+ S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Set of Leather Gloves is damaged!
> *** LOW HITPOINT WARNING! ***
> The ochre jelly touches you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> The ochre jelly touches you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> The ochre jelly touches you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> The ochre jelly touches you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> You die.

Killed by shadow shifting.

  [Character Equipment]

a) a Short Sword (1d7) (+2,+5)
     Found lying on the floor at 450 feet (level 9)
     
     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +8 STR and +3 DEX you would attack a bit faster
     With +11 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +8 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 9.4.
     
b) a Short Bow (x2) (+0,+0)
     Dropped by a cutpurse at 900 feet (level 18)
     
c) a Ring of Resist Fire and Cold
     Dropped by an unknown monster at 900 feet (level 18)
     
     Provides resistance to Fire, Cold.
     
e) an Amulet of Regeneration
     Found lying on the floor at 450 feet (level 9)
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves [1,+1]
     Found lying on the floor at 450 feet (level 9)
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {=g2}
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals] {=g2}
     
     You can read this book.
     
c) 2 Handfuls of Dried Fruits
d) 2 Rations of Food
e) 2 Potions of Cure Light Wounds
f) 3 Potions of Cure Serious Wounds
g) 2 Potions of Neutralize Poison
h) a Potion of Speed
i) 4 Potions of Heroism
j) a Potion of Berserk Strength
k) 2 Potions of Infravision
l) 3 Scrolls of Phase Door
m) 3 Scrolls of Remove Hunger
n) a Rod of Light
o) a Wand of Hold Monster (4 charges)
p) a Wand of Light (1 charge)
q) a Staff of Summoning (4 charges)
r) an Amulet of Infravision <+2>
     Dropped by an unknown monster at 800 feet (level 16)
     
     +2 infravision.
     
s) a Light Crossbow of Power (x3) (+9,+15)
     Found lying on the floor of a special room at 800 feet (level 16)
     




  [Character Quiver]

0) 26 Arrows (1d4) (+1,+5)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.
     35% chance of breaking upon contact.
     
1) 24 Arrows (1d4) (+7,+3)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.1.
     35% chance of breaking upon contact.
     
2) 5 Rounded Pebbles (1d2) (+5,+3)
     Combat info:
     Average thrown damage: 9.
     
3) 28 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       568     50'  Reached level 2
      1871     50'  Reached level 3
      2034     50'  Reached level 4
      2142     50'  Reached level 5
      3185    100'  Killed Grip, Farmer Maggot's Dog
      3185    100'  Reached level 6
      3943    100'  Reached level 7
      6720    200'  Reached level 8
      7030    200'  Killed Fang, Farmer Maggot's Dog
      7306    450'  Reached level 9
      7541    450'  Reached level 10
      8076    450'  Reached level 11
      8857    500'  Reached level 12
      9035    500'  Reached level 13
     10523    800'  Reached level 14
     11017    850'  Reached level 15
     11053    850'  Reached level 16
     11247    850'  Reached level 17


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

011646dc


Posted on 17.11.2022 19:21

Download this dump

16853. on the Ladder (of 18973)
5940. on the Angband Ladder (of 6502)
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Comments

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On 17.11.2022 19:21 sffp wrote:
Another new death mechanism!

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