The Angband Ladder: Dull, High-Elf Necromancer by Nick

  [Angband 4.2.0 Character Dump]

 Name   Dull         Age            102          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'9"   STR:     16  +1  -3  +1     15
 Class  Necromancer  Weight    15st 9lb   INT:     18  +3  +3  +0  18/60
 Title  Slavemaster  Turns used:          WIS:     10  -1  +0  +0      9
 HP     -2/169       Game        143887   DEX:     10  +3  +0  +0     13
 SP     42/42        Standard     14135   CON:     16  +1  -2  +0     15
                     Resting       4372

 Level                 21    Armor      [48,+27]    Saving Throw     69%
 Cur Exp             8676                           Stealth    Very Good
 Max Exp             8676    Melee       1d2,+17    Disarm - phys.   51%
 Adv Exp             9860    To-hit       32,+14    Disarm - magic   65%
                             Blows      1.0/turn    Magic Devices     87
 Gold                2974                           Searching        45%
 Burden          115.9 lb    Shoot to-dam    +17    Infravision    40 ft
 Overweight       14.0 lb    To-hit        25,+8    Speed       1 (1.1x)
 Max Depth    1350' (L27)    Shots      1.0/turn

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..+..........
Nexus:.......+..... Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:.......+.....
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 21 Arrows (1d4) (+1,+3) (1).
> The Arrow breaks.
> The necromancer cries out in pain.
> You have 20 Arrows (1d4) (+1,+3) (1).
> Your Arrow (1d4) (+1,+3) hits the necromancer.
> You have 19 Arrows (1d4) (+1,+3) (1).
> The necromancer screams in agony.
> The necromancer flees in terror!
> The necromancer tries to cast a spell, but fails.
> You miss the necromancer.
> You have 22 Arrows (1d4) (+0,+0) (0).
> You feel something roll beneath your feet.
> The necromancer casts a bolt of nether.
> You die.
> You have a Shovel of Earthquakes (1d2) (+16,+11) <+1, +6> (a).

Killed by a necromancer.

  [Character Equipment]

a) a Shovel of Earthquakes (1d2) (+16,+11) <+1, +6>
     Found lying on the floor at 450 feet (level 9)
     
     +1 strength.
     +6 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 22 vs. creatures not resistant to acid, and
     18.9 vs. others.
     
b) a Long Bow of Power (x3) (+10,+17)
     Bought from a store
     
c) a Ring of Free Action
     Found lying on the floor at 1250 feet (level 25)
     
     Prevents paralysis.  
     
d) a Ring of Damage (+0,+6)
     Found lying on the floor of a cavern at 950 feet (level 19)
     
g) Metal Scale Mail of Resistance (-2) [38,+10]
     Found lying on the floor of a cavern at 950 feet (level 19)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Conjured forth by magic at 1200 feet (level 24)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 49 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
i) a Small Metal Shield [5,-2]
     Bought from a store
     
j) a Metal Cap [3,+0]
l) a Pair of Leather Sandals of Slow Descent [1,+4]
     Bought from a store
     
     Feather Falling.  
     




  [Character Inventory]

a) 3 Necromantic Tomes [Into the Shadows] {@m0@b0}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {@m1@b1}
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment] {@m2@b2}
     
     You can read this book.
     
d) 2 Slices of Meat
e) 5 Potions of Cure Light Wounds
f) 3 Potions of Cure Critical Wounds
g) 5 Potions of Speed
h) a Potion of Heroism
i) 9 Scrolls of Phase Door
j) 2 Scrolls of Teleportation
k) 4 Scrolls of Word of Recall
l) a Scroll of Enchant Armour
m) 3 Rods of Treasure Location
n) 2 Rods of Lightning Bolts (1 charging)
o) a Rod of Curing
p) a Rod of Teleport Other
q) a Wand of Hold Monster (3 charges)
r) a Wand of Stone to Mud (7 charges)
s) a Staff of Mapping (3 charges)
t) 2 Staves of Teleportation (11 charges)
u) a Ring of the Dog <-2>
     Found lying on the floor at 1350 feet (level 27)
     
     -2 stealth.
     Provides protection from fear.
     




  [Character Quiver]

0) 22 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 58.5.
     35% chance of breaking upon contact.
     
1) 19 Arrows (1d4) (+1,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 67.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Healing
b) 3 Scrolls of Remove Hunger
c) 2 Staves of Sleep Monsters (11 charges)
d) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to lightning.
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
f) a Robe of Resist Lightning [2,+6]
     Bought from a store
     
     Provides resistance to lightning.
     
g) an Awl-Pike of Lightning (1d8) (+3,+8)
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +8 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 28.6 vs. creatures not resistant to
     lightning, and 19.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       842    100'  Reached level 2
      1235    100'  Reached level 3
      1831    100'  Reached level 4
      2407    150'  Reached level 5
      2626    150'  Reached level 6
      3908    450'  Reached level 7
      4510    450'  Reached level 8
      4936    500'  Reached level 9
      5777    500'  Reached level 10
      6574    500'  Reached level 11
      6687    500'  Killed Grishnákh, the Hill Orc
      6687    500'  Reached level 12
      7686    550'  Reached level 13
      8314    550'  Reached level 14
      9324    600'  Killed Wormtongue, Agent of Saruman
      9408    600'  Reached level 15
     10084    900'  Reached level 16
     11354   1000'  Reached level 17
     11883   1200'  Reached level 18
     12186   1200'  Found the Cloak 'Colannon'
     12482   1250'  Reached level 19
     12647   1250'  Killed Grip, Farmer Maggot's Dog
     12794      0'  Reached level 20
     13176   1250'  Killed Ulfast, Son of Ulfang
     13621   1300'  Reached level 21
     13664   1300'  Killed Nár, the Dwarf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.11.2019 21:17
Last updated on 9.11.2019 12:39

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19. on the Competition No.226 Ladder (of 27)

Comments

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On 6.11.2019 21:17 Nick wrote:
Notable items on first dive were shovel of earthquakes (I assume) and rod of TO.

On 7.11.2019 12:37 Nick wrote:
Second dive, found a resistance armor, decent weapon from Wormy which I'm not using because of weight, and a nice bow in the shop.

On 8.11.2019 12:35 Nick wrote:
Excellent treasures on DL18 - I guess that was the ?Acquirement which netted me Colannon. Makes up for my "inertia for FA and general slowness.

On 9.11.2019 12:39 Nick wrote:
Was expecting to kill my fellow necromancer, and for a moment thought "You die" meant that I had...

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