The Angband Ladder: Peromen, Half-Elf Necromancer by wobbly

  [Angband 4.1.3-367-g25a322e Character Dump]

 Name   Peromen      Age             26          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        7'2"   STR:     16  +0  -3  +0     13
 Class  Necromancer  Weight     7st 1lb   INT:     17  +1  +3  +0  18/30
 Title  Slavemaster  Turns used:          WIS:      9  -1  +0  +0      8
 HP     -20/143      Game        106141   DEX:     12  +1  +0  +4     17
 SP     4/38         Standard     10717   CON:     16  -1  -2  +0     13
                     Resting        792

 Level                 21    Armor      [16,+40]    Saving Throw     52%
 Cur Exp             6887                           Stealth       Superb
 Max Exp             6887    Melee        1d5,-5    Disarm - phys.   51%
 Adv Exp             7480    To-hit        28,+9    Disarm - magic   62%
                             Blows      1.1/turn    Magic Devices     69
 Gold                2349                           Searching        38%
 Burden           87.9 lb    Shoot to-dam     +8    Infravision    70 ft
 Overweight       -2.0 lb    To-hit       18,+10    Speed       3 (1.3x)
 Max Depth    1100' (L22)    Shots      1.0/turn

 Your mother was of the Nandor. You are one of several children of a
 Serf.  You are a credit to the family.  You have dark brown eyes,
 straight brown hair, and an average complexion.


rAcid:........+.... Nexus:.............
rElec:....+........ Nethr:.............
rFire:......+...... Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:..+..........
  ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:...+......... Tunn.:.............
Feath:............+ Speed:.............
S.Dig:............. Blows:............-
ImpHP:............. Shots:.............
 Fear:............. Might:............-
Aggrv:............. Light:.............


  [Last Messages]

> You have a Scroll of Teleportation {@r5} (j).
> You assume the shape of a bat!
> Your gear merges into your body.
> You have found a trap.
> You have disarmed the gas trap.
> The blackguard fires a little bolt.
> The blood falcon claws you.
> The blood falcon misses you.
> The blood falcon bites you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The blood falcon claws you.
> *** LOW HITPOINT WARNING! ***
> The blood falcon claws you.
> You die.

Killed by a blood falcon.

  [Character Equipment]

a) a Main Gauche of Venom (1d5) (+2,+7)
     Found lying on the floor at 550 feet (level 11)
     
     Branded with poison.
     
     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 5 vs. creatures not resistant to poison, and
     0 vs. others.
     
b) a Sling (x2) (+3,+8)
     Dropped by Bullroarer the Hobbit at 700 feet (level 14)
     
c) a Ring of the Mouse (+0,-6) <+4, +3> {@w1}
     Found lying on the floor at 550 feet (level 11)
     
     +4 dexterity.
     +3 stealth.
     
d) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
e) an Amulet of Resist Lightning {!d, ignore}
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to lightning.
     
g) a Robe of Resist Fire [2,+5]
     Found lying on the floor of a cavern at 1050 feet (level 21)
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) a Cloak [1,+4]
     Found lying on the floor at 700 feet (level 14)
     
i) a Leather Shield of Resist Acid [8,+8]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap [2,+4]
     Bought from a store
     
k) a Set of Leather Gloves of Slaying (+5,+4) [1,+4]
     Dropped by a priest at 700 feet (level 14)
     
l) a Pair of Leather Boots [2,+4]
     Bought from a store
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {@m1}
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals] {@m2}
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment] {@m3}
     
     You can read this book.
     
d) 3 Potions of Cure Serious Wounds {@q2}
e) 3 Potions of Cure Critical Wounds {@q3}
f) 2 Potions of Speed
g) a Potion of Heroism {@q4}
h) a Potion of Infravision
i) 12 Scrolls of Phase Door {@r4}
j) a Scroll of Teleportation {@r5}
k) 6 Scrolls of Word of Recall
l) 2 Rods of Treasure Location {@z2 !!}
m) a Rod of Light {@z1 !!}
n) a Wand of Stone to Mud (9 charges)
o) a Staff of Detect Evil (19 charges)
p) a Staff of Mapping (5 charges)
q) a Ring of Protection [+8] {@w1}
     Bought from a store
     




  [Character Quiver]

0) 40 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     25% chance of breaking upon contact.
     
1) 11 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Second Sight
b) 2 Mushrooms of Stoneskin
c) 3 Potions of Speed
d) a Scroll of Satisfy Hunger
e) a Scroll of Recharging
f) a Ring of Accuracy (+16,+0)
     Found lying on the floor of a cavern at 1050 feet (level 21)
     
g) Soft Leather Armour [8,+5]
     Found lying on the floor at 650 feet (level 13)
     
h) a Shovel (1d2) (+2,+3)
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 0.
     
i) 11 Bolts of Slay Animal (1d5) (+7,+1)
     Slays animals.
     
j) 15 Arrows (1d4) (+2,+5) {=g}


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       128     50'  Reached level 2
       256    150'  Killed Grip, Farmer Maggot's Dog
       256    150'  Reached level 3
       280    150'  Reached level 4
       303    150'  Reached level 5
       583    150'  Reached level 6
       757    150'  Killed Fang, Farmer Maggot's Dog
       843    150'  Reached level 7
      1176    250'  Reached level 8
      2230    400'  Reached level 9
      2667    450'  Reached level 10
      2839    450'  Killed Lagduf, the Snaga
      2839    450'  Reached level 11
      3000    450'  Reached level 12
      3548    500'  Reached level 13
      3760    500'  Reached level 14
      4195    500'  Reached level 15
      4564    550'  Reached level 16
      4924    550'  Killed Grishnákh, the Hill Orc
      5493    550'  Reached level 17
      6678    650'  Reached level 18
      8138    700'  Killed Golfimbul, the Hill Orc Chief
      8142    700'  Killed Bullroarer the Hobbit
      8148    700'  Reached level 19
      8908    750'  Reached level 20
     10161      0'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 22.3.2019 18:05
Last updated on 23.3.2019 09:28

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16089. on the Ladder (of 19090)
5821. on the Angband Ladder (of 6561)
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Comments

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On 23.3.2019 09:31 wobbly wrote:
Opened a door & it came round a corner into melee & blitzed me all in 1 move

On 24.3.2019 11:28 Grotug wrote:
He has six hitpoints but I've already died to him twice. :D Maybe it should be called a blood fury rather than a blood falcon.

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