The Angband Ladder: NeckRomancer, High-Elf Necromancer by Nick

  [Angband 4.2.0 Character Dump]

 Name   NeckRomancer Age            125          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:     18  +1  -3  +0     16
 Class  Necromancer  Weight    13st 8lb   INT:     16  +3  +3  +1  18/50
 Title  Initiate     Turns used:          WIS:     10  -1  +0  +0      9
 HP     -14/155      Game        127288   DEX:     10  +3  +0  +0     13
 SP     29/41        Standard     12532   CON:     15  +1  -2  +0     14
                     Resting       2855

 Level                 20    Armor       [10,+6]    Saving Throw     69%
 Cur Exp             7002                           Stealth         Fair
 Max Exp             7002    Melee        1d8,+2    Disarm - phys.   51%
 Adv Exp             7830    To-hit        31,+5    Disarm - magic   64%
                             Blows      1.0/turn    Magic Devices     86
 Gold                2330                           Searching        44%
 Burden          107.9 lb    Shoot to-dam     +6    Infravision    40 ft
 Overweight        0.0 lb    To-hit        25,+4    Speed         Normal
 Max Depth    1150' (L23)    Shots      1.0/turn

 You are the only child of a Telerin Prince.  You have light grey eyes,
 straight black hair, a fair complexion and a neck fetish.


Resistances         Abilities
 Acid:............. pFear:.............
 Elec:....+........ pBlnd:.............
 Fire:...+......... pConf:.............
 Cold:+..+......... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..+........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The blackguard misses you.
> The blackguard hits you.
> *** LOW HITPOINT WARNING! ***
> You have 11 Scrolls of Phase Door (i).
> You feel very good.
> You have a Potion of Cure Serious Wounds (f).
> The necromancer hits you.
> Your Arrow (1d4) (+4,+1) hits the necromancer.
> You have 25 Arrows (1d4) (+4,+1) (0).
> The Arrow breaks.
> The necromancer grunts with pain.
> The necromancer casts a bolt of nether.
> You die.

Killed by a necromancer.

  [Character Equipment]

a) an Awl-Pike of Frost (1d8) (+5,+1)
     Found lying on the floor at 500 feet (level 10)
     
     Branded with cold.
     Provides resistance to cold.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +6 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 16.3 vs. creatures not resistant to cold,
     and 6.8 vs. others.
     
b) a Short Bow (x2) (+4,+6)
     Bought from a store
     
c) a Ring of Free Action
     Found lying on the floor of a special room at 1150 feet (level 23)
     
     Prevents paralysis.  
     
d) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 1150 feet (level 23)
     
     Provides resistance to fire, cold.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to lightning.
     
g) a Robe [2,+3]
     Bought from a store
     
h) a Cloak [1,-1] {!d, ignore}
     Dropped by Farmer Maggot in town
     
j) a Metal Cap of Intelligence [3,+3] <+1>
     Found lying on the floor at 900 feet (level 18)
     
     +1 intelligence.
     Sustains intelligence.
     
l) a Pair of Iron Shod Boots of Free Action [4,+1]
     Bought from a store
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {@m0@b0}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {@m1@b1}
     
     You can read this book.
     
c) 2 Rations of Food
d) 5 Flasks of oil
e) 6 Potions of Cure Light Wounds
f) a Potion of Cure Serious Wounds
g) a Potion of Cure Critical Wounds
h) a Potion of Speed
i) 11 Scrolls of Phase Door
j) 3 Scrolls of Teleportation
k) 3 Scrolls of Word of Recall
l) 4 Scrolls of Recharging
m) 11 Scrolls of Blessing
n) 4 Scrolls of Holy Chant
o) 2 Rods of Treasure Location
p) a Rod of Curing
q) a Rod of Disable Traps
r) a Wand of Stinking Cloud (1 charge)
s) a Wand of Stone to Mud (13 charges)
t) 2 Staves of Mapping (10 charges)
u) a Staff of Cure Light Wounds (8 charges)
v) a Shovel (1d2) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +2 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 2.5.
     




  [Character Quiver]

0) 25 Arrows (1d4) (+4,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Wand of Stone to Mud (1 charge)
b) an Amulet of Searching <+4>
     Found lying on the floor at 750 feet (level 15)
     
     +4 searching skill.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       360     50'  Reached level 2
      1087    300'  Reached level 3
      1169    300'  Reached level 4
      1316    300'  Reached level 5
      1668    300'  Reached level 6
      2105    300'  Reached level 7
      3149    500'  Reached level 8
      3571      0'  Killed Farmer Maggot
      4320    500'  Reached level 9
      4369    500'  Reached level 10
      4727    500'  Killed Lagduf, the Snaga
      5122    500'  Reached level 11
      6119    550'  Reached level 12
      6793    650'  Reached level 13
      7469    800'  Reached level 14
      7802    900'  Reached level 15
      8577      0'  Reached level 16
      9039   1050'  Killed Grip, Farmer Maggot's Dog
      9252   1100'  Reached level 17
      9284   1100'  Reached level 18
     10746   1100'  Reached level 19
     11727   1150'  Reached level 20


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.11.2019 12:10
Last updated on 13.11.2019 21:06

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22. on the Competition No.226 Ladder (of 27)

Comments

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On 12.11.2019 12:10 Nick wrote:
Slooow going

On 13.11.2019 12:39 Nick wrote:
No luck at all with equipment has meant I'm scrabbling for anything I can get to stay alive and try to kill stuff. Currently killing hounds for XP and using bat form to run away.

On 13.11.2019 21:06 Nick wrote:
I feel like I've been here before...

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