The Angband Ladder: PMJ, Hobbit Necromancer by sffp
[Angband 4.2.4 Character Dump] Name PMJ Age 23 Self RB CB EB Best Race Hobbit Height 2'11" STR: 16 -2 -3 +0 11 Class Necromancer Weight 3st 13lb INT: 17 +2 +3 +0 18/40 Title Dark Student Turns used: WIS: 10 +1 +0 +0 11 HP -1/81 Game 117530 DEX: 10 +3 +0 +0 13 SP 29/29 Standard 11849 CON: 16 +2 -2 +0 16 Resting 4111 Level 15 Armor [37,+27] Saving Throw 57% Cur Exp 1768 Stealth Excellent Max Exp 1768 Melee 1d5,-19 Disarm - phys. 50% Adv Exp 2160 To-hit 20,-21 Disarm - magic 60% Blows 1.0/turn Magic Devices 59 Gold 1036 Searching 32% Burden 75.9 lb Shoot to-dam +14 Infravision 50 ft Overweight -2.0 lb To-hit 20,+3 Speed Normal Max Depth 550' (L11) Shots 1.0/turn You are one of several children of a Hobbit Miller. You are a credit to the family. You have brown eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:.......+..... HLife:............+ Light:............. Regen:............. Dark:............+ ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............+ S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The tengu dies. > You have 17 Bolts (1d5) (+5,+3) (0). > You have 18 Bolts (1d5) (+5,+3) (0). > You faint from the lack of food. > You are paralysed! > You can move again. > You faint from the lack of food. > You are paralysed! > You can move again. > You faint from the lack of food. > You are paralysed! > You can move again. > You are starving!! > *** LOW HITPOINT WARNING! *** > You die. Killed by starvation. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 150 feet (level 3) Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +1 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 0. b) a Light Crossbow of Accuracy (x3) (+24,+14) Dropped by Bullroarer the Hobbit at 500 feet (level 10) e) an Amulet of Infravision <+1> Found lying on the floor at 550 feet (level 11) +1 infravision. g) Chain Mail (-2) [32,+3] Dropped by Bullroarer the Hobbit at 500 feet (level 10) h) a Cloak of Aman [1,+23] <+1> Found lying on the floor at 150 feet (level 3) +1 stealth. Provides resistance to Poison. Cannot be harmed by Acid, Fire. l) a Pair of Iron Shod Boots [4,+1] Found lying on the floor of a special room at 400 feet (level 8) Cannot be harmed by Fire. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {=g2} You can read this book. b) a Necromantic Tome [Dark Rituals] {=g2} You can read this book. c) 3 Potions of Speed d) 3 Potions of Boldness e) a Scroll of Treasure Detection f) 2 Scrolls of Detect Invisible g) a Rod of Disable Traps h) a Wand of Light (1 charge) i) a Wand of Clone Monster (6 charges) j) an Amulet of Resist Acid Found lying on the floor at 550 feet (level 11) Provides resistance to Acid. k) a Spear (1d6) (+4,+5) Dropped by Grishnákh, the Hill Orc, at 500 feet (level 10) Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +6 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 0. Average thrown damage: 51. [Character Quiver] 0) 18 Bolts (1d5) (+5,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 60. 20% chance of breaking upon contact. 1) 20 Rounded Pebbles (1d2) (+3,+2) Combat info: Average thrown damage: 7. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 822 50' Reached level 2 2005 50' Reached level 3 2169 50' Reached level 4 2426 50' Reached level 5 3745 100' Reached level 6 3876 100' Killed Fang, Farmer Maggot's Dog 5146 100' Killed Grip, Farmer Maggot's Dog 5492 150' Reached level 7 7007 400' Reached level 8 7891 500' Reached level 9 8357 500' Killed Bullroarer the Hobbit 8357 500' Reached level 10 9332 500' Reached level 11 10336 500' Killed Grishnákh, the Hill Orc 10336 500' Reached level 12 10943 550' Reached level 13 11140 550' Reached level 14 11285 550' Killed Sméagol 11380 550' Reached level 15 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 005d5c92 |
Posted on 2.11.2022 21:40
17400. on the Ladder (of 19090)
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