The Angband Ladder: Priest, Dwarf Priest by ewert

  [Angband 4.2.4-7-g3097e3fd8 Character Dump]

 Name   Priest       Age             46          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR! 18/100  +2  -1  +9 18/200
 Class  Priest       Weight    10st 5lb   INT! 18/100  -3  -3  +2  18/60
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3  +8 18/***
 HP     965/965      Game       1306862   DEX! 18/100  -2  -1  +7 18/140
 SP     93/389       Standard    241054   CON! 18/100  +2  +1 +11 18/***
                     Resting     138308

 Level                 50    Armor     [72,+119]    Saving Throw    100%
 Cur Exp         12361381                           Stealth          Bad
 Max Exp         12361381    Melee       4d6,+46    Disarm - phys.   80%
 Adv Exp         ********    To-hit       53,+66    Disarm - magic   73%
                             Blows      6.0/turn    Magic Devices     96
 Gold            10536630                           Searching        82%
 Burden          323.7 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      143.8 lb    To-hit       45,+66    Speed      3.8x (30)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Dwarven Priest.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:........+.... pFear:..+.+.......!
 Elec:........+.... pBlnd:..+.........+
 Fire:........+.... pConf:........+....
 Cold:*+*.....+.... pStun:+............
 Pois:.+......+.... HLife:.............
Light:........++... Regen:........++...
 Dark:..........+..   ESP:..+..........
Sound:......+...... S.Inv:+........+...
Shard:......+...... FrAct:....+....+...
Nexus:..+.......... Feath:.............
Nethr:.........+... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:....+.+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:+.+.........+
NoTel:............. Speed:.+.+...+..++.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.+...........
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, dies.
> You see a Set of Leather Gloves of Thievery (+8,+2) [1,+16] <+4>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Pair of Steel Shod Boots of Speed [7,+16] <+6>.
> You see a Set of Leather Gloves of Thievery (+8,+2) [1,+16] <+4>.
> You see a Pair of Steel Shod Boots of Speed [7,+16] <+6>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} (s).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).
> You feel yourself slow down.
> You are about to enter 'wizard' mode for the very first time!
> This is a form of cheating, and your game will not be scored!

Killed by Ripe Old Age.

  [Character Equipment]

a) the Flail 'Arimrie' (4d6) (+15,+21) <+1, +2> {@w1}
     Dropped by Akhorahil the Blind at 3500 feet (level 70)
     
     +1 wisdom.
     +2 tunneling.
     +2 extra blows.
     Slays dragons (powerfully), demons (powerfully), undead, trolls,
     evil creatures.
     Branded with weak acid.
     Provides immunity to Cold.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 807.6 vs dragons and demons, 606 vs undead
     and trolls, 505.2 vs evil creatures and creatures not resistant to
     acid, and 404.4 vs. others.
     
b) the Short Bow of Monden (x4) (+15,+15) <+5, +2, +1>
     Taken from a chest found at 2250 feet (level 45)
     
     +5 speed.
     +2 shooting power.
     +1 light.
     Provides resistance to Cold, Poison.
     Cannot be harmed by Acid, Fire.
     
c) the Ring 'Estir' (+2,+5) <+3, +6, +5>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 strength.
     +6 wisdom.
     +5 dexterity.
     +3 constitution.
     +3 tunneling.
     Provides immunity to Cold.
     Provides resistance to Nexus.
     Provides protection from fear, blindness.
     Cannot be harmed by Lightning.
     Grants telepathy.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 311 to 380 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
d) a Ring of Speed <+11>
     Dropped by an archlich at 4500 feet (level 90)
     
     +11 speed.
     
e) an Amulet of Weaponmastery (+5,+4) <+3>
     Dropped by Uvatha the Horseman at 3000 feet (level 60)
     
     +3 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Lantern of Mahtalin <+3>
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     +3 constitution.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Balance Dragon Scale Mail (-2) [50,+18]
     Taken from a chest found at 4500 feet (level 90)
     
     Provides resistance to Sound, Shards, Chaos, Disenchantment.
     
h) the Cloak 'Anethon' [1,+16] <+2, +6>
     Dropped by an ancient red dragon at 3500 feet (level 70)
     
     +2 dexterity.
     +6 speed.
     Cannot be harmed by Acid, Fire.
     
i) the Small Metal Shield of Fauruldol [5,+13] <+1, +5>
     Dropped by an ancient green dragon at 4500 feet (level 90)
     
     +1 wisdom.
     +5 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  
     
j) the Steel Helm 'Braur' [9,+28] <+3, +2>
     Conjured forth by magic at 1750 feet (level 35)
     
     +3 strength.
     +2 intelligence.
     Provides resistance to Light, Nether.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
k) the Set of Alchemist's Gloves of Bedaldant [0,+17] <+3>
     Taken from a chest found at 3000 feet (level 60)
     
     +3 speed.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+13] <+10>
     Found lying on the floor at 2000 feet (level 40)
     
     +10 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Healing and Sanctuary] {@m3}
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Holy Book of Prayers [Battle Blessings] {@m4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Wrath of the Valar] {@m5}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 23 Potions of *Healing* {@q9}
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Life {@q0}
     It can be thrown at creatures with damaging effect.
     
f) 40 Potions of Restore Mana {@q4}
g) a Potion of Restore Mana {@q4}
h) 28 Potions of Speed {@q3}
i) 20 Potions of Resist Poison
j) 4 Scrolls of Banishment
k) 3 Scrolls of Mass Banishment
l) 15 Scrolls of Recharging {@r9}
m) 5 Rods of Slow Monster (2 charging) {@z1}
n) 9 Rods of Teleport Other {@z9}
o) a Rod of Speed {@z3}
     Cannot be harmed by Lightning.
     
p) 4 Wands of Stone to Mud (23 charges) {@a4}
q) 2 Staves of Banishment (4 charges)
r) 2 Staves of the Magi (4 charges)
s) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Nexus, Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
t) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     2.8 blows/round.
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 1401.3 vs undead, dragons, and demons, 924.2
     vs trolls and orcs, 685.7 vs animals and evil creatures, and 447.1
     vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 4 Holy Books of Prayers [Novice's Handbook] {@m1}
     
     You can read this book.
     
b) 9 Holy Books of Prayers [Cleansing Power] {@m2}
     
     You can read this book.
     
c) 16 Holy Books of Prayers [Healing and Sanctuary] {@m3}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 3 Holy Books of Prayers [Battle Blessings] {@m4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) a Holy Book of Prayers [Wrath of the Valar] {@m5}
     Cannot be harmed by Fire.
     
     You can read this book.
     
f) 40 Potions of Cure Critical Wounds {@q1}
g) 34 Potions of Healing {@q2}
h) 9 Potions of Restore Mana {@q4}
i) 9 Potions of Enlightenment
j) 17 Scrolls of Identify Rune {ignore}
k) 11 Rods of Detection {@z2}
     Cannot be harmed by Lightning.
     
l) 6 Rods of Slow Monster {@z1}
m) a Wand of Stone to Mud (9 charges) {@a4}
n) 4 Wands of Teleport Other (20 charges) {@a9}
o) a Ring of Speed <+8>
     Dropped by a spider of Gorgoroth at 3500 feet (level 70)
     
     +8 speed.
     
p) a Ring of Flames [+13] {!k}
     Found lying on the floor of a cavern at 1250 feet (level 25)
     
     Provides resistance to Fire.
     
q) a Ring of Acid [+9] {!k}
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to Acid.
     
r) a Ring of Ice [+10] {!k}
     Dropped by an uruk at 1500 feet (level 30)
     
     Provides resistance to Cold.
     
s) a Ring of Lightning [+11] {!k}
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
t) the Band of Belen <+3, +2, +4, +5>
     Dropped by The Tarrasque at 4500 feet (level 90)
     
     +3 intelligence.
     +3 wisdom.
     +2 dexterity.
     +4 constitution.
     +4 infravision.
     +5 tunneling.
     Provides immunity to Cold.
     Provides resistance to Acid, Lightning, Fire, Sound, Nexus, Chaos,
     Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Lightning.
     
u) the Band of Harindir <+2, +3, +4, +1>
     Dropped by Feagwath, the Undead Sorcerer, at 3500 feet (level 70)
     
     +2 strength.
     +3 dexterity.
     +4 speed.
     +1 light.
     Provides immunity to Lightning.
     Provides resistance to Fire, Poison, Nexus.
     Cannot be harmed by Lightning.
     Slows your metabolism.  
     
     When activated, it slows all non-unique monsters within line of
     sight.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 46.8%
     
v) an Amulet of the Magi [+7] <+4, +3>
     Dropped by The Tarrasque at 4500 feet (level 90)
     
     +4 intelligence.
     +3 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
w) an Amulet of ESP {!k}
     Bought from a store
     
     Grants telepathy.  
     
x) an Amulet of Trickery <+3, +1, +5, +2>
     Dropped by a horned reaper at 3500 feet (level 70)
     
     +3 dexterity.
     +1 stealth.
     +3 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
y) the Amulet 'Rungros' <+5, +3, +1>
     Dropped by a spider of Gorgoroth at 3500 feet (level 70)
     
     +5 wisdom.
     +3 searching skill.
     +1 light.
     Provides resistance to Fire, Cold, Nexus, Nether.
     Provides protection from fear.
     Sustains constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  
     
z) the Amulet of Eormanwe <+2, +4>
     Found lying on the floor in a pit at 3000 feet (level 60)
     
     +2 strength.
     +4 infravision.
     Provides resistance to Acid, Light, Shards, Chaos.
     Provides protection from fear, stunning.
     Sustains strength.
     Prevents paralysis.  
     
     When activated, it restores some mana but also drains either your
     strength or constitution.
     Takes 155 to 171 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
{) the Amulet 'Beruntir' (+3,+6) <+1, +3>
     Dropped by Saruman of Many Colours at 2750 feet (level 55)
     
     +1 intelligence.
     +3 dexterity.
     Provides resistance to Dark, Nether.
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 82.9%
     
|) the Pendant 'Mengilin' <+2, +3>
     Dropped by Uglúk, the Uruk, at 1500 feet (level 30)
     
     +2 wisdom.
     +3 constitution.
     +2 infravision.
     Provides resistance to Cold, Light.
     Speeds regeneration.  
     
     When activated, it casts a bolt of acid dealing 5d8 damage, which
     your device skill increases by 15% for an average of 25.3 damage.
     Takes 125 to 136 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
}) the Necklace of Angbang <+4, +1>
     Found lying on the floor of a labyrinth at 2000 feet (level 40)
     
     +4 strength.
     +4 searching skill.
     +1 light.
     Provides immunity to Lightning.
     Provides resistance to Fire, Dark.
     Prevents paralysis.  
     
     When activated, it restores your dexterity.
     Takes 277 to 307 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
~) the Necklace 'Valquen' <+4, +5>
     Conjured forth by magic at 1750 feet (level 35)
     
     +4 strength.
     +5 stealth.
     Provides resistance to Fire, Cold, Nexus.
     Slows your metabolism.  
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
) the Jewel of Anaruthar <+5, +3>
     Dropped by The Mouth of Sauron at 3000 feet (level 60)
     
     +5 intelligence.
     +3 wisdom.
     Provides protection from blindness.
     Sustains constitution.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it slows all non-unique monsters within line of
     sight.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
�) a Lantern of True Sight (7500 turns) {!k}
     Dropped by a young white dragon at 2250 feet (level 45)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
�) Blue Dragon Scale Mail (Dwarven) (-2) [12,+23] <+2, +4>
     Found lying on the floor of a cavern at 1250 feet (level 25)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Provides resistance to Lightning.
     Prevents paralysis.  
     
�) Red Dragon Scale Mail of Speed (-2) [24,+26] <+5>
     Dropped by Maeglin, the Traitor of Gondolin, at 3500 feet (level
     70)
     
     +5 speed.
     Provides resistance to Fire.
     
�) the Metal Scale Mail 'Ormion' (-2) [38,+15] <+3>
     Conjured forth by magic at 2250 feet (level 45)
     
     +3 strength.
     Provides resistance to Poison, Light, Shards.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     
�) Chain Mail of Elvenkind (-2) [32,+16] <+2>
     Dropped by a young blue dragon at 3000 feet (level 60)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards.
     Cannot be harmed by Acid.
     
�) Partial Plate Armour of Elvenkind (-3) [40,+14] <+1>
     Dropped by a spectre at 1750 feet (level 35)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
�) Full Plate Armour of Elvenkind (-3) [62,+16] <+1>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Cannot be harmed by Acid.
     
�) Adamantite Plate Mail of Elvenkind (-4) [80,+16] <+2>
     Taken from a chest found at 3000 feet (level 60)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid.
     
�) a Robe of Permanence [2,+25]
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
�) the Leather Scale Mail of Celin (-1) [20,+10] <+4>
     Dropped by a mummified chieftain at 3000 feet (level 60)
     
     +4 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it drains up to 150 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
�) Leather Scale Mail of Elvenkind (-1) [20,+17] <+2>
     Dropped by a spirit naga at 2000 feet (level 40)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid, Fire.
     
�) the Fur Cloak 'Pelethor' [3,+28] <+4>
     Dropped by Sangahyando of Umbar at 1750 feet (level 35)
     
     +4 constitution.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  
     
�) a Fur Cloak of the Magi [3,+15] <+2, +3>
     Taken from a chest found at 3000 feet (level 60)
     
     +2 intelligence.
     +3 stealth.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains intelligence.
     
�) an Ethereal Cloak of the Magi [0,+24] <+2, +3>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Prevents paralysis.  
     
�) a Wicker Shield of Elvenkind [2,+15] <+1>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Cannot be harmed by Acid.
     
�) a Small Metal Shield of Preservation [5,+18]
     Dropped by a dreadmaster at 3250 feet (level 65)
     
     Provides resistance to Nether, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
�) a Small Metal Shield (Dwarven) (+3,+3) [5,+19] <+2>
     Dropped by a great wyrm of annihilation at 4000 feet (level 80)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
�) a Leather Shield of Elvenkind [8,+12] <+1>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
�) the Knight's Shield 'Latholin' (+7,+5) [15,+13] <+4>
     Dropped by Shelob, Spider of Darkness, at 4500 feet (level 90)
     
     +4 speed.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
�) the Knight's Shield of Olfalion [15,+13] <+1>
     Dropped by Draebor, the Imp, at 1500 feet (level 30)
     
     +1 dexterity.
     Provides resistance to Acid, Fire, Poison, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     When activated, it causes your next attack upon a monster to
     confuse it.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
�) the Mithril Shield 'Carith' [16,+31]
     Dropped by Thuringwethil, the Vampire Messenger, at 3500 feet
     (level 70)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
�) the Iron Crown of Agurul [0,+15] <+4>
     Dropped by a gorgon at 3000 feet (level 60)
     
     +4 intelligence.
     Provides resistance to Lightning, Sound, Chaos.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     
�) an Iron Crown of the Magi [0,+15] <+1>
     Dropped by a great wyrm of chaos at 4000 feet (level 80)
     
     +1 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
�) a Jewel Encrusted Crown of Serenity [0,+12]
     Dropped by Nan, the Giant, at 3500 feet (level 70)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by Acid.
     
�) the Hard Leather Cap of Thlond [2,+22] <+3, +2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 strength.
     +2 wisdom.
     Provides immunity to Cold.
     Provides resistance to Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
�) the Hard Leather Cap 'Niaraur' [2,+17] <+6, +2, +1>
     Dropped by a spider of Gorgoroth at 3500 feet (level 70)
     
     +6 intelligence.
     +2 constitution.
     +1 tunneling.
     Provides resistance to Acid, Cold.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it hastes you for a while, but then makes you
     slower for a while afterward.
     Takes 155 to 171 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
�) the Iron Helm of Findisil [7,+19] <+4>
     Dropped by a southron archer at 3500 feet (level 70)
     
     +4 intelligence.
     +4 wisdom.
     Provides resistance to Lightning, Sound.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
�) the Steel Helm 'Corie' [9,+14] <+3>
     Dropped by Bill the Stone Troll at 1750 feet (level 35)
     
     +3 stealth.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
�) a Set of Leather Gloves of Free Action [1,+6]
     Dropped by a gelatinous cube at 2000 feet (level 40)
     
     Prevents paralysis.  
     
�) a Set of Gauntlets of Power (+2,+5) [3,+19] <+5>
     Dropped by Ancalagon the Black at 3500 feet (level 70)
     
     +5 strength.
     
�) the Set of Caestus 'Bastein' (+5,+4) [5,+9] <+6>
     Dropped by a grey wraith at 3500 feet (level 70)
     
     +6 constitution.
     Provides resistance to Fire.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     
     When activated, it creates a line of rock remover dealing 20+1d30
     damage, which your device skill increases by 38% for an average of
     48.3 damage.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
�) a Set of Caestus of Free Action (+0,+3) [5,+15]
     Dropped by Wormtongue, Agent of Saruman, at 500 feet (level 10)
     
     Prevents paralysis.  
     
�) a Set of Alchemist's Gloves of Thievery (+7,+2) [0,+18] <+2, +4>
     Dropped by Harowen the Black Hand at 3500 feet (level 70)
     
     +2 dexterity.
     +4 searching skill.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     
�) the Set of Alchemist's Gloves of Uluin [0,+14] <+5, +3, +2>
     Conjured forth by magic at 3500 feet (level 70)
     
     +5 strength.
     +3 intelligence.
     +2 searching skill.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     Slows your metabolism.  Speeds regeneration.  
     
�) the Pair of Leather Sandals of Turin [1,+20] <+3, +2, +4>
     Dropped by The Mouth of Sauron at 3000 feet (level 60)
     
     +3 intelligence.
     +2 dexterity.
     +4 stealth.
     +4 tunneling.
     Provides resistance to Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
�) the Dagger of Mirya (1d4) (+14,+15) [+4] <+3, +1>
     Dropped by Eöl, the Dark Elf, at 2500 feet (level 50)
     
     +3 constitution.
     +1 extra blows.
     Slays evil creatures.
     Cannot be harmed by Acid.
     Speeds regeneration.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 241 vs evil creatures and 226.5 vs. others.
     Average thrown damage: 74.9 vs evil creatures and 37.4 vs. others.
     
�) the Short Sword of Girnen (3d7) (+5,+32) [+32] <+6, +3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +6 wisdom.
     +3 constitution.
     Slays undead (powerfully), animals.
     Branded with poison.
     Provides resistance to Acid, Cold, Dark, Nether, Chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 536 vs undead, 424.4 vs creatures not
     resistant to poison, 368.8 vs animals, and 313.2 vs. others.
     
�) the Short Sword of Lossil (1d7) (+13,+30) [+11] <+3>
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     +3 intelligence.
     +3 constitution.
     +3 tunneling.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Provides resistance to Acid, Chaos, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 335.2 vs undead, dragons, and demons, 297.6
     vs trolls and orcs, 278.8 vs animals and evil creatures, and 260.4
     vs. others.
     
�) the Tulwar of Beldand (4d4) (+5,+10) <+2>
     Dropped by a master vampire at 2250 feet (level 45)
     
     +2 speed.
     Slays undead, demons.
     Branded with poison.
     Provides resistance to Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 288.4 vs undead, demons, and creatures not
     resistant to poison, and 194.8 vs. others.
     
�) the Long Sword 'Alenwen' (2d5) (+5,+32) <+2, +1>
     Dropped by Feagwath, the Undead Sorcerer, at 3500 feet (level 70)
     
     +2 strength.
     +1 tunneling.
     Slays demons (powerfully), dragons, giants, trolls, orcs, animals,
     evil creatures.
     Provides immunity to Fire.
     Provides resistance to Poison.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it casts a bolt or beam of acid dealing 10d8
     damage, which your device skill increases by 47% for an average of
     66.1 damage.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 418 vs demons, 361.2 vs dragons, giants,
     trolls, and orcs, 332.8 vs animals and evil creatures, and 304.8
     vs. others.
     
�) the Bastard Sword of Harsir (6d4) (+14,+22) <+3, +2>
     Dropped by a crystal drake at 1750 feet (level 35)
     
     +3 intelligence.
     +3 constitution.
     +2 tunneling.
     Slays dragons (powerfully), undead, demons, giants, trolls, orcs.
     Cannot be harmed by Acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 567.2 vs dragons, 423.2 vs undead, demons,
     giants, trolls, and orcs, and 279.2 vs. others.
     
�) the Bastard Sword 'Salmo' (5d4) (+7,+5) <+5>
     Dropped by a mature black dragon at 1500 feet (level 30)
     
     +5 intelligence.
     Slays dragons (powerfully), demons (powerfully), undead, giants,
     trolls, evil creatures.
     Branded with weak lightning.
     Provides immunity to Lightning.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 430.8 vs dragons and demons, 311.6 vs
     undead, giants, and trolls, 252 vs evil creatures and creatures
     not resistant to lightning, and 192.8 vs. others.
     
�) the Blade of Chaos of Imron (6d5) (+13,+12) <+1>
     Taken from a chest found at 3500 feet (level 70)
     
     +1 light.
     Slays undead (powerfully).
     Provides resistance to Chaos.
     Cannot be harmed by Acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 599.2 vs undead and 248 vs. others.
     
�) the Spear of Agond (1d6) (+7,+11) <+4, +3>
     Dropped by Baphomet the Minotaur Lord at 3000 feet (level 60)
     
     +4 intelligence.
     +4 dexterity.
     +3 constitution.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 232 vs undead, dragons, and demons, 200 vs
     giants, trolls, and orcs, 183.6 vs animals and evil creatures, and
     167.6 vs. others.
     Average thrown damage: 465.4 vs undead, dragons, and demons, 279.3
     vs giants, trolls, and orcs, 186.2 vs animals and evil creatures,
     and 93.1 vs. others.
     
�) the Spear of Firyath (1d6) (+14,+19) <+4, +3, +2> {@w1}
     Dropped by Fundin Bluecloak at 3000 feet (level 60)
     
     +4 wisdom.
     +3 constitution.
     +2 tunneling.
     Slays demons (powerfully), undead, dragons, evil creatures.
     Branded with fire.
     Provides resistance to Fire, Cold, Light.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 278.4 vs demons, 246 vs undead, dragons, and
     creatures not resistant to fire, 229.6 vs evil creatures, and
     213.6 vs. others.
     Average thrown damage: 729 vs demons, 437.4 vs undead, dragons,
     and creatures not resistant to fire, 291.6 vs evil creatures, and
     145.8 vs. others.
     
�) the Broad Axe of Draste (2d6) (+8,+13) [+29]
     Dropped by Mîm, Betrayer of Turin, at 1750 feet (level 35)
     
     Branded with acid.
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 264.8 vs creatures not resistant to acid and
     197.6 vs. others.
     
�) the Battle Axe of Talquenn (2d8) (+14,+14) <+1>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +1 light.
     Slays dragons (powerfully), undead, trolls, animals, evil
     creatures.
     Provides resistance to Poison.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     When activated, it breathes a cone of fire or frost with width 30
     degrees, dealing 80 damage at the source.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 387.2 vs dragons, 300 vs undead and trolls,
     256.4 vs animals and evil creatures, and 212.8 vs. others.
     
�) the Great Axe of Lurad (8d4) (+13,+21)
     Dropped by Scatha the Worm at 2750 feet (level 55)
     
     Slays undead.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 483.4 vs undead and 292.9 vs. others.
     
�) the Scythe 'Ciril' (7d3) (+9,+12)
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     Slays dragons (powerfully), undead, demons, trolls, orcs.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 491.5 vs dragons, 357.1 vs undead, demons,
     trolls, and orcs, and 222.7 vs. others.
     
�) the Lucerne Hammer 'Hurthol' (2d5) (+8,+14)
     Dropped by a great ice wyrm at 3500 feet (level 70)
     
     Provides resistance to Acid, Cold, Light, Shards.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  
     
     When activated, it fires a ball of poison gas with radius 3,
     dealing 12 damage at the centre, which your device skill increases
     by 28% for an average of 15.3 damage.
     Takes 95 to 102 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 195.6.
     
�) the Morning Star of Liont (2d6) (+10,+21) [+3] <+3, +2, +6, +4, +5> {@w1}
     Found lying on the floor of a special room at 4250 feet (level 85)
     
     +3 intelligence.
     +2 wisdom.
     +6 dexterity.
     +4 constitution.
     +5 tunneling.
     +4 speed.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Branded with weak poison, lightning.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Cold, Light, Nether.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it drains up to 150 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 370 vs undead, dragons, and demons, 302.8 vs
     giants, trolls, orcs, and creatures not resistant to lightning,
     269.2 vs evil creatures, creatures not resistant to poison, and
     animals, and 235.6 vs. others.
     
�) the Two-Handed Great Flail of Erent (4d6) (+17,+21) <+3, +1>
     Dropped by Feagwath, the Undead Sorcerer, at 3500 feet (level 70)
     
     +3 strength.
     +1 light.
     Slays undead (powerfully), demons, evil creatures.
     Branded with weak acid.
     Provides resistance to Lightning, Cold.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it fires a ball of acid with radius 2, dealing 70
     damage at the centre, which your device skill increases by 28% for
     an average of 89.6 damage and extends acid resistance for 20+1d20
     turns.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 561.4 vs undead, 425.8 vs demons, 357.8 vs
     evil creatures and creatures not resistant to acid, and 290.3 vs.
     others.
     
�) the Shovel of Imlach (3d2) (+11,+19) <+3, +4, +5>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +3 intelligence.
     +4 dexterity.
     +5 constitution.
     Slays undead (powerfully), demons (powerfully), dragons, trolls,
     orcs, animals.
     Branded with weak acid.
     Provides resistance to Light, Shards.
     Grants the ability to see invisible things.  
     
     When activated, it attempts to magically enhance a piece of
     armour.
     Takes 372 to 456 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 293.6 vs undead and demons, 252 vs dragons,
     trolls, and orcs, 230.8 vs animals and creatures not resistant to
     acid, and 210 vs. others.
     
�) the Shovel 'Baramahis' (3d2) (-4,+18) [+17] <+3, +2, +1>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 intelligence.
     +2 constitution.
     +1 speed.
     Slays undead (powerfully), animals, evil creatures.
     Branded with acid.
     Provides immunity to Lightning.
     Provides resistance to Acid, Cold, Light, Dark, Nether.
     Sustains intelligence.
     Speeds regeneration.  Drains experience.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 285.6 vs undead, 244.4 vs creatures not
     resistant to acid, 224 vs evil creatures and animals, and 203.6
     vs. others.
     
�) a Sling of Buckland (x4) (+15,+15) <+3, +2>
     Found lying on the floor at 250 feet (level 5)
     
     +3 dexterity.
     +3 shooting speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     
�) the Light Crossbow of Valman (x3) (+10,+8) <+1, +5>
     Dropped by Kavlax the Many-Headed at 2250 feet (level 45)
     
     +1 strength.
     +5 shooting speed.
     Branded with weak lightning.
     Provides resistance to Acid, Lightning, Dark, Sound.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 33% for an average of
     9.3 damage.
     Takes 95 to 102 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
�) the Light Crossbow of Nirimbar (x3) (+15,+13) <+2, +6, +1>
     Dropped by Scatha the Worm at 2750 feet (level 55)
     
     +2 intelligence.
     +2 dexterity.
     +6 shooting speed.
     +1 light.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
�) 26 Arrows of Flame (1d4) (+12,+12) {=g}
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 220.9 vs creatures not resistant to fire and
     126.2 vs. others.
     35% chance of breaking upon contact.
     
�) 4 Seeker Arrows of Frost (4d4) (+10,+16) {=g}
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 304.2 vs creatures not resistant to cold and
     173.8 vs. others.
     35% chance of breaking upon contact.
     
�) 20 Mithril Arrows of Frost (3d5) (+11,+14) {=g}
     Branded with cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 284.6 vs creatures not resistant to cold and
     162.6 vs. others.
     35% chance of breaking upon contact.
     
�) 5 Mithril Arrows of Frost (3d4) (+15,+14) {=g}
     Branded with cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 273.4 vs creatures not resistant to cold and
     156.2 vs. others.
     35% chance of breaking upon contact.
     
�) 22 Bolts of Slay Evil (1d5) (+6,+4) {=g, ignore}
     Slays evil creatures.
     
�) 20 Bolts of Lightning (1d5) (+7,+4) {=g, ignore}
     Branded with lightning.
     
�) 19 Bolts of Flame (1d5) (+7,+8) {=g, ignore}
     Branded with fire.
     
�) 19 Bolts of Flame (1d6) (+10,+9) {=g, ignore}
     Branded with fire.
     
�) 24 Bolts of Slay Evil (1d5) (+17,+8) {=g, ignore}
     Slays evil creatures.
     
�) 17 Seeker Bolts of Slay Evil (4d6) (+14,+12) {=g, ignore}
     Slays evil creatures.
     
�) 17 Rounded Pebbles of Venom (1d2) (+10,+12) {=g}
     Branded with poison.
     
     Combat info:
     Average thrown damage: 85.8 vs creatures not resistant to poison
     and 28.6 vs. others.
     
�) 15 Iron Shots of Venom (1d4) (+5,+4) {=g}
     Branded with poison.
     
     Combat info:
     Average thrown damage: 41.3 vs creatures not resistant to poison
     and 13.8 vs. others.
     
�) 27 Mithril Shots of Slay Demon (2d4) (+14,+16) {=g}
     Slays demons.
     
     Combat info:
     Average thrown damage: 134.8 vs demons and 44.9 vs. others.
     
�) 10 Mithril Shots of Wounding (2d4) (+23,+23) {=g, ignore}
     Combat info:
     Average thrown damage: 60.5.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       167    250'  Reached level 2
       417    250'  Reached level 3
       417    250'  Reached level 4
       417    250'  Reached level 5
       511    250'  Reached level 6
      1159    250'  Reached level 7
      1391    250'  Reached level 8
      4144    250'  Reached level 9
      5169    250'  Killed Fang, Farmer Maggot's Dog
      5880    500'  Reached level 10
      5986    500'  Reached level 11
      6020    500'  Killed Grishnákh, the Hill Orc
      6020    500'  Reached level 12
      6290    500'  Reached level 13
      6451    500'  Killed Bullroarer the Hobbit
      6658    500'  Reached level 14
      7478    500'  Reached level 15
      9187    500'  Killed Sméagol
     10457    500'  Reached level 16
     11351    500'  Killed Wormtongue, Agent of Saruman
     11973    500'  Killed Orfax, Son of Boldor
     12547    500'  Killed Brodda, the Easterling
     13336    500'  Reached level 17
     15656    750'  Reached level 18
     16721    750'  Reached level 19
     17242    750'  Killed Boldor, King of the Yeeks
     17366    750'  Reached level 20
     18059   1000'  Killed Ufthak of Cirith Ungol
     18096   1000'  Killed Bolg, Son of Azog
     18096   1000'  Reached level 21
     18574    750'  Killed Golfimbul, the Hill Orc Chief
     18659    750'  Reached level 22
     19895   1000'  Killed Grip, Farmer Maggot's Dog
     20051   1000'  Reached level 23
     21081   1000'  Killed Lagduf, the Snaga
     21915   1000'  Reached level 24
     23531   1000'  Reached level 25
     23862   1000'  Killed Nár, the Dwarf
     27462   1500'  Killed Ibun, Son of Mîm
     27695   1500'  Reached level 26
     28127   1500'  Found the Bastard Sword 'Salmo'
     28874   1500'  Reached level 27
     30494   1500'  Reached level 28
     31687   1500'  Killed Draebor, the Imp
     31700   1500'  Found the Knight's Shield of Olfalion
     31869   1500'  Found the Lantern of Mahtalin
     32187   1500'  Killed Uglúk, the Uruk
     32187   1500'  Found the Pendant 'Mengilin'
     32196   1500'  Killed Lugdush, the Uruk
     32478   1500'  Reached level 29
     32478   1500'  Reached level 30
     32478   1500'  Reached level 31
     32631   1500'  Killed Shagrat, the Orc Captain
     35131   1750'  Killed Tom the Stone Troll
     35148   1750'  Killed Bert the Stone Troll
     35241   1750'  Killed Bill the Stone Troll
     35242   1750'  Found the Steel Helm 'Corie'
     36311   1750'  Reached level 32
     36550   1750'  Found the Necklace 'Valquen'
     36754   1750'  Killed Lokkak, the Ogre Chieftain
     39303   1750'  Killed Khîm, Son of Mîm
     39330   1750'  Killed Mîm, Betrayer of Turin
     39390   1750'  Found the Broad Axe of Draste
     40748   1750'  Killed The Queen Ant
     41925   1750'  Reached level 33
     42415   1750'  Found the Steel Helm 'Braur'
     42584   1750'  Killed Uldor the Accursed
     42934   1750'  Found the Bastard Sword of Harsir
     44570   1750'  Killed Quaker, Master of Earth
     45160   1750'  Killed Sangahyando of Umbar
     45165   1750'  Found the Fur Cloak 'Pelethor'
     45449   1750'  Killed Angamaitë of Umbar
     50177   1750'  Killed Ulfast, Son of Ulfang
     52249   1750'  Reached level 34
     52390   1750'  Reached level 34
     56490   2000'  Killed Azog, Enemy of the Dwarves
     57028   2000'  Reached level 35
     57200   2000'  Reached level 35
     71344   2000'  Found the Necklace of Angbang
     72945   2000'  Killed Gorlim, Betrayer of Barahir
     74136   2000'  Killed Lorgan, Chief of the Easterlings
     74589   2000'  Reached level 36
     79596   2000'  Reached level 37
     82167   2250'  Killed Vargo, Tyrant of Fire
     96546   2250'  Killed Waldern, King of Water
     96546   2250'  Reached level 38
     98336   2250'  Found the Short Bow of Monden
    105264   2250'  Reached level 39
    105639   2250'  Reached level 39
    108266   2250'  Reached level 39
    108639   2250'  Killed Beorn, the Shape-Changer
    112305   2250'  Reached level 40
    112664   2250'  Found the Tulwar of Beldand
    112807   2250'  Reached level 40
    113271   2250'  Killed Rogrog the Black Troll
    114208   2250'  Killed Kavlax the Many-Headed
    114214   2250'  Found the Light Crossbow of Valman
    116590   2250'  Killed Pazuzu, Lord of Air
    118529   2250'  Found the Metal Scale Mail 'Ormion'
    118881   2250'  Killed Castamir the Usurper
    119364   2250'  Reached level 41
    121368   2500'  Killed Eöl, the Dark Elf
    121551   2500'  Found the Dagger of Mirya
    123048   2500'  Reached level 37
    123048   2500'  Reached level 38
    123048   2500'  Reached level 39
    123048   2500'  Reached level 40
    123048   2500'  Reached level 41
    123631   2500'  Reached level 41
    123698   2500'  Reached level 38
    123946   2500'  Reached level 38
    123946   2500'  Reached level 39
    123946   2500'  Reached level 40
    123946   2500'  Reached level 41
    125355   2750'  Killed Scatha the Worm
    125361   2750'  Found the Great Axe of Lurad
    125362   2750'  Found the Light Crossbow of Nirimbar
    126489   2750'  Reached level 42
    127992   2750'  Killed Saruman of Many Colours
    128020   2750'  Killed Smaug the Golden
    128035   2750'  Found the Amulet 'Beruntir'
    131698   3000'  Reached level 43
    132053   3000'  Killed Fundin Bluecloak
    132062   3000'  Found the Spear of Firyath
    132739   3000'  Reached level 43
    132949   3000'  Reached level 43
    135725   3000'  Killed Ar-Pharazôn the Golden
    136822   3000'  Killed The Phoenix
    138502   3000'  Killed Gorbag, the Orc Captain
    139217   3000'  Reached level 44
    139470   3000'  Killed Gilim, the Giant of Eruman
    139676   3000'  Killed The Balrog of Moria
    140005   3000'  Killed The Mouth of Sauron
    140299   3000'  Found the Pair of Leather Sandals of Turin
    140301   3000'  Found the Jewel of Anaruthar
    140513   3000'  Killed Uvatha the Horseman
    140513   3000'  Reached level 44
    141214   3000'  Reached level 43
    141220   3000'  Reached level 44
    142240   3000'  Found the Leather Scale Mail of Celin
    142262   3000'  Found the Set of Alchemist's Gloves of Bedaldant
    142635   3000'  Reached level 45
    143152   3000'  Reached level 45
    143430   3000'  Reached level 45
    143664   3000'  Killed Ren the Unclean
    144206   3000'  Reached level 45
    144563   3000'  Killed Baphomet the Minotaur Lord
    144728   3000'  Found the Spear of Agond
    144771   3000'  Reached level 45
    144773   3000'  Found the Iron Crown of Agurul
    145371   3000'  Found the Amulet of Eormanwe
    146735   3250'  Reached level 46
    147343   3250'  Reached level 46
    147720   3250'  Killed Itangast the Fire Drake
    149196   3500'  Reached level 46
    149413   3500'  Reached level 46
    149527   3500'  Reached level 46
    149757   3500'  Killed Ulwarth, Son of Ulfang
    150131   3500'  Reached level 46
    151016   3500'  Found the Blade of Chaos of Imron
    152421   3500'  Killed Ungoliant, the Unlight
    152421   3500'  Reached level 47
    153548   3500'  Reached level 47
    155560   3500'  Killed Qlzqqlzuup, the Emperor Quylthulg
    156227   3500'  Killed Thuringwethil, the Vampire Messenger
    156406   3500'  Reached level 43
    156406   3500'  Reached level 44
    156406   3500'  Reached level 45
    156406   3500'  Reached level 46
    156406   3500'  Reached level 47
    157028   3500'  Reached level 47
    157386   3500'  Found the Mithril Shield 'Carith'
    157540   3500'  Reached level 48
    158145   3500'  Found the Hard Leather Cap 'Niaraur'
    158302   3500'  Killed Nan, the Giant
    158553   3500'  Found the Set of Alchemist's Gloves of Uluin
    184237   3500'  Killed Ji Indur Dawndeath
    184247   3500'  Killed Akhorahil the Blind
    184247   3500'  Found the Flail 'Arimrie'
    186851   3500'  Killed Ancalagon the Black
    186851   3500'  Reached level 49
    187768   3500'  Killed Omarax, the Eye Tyrant
    187769   3500'  Reached level 49
    188935   3500'  Killed Glaurung, Father of the Dragons
    191171   3500'  Killed Lungorthin, the Balrog of White Fire
    192945   3500'  Found the Iron Helm of Findisil
    192987   3500'  Found the Ring 'Estir'
    195583   3500'  Reached level 50
    195609   3500'  Found the Lucerne Hammer 'Hurthol'
    195734   3500'  Found the Hard Leather Cap of Thlond
    195742   3500'  Found the Cloak 'Anethon'
    198181   3500'  Found the Short Sword of Girnen
    198400   3500'  Killed Khamûl, the Black Easterling
    199377   3500'  Found the Scythe 'Ciril'
    200204   3500'  Killed Tselakus, the Dreadlord
    200798   3500'  Killed Ossë, Herald of Ulmo
    202026   3500'  Killed Harowen the Black Hand
    202699   3500'  Found the Shovel 'Baramahis'
    203094   3500'  Killed Maeglin, the Traitor of Gondolin
    203471   3500'  Found the Set of Caestus 'Bastein'
    203594   3500'  Killed Feagwath, the Undead Sorcerer
    203594   3500'  Found the Long Sword 'Alenwen'
    203597   3500'  Found the Two-Handed Great Flail of Erent
    203599   3500'  Found the Band of Harindir
    203973   3500'  Found the Amulet 'Rungros'
    204037   3500'  Killed Tevildo, Prince of Cats
    204977   3500'  Killed Carcharoth, the Jaws of Thirst
    222017   4250'  Killed Hoarmurath of Dir
    223024   4250'  Found the Morning Star of Liont
    223182   4250'  Killed Cantoras, the Skeletal Lord
    224451   4500'  Killed Shelob, Spider of Darkness
    224454   4500'  Found the Knight's Shield 'Latholin'
    224684   4500'  Killed The Tarrasque
    224684   4500'  Found the Band of Belen
    225503   4500'  Killed Dwar, Dog Lord of Waw
    226101   4500'  Killed Vecna, the Emperor Lich
    226752   4500'  Killed The Witch-King of Angmar
    229197   4500'  Killed Gothmog, the High Captain of Balrogs
    229575   4500'  Killed Meássë, the Bloody
    229647   4500'  Killed Makar, the Warrior
    232391   4500'  Killed Huan, Wolfhound of the Valar
    233843   4500'  Killed Wiruin, the Maelstrom
    234443   4500'  Found the Small Metal Shield of Fauruldol
    235152   4500'  Found the Short Sword of Lossil
    236105   4500'  Killed Adunaphel the Quiet
    236113   4500'  Killed Draugluin, Sire of All Werewolves
    238461   4950'  Killed Sauron, the Sorcerer
    238461   4950'  Found the Shovel of Imlach
    238461   4950'  Found the Battle Axe of Talquenn
    239222   5000'  Killed Mughash the Kobold Lord
    239234   5000'  Killed Ulfang the Black
    239242   5000'  Killed Ariel, Queen of Air
    239247   5000'  Killed Old Man Willow
    241025   5000'  Killed Morgoth, Lord of Darkness
    241033   5000'  Found the Massive Iron Crown of Morgoth
    241034   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

04b8ad68


Posted on 28.5.2022 05:12

Download this dump

3274. on the Ladder (of 18973)
850. on the Angband Ladder (of 6502)
7. for this player (

Comments

Jump to latest

On 28.5.2022 05:12 ewert wrote:
Teleport visible evil and ranged spells make Morgoth so cheesy easy ... XD

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Ironside, L50 Dwarf Priest winner
1840th in Angband (2.9.6) by <stpublic@hotpop.com> (95%)

Chrysostom, L50 Dwarf Priest winner
670th in Angband (2.9.2) by <fentonaa@yahoo.com> (95%)

Mithrel II, L50 Dwarf Priest winner
1574th in Angband (2.9.0) by <kern@grinnell.edu> (95%)

Dwadin, L50 Dwarf Priest winner
1060th in Angband (2.9.6) by <guy_david@dingoblue.net.au> (95%)

RokkySlay, L50 Dwarf Priest winner
83rd in Angband (2.9.3) by <laplacehr@netcourrier.com> (95%)

Gloli, L50 Dwarf Priest winner
259th in Angband (3.0.1) by <evilpuff@hotmail.com> (95%)

Bjorn, L50 Dwarf Priest winner
1950th in Angband (2.9.2) by <teppic@lspace.nildram.co.uk> (95%)

Thorim Son of Thoron Orcbane, L50 Dwarf Priest winner
351st in Angband (3.0.2) by <ryuuko@shaw.ca> (95%)

Zwergli, L50 Dwarf Priest
347th in Angband (3.0.2) by <brueggemann@cube1.de> (95%)

Willie, L50 Dwarf Priest winner
2010th in Angband (3.0.1) by <skadabra67@hotmail.com> (95%)

djm, L50 Dwarf Priest winner
617th in Angband (3.0.3) by <mcguirk@indirect.com> (95%)



Seen 384 times.



Submit your dump!