The Angband Ladder: Annar, Dunadan Priest by bron

  [Angband 4.2.4 Character Dump]

 Name   Annar        Age             68          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'8"   STR! 18/100  +1  -1  +9 18/190
 Class  Priest       Weight    13st 8lb   INT:  18/86  +2  -3  +0  18/76
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3 +14 18/***
 HP     910/910      Game        718852   DEX:  18/30  +2  -1  +8 18/120
 SP     247/393      Standard    102264   CON! 18/100  +3  +1  +7 18/210
                     Resting      21108

 Level                 50    Armor     [71,+178]    Saving Throw    100%
 Cur Exp          7006209                           Stealth    Excellent
 Max Exp          7006209    Melee       5d9,+45    Disarm - phys.   80%
 Adv Exp         ********    To-hit       53,+58    Disarm - magic   76%
                             Blows      4.0/turn    Magic Devices     92
 Gold              162139                           Searching       100%
 Burden          163.5 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight      -16.4 lb    To-hit       48,+61    Speed      30 (3.8x)
 Max Depth   5000' (L100)    Shots      1.2/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have blue-gray eyes, curly brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:...+..+.+.... pFear:+....++..+..!
 Elec:...+..+.+.... pBlnd:......+......
 Fire:.+.*..+.+.... pConf:...+.....+...
 Cold:...*..+.+.... pStun:.........+...
 Pois:.+........... HLife:.............
Light:............. Regen:...++........
 Dark:+...+.+...+..   ESP:...+......+..
Sound:+.....+..+... S.Inv:...+........!
Shard:......+...... FrAct:+.....+......
Nexus:.+...+....... Feath:.............
Nethr:......+...... S.Dig:...+.........
Chaos:........+.... TrpIm:.............
Disen:+..+..++..... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:...+.........
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:+............
NoTel:............. Speed:..+++..+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.+.+.+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Quarterstaff of Duilos (5d9) (+16,+30) <+4, +3> {Wis+4,FA,pF,d,SoDi}
     Found lying on the floor at 2500 feet (level 50)
     
     +4 wisdom.
     +3 tunneling.
     Slays undead (powerfully), demons, giants, trolls, animals.
     Branded with weak fire.
     Provides resistance to Dark, Sound, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 799.2 vs undead, 561.2 vs demons, giants,
     and trolls, 442 vs animals and creatures not resistant to fire,
     and 323.2 vs. others.
     
b) the Long Bow of Guivil (x4) (+19,+14) <+5, +2, +1> {St+5,Wi+2,fpNx}
     Dropped by Scatha the Worm at 3700 feet (level 74)
     
     +5 strength.
     +2 wisdom.
     +2 shooting speed.
     +1 shooting power.
     +1 light.
     Slays undead.
     Provides resistance to Fire, Poison, Nexus.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     
c) a Ring of Speed <+11>
     Dropped by Pazuzu, Lord of Air, at 4700 feet (level 94)
     
     +11 speed.
     
d) the Ring 'Curis' [+31] <+4, +5, +3, +6, +1>
{FIRE,COLD,ESP,Spd+4,Wi5CnDx3St4,pC
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +4 strength.
     +5 wisdom.
     +3 dexterity.
     +3 constitution.
     +6 searching skill.
     +4 speed.
     +1 light.
     Provides immunity to Fire, Cold.
     Provides resistance to Acid, Lightning, Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Lightning.
     Sustains intelligence, wisdom.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  
     
     When activated, it breathes a cone of light or dark with width 20
     degrees, dealing 200 damage at the source.
     Takes 722 to 1058 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
e) the Necklace 'Gloki' <+5, +4> {Spd+4,regen,d}
     Dropped by Gorlim, Betrayer of Barahir, at 2100 feet (level 42)
     
     +5 infravision.
     +4 speed.
     Provides resistance to Dark.
     Speeds regeneration.  
     
f) the Arkenstone of Gilmin <+5, +3> {Dex+5,pF,Nx}
     Dropped by Lokkak, the Ogre Chieftain, at 1500 feet (level 30)
     
     +5 dexterity.
     +3 light.
     Provides resistance to Nexus.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
g) the Metal Scale Mail of Araugriol (-2) [38,+30] <+3>
{Wi+3,FA,pFB,aefcdSoShNeDi
     Dropped by The Queen Ant at 3200 feet (level 64)
     
     +3 wisdom.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Sound,
     Shards, Nether, Disenchantment.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) an Elven Cloak of Aman [6,+30] <+4, +1> {Spd+1,Di}
     Found lying on the floor at 4650 feet (level 93)
     
     +4 stealth.
     +1 speed.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     
i) a Mithril Shield of Elvenkind [16,+34] <+1> {aefc,Ch}
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid.
     
j) an Iron Crown of Serenity [0,+14] {pFCS,So}
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     
k) the Set of Gauntlets 'Mirien' [3,+10] <+4> {ESP,Cn+4}
     Dropped by Ungoliant, the Unlight, at 4700 feet (level 94)
     
     +4 constitution.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  
     
     When activated, it fires a ball of acid with radius 2, dealing 70
     damage at the centre, which your device skill increases by 21% for
     an average of 84.7 damage and extends acid resistance for 20+1d20
     turns.
     Takes 378 to 462 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
l) a Pair of Mithril Shod Boots of Speed [8,+16] <+10>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Holy Book of Prayers [Cleansing Power]
     
     You can read this book.
     
c) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) a Holy Book of Prayers [Wrath of the Valar]
     Cannot be harmed by Fire.
     
     You can read this book.
     
f) 10 Potions of Healing
g) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
h) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
i) 8 Potions of Restore Mana
j) 20 Potions of Speed
k) 40 Scrolls of Phase Door
l) 15 Scrolls of Phase Door
m) 11 Scrolls of Teleportation
n) 2 Scrolls of Banishment
o) 4 Scrolls of Mass Banishment {!*}
p) 6 Scrolls of Recharging
q) 9 Scrolls of *Destruction*
r) 4 Rods of Detection
     Cannot be harmed by Lightning.
     
s) 4 Rods of Slow Monster (1 charging)
t) 3 Rods of Teleport Other
u) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
v) a Staff of Banishment (2 charges)




  [Character Quiver]



  [Home Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 33 Potions of Cure Critical Wounds
d) 35 Potions of Cure Critical Wounds
e) 2 Potions of Resist Poison
f) 2 Rods of Acid Balls
g) 4 Wands of Stone to Mud (29 charges)
h) an Amulet of Wisdom <+4>
     Dropped by a mage at 1750 feet (level 35)
     
     +4 wisdom.
     Sustains wisdom.
     
i) an Amulet of Trickery <+3, +2, +4, +5> {Spd+3,Dex+3,p,Nx}
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +3 dexterity.
     +2 stealth.
     +4 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
j) the Pendant of Sirranath <+3> {WisStr+3,SI,FA,e,l,So}
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 strength.
     +3 wisdom.
     Provides resistance to Lightning, Light, Sound.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 205 to 226 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
k) the Full Plate Armour of Avasa (-3) [62,+17] {HL,e,l,ShDi}
     Dropped by an ancient blue dragon at 2500 feet (level 50)
     
     Provides resistance to Lightning, Light, Shards, Disenchantment.
     Cannot be harmed by Acid.
     Slows your metabolism.  Sustains your life force.  
     
l) a Wicker Shield of Elvenkind [2,+24] <+1> {aefc,l}
     Dropped by Glaurung, Father of the Dragons, at 4700 feet (level
     94)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Cannot be harmed by Acid.
     
m) a Leather Shield of Preservation [8,+28] {HL,NeDi}
     Dropped by a great swamp wyrm at 3750 feet (level 75)
     
     Provides resistance to Nether, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) the Large Metal Shield of Nanwe [12,+26] <+1> {FA,RE,aefpSh}
     Dropped by a black wraith at 4650 feet (level 93)
     
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Poison, Shards.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
o) the Set of Alchemist's Gloves of Andir (+4,+7) [0,+21] {pF,a,l,Activation}
     Dropped by a mummified troll at 1850 feet (level 37)
     
     Provides resistance to Acid, Light.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
     When activated, it restores some mana but also drains either your
     strength or constitution.
     Takes 172 to 189 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
p) the Pair of Iron Shod Boots of Vanel [4,+12] <+3, +5> {Spd+5,WiDx+3,SI,pF,cd}
     Dropped by Vecna, the Emperor Lich, at 4600 feet (level 92)
     
     +3 wisdom.
     +3 dexterity.
     +3 stealth.
     +5 speed.
     Provides resistance to Cold, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things.  
     
q) a Dagger (Defender) (1d4) (+13,+6) [+3] <+3>
     Dropped by Golfimbul, the Hill Orc Chief, at 1750 feet (level 35)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 99.6.
     Average thrown damage: 27.
     
r) the Rapier 'Thiende' (1d6) (+7,+10) [+10] <+5, +4, +1> {Wis+5,SI,pS,ld}
     Dropped by Ibun, Son of Mîm, at 1500 feet (level 30)
     
     +5 wisdom.
     +4 infravision.
     +1 light.
     Slays undead, dragons, demons.
     Provides resistance to Light, Dark.
     Provides protection from stunning.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 162.4 vs undead, dragons, and demons, and
     130.4 vs. others.
     
s) a Rapier of *Slay Evil* (1d6) (+7,+8) <+1> {ESP,Wis+1}
     Found lying on the floor at 3050 feet (level 61)
     
     +1 wisdom.
     Slays evil creatures.
     Grants telepathy.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 137.2 vs evil creatures and 121.2 vs.
     others.
     
t) the Throwing Axe of Nenwe (2d3) (+6,+13) [+2] {FA,SE,af,Sh}
     Dropped by an unknown monster at 1800 feet (level 36)
     
     Slays demons (powerfully), evil creatures.
     Branded with fire.
     Provides resistance to Acid, Fire, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 211.2 vs demons, 174.8 vs creatures not
     resistant to fire, 156.8 vs evil creatures, and 138.4 vs. others.
     Average thrown damage: 450.5 vs demons, 270.3 vs creatures not
     resistant to fire, 180.2 vs evil creatures, and 90.1 vs. others.
     
u) the Glaive 'Erevor' (2d6) (+8,+9) <+3> {Spd+3,p,Nx}
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 speed.
     Provides resistance to Poison, Nexus.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 137.6.
     
v) the Shovel of Yathmorn (4d2) (+7,+26) <+4> {ESP,aspNxNe}
     Dropped by Cantoras, the Skeletal Lord, at 4600 feet (level 92)
     
     +4 intelligence.
     +4 infravision.
     Provides resistance to Acid, Cold, Poison, Nexus, Nether.
     Grants telepathy.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 206.8.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       160     50'  Reached level 2
      1502     50'  Reached level 3
      2364    100'  Reached level 4
      2908    150'  Reached level 5
      3127    200'  Reached level 6
      3302    200'  Killed Fang, Farmer Maggot's Dog
      3406    250'  Reached level 7
      3713    250'  Killed Bullroarer the Hobbit
      3713    250'  Reached level 8
      4409    250'  Reached level 9
      4760    250'  Killed Grip, Farmer Maggot's Dog
      5172    250'  Reached level 10
      5583    350'  Reached level 11
      5757    350'  Reached level 12
      5947    350'  Reached level 13
      6182    350'  Reached level 14
      7794    500'  Reached level 15
      8057    500'  Killed Brodda, the Easterling
      8958    500'  Reached level 16
      9875    600'  Reached level 17
     10036    600'  Killed Wormtongue, Agent of Saruman
     10933    600'  Reached level 18
     11550    600'  Killed Orfax, Son of Boldor
     11730    600'  Reached level 19
     12951    750'  Reached level 20
     13143    750'  Killed Ufthak of Cirith Ungol
     13801    850'  Reached level 21
     14854    900'  Reached level 22
     16211   1000'  Reached level 23
     17026   1000'  Reached level 24
     18373   1050'  Reached level 25
     18460   1050'  Killed Lugdush, the Uruk
     20006      0'  Killed Farmer Maggot
     20015      0'  -- Note: Longbow (+15,+6) from Maggot
     22195   1150'  Reached level 26
     24757      0'  -- Note: Longbow (+15,+11) from Black Market
     25920   1500'  Reached level 27
     26418   1500'  Killed Lokkak, the Ogre Chieftain
     26425   1500'  Found the Arkenstone of Gilmin
     27214   1500'  Killed Tom the Stone Troll
     27730   1500'  Reached level 28
     27959   1500'  Killed Bolg, Son of Azog
     27960   1500'  Found the Set of Gauntlets of Sereth (LOST)
     28184   1500'  Killed Azog, Enemy of the Dwarves
     28847   1500'  Killed Lagduf, the Snaga
     28921   1500'  Killed Nár, the Dwarf
     30179   1500'  Reached level 29
     31076   1500'  Found the Phial 'Oront' (LOST)
     31990   1500'  Killed Uglúk, the Uruk
     32348   1500'  Killed Beorn, the Shape-Changer
     33002   1500'  Killed Bill the Stone Troll
     33141   1500'  Killed Bert the Stone Troll
     33299   1500'  Reached level 30
     33925   1500'  Killed Mîm, Betrayer of Turin
     33950   1500'  Killed Khîm, Son of Mîm
     33958   1500'  Killed Ibun, Son of Mîm
     33967   1500'  Found the Rapier 'Thiende'
     34039   1500'  Killed Uldor the Accursed
     37483   1600'  Reached level 31
     39011   1650'  Killed Old Man Willow
     39689   1700'  Killed Shagrat, the Orc Captain
     39690   1700'  Found the Broad Sword of Briret (LOST)
     40794   1750'  -- Note: Found "Healing and Sanctuary"
     41204   1750'  Reached level 32
     42185   1750'  Killed Ulfast, Son of Ulfang
     42205   1750'  Killed Ulwarth, Son of Ulfang
     42624   1750'  Killed Grishnákh, the Hill Orc
     42712   1750'  Killed Golfimbul, the Hill Orc Chief
     43604   1800'  Reached level 33
     43981   1800'  Found the Glaive 'Erevor'
     44415   1800'  Found the Throwing Axe of Nenwe
     44420   1800'  Found the Pendant of Sirranath
     44999   1800'  Killed Angamaitë of Umbar
     45040   1800'  Killed Sangahyando of Umbar
     45958   1850'  Found the Set of Alchemist's Gloves of Andir
     46200   1900'  Found the Jewel of Aradh (LOST)
     47852   1950'  Found the Lantern of Hilgand (LOST)
     48804   2050'  Reached level 34
     49171   2050'  Killed Sméagol
     49272   2050'  Reached level 34
     50469   2050'  Reached level 35
     51821   2100'  Killed Kavlax the Many-Headed
     51867   2100'  Found the Set of Leather Gloves 'Aromedh' (LOST)
     52226   2100'  -- Note: Battle Blessings
     52628   2100'  Killed Gorlim, Betrayer of Barahir
     52726   2100'  Found the Necklace 'Gloki'
     54635   2100'  Killed Rogrog the Black Troll
     54635   2100'  Reached level 36
     56993   2500'  Found the Full Plate Armour of Avasa
     57549   2500'  Found the Quarterstaff of Duilos
     58208   2800'  Reached level 37
     59515   3000'  Killed Castamir the Usurper
     61403   3100'  Reached level 38
     62629   3150'  Found the Cutlass of Firiad (LOST)
     63404   3200'  Killed The Queen Ant
     63409   3200'  Reached level 39
     63417   3200'  -- Note: Wrath of the Valar from the Queen Ant
     63423   3200'  Found the Metal Scale Mail of Araugriol
     63786   3250'  Killed Smaug the Golden
     64716   3650'  -- Note: RoS +11
     65911   3700'  Killed Scatha the Worm
     65918   3700'  Found the Long Bow of Guivil
     66032   3700'  Reached level 40
     68270   3800'  Reached level 41
     68805   3850'  Killed Waldern, King of Water
     69425   3850'  Killed The Phoenix
     69906   3850'  Killed Itangast the Fire Drake
     71211   4050'  Killed Ren the Unclean
     71211   4050'  Reached level 42
     71240   4050'  Found the Pair of Steel Shod Boots 'Ilionwe' (LOST)
     71897   4050'  Killed Uvatha the Horseman
     73026   4300'  Killed Adunaphel the Quiet
     73815   4550'  Killed Tevildo, Prince of Cats
     73942   4550'  Found the Battle Axe of Hilloman (LOST)
     74379   4550'  Killed Hoarmurath of Dir
     74379   4550'  Reached level 43
     74497   4550'  Killed Dwar, Dog Lord of Waw
     74670   4550'  Killed Akhorahil the Blind
     75137   4550'  Killed The Witch-King of Angmar
     75137   4550'  Reached level 44
     75803   4550'  Killed Vargo, Tyrant of Fire
     75922   4550'  Killed Gilim, the Giant of Eruman
     76701   4550'  Killed Carcharoth, the Jaws of Thirst
     76707   4550'  Found the Bar Chain Mail 'Hablumur' (LOST)
     76989   4550'  Killed Maeglin, the Traitor of Gondolin
     76989   4550'  Reached level 45
     77962   4550'  Found the Pendant 'Agorodrim' (LOST)
     78116   4550'  Found the Main Gauche of Lendil (LOST)
     80887   4600'  Killed Ji Indur Dawndeath
     80927   4600'  Killed Khamûl, the Black Easterling
     81996   4600'  Killed Cantoras, the Skeletal Lord
     82006   4600'  Found the Shovel of Yathmorn
     82650   4600'  Killed Vecna, the Emperor Lich
     82650   4600'  Reached level 46
     82654   4600'  Found the Pair of Iron Shod Boots of Vanel
     83043   4600'  Killed Makar, the Warrior
     83043   4600'  Found the Lucerne Hammer of Adagon (LOST)
     83325   4600'  Killed Thuringwethil, the Vampire Messenger
     84265   4600'  Killed Ar-Pharazôn the Golden
     84817   4600'  Reached level 47
     84935   4600'  Killed Lorgan, Chief of the Easterlings
     85942   4650'  Killed Wiruin, the Maelstrom
     86373   4650'  Killed The Mouth of Sauron
     87073   4650'  Found the Large Metal Shield of Nanwe
     88208   4650'  Killed Feagwath, the Undead Sorcerer
     88235   4650'  Found the Quarterstaff of Drumirya (LOST)
     88252   4650'  Reached level 48
     88569   4650'  Killed Tselakus, the Dreadlord
     88607   4650'  Killed Quaker, Master of Earth
     89388   4650'  Killed Saruman of Many Colours
     90198   4700'  Found the Ring 'Curis'
     90433   4700'  Killed Fundin Bluecloak
     90436   4700'  Found the Executioner's Sword of Anilindur (LOST)
     90438   4700'  Found the Beaked Axe of Aniringil (LOST)
     90720   4700'  Killed Eöl, the Dark Elf
     91612   4700'  Killed Lungorthin, the Balrog of White Fire
     91612   4700'  Reached level 49
     91819   4700'  Killed The Balrog of Moria
     91995   4700'  Found the Sling 'Corgur' (LOST)
     92333   4700'  Killed Gothmog, the High Captain of Balrogs
     92558   4700'  Killed Ulfang the Black
     92752   4700'  Found the Great Hammer of Ilinduar (LOST)
     92831   4700'  Killed Glaurung, Father of the Dragons
     92833   4700'  Found the Flail 'Emenglos' (LOST)
     93499   4700'  Killed Draugluin, Sire of All Werewolves
     93830   4700'  Killed Pazuzu, Lord of Air
     93830   4700'  Reached level 50
     93972   4700'  Killed Harowen the Black Hand
     94386   4700'  Killed Ungoliant, the Unlight
     94404   4700'  Found the Set of Gauntlets 'Mirien'
     95608   4700'  Killed Ancalagon the Black
     96275   4700'  Killed The Tarrasque
     96564   4700'  Killed Huan, Wolfhound of the Valar
     98030   4900'  Killed Baphomet the Minotaur Lord
     98532   4900'  Killed Ariel, Queen of Air
     99327   4950'  Killed Sauron, the Sorcerer
     99894   4950'  Killed Qlzqqlzuup, the Emperor Quylthulg
     99912   4950'  Found the Main Gauche of Areren (LOST)
    102263   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

05d9e014 

Posted on 20.5.2022 11:10
Last updated on 1.6.2022 05:30

Download this dump

2. on the Competition No.245 Ladder (of 12)

Comments

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On 20.5.2022 11:10 bron wrote:
Thought I've give this comp a whirl although I'm not really pushing it very seriously. Took me 250K turns to get down to dlvl 30. Low damage output is a serious constraint - Annar does fine until he runs out of mana for OoD, and then he has to shoot-n-scoot, which mostly works but is dangerous against massed foes (phase door away from one and into the midst of a bunch of others). Finally found my first artifact, although it's a good one (arkenstone) so it seemed like time to post. Annar has had good luck finding Brawn potions which really helps in the weight-carrying department.

Anyway, a reasonable (if slow) start. I'm playing this guy on angband.live; hope to see you there.


On 22.5.2022 09:21 bron wrote:
Annar is doing well. I had good luck manipulating the +1/-1 stat potions to get good values for Str/Wis/Con, plus a few straight +stat ppotions thrown in. The +5 to Wisdom from the rapier means Annar can pretty much spam OoD all the time. And the +5 Con ring really helps boost the HP. I'm lacking Resist Poison and of course speed, but I need to screw-up my courage and go deeper anyway.

I continue to dislike the need to identify stuff, but Annar has managed to get to know a reasonably large subset of the possibilities.


On 23.5.2022 07:05 bron wrote:
clvl32, dlvl42. Nothing particular exciting happening; making steady progress

On 24.5.2022 08:09 bron wrote:
Was able to equip with Resist Poison and +5 Speed, and found some Nether and Disenchant resistance, so I started to descend. Still have not seen anything with Resist Chaos. I'm not happy with only +5 speed, and limited TO capability. I've mostly been refusing to engage with "Omens of Death" levels, just immediately recalling. Eventually found some ESP, which helped a lot. Annar is a lot stronger, but still a long way to go. Not too much that can one-shot kill Annar at this point, but plenty of things that can 2-shot kill him. And that move faster than him. The speed Activation on the gloves has been really useful: the haste part lasts a relatively long time, so I'm typically able to deal with whatever the threat is, and clear out enough space that Annar can the just wait out the slow part in relative safety. Not too good for the turn-count though. Since Annar has regen, I've been running with Protection From Evil, Bless, and Heroism, all on all the time. Doesn't help all that much, but every increment helps.

On 24.5.2022 08:12 bron wrote:
clvl 38, dlvl64

On 24.5.2022 08:14 bron wrote:
For some reason, I'm having trouble uploading the latest character sheet.


On 24.5.2022 08:18 bron wrote:
There, that's better

On 25.5.2022 09:03 bron wrote:
Annar has picked up the pace quite a bit. Cleared a small vault and found a Ring of Speed <+11>. Recently got a Scale Mail artifact that is pretty much a suit of Power DSM. Finally found something with Resist Chaos; I'm grateful, but unfortunately it's on some boots, which of course I'd like to swap out for some Boots of Speed (assuming I every find any). Would like a Con Ring <+6> to replace the current Con Ring <+5> to get that last point of constitution. But these are all minor considerations. On the plus side Annar has a full set of resists, over 600 HP, base speed of +16, and zero-fail on the Banish Evil prayer. Can't get over confident, but Annar is looking good at the moment.

On 26.5.2022 09:27 bron wrote:
Annar is very strong at this point, and I dove down to dlvl 91, where the weakness of the Priest class is readily apparent: Annar just can't do really large amounts of damage, so the fights tend to be long, which gives the bad guys lots of opportunities to do nasty things. Like summon lots more bad guys. I've had to do lots of maneuvering to be able to teleport away the new summons and concentrate on the original target. The Ringwraith fights have been particularly ugly in this regard as the original target quickly summons more Ringwraiths, and then they do the same, until the whole gang is lurking around on the level. I've finally killed enough of them to cut down on that. Sadly, I've been guilty of some LoS abuse in a few of the fights. I tried prep'ing a long ASC with a glyph on each space. This did what it was suppose to do, but my HTH weapon is to puny to make it a really viable strategy. Killing the few big uniques I've done so far have needed the use of consumables - speed and Restore Mana. However, I just now worked through part of a major vault and at long last got some speed boots, and <+10> no less. This will certainly help.

All in all, looking pretty good, but still having trouble dishing out enough damage to handle the high-level uniques, particularly the ones that summon.


On 28.5.2022 09:33 bron wrote:
Working through the uniques. I now have a good HTH attack with an artifact Quarterstaff. I've actually had the weapon for awhile, but now I've got 4 blows with it. The higher damage output helps a lot. Been doing a lot of *Destruct* prayers as a sort of budget-mass-banish. There's lots of things I don't want to fight. Nor is there any particular reason to do so. Just looking for consumable and to upgrade my kit - the exp points should take care of themselves by butchering 2nd tier foes. This update should finally put me into 2nd place on the ladder. Of course Ingwe can coast to a dominant win anytime he wants.

On 28.5.2022 11:25 bron wrote:
Just picked up an Awesome ring, with Fire Immunity, AND Cold Immunity, AND ESP, AND a bunch of other goodies. Wielding it drops Annar's base speed below +20, which is unfortunate, but I think the trade-off is worth it.

On 29.5.2022 06:58 bron wrote:
Half way through a greater vault, whose name appears to be "Huge" according to vault.txt The long narrow corridors have been great for killing things - Annar put down the 3 Balrog uniques. Lots of interesting gear, although it's mostly not any better than what Annar already has. The lack of any artifact drops from any of the 3 Balrog uniques makes me wonder if the pool has been depleted.

Getting close to ready for the final fights. I'd like to kill Huan and the Tarrasque since they're not evil, so it might be tricky to get rid of them if they get summoned by Sauron or Morgoth. On the other hand, since they're not evil, it's not at all clear exactly how Annar can go about getting rid of them. Probably I'll just have to man up and go toe-to-toe with them, and burn through consumables (e.g. Restore Mana).


On 30.5.2022 00:44 bron wrote:
Finished going through the vault. I'm pretty sure I've found enough equipment for the finale, but I'll have to sort through it all and make sure before I recall from the level. Huan and the Tarresque are on the level and I'm not sure if I want to try and kill them on this trip. Also Ungoliant. Looking very strong.

On 30.5.2022 01:32 Ingwe Ingweron wrote:
Damn, you've passed me on the ladder again. I was so hoping to "win" without having to win. ;) With you coming on strong, malcontent breathing down my neck, and I'm sure wobbly just waiting to sandbag me at the end, I don't think I will have that luxury. :D

On 30.5.2022 07:43 bron wrote:
Ungoliant dropped some artifact gloves that give +4 to Con, allowing me to reshuffle the gear a little bit and basically get everything. At that point even I had to admit that the character is stupidly powerful. I set up a 5-long anti-summoning corridor with glyphs on the spaces, and I took out Huon, Ancalagon, and the Tarrasque , one after the other, without hardly even breathing hard. Then dropped to dlvl99 and did in Sauron. Annar is back in town at the moment getting ready to gear up for the final fight. I probably won't do that for a day or two since my niece is visiting and i've got stuff to do. But soon.


On 1.6.2022 05:30 bron wrote:
And Morgoth is down. The original plan was to blast him with the Annihilation wands until they blew up on Recharge. But that just didn't feel very Priestly so I switched to Spear of Orome. The general strategy was fairly simple and fairly conservative. I blasted much of the level to get rid of distractions (like that greater undead pit). I fired at M' until he got next to Annar, or summoned some nastiness. Then Portal away. Repeat at the new location, then Portal again. Much of the time this would take Annar back to near the original spot, so I'd Destruct that location (again) to get rid of the summoned nastiness. Sort of like a version of Mass Banish, except it works on Uniques too. Having zero-fail on the spells was important to make it safe. This technique gradually wore down M', but by doing it carefull it meant that Annar was never in any real danger. As long as the Restore Mana potions held out anyway.

Special thanks to Ingwe for pausing his character long enough to let me be on top of the board for a few seconds prior to his killing Morgoth. Good luck to all!


On 1.6.2022 05:37 Ingwe Ingweron wrote:
Congrats, bron! I wouldn't have made it without your push.

On 1.6.2022 16:18 Sphara wrote:
Congrats! Quite a beefy priest.

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