The Angband Ladder: Bailey, Human Warrior by sffp

  [Angband 4.2.4 Character Dump]

 Name   Bailey       Age             16          Self  RB  CB  EB   Best
 Race   Human        Height        6'3"   STR! 18/100  +0  +3  +2 18/150
 Class  Warrior      Weight    7st 10lb   INT! 18/100  +0  -2  +8 18/160
 Title  Lord         Turns used:          WIS! 18/100  +0  -2  +0  18/80
 HP     -200/1098    Game        780092   DEX! 18/100  +0  +2  +8 18/200
 SP     0/0          Standard    108085   CON! 18/100  +0  +2  +8 18/200
                     Resting       5077

 Level                 48    Armor     [32,+113]    Saving Throw     71%
 Cur Exp          3855332                           Stealth    Very Good
 Max Exp          3855332    Melee       8d5,+29    Disarm - phys.  100%
 Adv Exp          4000000    To-hit       95,+33    Disarm - magic   67%
                             Blows      5.8/turn    Magic Devices     58
 Gold              575474                           Searching        67%
 Burden          264.8 lb    Shoot to-dam    +11    Infravision     0 ft
 Overweight       84.9 lb    To-hit       90,+34    Speed      13 (2.3x)
 Max Depth    4050' (L81)    Shots      3.0/turn

 You are one of several children of a Townsman.  You are the black
 sheep of the family.  You have green eyes, straight black hair, and an
 average complexion.

Resistances         Abilities
 Acid:.....+..+.... pFear:............+
 Elec:+.......+.... pBlnd:.............
 Fire:......+.+.... pConf:...........+.
 Cold:.....+..+.... pStun:.............
 Pois:..........+.. HLife:....+........
Light:..........+.. Regen:..........+..
 Dark:.............   ESP:.......+.....
Sound:............. S.Inv:+............
Shard:............. FrAct:.....+.......
Nexus:........+.... Feath:.............
Nethr:............. S.Dig:...........+.
Chaos:+............ TrpIm:.............
Disen:.....+....... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++.+..
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...++.+....+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The shardstorm is stunned.
> You have destroyed the shardstorm.
> You are no longer bleeding.
> You hear a whooshing roar.
> You are hit by cold!
> The fire vortex freezes and shatters!
> You hear an echoing roar.
> You are hit by noise!
> *** LOW HITPOINT WARNING! ***
> You have been stunned.
> The noise disorients you.
> You resist the effect!
> You hear a whooshing roar.
> You are hit by cold!
> You die.

Killed by Wiruin, the Maelstrom.

  [Character Equipment]

a) the Blade of Chaos 'Ardin' (8d5) (+15,+10)
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, orcs.
     Provides resistance to Lightning, Chaos.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it deals 120 damage to all creatures that you can
     see.
     Takes 207 to 253 turns to recharge at your current speed.
     Your chance of success is 53.5%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 1077.8 vs undead, dragons, and demons, 722
     vs giants and orcs, and 366.3 vs. others.
     
b) the Sling of Nelegron (x4) (+16,+11) <+20, +2>
     Found lying on the floor at 2450 feet (level 49)
     
     +20 shooting speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     
     When activated, it fires a ball of frost with radius 2, dealing
     100 damage at the centre, which your device skill increases by 26%
     for an average of 126.0 damage.
     Takes 188 to 230 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
c) a Ring of Damage (+0,+13)
     Found lying on the floor at 3150 feet (level 63)
     
d) a Ring of Speed <+10>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +10 speed.
     
e) the Pendant of Sulianya <+4, +2>
     Dropped by Angamaitë of Umbar at 1700 feet (level 34)
     
     +4 dexterity.
     +4 constitution.
     +2 speed.
     Sustains your life force.  
     
f) the Star of Aewent [+5] <+3> (charging)
     Dropped by Golfimbul, the Hill Orc Chief, at 1600 feet (level 32)
     
     +3 light.
     Provides resistance to Acid, Cold, Disenchantment.
     Cannot be harmed by Fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 117 to 230 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
g) Red Dragon Scale Mail of Speed (-2) [24,+16] <+2>
     Dropped by Draebor, the Imp, at 1750 feet (level 35)
     
     +2 speed.
     Provides resistance to Fire.
     
h) a Cloak of the Magi [1,+18] <+1, +3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Wicker Shield of Elvenkind [2,+11] <+1> {rNex}
     Dropped by a young black dragon at 1550 feet (level 31)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
j) the Hard Leather Cap of Helen [2,+21] <+2, +4>
     Dropped by a ranger at 2400 feet (level 48)
     
     +2 strength.
     +4 intelligence.
     +4 dexterity.
     +4 constitution.
     Cannot be harmed by Acid.
     
k) the Set of Leather Gloves of Lambar [1,+17] <+3, +2>
     Dropped by Lugdush, the Uruk, at 1300 feet (level 26)
     
     +3 intelligence.
     +2 stealth.
     Provides resistance to Poison, Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Speeds regeneration.  
     
l) the Pair of Leather Boots 'Harienor' [2,+10] <+2>
     Dropped by Nár, the Dwarf, at 1600 feet (level 32)
     
     +2 speed.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Slows your metabolism.  
     




  [Character Inventory]

a) a Mushroom of Vigor
b) 3 Mushrooms of Emergency
c) 33 Potions of Cure Critical Wounds
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 13 Potions of Enlightenment
f) 14 Potions of Speed
g) 8 Scrolls of Phase Door
h) a Scroll of Mass Banishment
i) 14 Scrolls of Word of Recall
j) 9 Rods of Detection (1 charging)
     Cannot be harmed by Lightning.
     
k) 4 Rods of Slow Monster
l) 7 Rods of Teleport Other
m) a Rod of Speed
     Cannot be harmed by Lightning.
     
n) 7 Wands of Drain Life (31 charges)
o) a Staff of Healing (2 charges)
p) 2 Staves of Teleportation (8 charges)
q) the Partial Plate Armour of Hadain (-3) [40,+20] <+4>
     Dropped by a mage at 3800 feet (level 76)
     
     +4 intelligence.
     Provides resistance to Poison, Light, Dark, Nexus, Disenchantment.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
r) Ribbed Plate Armour (Dwarven) (-3) [66,+20] <+2, +3>
     Taken from a chest found at 3950 feet (level 79)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
s) the Short Sword of Ossilwe (2d7) (+11,+25) <+2, +5, +3>
     Conjured forth by magic at 2150 feet (level 43)
     
     +2 wisdom.
     +5 infravision.
     +3 tunneling.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, evil creatures.
     Branded with weak cold.
     Provides resistance to Acid, Lightning, Poison, Dark, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it casts a bolt or beam of acid dealing 12d8
     damage, which your device skill increases by 28% for an average of
     69.1 damage.
     Takes 131 to 144 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 584.4 vs undead, dragons, and demons, 469.2
     vs giants, trolls, and orcs, 411.6 vs evil creatures and creatures
     not resistant to cold, and 354 vs. others.
     




  [Character Quiver]

0) 23 Iron Shots (1d4) (+8,+7)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 255.9.
     Average thrown damage: 19.7.
     0% chance of breaking upon contact.
     
1) 20 Iron Shots of Lightning (1d5) (+7,+8)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 480.3 vs creatures not resistant to
     lightning and 274.5 vs. others.
     Average thrown damage: 68.6 vs creatures not resistant to
     lightning and 22.9 vs. others.
     0% chance of breaking upon contact.
     
2) 11 Iron Shots of Acid (1d4) (+11,+6)
     Branded with acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 425.7 vs creatures not resistant to acid and
     243.3 vs. others.
     Average thrown damage: 53 vs creatures not resistant to acid and
     17.7 vs. others.
     0% chance of breaking upon contact.
     
3) 19 Iron Shots of Wounding (1d4) (+11,+15)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 355.5.
     Average thrown damage: 36.4.
     0% chance of breaking upon contact.
     
4) 13 Mithril Shots (2d4) (+5,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 259.5.
     Average thrown damage: 20.6.
     0% chance of breaking upon contact.
     
5) 18 Mithril Shots of Slay Evil (2d4) (+14,+12)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 524.1 vs evil creatures and 349.5 vs.
     others.
     Average thrown damage: 70.7 vs evil creatures and 35.3 vs. others.
     0% chance of breaking upon contact.
     
6) 17 Seeker Bolts of Frost (4d5) (+12,+14)
     Branded with cold.
     
7) 33 Seeker Arrows of Lightning (4d4) (+9,+13)
     Branded with lightning.
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 15 Potions of Cure Critical Wounds
c) 37 Potions of Cure Critical Wounds
d) 22 Potions of Healing
e) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 22 Potions of Restore Life Levels
g) 10 Potions of Speed
h) 3 Potions of Resist Poison
i) 10 Scrolls of Identify Rune
j) 2 Scrolls of Mass Banishment
k) 25 Scrolls of Recharging
l) 6 Scrolls of *Destruction*
m) a Rod of Magic Mapping
n) 3 Rods of Drain Life
o) 6 Rods of Light
p) a Wand of Annihilation (1 charge)
     Cannot be harmed by Lightning.
     
q) 7 Staves of Teleportation (48 charges)
r) a Ring of Dexterity <+6>
     Found lying on the floor at 2200 feet (level 44)
     
     +6 dexterity.
     Sustains dexterity.
     
s) an Amulet of Weaponmastery (+4,+3) <+2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
t) an Amulet of Trickery <+2, +1, +4>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +2 dexterity.
     +1 stealth.
     +4 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
u) the Amulet of Einnastel <+4>
     Dropped by a gorgon at 2550 feet (level 51)
     
     +4 infravision.
     Provides immunity to Lightning.
     Provides resistance to Acid, Fire, Poison.
     Provides protection from fear.
     
     When activated, it casts a bolt of mana dealing 12d8 damage, which
     your device skill increases by 19% for an average of 64.2 damage.
     Takes 131 to 144 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
v) the Necklace 'Aminarme' <+2, +5>
     Taken from a chest found at 1800 feet (level 36)
     
     +2 intelligence.
     +5 searching skill.
     Provides immunity to Cold.
     Provides resistance to Acid, Lightning, Fire, Dark.
     Provides protection from confusion.
     
w) the Elfstone 'Laneth' <+3, +1>
     Dropped by Itangast the Fire Drake at 2850 feet (level 57)
     
     +3 wisdom.
     +1 stealth.
     Provides resistance to Dark.
     Provides protection from fear, confusion.
     Sustains intelligence.
     Speeds regeneration.  Prevents paralysis.  
     
x) the Jewel 'Lomin' <+1>
     Conjured forth by magic at 3400 feet (level 68)
     
     +1 constitution.
     +1 light.
     Provides resistance to Lightning, Fire, Dark, Chaos.
     Provides protection from blindness.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 149 to 165 turns to recharge at your current speed.
     Your chance of success is 30.1%
     
y) the Jewel 'Nedhweth' [+3] <+6, +2>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +6 wisdom.
     +2 dexterity.
     Provides resistance to Acid, Fire.
     Prevents paralysis.  
     
z) the Wooden Torch of Arverumo <+3>
     Dropped by a mummified chieftain at 1950 feet (level 39)
     
     +3 dexterity.
     Provides resistance to Poison.
     Cannot be harmed by Fire.
     Intensity 2 light.
     
{) Green Dragon Scale Mail of Craftsmanship [20,+26]
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     Provides resistance to Poison.
     
|) Law Dragon Scale Mail of Craftsmanship [36,+29]
     Taken from a chest found at 3500 feet (level 70)
     
     Provides resistance to Sound, Shards.
     
}) Chaos Dragon Scale Mail (-2) [40,+18]
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     Provides resistance to Chaos, Disenchantment.
     
~) Metal Scale Mail (Dwarven) (-2) [38,+15] <+2, +3>
     Dropped by a grey wraith at 1900 feet (level 38)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
) the Chain Mail of Beruin (-2) [32,+13] <+5, +3>
     Found lying on the floor of a special room at 2550 feet (level 51)
     
     +5 constitution.
     +3 searching skill.
     Provides resistance to Lightning, Cold, Poison, Light, Dark,
     Chaos, Disenchantment.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
�) the Studded Leather Armour of Gonaratar (-1) [12,+15] <+4, +3>
     Taken from a chest found at 1950 feet (level 39)
     
     +4 constitution.
     +3 infravision.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
�) Studded Leather Armour of Elvenkind (-1) [12,+24] <+2>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid, Fire.
     
�) the Leather Scale Mail of Morim (-1) [20,+11]
     Dropped by a black wraith at 2950 feet (level 59)
     
     Provides resistance to Acid, Fire, Poison, Light, Dark,
     Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre.
     Takes 167 to 186 turns to recharge at your current speed.
     Your chance of success is 32.0%
     
�) a Small Metal Shield (Dwarven) (+2,+2) [5,+11] <+2>
     Dropped by an emperor wight at 3500 feet (level 70)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
�) a Large Metal Shield of Preservation [12,+30]
     Conjured forth by magic at 3600 feet (level 72)
     
     Provides resistance to Light, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
�) a Golden Crown of Serenity [0,+7]
     Found lying on the floor at 2550 feet (level 51)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by Acid.
     
�) the Jewel Encrusted Crown of Anarin [0,+21] <+5> {ESP}
     Conjured forth by magic at 2750 feet (level 55)
     
     +5 intelligence.
     Provides resistance to Fire, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
�) the Hard Leather Cap 'Earanach' [2,+21] <+6, +1, +3, +2>
     Found lying on the floor of a special room at 2850 feet (level 57)
     
     +6 strength.
     +1 intelligence.
     +3 wisdom.
     +2 speed.
     Provides resistance to Fire, Dark, Sound, Chaos.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it casts a bolt or beam of acid dealing 12d8
     damage, which your device skill increases by 19% for an average of
     64.2 damage.
     Takes 131 to 144 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
�) the Metal Cap of Eluruil [3,+8] <+2, +3>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +2 intelligence.
     +3 wisdom.
     +2 constitution.
     +3 stealth.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains wisdom, dexterity.
     
�) the Metal Cap of Curost [3,+18] <+3>
     Dropped by a stiffbeard sorcerer at 2450 feet (level 49)
     
     +3 wisdom.
     Provides resistance to Fire, Dark, Sound, Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
     When activated, it restores your intelligence.
     Takes 149 to 165 turns to recharge at your current speed.
     Your chance of success is 29.5%
     
�) the Iron Helm 'Halion' [7,+16] <+2>
     Dropped by a young black dragon at 1350 feet (level 27)
     
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
�) the Steel Helm 'Bedhel' [9,+20] <+3>
     Dropped by Bert the Stone Troll at 1900 feet (level 38)
     
     +3 wisdom.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid.
     Speeds regeneration.  
     
     When activated, it fires a line of light in all directions, each
     dealing 10d8 damage, which your device skill increases by 26% for
     an average of 56.7 damage.
     Takes 131 to 144 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
�) the Set of Leather Gloves 'Anost' [1,+16] <+2, +5>
     Dropped by a young gold dragon at 2600 feet (level 52)
     
     +2 strength.
     +5 tunneling.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
�) the Set of Gauntlets 'Loron' (+2,+4) [3,+15] <+1>
     Dropped by Lagduf, the Snaga, at 1700 feet (level 34)
     
     +1 intelligence.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
�) the Set of Mithril Gauntlets of Aming [6,+9] <+4, +1>
     Taken from a chest found at 2450 feet (level 49)
     
     +4 intelligence.
     +4 constitution.
     +1 light.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
�) a Pair of Steel Shod Boots of Speed [7,+14] <+6>
     Dropped by an ancient gold dragon at 2550 feet (level 51)
     
     +6 speed.
     Cannot be harmed by Fire.
     
�) the Trident 'Aedhod' (1d10) (+18,+19) [+7]
     Dropped by The Queen Ant at 2200 feet (level 44)
     
     Slays undead, demons, animals, evil creatures.
     Branded with weak poison.
     Provides resistance to Lightning, Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 250 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 225 to 276 turns to recharge at your current speed.
     Your chance of success is 77.2%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 373.8 vs undead and demons, 334.2 vs
     animals, evil creatures, and creatures not resistant to poison,
     and 294 vs. others.
     
�) 29 Seeker Bolts (4d5) (+8,+7)
�) 20 Seeker Bolts of Acid (4d5) (+11,+13)
     Branded with acid.
     Cannot be harmed by Acid.
     
�) 11 Seeker Bolts of Acid (4d6) (+10,+16)
     Branded with acid.
     Cannot be harmed by Acid.
     
�) 20 Mithril Bolts (3d5) (+7,+6)
     Cannot be harmed by Acid.
     
�) 21 Mithril Bolts of Slay Demon (3d5) (+12,+11)
     Slays demons.
     Cannot be harmed by Acid.
     
�) 25 Arrows of Slay Undead (1d4) (+10,+15)
     Slays undead.
     
�) 24 Seeker Arrows (4d4) (+6,+7)
�) 26 Seeker Arrows of Slay Giant (4d4) (+11,+10)
     Slays giants.
     
�) 23 Mithril Arrows (3d4) (+4,+6)
     Cannot be harmed by Acid, Fire.
     
�) 29 Mithril Arrows of Slay Demon (3d4) (+11,+17)
     Slays demons.
     Cannot be harmed by Acid, Fire.
     
�) 25 Mithril Arrows of Slay Evil (3d4) (+12,+10)
     Slays evil creatures.
     Cannot be harmed by Acid, Fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       107     50'  Reached level 2
       128     50'  Reached level 3
       970    100'  Reached level 4
      1718    100'  Reached level 5
      2368    100'  Reached level 6
      3450    150'  Reached level 7
      4298    150'  Killed Grip, Farmer Maggot's Dog
      5472    100'  Reached level 8
      7765    150'  Killed Fang, Farmer Maggot's Dog
      8442    150'  Reached level 9
      9223    450'  Reached level 10
      9293    450'  Reached level 11
      9592    550'  Reached level 12
     10150    550'  Reached level 13
     10560    600'  Reached level 14
     11015    600'  Reached level 15
     11121    600'  Killed Grishnákh, the Hill Orc
     12287    650'  Reached level 16
     13172    700'  Reached level 17
     13534    750'  Reached level 18
     14361    800'  Reached level 19
     14900    850'  Reached level 20
     15938    850'  Reached level 21
     16701    950'  Reached level 22
     17056      0'  Killed Farmer Maggot
     18931   1200'  Killed Ulfast, Son of Ulfang
     19134   1200'  Reached level 22
     19593   1250'  Reached level 23
     20931   1300'  Reached level 24
     21359   1300'  Killed Lugdush, the Uruk
     21360   1300'  Found the Set of Leather Gloves of Lambar
     21891   1350'  Killed Ulwarth, Son of Ulfang
     21934   1350'  Reached level 25
     22306   1350'  Found the Iron Helm 'Halion'
     23105   1400'  Reached level 26
     24003   1450'  Reached level 27
     24962   1450'  Killed Shagrat, the Orc Captain
     25694   1500'  Reached level 28
     27914   1550'  Killed Orfax, Son of Boldor
     29019   1550'  Killed Sméagol
     29332   1550'  Reached level 29
     30048   1600'  Killed Wormtongue, Agent of Saruman
     30070   1600'  Killed Nár, the Dwarf
     30070   1600'  Found the Pair of Leather Boots 'Harienor'
     30387   1600'  Killed Bullroarer the Hobbit
     30418   1600'  Killed Uglúk, the Uruk
     30759   1600'  Killed Golfimbul, the Hill Orc Chief
     30764   1600'  Found the Star of Aewent
     31207   1600'  Killed Khîm, Son of Mîm
     31703   1650'  Reached level 30
     33265   1700'  Killed Angamaitë of Umbar
     33266   1700'  Found the Pendant of Sulianya
     33270   1700'  Killed Sangahyando of Umbar
     33623   1700'  Reached level 31
     33800   1700'  Reached level 31
     35537   1700'  Killed Lagduf, the Snaga
     35538   1700'  Found the Set of Gauntlets 'Loron'
     35603   1700'  Killed Ufthak of Cirith Ungol
     38536   1750'  Reached level 32
     38570   1750'  Killed Uldor the Accursed
     38603   1750'  Killed Lokkak, the Ogre Chieftain
     40008   1750'  Killed Draebor, the Imp
     40279   1800'  Found the Necklace 'Aminarme'
     42338   1800'  Found the Jewel 'Nedhweth'
     42833   1800'  Reached level 33
     43879   1850'  Killed Lorgan, Chief of the Easterlings
     46445   1900'  Killed Gorbag, the Orc Captain
     46470   1900'  Killed Bert the Stone Troll
     46470   1900'  Found the Steel Helm 'Bedhel'
     46507   1900'  Killed Tom the Stone Troll
     46541   1900'  Killed Bill the Stone Troll
     47341   1950'  Reached level 34
     47598   1950'  Found the Studded Leather Armour of Gonaratar
     49979   1950'  Found the Wooden Torch of Arverumo
     50062   1950'  Reached level 35
     54027   2050'  Found the Cutlass of Amdan (LOST)
     55138   2100'  Killed Rogrog the Black Troll
     55716   2150'  Reached level 36
     55766   2150'  Killed Quaker, Master of Earth
     56257   2150'  Killed Gorlim, Betrayer of Barahir
     56582   2150'  Found the Short Sword of Ossilwe
     57396   2150'  Killed Kavlax the Many-Headed
     58631   2200'  Killed The Queen Ant
     58631   2200'  Found the Trident 'Aedhod'
     59821   2200'  Killed Ariel, Queen of Air
     61152   2250'  Killed Ibun, Son of Mîm
     62246   2300'  Reached level 37
     64239   2400'  Found the Hard Leather Cap of Helen
     65927   2450'  Found the Metal Cap of Curost
     67100   2450'  Found the Sling of Nelegron
     67765   2450'  Killed The Phoenix
     67765   2450'  Reached level 38
     68306   2450'  Found the Set of Mithril Gauntlets of Aming
     68916   2500'  Killed Saruman of Many Colours
     69031   2500'  Reached level 39
     69601   2550'  Found the Chain Mail of Beruin
     69615   2550'  Found the Amulet of Einnastel
     70275   2550'  Killed Ulfang the Black
     71395   2550'  Reached level 40
     72494   2550'  Found the Cutlass 'Saethir' (LOST)
     72997   2600'  Found the Set of Leather Gloves 'Anost'
     75584   2700'  Reached level 41
     78615   2750'  Found the Jewel Encrusted Crown of Anarin
     78714   2750'  Killed Scatha the Worm
     79146   2750'  Reached level 42
     81530   2850'  Killed Ar-Pharazôn the Golden
     81816   2850'  Found the Hard Leather Cap 'Earanach'
     81828   2850'  Killed Itangast the Fire Drake
     81833   2850'  Found the Elfstone 'Laneth'
     82802   2950'  Found the Leather Scale Mail of Morim
     84629   3000'  Reached level 43
     86609   3150'  Killed Vargo, Tyrant of Fire
     89069   3400'  Found the Jewel 'Lomin'
     89438   3450'  Reached level 44
     89936   3500'  Reached level 44
     91277   3500'  Reached level 45
     91625   3500'  Killed Smaug the Golden
     93209   3500'  Killed The Balrog of Moria
     93833   3550'  Killed Waldern, King of Water
     94146   3600'  Found the Steel Helm 'Gilohtar' (LOST)
     97539   3650'  Reached level 46
    100126   3750'  Reached level 47
    100391   3750'  Killed Mîm, Betrayer of Turin
    101235   3750'  Reached level 47
    102178   3750'  Found the Metal Cap of Eluruil
    103374   3750'  Found the Blade of Chaos 'Ardin'
    103786   3750'  Killed Uvatha the Horseman
    104058   3750'  Reached level 48
    104535   3800'  Found the Partial Plate Armour of Hadain
    104625   3800'  Killed Adunaphel the Quiet
    104636   3800'  Killed Hoarmurath of Dir
    104636   3800'  Reached level 48
    105512   3850'  Killed Nan, the Giant
    105526   3850'  Found the Executioner's Sword of Berchel (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

047e221c


Posted on 30.3.2022 21:11
Last updated on 30.3.2022 21:11

Download this dump

6266. on the Ladder (of 18973)
2691. on the Angband Ladder (of 6502)
14. for this player (

Comments

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On 30.3.2022 21:11 sffp wrote:
"disorients you?!?!"

On 30.3.2022 21:11 sffp wrote:
"disorients you?!?!"

On 30.3.2022 22:38 Estie wrote:
Speed 13 is too slow for that depth - and did you engage Wiruin without speed buff or did he surprise you ?

On 24.7.2022 20:47 backwardsEric wrote:
With regards to "disorients you", in 4.2.* high enough damage projections can have additional side effects. For sound, the side effect is applying confusion. The "The noise disorients you." message is generated if the damage was enough to trigger the side effect. pConf will protect against the confusion but won't suppress the "The noise disorients you." message.

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