[Angband 4.2.4 Character Dump] Name Bailey Age 16 Self RB CB EB Best Race Human Height 6'3" STR! 18/100 +0 +3 +2 18/150 Class Warrior Weight 7st 10lb INT! 18/100 +0 -2 +8 18/160 Title Lord Turns used: WIS! 18/100 +0 -2 +0 18/80 HP -200/1098 Game 780092 DEX! 18/100 +0 +2 +8 18/200 SP 0/0 Standard 108085 CON! 18/100 +0 +2 +8 18/200 Resting 5077 Level 48 Armor [32,+113] Saving Throw 71% Cur Exp 3855332 Stealth Very Good Max Exp 3855332 Melee 8d5,+29 Disarm - phys. 100% Adv Exp 4000000 To-hit 95,+33 Disarm - magic 67% Blows 5.8/turn Magic Devices 58 Gold 575474 Searching 67% Burden 264.8 lb Shoot to-dam +11 Infravision 0 ft Overweight 84.9 lb To-hit 90,+34 Speed 13 (2.3x) Max Depth 4050' (L81) Shots 3.0/turn You are one of several children of a Townsman. You are the black sheep of the family. You have green eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.....+..+.... pFear:............+ Elec:+.......+.... pBlnd:............. Fire:......+.+.... pConf:...........+. Cold:.....+..+.... pStun:............. Pois:..........+.. HLife:....+........ Light:..........+.. Regen:..........+.. Dark:............. ESP:.......+..... Sound:............. S.Inv:+............ Shard:............. FrAct:.....+....... Nexus:........+.... Feath:............. Nethr:............. S.Dig:...........+. Chaos:+............ TrpIm:............. Disen:.....+....... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......++.+.. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:...++.+....+. DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Last Messages] > The shardstorm is stunned. > You have destroyed the shardstorm. > You are no longer bleeding. > You hear a whooshing roar. > You are hit by cold! > The fire vortex freezes and shatters! > You hear an echoing roar. > You are hit by noise! > *** LOW HITPOINT WARNING! *** > You have been stunned. > The noise disorients you. > You resist the effect! > You hear a whooshing roar. > You are hit by cold! > You die. Killed by Wiruin, the Maelstrom. [Character Equipment] a) the Blade of Chaos 'Ardin' (8d5) (+15,+10) Found lying on the floor in a vault at 3750 feet (level 75) Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, orcs. Provides resistance to Lightning, Chaos. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it deals 120 damage to all creatures that you can see. Takes 207 to 253 turns to recharge at your current speed. Your chance of success is 53.5% Combat info: 5.8 blows/round. Average damage/round: 1077.8 vs undead, dragons, and demons, 722 vs giants and orcs, and 366.3 vs. others. b) the Sling of Nelegron (x4) (+16,+11) <+20, +2> Found lying on the floor at 2450 feet (level 49) +20 shooting speed. +2 shooting power. Cannot be harmed by Acid, Fire. When activated, it fires a ball of frost with radius 2, dealing 100 damage at the centre, which your device skill increases by 26% for an average of 126.0 damage. Takes 188 to 230 turns to recharge at your current speed. Your chance of success is 95.8% c) a Ring of Damage (+0,+13) Found lying on the floor at 3150 feet (level 63) d) a Ring of Speed <+10> Found lying on the floor in a vault at 3800 feet (level 76) +10 speed. e) the Pendant of Sulianya <+4, +2> Dropped by Angamaitë of Umbar at 1700 feet (level 34) +4 dexterity. +4 constitution. +2 speed. Sustains your life force. f) the Star of Aewent [+5] <+3> (charging) Dropped by Golfimbul, the Hill Orc Chief, at 1600 feet (level 32) +3 light. Provides resistance to Acid, Cold, Disenchantment. Cannot be harmed by Fire. Prevents paralysis. Intensity 3 light. When activated, it maps the area around you. Takes 117 to 230 turns to recharge at your current speed. Your chance of success is 95.1% g) Red Dragon Scale Mail of Speed (-2) [24,+16] <+2> Dropped by Draebor, the Imp, at 1750 feet (level 35) +2 speed. Provides resistance to Fire. h) a Cloak of the Magi [1,+18] <+1, +3> Found lying on the floor in a vault at 3500 feet (level 70) +1 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Grants telepathy. i) a Wicker Shield of Elvenkind [2,+11] <+1> {rNex} Dropped by a young black dragon at 1550 feet (level 31) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nexus. Cannot be harmed by Acid. j) the Hard Leather Cap of Helen [2,+21] <+2, +4> Dropped by a ranger at 2400 feet (level 48) +2 strength. +4 intelligence. +4 dexterity. +4 constitution. Cannot be harmed by Acid. k) the Set of Leather Gloves of Lambar [1,+17] <+3, +2> Dropped by Lugdush, the Uruk, at 1300 feet (level 26) +3 intelligence. +2 stealth. Provides resistance to Poison, Light. Cannot be harmed by Acid, Fire. Sustains constitution. Speeds regeneration. l) the Pair of Leather Boots 'Harienor' [2,+10] <+2> Dropped by Nár, the Dwarf, at 1600 feet (level 32) +2 speed. Provides protection from confusion. Cannot be harmed by Acid, Fire. Sustains dexterity. Slows your metabolism. [Character Inventory] a) a Mushroom of Vigor b) 3 Mushrooms of Emergency c) 33 Potions of Cure Critical Wounds d) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. e) 13 Potions of Enlightenment f) 14 Potions of Speed g) 8 Scrolls of Phase Door h) a Scroll of Mass Banishment i) 14 Scrolls of Word of Recall j) 9 Rods of Detection (1 charging) Cannot be harmed by Lightning. k) 4 Rods of Slow Monster l) 7 Rods of Teleport Other m) a Rod of Speed Cannot be harmed by Lightning. n) 7 Wands of Drain Life (31 charges) o) a Staff of Healing (2 charges) p) 2 Staves of Teleportation (8 charges) q) the Partial Plate Armour of Hadain (-3) [40,+20] <+4> Dropped by a mage at 3800 feet (level 76) +4 intelligence. Provides resistance to Poison, Light, Dark, Nexus, Disenchantment. Provides protection from blindness, confusion. Cannot be harmed by Acid. Prevents paralysis. r) Ribbed Plate Armour (Dwarven) (-3) [66,+20] <+2, +3> Taken from a chest found at 3950 feet (level 79) +2 strength. +2 constitution. +3 infravision. Cannot be harmed by Acid. Prevents paralysis. s) the Short Sword of Ossilwe (2d7) (+11,+25) <+2, +5, +3> Conjured forth by magic at 2150 feet (level 43) +2 wisdom. +5 infravision. +3 tunneling. Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, trolls, orcs, evil creatures. Branded with weak cold. Provides resistance to Acid, Lightning, Poison, Dark, Chaos. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it casts a bolt or beam of acid dealing 12d8 damage, which your device skill increases by 28% for an average of 69.1 damage. Takes 131 to 144 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 6.0 blows/round. Average damage/round: 584.4 vs undead, dragons, and demons, 469.2 vs giants, trolls, and orcs, 411.6 vs evil creatures and creatures not resistant to cold, and 354 vs. others. [Character Quiver] 0) 23 Iron Shots (1d4) (+8,+7) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 255.9. Average thrown damage: 19.7. 0% chance of breaking upon contact. 1) 20 Iron Shots of Lightning (1d5) (+7,+8) Branded with lightning. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 480.3 vs creatures not resistant to lightning and 274.5 vs. others. Average thrown damage: 68.6 vs creatures not resistant to lightning and 22.9 vs. others. 0% chance of breaking upon contact. 2) 11 Iron Shots of Acid (1d4) (+11,+6) Branded with acid. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 425.7 vs creatures not resistant to acid and 243.3 vs. others. Average thrown damage: 53 vs creatures not resistant to acid and 17.7 vs. others. 0% chance of breaking upon contact. 3) 19 Iron Shots of Wounding (1d4) (+11,+15) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 355.5. Average thrown damage: 36.4. 0% chance of breaking upon contact. 4) 13 Mithril Shots (2d4) (+5,+5) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 259.5. Average thrown damage: 20.6. 0% chance of breaking upon contact. 5) 18 Mithril Shots of Slay Evil (2d4) (+14,+12) Slays evil creatures. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 524.1 vs evil creatures and 349.5 vs. others. Average thrown damage: 70.7 vs evil creatures and 35.3 vs. others. 0% chance of breaking upon contact. 6) 17 Seeker Bolts of Frost (4d5) (+12,+14) Branded with cold. 7) 33 Seeker Arrows of Lightning (4d4) (+9,+13) Branded with lightning. [Home Inventory] a) 3 Mushrooms of Vigor b) 15 Potions of Cure Critical Wounds c) 37 Potions of Cure Critical Wounds d) 22 Potions of Healing e) 7 Potions of *Healing* It can be thrown at creatures with damaging effect. f) 22 Potions of Restore Life Levels g) 10 Potions of Speed h) 3 Potions of Resist Poison i) 10 Scrolls of Identify Rune j) 2 Scrolls of Mass Banishment k) 25 Scrolls of Recharging l) 6 Scrolls of *Destruction* m) a Rod of Magic Mapping n) 3 Rods of Drain Life o) 6 Rods of Light p) a Wand of Annihilation (1 charge) Cannot be harmed by Lightning. q) 7 Staves of Teleportation (48 charges) r) a Ring of Dexterity <+6> Found lying on the floor at 2200 feet (level 44) +6 dexterity. Sustains dexterity. s) an Amulet of Weaponmastery (+4,+3) <+2> Found lying on the floor in a vault at 3500 feet (level 70) +2 strength. Provides resistance to Disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. t) an Amulet of Trickery <+2, +1, +4> Found lying on the floor in a vault at 1450 feet (level 29) +2 dexterity. +1 stealth. +4 searching skill. +4 infravision. +2 speed. Provides resistance to Poison, Nexus. Sustains dexterity. u) the Amulet of Einnastel <+4> Dropped by a gorgon at 2550 feet (level 51) +4 infravision. Provides immunity to Lightning. Provides resistance to Acid, Fire, Poison. Provides protection from fear. When activated, it casts a bolt of mana dealing 12d8 damage, which your device skill increases by 19% for an average of 64.2 damage. Takes 131 to 144 turns to recharge at your current speed. Your chance of success is 94.7% v) the Necklace 'Aminarme' <+2, +5> Taken from a chest found at 1800 feet (level 36) +2 intelligence. +5 searching skill. Provides immunity to Cold. Provides resistance to Acid, Lightning, Fire, Dark. Provides protection from confusion. w) the Elfstone 'Laneth' <+3, +1> Dropped by Itangast the Fire Drake at 2850 feet (level 57) +3 wisdom. +1 stealth. Provides resistance to Dark. Provides protection from fear, confusion. Sustains intelligence. Speeds regeneration. Prevents paralysis. x) the Jewel 'Lomin' <+1> Conjured forth by magic at 3400 feet (level 68) +1 constitution. +1 light. Provides resistance to Lightning, Fire, Dark, Chaos. Provides protection from blindness. Grants the ability to see invisible things. Prevents paralysis. When activated, it puts to sleep the monsters around you. Takes 149 to 165 turns to recharge at your current speed. Your chance of success is 30.1% y) the Jewel 'Nedhweth' [+3] <+6, +2> Found lying on the floor in a vault at 1800 feet (level 36) +6 wisdom. +2 dexterity. Provides resistance to Acid, Fire. Prevents paralysis. z) the Wooden Torch of Arverumo <+3> Dropped by a mummified chieftain at 1950 feet (level 39) +3 dexterity. Provides resistance to Poison. Cannot be harmed by Fire. Intensity 2 light. {) Green Dragon Scale Mail of Craftsmanship [20,+26] Found lying on the floor in a vault at 2750 feet (level 55) Provides resistance to Poison. |) Law Dragon Scale Mail of Craftsmanship [36,+29] Taken from a chest found at 3500 feet (level 70) Provides resistance to Sound, Shards. }) Chaos Dragon Scale Mail (-2) [40,+18] Found lying on the floor in a vault at 3750 feet (level 75) Provides resistance to Chaos, Disenchantment. ~) Metal Scale Mail (Dwarven) (-2) [38,+15] <+2, +3> Dropped by a grey wraith at 1900 feet (level 38) +2 strength. +2 constitution. +3 infravision. Cannot be harmed by Acid. Prevents paralysis. ) the Chain Mail of Beruin (-2) [32,+13] <+5, +3> Found lying on the floor of a special room at 2550 feet (level 51) +5 constitution. +3 searching skill. Provides resistance to Lightning, Cold, Poison, Light, Dark, Chaos, Disenchantment. Provides protection from fear, confusion. Cannot be harmed by Acid. ) the Studded Leather Armour of Gonaratar (-1) [12,+15] <+4, +3> Taken from a chest found at 1950 feet (level 39) +4 constitution. +3 infravision. Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark. Cannot be harmed by Acid, Fire. Speeds regeneration. ) Studded Leather Armour of Elvenkind (-1) [12,+24] <+2> Found lying on the floor in a vault at 2750 feet (level 55) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. ) the Leather Scale Mail of Morim (-1) [20,+11] Dropped by a black wraith at 2950 feet (level 59) Provides resistance to Acid, Fire, Poison, Light, Dark, Disenchantment. Provides protection from fear. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Sustains your life force. When activated, it fires a ball of fire with radius 2, dealing 72 damage at the centre. Takes 167 to 186 turns to recharge at your current speed. Your chance of success is 32.0% ) a Small Metal Shield (Dwarven) (+2,+2) [5,+11] <+2> Dropped by an emperor wight at 3500 feet (level 70) +2 strength. +2 constitution. Cannot be harmed by Acid. Prevents paralysis. ) a Large Metal Shield of Preservation [12,+30] Conjured forth by magic at 3600 feet (level 72) Provides resistance to Light, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. ) a Golden Crown of Serenity [0,+7] Found lying on the floor at 2550 feet (level 51) Provides resistance to Sound. Provides protection from fear, confusion, stunning. Cannot be harmed by Acid. ) the Jewel Encrusted Crown of Anarin [0,+21] <+5> {ESP} Conjured forth by magic at 2750 feet (level 55) +5 intelligence. Provides resistance to Fire, Cold. Provides protection from blindness. Cannot be harmed by Acid. Grants telepathy. ) the Hard Leather Cap 'Earanach' [2,+21] <+6, +1, +3, +2> Found lying on the floor of a special room at 2850 feet (level 57) +6 strength. +1 intelligence. +3 wisdom. +2 speed. Provides resistance to Fire, Dark, Sound, Chaos. Provides protection from confusion. Cannot be harmed by Acid. Slows your metabolism. Speeds regeneration. When activated, it casts a bolt or beam of acid dealing 12d8 damage, which your device skill increases by 19% for an average of 64.2 damage. Takes 131 to 144 turns to recharge at your current speed. Your chance of success is 94.7% ) the Metal Cap of Eluruil [3,+8] <+2, +3> Found lying on the floor in a vault at 3750 feet (level 75) +2 intelligence. +3 wisdom. +2 constitution. +3 stealth. Provides protection from fear, blindness. Cannot be harmed by Acid. Sustains wisdom, dexterity. ) the Metal Cap of Curost [3,+18] <+3> Dropped by a stiffbeard sorcerer at 2450 feet (level 49) +3 wisdom. Provides resistance to Fire, Dark, Sound, Disenchantment. Provides protection from blindness. Cannot be harmed by Acid. When activated, it restores your intelligence. Takes 149 to 165 turns to recharge at your current speed. Your chance of success is 29.5% ) the Iron Helm 'Halion' [7,+16] <+2> Dropped by a young black dragon at 1350 feet (level 27) +2 wisdom. Provides protection from blindness. Cannot be harmed by Acid. ) the Steel Helm 'Bedhel' [9,+20] <+3> Dropped by Bert the Stone Troll at 1900 feet (level 38) +3 wisdom. Provides resistance to Disenchantment. Cannot be harmed by Acid. Speeds regeneration. When activated, it fires a line of light in all directions, each dealing 10d8 damage, which your device skill increases by 26% for an average of 56.7 damage. Takes 131 to 144 turns to recharge at your current speed. Your chance of success is 95.8% ) the Set of Leather Gloves 'Anost' [1,+16] <+2, +5> Dropped by a young gold dragon at 2600 feet (level 52) +2 strength. +5 tunneling. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Feather Falling. Speeds regeneration. Prevents paralysis. ) the Set of Gauntlets 'Loron' (+2,+4) [3,+15] <+1> Dropped by Lagduf, the Snaga, at 1700 feet (level 34) +1 intelligence. Provides resistance to Fire. Cannot be harmed by Acid, Fire. Prevents paralysis. ) the Set of Mithril Gauntlets of Aming [6,+9] <+4, +1> Taken from a chest found at 2450 feet (level 49) +4 intelligence. +4 constitution. +1 light. Provides protection from fear. Cannot be harmed by Acid, Fire. Slows your metabolism. ) a Pair of Steel Shod Boots of Speed [7,+14] <+6> Dropped by an ancient gold dragon at 2550 feet (level 51) +6 speed. Cannot be harmed by Fire. ) the Trident 'Aedhod' (1d10) (+18,+19) [+7] Dropped by The Queen Ant at 2200 feet (level 44) Slays undead, demons, animals, evil creatures. Branded with weak poison. Provides resistance to Lightning, Nether. Provides protection from confusion. Cannot be harmed by Acid, Fire. Sustains dexterity. Slows your metabolism. Grants telepathy. When activated, it drains up to 250 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 225 to 276 turns to recharge at your current speed. Your chance of success is 77.2% Combat info: 6.0 blows/round. Average damage/round: 373.8 vs undead and demons, 334.2 vs animals, evil creatures, and creatures not resistant to poison, and 294 vs. others. ) 29 Seeker Bolts (4d5) (+8,+7) ) 20 Seeker Bolts of Acid (4d5) (+11,+13) Branded with acid. Cannot be harmed by Acid. ) 11 Seeker Bolts of Acid (4d6) (+10,+16) Branded with acid. Cannot be harmed by Acid. ) 20 Mithril Bolts (3d5) (+7,+6) Cannot be harmed by Acid. ) 21 Mithril Bolts of Slay Demon (3d5) (+12,+11) Slays demons. Cannot be harmed by Acid. ) 25 Arrows of Slay Undead (1d4) (+10,+15) Slays undead. ) 24 Seeker Arrows (4d4) (+6,+7) ) 26 Seeker Arrows of Slay Giant (4d4) (+11,+10) Slays giants. ) 23 Mithril Arrows (3d4) (+4,+6) Cannot be harmed by Acid, Fire. ) 29 Mithril Arrows of Slay Demon (3d4) (+11,+17) Slays demons. Cannot be harmed by Acid, Fire. ) 25 Mithril Arrows of Slay Evil (3d4) (+12,+10) Slays evil creatures. Cannot be harmed by Acid, Fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 107 50' Reached level 2 128 50' Reached level 3 970 100' Reached level 4 1718 100' Reached level 5 2368 100' Reached level 6 3450 150' Reached level 7 4298 150' Killed Grip, Farmer Maggot's Dog 5472 100' Reached level 8 7765 150' Killed Fang, Farmer Maggot's Dog 8442 150' Reached level 9 9223 450' Reached level 10 9293 450' Reached level 11 9592 550' Reached level 12 10150 550' Reached level 13 10560 600' Reached level 14 11015 600' Reached level 15 11121 600' Killed Grishnákh, the Hill Orc 12287 650' Reached level 16 13172 700' Reached level 17 13534 750' Reached level 18 14361 800' Reached level 19 14900 850' Reached level 20 15938 850' Reached level 21 16701 950' Reached level 22 17056 0' Killed Farmer Maggot 18931 1200' Killed Ulfast, Son of Ulfang 19134 1200' Reached level 22 19593 1250' Reached level 23 20931 1300' Reached level 24 21359 1300' Killed Lugdush, the Uruk 21360 1300' Found the Set of Leather Gloves of Lambar 21891 1350' Killed Ulwarth, Son of Ulfang 21934 1350' Reached level 25 22306 1350' Found the Iron Helm 'Halion' 23105 1400' Reached level 26 24003 1450' Reached level 27 24962 1450' Killed Shagrat, the Orc Captain 25694 1500' Reached level 28 27914 1550' Killed Orfax, Son of Boldor 29019 1550' Killed Sméagol 29332 1550' Reached level 29 30048 1600' Killed Wormtongue, Agent of Saruman 30070 1600' Killed Nár, the Dwarf 30070 1600' Found the Pair of Leather Boots 'Harienor' 30387 1600' Killed Bullroarer the Hobbit 30418 1600' Killed Uglúk, the Uruk 30759 1600' Killed Golfimbul, the Hill Orc Chief 30764 1600' Found the Star of Aewent 31207 1600' Killed Khîm, Son of Mîm 31703 1650' Reached level 30 33265 1700' Killed Angamaitë of Umbar 33266 1700' Found the Pendant of Sulianya 33270 1700' Killed Sangahyando of Umbar 33623 1700' Reached level 31 33800 1700' Reached level 31 35537 1700' Killed Lagduf, the Snaga 35538 1700' Found the Set of Gauntlets 'Loron' 35603 1700' Killed Ufthak of Cirith Ungol 38536 1750' Reached level 32 38570 1750' Killed Uldor the Accursed 38603 1750' Killed Lokkak, the Ogre Chieftain 40008 1750' Killed Draebor, the Imp 40279 1800' Found the Necklace 'Aminarme' 42338 1800' Found the Jewel 'Nedhweth' 42833 1800' Reached level 33 43879 1850' Killed Lorgan, Chief of the Easterlings 46445 1900' Killed Gorbag, the Orc Captain 46470 1900' Killed Bert the Stone Troll 46470 1900' Found the Steel Helm 'Bedhel' 46507 1900' Killed Tom the Stone Troll 46541 1900' Killed Bill the Stone Troll 47341 1950' Reached level 34 47598 1950' Found the Studded Leather Armour of Gonaratar 49979 1950' Found the Wooden Torch of Arverumo 50062 1950' Reached level 35 54027 2050' Found the Cutlass of Amdan (LOST) 55138 2100' Killed Rogrog the Black Troll 55716 2150' Reached level 36 55766 2150' Killed Quaker, Master of Earth 56257 2150' Killed Gorlim, Betrayer of Barahir 56582 2150' Found the Short Sword of Ossilwe 57396 2150' Killed Kavlax the Many-Headed 58631 2200' Killed The Queen Ant 58631 2200' Found the Trident 'Aedhod' 59821 2200' Killed Ariel, Queen of Air 61152 2250' Killed Ibun, Son of Mîm 62246 2300' Reached level 37 64239 2400' Found the Hard Leather Cap of Helen 65927 2450' Found the Metal Cap of Curost 67100 2450' Found the Sling of Nelegron 67765 2450' Killed The Phoenix 67765 2450' Reached level 38 68306 2450' Found the Set of Mithril Gauntlets of Aming 68916 2500' Killed Saruman of Many Colours 69031 2500' Reached level 39 69601 2550' Found the Chain Mail of Beruin 69615 2550' Found the Amulet of Einnastel 70275 2550' Killed Ulfang the Black 71395 2550' Reached level 40 72494 2550' Found the Cutlass 'Saethir' (LOST) 72997 2600' Found the Set of Leather Gloves 'Anost' 75584 2700' Reached level 41 78615 2750' Found the Jewel Encrusted Crown of Anarin 78714 2750' Killed Scatha the Worm 79146 2750' Reached level 42 81530 2850' Killed Ar-Pharazôn the Golden 81816 2850' Found the Hard Leather Cap 'Earanach' 81828 2850' Killed Itangast the Fire Drake 81833 2850' Found the Elfstone 'Laneth' 82802 2950' Found the Leather Scale Mail of Morim 84629 3000' Reached level 43 86609 3150' Killed Vargo, Tyrant of Fire 89069 3400' Found the Jewel 'Lomin' 89438 3450' Reached level 44 89936 3500' Reached level 44 91277 3500' Reached level 45 91625 3500' Killed Smaug the Golden 93209 3500' Killed The Balrog of Moria 93833 3550' Killed Waldern, King of Water 94146 3600' Found the Steel Helm 'Gilohtar' (LOST) 97539 3650' Reached level 46 100126 3750' Reached level 47 100391 3750' Killed Mîm, Betrayer of Turin 101235 3750' Reached level 47 102178 3750' Found the Metal Cap of Eluruil 103374 3750' Found the Blade of Chaos 'Ardin' 103786 3750' Killed Uvatha the Horseman 104058 3750' Reached level 48 104535 3800' Found the Partial Plate Armour of Hadain 104625 3800' Killed Adunaphel the Quiet 104636 3800' Killed Hoarmurath of Dir 104636 3800' Reached level 48 105512 3850' Killed Nan, the Giant 105526 3850' Found the Executioner's Sword of Berchel (LOST) [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 047e221c