The Angband Ladder: Scrambled Eggbeater, Gnome Warrior by <rawuest@yahoo.com>
[Angband 3.0.3 Character Dump] Name Scrambled Eggbeater Self RB CB EB Best Sex Male Age 63 STR! 18/100 -1 +5 +0 18/140 Race Gnome Height 42 INT! 18/100 +2 -2 +0 18/100 Class Warrior Weight 86 WIS! 18/100 +0 -2 +3 18/110 Title Lord Status 6 DEX! 18/100 +2 +2 +7 18/210 HP 860/860 Maximize Y CON! 18/100 +1 +2 +4 18/170 SP 0/0 Preserve N CHR! 18/100 -2 -1 +0 18/70 Level 48 Armor [30,+98] Saving Throw Heroic Cur Exp 4752891 Fight (+30,+18) Stealth Excellent Max Exp 4752891 Melee (+35,+28) Fighting Legendary Adv Exp 5000000 Shoot (+42,+7) Shooting Legendary Blows 6/turn Disarming Superb Gold 1031536 Shots 1/turn Magic Device Superb Perception Poor Burden 178.1 lbs Infra 40 ft Searching Fair You are one of several children of a Gnome Beggar. You are a credit to the family. You have blue-gray eyes, wavy black hair, and a dark complexion. [Character Equipment] a) The Long Sword of Earandil (2d5) (+5,+10) {Ilightn,Ifire,infra} It provides immunity to lightning and fire. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. b) The Long Bow of Menendi (x3) (+12,+7) (+2) It increases your shooting power by 2. It provides resistance to acid and blindness. It sustains your constitution. It cannot be harmed by the elements. c) The Ring of Silin (+3) It increases your speed by 3. It provides resistance to light and confusion. It sustains your constitution. It cannot be harmed by the elements. d) a Lapis Lazuli Ring of Speed (+8) It increases your speed by 8. e) The Amulet 'Mindirda' It provides resistance to disenchantment. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Star of Aringon It provides resistance to dark. It lights the dungeon around you. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail of Cuinond (-1) [11,+14] (+4) {rlfc, rlight, rblind,} It increases your dexterity and constitution by 4. It provides resistance to lightning, fire, cold, light, blindness, and confusion. It sustains your dexterity. It grants you the power of telepathy, but it also aggravates creatures around you. It cannot be harmed by the elements. h) The Cloak 'Silin' [1,+18] (+2) It increases your stealth by 2. It provides immunity to acid. It provides resistance to shards and nexus. It sustains your wisdom and dexterity. It cannot be harmed by the elements. i) The Large Metal Shield 'Eleglod' [5,+9] (+3) It increases your wisdom by 3. It provides resistance to fire, cold, and confusion. It sustains your wisdom. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. j) The Hard Leather Cap of Tanin [2,+11] It provides resistance to blindness. It grants you the ability to see invisible things. It activates for sleep II every 55 turns. It cannot be harmed by the elements. k) The Set of Cesti of Rufin (+7,+8) [5,+22] (+3) (charging) It increases your dexterity by 3. It provides resistance to lightning, dark, and life draining. It sustains your dexterity and charisma. It slows your metabolism. It grants you immunity to paralysis. It activates for word of recall every 200 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+9] (+7) It increases your speed by 7. [Character Inventory] a) 14 Gold Potions of Cure Critical Wounds {75% off} b) a Misty Potion of Healing c) 2 Crimson Potions of Self Knowledge d) 45 Scrolls titled "ashpay prokiv" of Phase Door {50% off} e) 25 Scrolls titled "plejo soluni" of Teleportation f) 9 Scrolls titled "nihcre mur" of Recharging g) 48 Scrolls titled "wunnin ing a" of Satisfy Hunger h) 3 Iron Rods of Illumination i) 6 Rusty Rods of Teleport Other j) 2 Cottonwood Staffs of Teleportation (9 charges) k) a Cypress Staff of Perception l) a Locust Staff of Speed (5 charges) m) a Gnarled Staff of Dispel Evil (6 charges) n) The Robe 'Yataraith' [2,+11] (+2) {poi, conf, net, life} It increases your strength and dexterity by 2. It provides resistance to acid, fire, poison, confusion, nexus, nether, and life draining. It cannot be harmed by the elements. o) 28 Seeker Arrows of Lightning (4d4) (+9,+14) It is branded with electricity. It cannot be harmed by electricity. p) 5 Seeker Arrows of Wounding (4d4) (+12,+15) q) 17 Seeker Arrows of Flame (4d4) (+8,+12) It is branded with fire. It cannot be harmed by fire. r) 2 Seeker Arrows of Frost (4d4) (+10,+9) It is branded with frost. It cannot be harmed by cold. [Home Inventory] a) 2 White Mushrooms of Restoring b) 2 Red Potions of *Healing* c) 5 Scrolls titled "buaus rogsef" of *Identify* d) a Scroll titled "rogrog nej wun" of *Remove Curse* e) 7 Scrolls titled "agulk bar irok" of Banishment f) a Lead-Plated Rod of Recall g) 2 Copper-Plated Rods of Detection h) 2 Locust Staffs of Speed (4 charges) i) a Lapis Lazuli Ring of Speed (+8) It increases your speed by 8. j) The Phial of Felos It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. k) The Partial Plate Armour of Valaur (-3) [22,+16] (+2) It increases your wisdom by 2. It increases your searching and speed by 2. It provides resistance to acid, lightning, fire, and cold. It speeds your regeneration. It grants you the ability to see invisible things. It cannot be harmed by the elements. l) The Soft Studded Leather 'Arond' [5,+26] (+5) {relems, rsound, suss, susi, } It increases your strength by 5. It increases your searching and infravision by 5. It provides resistance to acid, lightning, fire, cold, and sound. It sustains your strength, intelligence, and wisdom. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. m) The Soft Studded Leather 'Orliandil' [5,+12] (+3) {rfire, relec, rlight} It increases your dexterity by 3. It increases your infravision by 3. It provides resistance to lightning, fire, and light. It cannot be harmed by the elements. n) The Leather Scale Mail 'Vascarin' (-1) [11,+20] (+5) {relems, sint, swis, s} It increases your wisdom and constitution by 5. It increases your infravision and speed by 5. It provides resistance to acid, lightning, fire, cold, and sound. It sustains your intelligence, wisdom, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. o) The Cloak of Vanglith [1,+11] (+1) It increases your constitution by 1. It lights the dungeon around you. It cannot be harmed by the elements. p) The Shadow Cloak 'Uiluirir' [6,+13] (+5) {acq} It increases your intelligence and constitution by 5. It increases your stealth by 5. It sustains your intelligence and constitution. It activates for banishment every 500 turns. It cannot be harmed by the elements. q) The Small Metal Shield of Siacir [3,+13] (+1) {relems, rdark, rchaos, tele} It increases your wisdom by 1. It provides resistance to acid, lightning, fire, cold, dark, and chaos. It grants you the power of telepathy. It cannot be harmed by the elements. r) The Set of Leather Gloves of Arimbar (+2,+2) [1,+22] (+2) {rnex, fa} It increases your dexterity by 2. It increases your stealth by 2. It provides resistance to nexus. It grants you immunity to paralysis. It cannot be harmed by the elements. s) The Dagger of Nirech (4d4) (+5,+4) [+3] (+2) {sevil, rdark, rsound suss, si} It increases your strength and constitution by 2. It slays all evil creatures. It provides resistance to dark and sound. It sustains your strength. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Long Sword of Tirebrath (5d5) (+3,+4) (+5) {sdrag, bacid, bfrost, rcold} It increases your charisma by 5. It increases your infravision by 5. It slays dragons. It is branded with acid and frost. It provides resistance to cold and confusion. It sustains your charisma. It grants you immunity to paralysis. It cannot be harmed by the elements. u) The Whip 'Vaidros' (1d3) (+7,+5) (+1) It increases your dexterity by 1. It increases your stealth by 1. It slays orcs, trolls, giants, and all evil creatures. It is branded with fire. It provides resistance to fire, cold, light, confusion, sound, and shards. It sustains your dexterity. It speeds your regeneration. It cannot be harmed by the elements. v) The Whip 'Naegos' (1d3) (+0,+2) [+4] (+2) It increases your wisdom by 2. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. w) The War Hammer of Valothor (3d3) (+4,+5) {slay dem, und, rlight, hlife} It slays demons and undead. It provides resistance to light and life draining. It grants you immunity to paralysis. It cannot be harmed by the elements. x) The Heavy Crossbow of Heleme (x4) (+4,+9) (+2) It increases your speed and shooting power by 2. It provides resistance to cold. It sustains your constitution. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 6.11.2002 09:02
6292. on the Ladder (of 19090)
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