The Angband Ladder: Rogue, Kobold Rogue by ewert

  [Angband 4.2.4 Character Dump]

 Name   Rogue        Age             16          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'4"   STR! 18/100  -1  +0 +14 18/***
 Class  Rogue        Weight     4st 9lb   Int! 18/100  -1  +1  +3 18/130 18/100
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  -3  +7 18/140
 HP     937/937      Game        732251   DEX! 18/100  +2  +3 +10 18/***
 SP     185/185      Standard    138635   Con! 18/100  +2  -1 +15 18/*** 18/***
                     Resting      37592

 Level                 50    Armor     [24,+114]    Saving Throw     89%
 Cur Exp          6554311                           Stealth    Legendary
 Max Exp          6554311    Melee       1d5,+57    Disarm - phys.  100%
 Adv Exp         ********    To-hit       85,+44    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     93
 Gold            10304993                           Searching       100%
 Burden          323.1 lb    Shoot to-dam    +12    Infravision    50 ft
 Overweight      143.2 lb    To-hit       75,+55    Speed      3.4x (24)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the runt of a litter of 5 pups. Your father was a fungus
 farmer, and your mother was a cook. You have dark brown eyes, a dark
 brown hide, and large, flat teeth.

Resistances         Abilities
 Acid:.++...+...... pFear:.++......+...
 Elec:.++...+...... pBlnd:+.....+..+...
 Fire:..*...+++...! pConf:..+.....++...
 Cold:..+.+.+.....! pStun:....+........
 Pois:..+.........^ HLife:.............
Light:..+......+... Regen:.+...........
 Dark:..+.+.+......   ESP:+............
Sound:........+.... S.Inv:++......+....
Shard:..+..+.+..... FrAct:.++..+.......
Nexus:....+........ Feath:...........+.
Nethr:......+...... S.Dig:..+..........
Chaos:......+...... TrpIm:.............
Disen:.+........... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:..+..........
NoTel:............. Speed:..++.....+.+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.+...+..+....
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The nether wraith disappears!
> You sense no invisible creatures.
> You sense the presence of monsters!
> You sense no buried treasure.
> You detect the presence of objects!
> You sense no invisible creatures.
> You sense the presence of monsters!
> The prayer has expired.
> You feel yourself slow down.
> You are wielding the Main Gauche 'Entar' (1d5) (+11,+33) [+8] {@w1} (a).
> You were wielding a Mace of Disruption of Extra Attacks (5d8) (+14,+18) <+2>
{@w2} (s).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} (s).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Main Gauche 'Entar' (1d5) (+11,+33) [+8] {@w1}
     Found lying on the floor at 2000 feet (level 40)
     
     Slays undead (powerfully), giants.
     Branded with weak fire, cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 407 vs undead, 371.5 vs giants and creatures
     not resistant to cold, 353.5 vs creatures not resistant to fire,
     and 335.5 vs. others.
     
b) the Long Bow of Brinast (x3) (+22,+12) [+4] <+4, +1>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +4 constitution.
     +1 light.
     Provides resistance to Acid, Lightning, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     When activated, it creates random and unpredictable effects.
     Takes 248 to 275 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
c) the Band of Sauglos <+3, +6, +2, +4>
     Taken from a chest found at 3700 feet (level 74)
     
     +3 intelligence.
     +6 dexterity.
     +2 constitution.
     +4 searching skill.
     +2 tunneling.
     +3 speed.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Cold, Poison, Light, Dark,
     Shards.
     Provides protection from fear, confusion.
     Cannot be harmed by Lightning.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d48+24
     turns.
     Takes 221 to 244 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +12 speed.
     
e) the Elfstone of Amingor <+4>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +4 strength.
     +4 wisdom.
     Provides resistance to Cold, Dark, Nexus.
     Provides protection from stunning.
     Sustains strength.
     
f) the Phial 'Marin' <+2, +3>
     Found lying on the floor in a pit at 2050 feet (level 41)
     
     +2 strength.
     +3 light.
     Provides resistance to Shards.
     Cannot be harmed by Fire.
     Sustains dexterity.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 36% for an
     average of 21.7 damage.
     Takes 37 to 68 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
g) the Studded Leather Armour of Alman (-1) [12,+13] <+3>
     Taken from a chest found at 3700 feet (level 74)
     
     +3 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether,
     Chaos.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     
h) the Cloak of Ninwen [1,+19] <+3, +6>
     Dropped by Bullroarer the Hobbit at 1450 feet (level 29)
     
     +3 strength.
     +6 stealth.
     Provides resistance to Fire, Shards.
     Cannot be harmed by Acid, Fire.
     
i) the Small Metal Shield 'Erunt' [5,+11] <+4, +3, +1>
     Dropped by Baphomet the Minotaur Lord at 3100 feet (level 62)
     
     +4 dexterity.
     +3 constitution.
     +1 light.
     Provides resistance to Fire, Sound.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Grants the ability to see invisible things.  
     
j) the Metal Cap of Lorgormen [3,+20] <+3, +5>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +3 wisdom.
     +3 constitution.
     +5 speed.
     Provides resistance to Light.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by Acid.
     
k) a Set of Leather Gloves of Power (+4,+4) [1,+7] <+5>
     Dropped by Feagwath, the Undead Sorcerer, at 4750 feet (level 95)
     
     +5 strength.
     
l) a Pair of Leather Boots of Elvenkind [2,+17] <+3, +9>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 stealth.
     +9 speed.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 4 Books of Magic Spells [Arcane Control] {@m4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 9 Mushrooms of Vigor
d) 26 Potions of Cure Critical Wounds
e) 8 Potions of Healing
f) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
h) 16 Potions of Restore Mana
i) 5 Potions of Enlightenment
j) 22 Potions of Speed
k) 10 Scrolls of Banishment
l) 2 Scrolls of Mass Banishment
m) 16 Scrolls of Blessing
n) 16 Scrolls of *Destruction*
o) 9 Rods of Magic Mapping (1 charging) {@z3}
p) 6 Rods of Slow Monster {@z4}
q) 3 Rods of Recall {!z!d@z0}
     Cannot be harmed by Lightning.
     
r) a Staff of *Destruction* (0 charges)
s) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Nexus, Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
t) a Mace of Disruption of Extra Attacks (5d8) (+14,+18) <+2> {@w2}
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 extra blows.
     Slays undead.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 1018.5 vs undead and 574 vs. others.
     
u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     4.3 blows/round.
     Average damage/round: 2239 vs undead, dragons, and demons, 1473.4
     vs trolls and orcs, 1090.6 vs animals and evil creatures, and
     707.8 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 5 Books of Magic Spells [Arcane Control] {@m4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 16 Potions of Cure Critical Wounds
c) 2 Scrolls of Teleport Level
d) 5 Scrolls of Identify Rune
e) 2 Scrolls of Enchant Weapon To-Hit
f) a Scroll of *Enchant Weapon*
g) 3 Scrolls of *Remove Curse*
h) 11 Rods of Probing (1 charging) {@z8}
i) 5 Rods of Slow Monster (1 charging) {@z4}
j) a Rod of Restoration (charging)
     Cannot be harmed by Lightning.
     
k) 2 Rods of Drain Life (1 charging)
l) a Rod of Recall (charging) {!z!d@z0}
     Cannot be harmed by Lightning.
     
m) 2 Wands of Stone to Mud (12 charges)
n) 9 Wands of Drain Life (32 charges)
o) 3 Wands of Annihilation (9 charges)
     Cannot be harmed by Lightning.
     
p) 4 Staves of *Destruction* (8 charges)
q) 3 Staves of Healing (4 charges)
r) a Staff of Banishment (3 charges)
s) a Staff of Power (2 charges)
t) 5 Staves of Holiness (0 charges)
u) 6 Staves of Speed (13 charges)
v) a Ring of Speed <+9>
     Dropped by The Balrog of Moria at 2050 feet (level 41)
     
     +9 speed.
     
w) a Ring of Damage (+0,+15)
     Dropped by a Maia of Nienna at 3400 feet (level 68)
     
x) the Ring of Marcarim <+3, +1, +5>
     Dropped by Tselakus, the Dreadlord, at 3700 feet (level 74)
     
     +3 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to Cold.
     Provides resistance to Acid, Lightning, Fire, Light.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d48+24
     turns.
     Takes 221 to 244 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
y) the Band 'Nened' <+3, +5>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 constitution.
     +5 speed.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
     Chaos.
     Cannot be harmed by Lightning.
     Sustains dexterity.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it drains up to 150 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 306 to 374 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
z) an Amulet of ESP {!k}
     Found lying on the floor in a pit at 2050 feet (level 41)
     
     Grants telepathy.  
     
{) an Amulet of Weaponmastery (+4,+4) <+3>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +3 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
|) an Amulet of Trickery <+4, +2, +6, +7, +3>
     Dropped by Lungorthin, the Balrog of White Fire, at 4700 feet
     (level 94)
     
     +4 dexterity.
     +2 stealth.
     +6 searching skill.
     +7 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
}) an Amulet of Trickery <+3, +2, +7, +6>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +3 dexterity.
     +2 stealth.
     +7 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
~) the Amulet of Oiomen <+4, +2>
     Dropped by Ulfang the Black at 1700 feet (level 34)
     
     +4 intelligence.
     +2 constitution.
     +2 infravision.
     Provides resistance to Cold, Nether.
     Provides protection from stunning.
     Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 166 to 183 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
) the Pendant 'Balion'
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     Provides immunity to Fire.
     Provides resistance to Cold, Dark, Nexus, Nether, Chaos.
     
�) the Pendant of Astir <+3, +1>
     Dropped by Itangast the Fire Drake at 2850 feet (level 57)
     
     +3 dexterity.
     +1 light.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Nether.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
�) the Elfstone 'Osser' <+6>
     Taken from a chest found at 1700 feet (level 34)
     
     +6 strength.
     Provides resistance to Acid, Lightning, Cold, Light, Sound.
     Provides protection from fear, confusion.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it cures blindness and allows you to see invisible
     things for 2d6+12 turns.
     Takes 193 to 214 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
�) the Jewel of Lomuruth <+3, +1>
     Dropped by Gorlim, Betrayer of Barahir, at 2050 feet (level 41)
     
     +3 intelligence.
     +1 shooting speed.
     Provides resistance to Acid, Dark.
     Feather Falling.  
     
     When activated, it restores some mana but also drains either your
     strength or constitution.
     Takes 139 to 153 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
�) the Jewel of Ondorol <+4, +3, +2, +1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +4 strength.
     +3 wisdom.
     +2 dexterity.
     +1 light.
     Provides resistance to Lightning, Nether.
     
�) the Jewel of Eingonwe <+3, +2, +1>
     Dropped by Lokkak, the Ogre Chieftain, at 2050 feet (level 41)
     
     +3 strength.
     +2 intelligence.
     +1 constitution.
     Provides resistance to Disenchantment.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it cures confusion.
     Takes 112 to 122 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
�) the Phial 'Elros' <+1, +3>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +1 constitution.
     +3 light.
     Provides resistance to Chaos.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 21% for an
     average of 19.3 damage.
     Takes 37 to 68 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
�) the Phial of Valar <+1, +3>
     Dropped by Ulfang the Black at 1700 feet (level 34)
     
     +1 strength.
     +3 light.
     Cannot be harmed by Fire.
     Sustains strength.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 26% for an
     average of 20.1 damage.
     Takes 37 to 68 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
�) the Star 'Earaurath' <+3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +3 light.
     Provides resistance to Nether.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
�) Shining Dragon Scale Mail of Speed (-2) [32,+17] <+5>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +5 speed.
     Provides resistance to Light, Dark.
     
�) Chaos Dragon Scale Mail of Speed (-2) [40,+25] <+4>
     Taken from a chest found at 4950 feet (level 99)
     
     +4 speed.
     Provides resistance to Chaos, Disenchantment.
     
�) Balance Dragon Scale Mail (-2) [50,+17]
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     Provides resistance to Sound, Shards, Chaos, Disenchantment.
     
�) Metal Brigandine Armour of Elvenkind (-3) [48,+13] <+2>
     Taken from a chest found at 1450 feet (level 29)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
�) the Robe of Amarverim [2,+11] <+1, +3>
     Dropped by Mîm, Betrayer of Turin, at 2000 feet (level 40)
     
     +1 constitution.
     +3 stealth.
     Provides resistance to Light, Shards, Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it destroys doors.
     Takes 139 to 153 turns to recharge at your current speed.
     Your chance of success is 89.0%
     
�) the Fur Cloak of Lothorin [3,+18] <+3, +1>
     Dropped by Scatha the Worm at 3100 feet (level 62)
     
     +3 dexterity.
     +1 stealth.
     Provides resistance to Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
�) the Elven Cloak of Ilyama [6,+21] <+3, +1>
     Found lying on the floor of a labyrinth at 3100 feet (level 62)
     
     +3 intelligence.
     +1 dexterity.
     +1 stealth.
     +1 speed.
     Provides resistance to Lightning, Fire, Poison.
     Cannot be harmed by Acid, Fire.
     
�) the Elven Cloak of Vainost [6,+19] <+1, +3>
     Dropped by Draebor, the Imp, at 2050 feet (level 41)
     
     +1 stealth.
     +3 infravision.
     +1 speed.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     
�) a Small Metal Shield of Preservation [5,+31]
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     Provides resistance to Light, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
�) the Large Metal Shield 'Helembar' [12,+16] <+5>
     Found lying on the floor at 3500 feet (level 70)
     
     +5 speed.
     Cannot be harmed by Acid.
     
�) a Large Metal Shield of Elvenkind [12,+13] <+2>
     Dropped by Smaug the Golden at 3100 feet (level 62)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold,
     Disenchantment.
     Cannot be harmed by Acid.
     
�) a Large Metal Shield of Elvenkind [12,+13] <+1>
     Dropped by an illusionist at 3450 feet (level 69)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold,
     Disenchantment.
     Cannot be harmed by Acid.
     
�) the Knight's Shield of Echel [15,+18] <+4>
     Dropped by Maeglin, the Traitor of Gondolin, at 3700 feet (level
     74)
     
     +4 speed.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
�) a Jewel Encrusted Crown of Might [0,+16] <+2, +3, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 strength.
     +3 dexterity.
     +1 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
�) the Jewel Encrusted Crown of Mirdair [0,+32] <+3, +1>
     Dropped by Uldor the Accursed at 2050 feet (level 41)
     
     +3 intelligence.
     +1 wisdom.
     Provides resistance to Fire, Cold, Light.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
�) the Hard Leather Cap 'Camborgon' [2,+22] <+3, +4, +2>
     Dropped by a white wraith at 2050 feet (level 41)
     
     +3 intelligence.
     +4 wisdom.
     +3 dexterity.
     +2 searching skill.
     Provides resistance to Dark.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
�) the Hard Leather Cap of Finion [2,+14] <+6, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +6 strength.
     +1 light.
     Provides resistance to Light, Nexus.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
�) a Metal Cap of Telepathy [3,+12] {ignore}
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     Grants telepathy.  
     
�) the Iron Helm of Doldagnor (+4,+7) [7,+11]
     Dropped by Mîm, Betrayer of Turin, at 2000 feet (level 40)
     
     Provides resistance to Nether.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
�) the Iron Helm of Oimar [7,+22] <+6, +2>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +6 wisdom.
     +2 stealth.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 85 to 91 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
�) a Set of Leather Gloves of Thievery (+1,+1) [1,+12] <+5>
     Dropped by Glaurung, Father of the Dragons, at 3700 feet (level
     74)
     
     +5 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
�) the Set of Leather Gloves of Alama (+2,+7) [1,+19]
     Dropped by Draugluin, Sire of All Werewolves, at 3700 feet (level
     74)
     
     Provides resistance to Poison, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
�) the Set of Leather Gloves 'Tanor' [1,+21] <+3>
     Dropped by Mîm, Betrayer of Turin, at 2000 feet (level 40)
     
     +3 strength.
     Provides resistance to Acid, Dark.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Feather Falling.  
     
�) a Set of Leather Gloves of Slaying (+5,+1) [1,+10]
     Dropped by a hill troll at 1700 feet (level 34)
     
�) a Set of Mithril Gauntlets of Combat (+2,+3) [6,+16] <+1, +2>
     Dropped by Carcharoth, the Jaws of Thirst, at 4800 feet (level 96)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by Acid, Fire.
     Aggravates creatures nearby.  
     
�) the Pair of Leather Sandals of Sinor [1,+37] <+5, +1, +2>
     Found lying on the floor of a labyrinth at 4950 feet (level 99)
     
     +5 intelligence.
     +1 dexterity.
     +1 constitution.
     +2 extra moves.
     Provides resistance to Lightning, Poison.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Gives immunity to traps.  
     
�) a Pair of Leather Boots of Speed [2,+13] <+10>
     Dropped by an ethereal dragon at 4700 feet (level 94)
     
     +10 speed.
     
�) the Pair of Ethereal Slippers of Auldor [0,+8] <+8, +1>
     Dropped by The Mouth of Sauron at 3200 feet (level 64)
     
     +8 speed.
     +1 light.
     Cannot be harmed by Acid, Fire.
     
�) the Dagger of Dolot (1d4) (+7,+9) [+3] <+1, +10>
     Dropped by Gothmog, the High Captain of Balrogs, at 4800 feet
     (level 96)
     
     +1 tunneling.
     +10 speed.
     Slays demons (powerfully).
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
     When activated, it restores your strength.
     Takes 278 to 340 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 248.5 vs demons and 189.5 vs. others.
     Average thrown damage: 181.1 vs demons and 36.2 vs. others.
     
�) the Dagger 'Angrim' (1d4) (+15,+12) <+3, +2, +4>
     Dropped by Tevildo, Prince of Cats, at 3500 feet (level 70)
     
     +3 wisdom.
     +2 constitution.
     +3 searching skill.
     +4 infravision.
     +3 tunneling.
     Slays undead (powerfully), dragons, orcs.
     Branded with lightning.
     Provides resistance to Acid, Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 267.5 vs undead, 237.5 vs dragons, orcs, and
     creatures not resistant to lightning, and 208 vs. others.
     Average thrown damage: 230.5 vs undead, 138.3 vs dragons, orcs,
     and creatures not resistant to lightning, and 46.1 vs. others.
     
�) the Tulwar of Malegri (3d4) (+15,+8) [+4] <+1>
     Dropped by Khîm, Son of Mîm, at 1200 feet (level 24)
     
     +1 extra blows.
     Slays undead, dragons, giants.
     Provides resistance to Shards.
     Cannot be harmed by Acid.
     Slows your metabolism.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 369.6 vs undead, dragons, and giants, and
     259.8 vs. others.
     
�) the Scimitar 'Lornion' (6d2) (-5,+10) <+4, +2, +1>
     Dropped by a great crystal drake at 2850 feet (level 57)
     
     +4 intelligence.
     +4 wisdom.
     +2 dexterity.
     +1 searching skill.
     Slays dragons (powerfully), undead, orcs, animals.
     Branded with poison.
     Provides resistance to Acid, Cold, Poison, Light, Chaos.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  Aggravates creatures nearby.  
     
     When activated, it detects gold and objects nearby.
     Takes 166 to 183 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 451.5 vs dragons, 343.5 vs undead, orcs, and
     creatures not resistant to poison, 289.5 vs animals, and 235.5 vs.
     others.
     
�) the Zweihander 'Bered' (3d6) (+11,+8) [+2] <+3, +4>
     Dropped by Angamaitë of Umbar at 1400 feet (level 28)
     
     +3 strength.
     +4 intelligence.
     +3 dexterity.
     Slays dragons (powerfully), demons, giants, orcs, evil creatures.
     Branded with fire.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 506.5 vs dragons, 373.5 vs demons, giants,
     orcs, and creatures not resistant to fire, 306.5 vs evil
     creatures, and 240 vs. others.
     
�) the Zweihander 'Finast' (3d6) (+5,+19) [+10] <+1, +2>
     Dropped by Adunaphel the Quiet at 4800 feet (level 96)
     
     +1 constitution.
     +2 tunneling.
     Slays undead (powerfully), dragons, demons, trolls, orcs, animals,
     evil creatures.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 573 vs undead, 440.5 vs dragons, demons,
     trolls, and orcs, 374.5 vs animals and evil creatures, and 308.5
     vs. others.
     
�) the Battle Axe of Osserin (4d8) (+17,+19) <+4>
     Found lying on the floor in a pit at 2050 feet (level 41)
     
     +4 dexterity.
     Slays demons (powerfully), dragons, giants.
     Branded with lightning.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  Blessed by the gods (combat bonuses
     for holy casters).  
     
     When activated, it fires a ball of fire with radius 2, dealing 80
     damage at the centre, which your device skill increases by 36% for
     an average of 108.8 damage and extends fire resistance for 20+1d20
     turns.
     Takes 306 to 374 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 803.5 vs demons, 578.5 vs dragons, giants,
     and creatures not resistant to lightning, and 353.5 vs. others.
     
�) the Battle Axe of Gulinwe (2d8) (+15,+13) [+14] <+1>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +1 light.
     Slays dragons (powerfully), demons (powerfully), animals.
     Branded with lightning.
     Provides immunity to Acid.
     Provides resistance to Lightning, Cold.
     Cannot be harmed by Acid, Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it heals cut damage, and cures all stunning,
     poison, blindness and confusion.
     Takes 248 to 275 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 488 vs dragons and demons, 374.5 vs
     creatures not resistant to lightning, 317.5 vs animals, and 261
     vs. others.
     
�) the Glaive of Tumaromal (2d6) (+14,+14) [+3] <+2>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 strength.
     Slays evil creatures.
     Provides resistance to Lightning, Cold.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it extends your infravision by 50 feet for
     4d25+100 turns.
     Takes 139 to 153 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 300.5 vs evil creatures and 256 vs. others.
     
�) the Lance of Mirion (3d8) (+20,+18) <+3, +4, +2, +1>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 strength.
     +4 wisdom.
     +2 dexterity.
     +1 light.
     Slays demons (powerfully), dragons.
     Branded with acid.
     Provides resistance to Fire, Cold, Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it casts a bolt or beam of fire dealing 16d8
     damage, which your device skill increases by 36% for an average of
     97.9 damage.
     Takes 248 to 275 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 692 vs demons, 512.5 vs dragons and
     creatures not resistant to acid, and 332.5 vs. others.
     
�) the Ball-and-Chain of Damion (4d4) (+14,+17)
     Dropped by Feagwath, the Undead Sorcerer, at 4750 feet (level 95)
     
     Provides resistance to Lightning, Fire, Dark, Nexus.
     Cannot be harmed by Acid, Fire.
     
     When activated, it causes your next attack upon a monster to
     confuse it.
     Takes 221 to 244 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 291.
     
�) the Two-Handed Great Flail of Valdol (8d6) (+15,+12) <+1, +4> {@w1}
     Dropped by Glaurung, Father of the Dragons, at 3700 feet (level
     74)
     
     +1 strength.
     +4 dexterity.
     Slays demons, giants, animals, evil creatures.
     Branded with cold.
     Provides resistance to Acid, Lightning, Cold, Chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     Feather Falling.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     When activated, it cures blindness and gives you telepathy for
     9d9+24 turns.
     Takes 278 to 340 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 752 vs demons, giants, and creatures not
     resistant to cold, 568.5 vs evil creatures and animals, and 385
     vs. others.
     
�) the Great Hammer of Hiloth (8d1) (+9,+9) [+32] <+3, +1>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 strength.
     +3 wisdom.
     +1 extra blows.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully).
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Prevents paralysis.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 517.2 vs undead, dragons, and demons, and
     275.4 vs. others.
     
�) the Sling of Taros (x2) (+13,+12) <+3, +1>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +3 intelligence.
     +3 constitution.
     +1 speed.
     Provides resistance to Lightning, Fire, Dark.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     
     When activated, it increases your AC and to-hit bonus for 1d48+24
     turns.
     Takes 221 to 244 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
�) a Sling of Extra Might (x3) (+17,+18) <+1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +1 shooting power.
     
�) the Short Bow of Garodrast (x2) (+10,+27) <+2, +20>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 dexterity.
     +20 shooting speed.
     Provides resistance to Lightning, Cold.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 166 to 183 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
�) a Short Bow of Lothlórien (x4) (+28,+26) <+4, +2>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +4 dexterity.
     +2 shooting power.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
�) a Long Bow of Lothlórien (x5) (+26,+24) <+5, +2>
     Taken from a chest found at 4850 feet (level 97)
     
     +5 dexterity.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  Gives immunity to traps.  
     
�) the Heavy Crossbow of Naran (x6) (+26,+6) <+3, +4, +2>
     Dropped by Ji Indur Dawndeath at 4700 feet (level 94)
     
     +3 strength.
     +4 wisdom.
     +2 shooting power.
     Provides resistance to Acid, Lightning, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
     When activated, it sleeps all non-unique creatures within line of
     sight.
     Takes 221 to 244 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
�) 39 Arrows of Acid (1d4) (+3,+9)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 146.6 vs creatures not resistant to acid and
     73.3 vs. others.
     35% chance of breaking upon contact.
     
�) 35 Seeker Arrows of Slay Evil (4d4) (+15,+17)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 204.7 vs evil creatures and 122.8 vs.
     others.
     35% chance of breaking upon contact.
     
�) 13 Seeker Bolts of Holy Might (4d5) (+22,+18)
     Slays undead, demons, evil creatures.
     Cannot be harmed by Acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       239    100'  Reached level 2
       241    100'  Reached level 3
       479    100'  Reached level 4
       521    100'  Reached level 5
       927    150'  Reached level 6
      2003    150'  Reached level 7
      2362    400'  Reached level 8
      2789    500'  Reached level 9
      3598    550'  Reached level 10
      3607    550'  Reached level 11
      3757    550'  Reached level 12
      5540    550'  Reached level 13
      5858    550'  Killed Grip, Farmer Maggot's Dog
      6813    600'  Reached level 14
      7414    650'  Reached level 15
      8184    650'  Reached level 16
      9420    650'  Reached level 17
     10177    900'  Killed Grishnákh, the Hill Orc
     10309    900'  Killed Nár, the Dwarf
     10309    900'  Reached level 18
     10849    950'  Reached level 19
     11719    950'  Killed Wormtongue, Agent of Saruman
     11900    950'  Reached level 20
     12374    950'  Killed Gorbag, the Orc Captain
     12735    950'  Reached level 21
     12810    950'  Killed Shagrat, the Orc Captain
     13383   1000'  Reached level 22
     14463   1050'  Reached level 23
     14855   1050'  Killed Bolg, Son of Azog
     15933   1050'  Killed Sméagol
     15941   1050'  Reached level 24
     18317   1200'  Reached level 25
     18991   1200'  Killed Uglúk, the Uruk
     19458   1200'  Killed Lugdush, the Uruk
     20234   1200'  Killed Khîm, Son of Mîm
     20236   1200'  Found the Tulwar of Malegri
     21081   1200'  Reached level 26
     24121   1300'  Killed Mughash the Kobold Lord
     24150   1300'  Killed Ulfast, Son of Ulfang
     25161   1400'  Killed Sangahyando of Umbar
     25197   1400'  Killed Angamaitë of Umbar
     25197   1400'  Found the Zweihander 'Bered'
     26338   1450'  Reached level 27
     26577   1450'  Killed Beorn, the Shape-Changer
     26939   1450'  Found the Iron Helm of Oimar
     27731   1450'  Killed Bullroarer the Hobbit
     27810   1450'  Found the Cloak of Ninwen
     27847   1450'  Killed Golfimbul, the Hill Orc Chief
     29011   1550'  Killed Brodda, the Easterling
     29221   1600'  Killed Fang, Farmer Maggot's Dog
     29783   1600'  Reached level 28
     30536   1700'  Killed Ulfang the Black
     30536   1700'  Found the Phial of Valar
     30537   1700'  Found the Amulet of Oiomen
     31004   1700'  Killed Ulwarth, Son of Ulfang
     31832   1700'  Reached level 29
     32170   1700'  Killed Ufthak of Cirith Ungol
     32218   1700'  Killed Bert the Stone Troll
     32341   1700'  Killed Tom the Stone Troll
     32362   1700'  Killed Bill the Stone Troll
     32758   1700'  Found the Elfstone 'Osser'
     33156   1700'  Found the Sling of Taros
     33378   1700'  Reached level 30
     33429   1700'  Found the Star 'Earaurath'
     34695   2000'  Killed Ibun, Son of Mîm
     34910   2000'  Reached level 31
     36117   2000'  Found the Main Gauche 'Entar'
     36539      0'  Killed Farmer Maggot
     39968   2050'  Found the Hard Leather Cap 'Camborgon'
     40091   2050'  Found the Phial 'Marin'
     40368   2050'  Killed Draebor, the Imp
     40372   2050'  Found the Elven Cloak of Vainost
     41416   2050'  Found the Battle Axe of Osserin
     42127   2050'  Reached level 32
     42734   2050'  Killed Gorlim, Betrayer of Barahir
     42864   2050'  Found the Jewel of Lomuruth
     43334   2050'  Reached level 33
     44465   2050'  Killed Kavlax the Many-Headed
     45656   2000'  Killed Boldor, King of the Yeeks
     45660   2000'  Killed Orfax, Son of Boldor
     46043   2000'  Reached level 34
     48017   2000'  Killed Mîm, Betrayer of Turin
     48025   2000'  Found the Robe of Amarverim
     48026   2000'  Found the Set of Leather Gloves 'Tanor'
     48028   2000'  Found the Iron Helm of Doldagnor
     48759   2050'  Killed Azog, Enemy of the Dwarves
     49329   2000'  Killed Quaker, Master of Earth
     49549   2000'  Reached level 35
     50156   2000'  Found the Battle Axe of Gulinwe
     52813   2050'  Killed Lokkak, the Ogre Chieftain
     52814   2050'  Found the Jewel of Eingonwe
     53531   2050'  Reached level 36
     54987   2050'  Killed Lorgan, Chief of the Easterlings
     55038   2050'  Killed Uldor the Accursed
     55039   2050'  Found the Jewel Encrusted Crown of Mirdair
     55511   2050'  Found the Phial 'Elros'
     56009   2050'  Reached level 37
     56238   2050'  Found the Short Bow of Garodrast
     57382   2050'  Reached level 37
     58772   2050'  Found the Jewel of Ondorol
     61148   2050'  Killed The Balrog of Moria
     62125   2050'  Reached level 38
     62814   2050'  Found the Metal Cap of Lorgormen
     65386   2550'  Found the Long Bow of Brinast
     66012   2550'  Reached level 39
     66100   2550'  Killed Rogrog the Black Troll
     69557   2850'  Killed Ar-Pharazôn the Golden
     69764   2850'  Found the Scimitar 'Lornion'
     70461   2850'  Reached level 40
     71320   2850'  Killed Itangast the Fire Drake
     71320   2850'  Found the Pendant of Astir
     72587   3100'  Killed Shelob, Spider of Darkness
     74763   3100'  Reached level 41
     75768   3100'  Killed Saruman of Many Colours
     76444   3100'  Killed Scatha the Worm
     76444   3100'  Found the Fur Cloak of Lothorin
     76806   3100'  Killed Smaug the Golden
     78677   3100'  Killed Harowen the Black Hand
     78677   3100'  Reached level 42
     79030   3100'  Killed The Witch-King of Angmar
     79030   3100'  Reached level 42
     79299   3100'  Killed Baphomet the Minotaur Lord
     79299   3100'  Found the Small Metal Shield 'Erunt'
     79555   3100'  Killed The Queen Ant
     80341   3100'  Found the Elven Cloak of Ilyama
     80970   3200'  Found the Glaive of Tumaromal
     82025   3200'  Reached level 43
     82860   3200'  Killed The Mouth of Sauron
     82860   3200'  Found the Pair of Ethereal Slippers of Auldor
     85244   3350'  Killed The Phoenix
     87304   3450'  Reached level 44
     89157   3450'  Found the Elfstone of Amingor
     89161   3450'  Found the Pendant 'Balion'
     89193   3450'  Killed Castamir the Usurper
     90305   3500'  Found the Large Metal Shield 'Helembar'
     91072   3500'  Killed Tevildo, Prince of Cats
     91073   3500'  Found the Dagger 'Angrim'
     93386   3600'  Killed Nan, the Giant
     93869   3650'  Killed Vargo, Tyrant of Fire
     94473   3650'  Killed Ossë, Herald of Ulmo
     94473   3650'  Reached level 45
     95903   3700'  Killed Glaurung, Father of the Dragons
     95905   3700'  Found the Two-Handed Great Flail of Valdol
     96121   3700'  Killed Eöl, the Dark Elf
     96521   3700'  Killed Tselakus, the Dreadlord
     96521   3700'  Found the Ring of Marcarim
     97569   3700'  Reached level 45
     98671   3700'  Killed Makar, the Warrior
     98856   3700'  Killed Draugluin, Sire of All Werewolves
     98856   3700'  Found the Set of Leather Gloves of Alama
     98929   3700'  Found the Hard Leather Cap of Finion
     99948   3700'  Found the Band of Sauglos
    100455   3700'  Reached level 46
    101165   3700'  Found the Studded Leather Armour of Alman
    102414   3700'  Killed Thuringwethil, the Vampire Messenger
    103470   3700'  Killed Maeglin, the Traitor of Gondolin
    103482   3700'  Found the Knight's Shield of Echel
    103685   3700'  Killed Uvatha the Horseman
    103865   3700'  Killed The Tarrasque
    104232      0'  Reached level 46
    104875   4700'  Killed Ji Indur Dawndeath
    104875   4700'  Reached level 47
    104875   4700'  Found the Heavy Crossbow of Naran
    104952   4700'  Killed Hoarmurath of Dir
    105784   4700'  Reached level 47
    106049   4700'  Killed Khamûl, the Black Easterling
    106396   4700'  Killed Lungorthin, the Balrog of White Fire
    107051   4750'  Killed Feagwath, the Undead Sorcerer
    107052   4750'  Found the Ball-and-Chain of Damion
    107423   4750'  Killed Huan, Wolfhound of the Valar
    108532   4750'  Killed Cantoras, the Skeletal Lord
    108532   4750'  Reached level 47
    108855   4750'  Killed Fundin Bluecloak
    109098   4750'  Killed Dwar, Dog Lord of Waw
    110013   4750'  Killed Ungoliant, the Unlight
    110423   4750'  Reached level 48
    111523   4800'  Killed Ancalagon the Black
    112362   4800'  Killed Carcharoth, the Jaws of Thirst
    112900   4800'  Killed Gothmog, the High Captain of Balrogs
    112900   4800'  Found the Dagger of Dolot
    112970   4800'  Killed Akhorahil the Blind
    113669   4800'  Reached level 49
    113761   4800'  Reached level 49
    113888   4800'  Reached level 49
    114292   4800'  Killed Gilim, the Giant of Eruman
    115293   4800'  Killed Qlzqqlzuup, the Emperor Quylthulg
    116971   4800'  Killed Omarax, the Eye Tyrant
    117917   4800'  Found the Band 'Nened'
    118323   4800'  Killed Adunaphel the Quiet
    118323   4800'  Found the Zweihander 'Finast'
    118590   4800'  Reached level 50
    119916   4800'  Killed Meássë, the Bloody
    120779   4800'  Killed Pazuzu, Lord of Air
    121348   4800'  Killed Ren the Unclean
    121930   4800'  Reached level 50
    122070   4800'  Reached level 50
    124875   4850'  Killed Vecna, the Emperor Lich
    124875   4850'  Reached level 50
    127949   4850'  Killed Wiruin, the Maelstrom
    127955   4850'  Reached level 50
    130139   4950'  Killed Sauron, the Sorcerer
    130975   4950'  Found the Lance of Mirion
    131035   4950'  Killed Ariel, Queen of Air
    131152   4950'  Reached level 50
    131490   4950'  Reached level 50
    131655   4950'  Found the Great Hammer of Hiloth
    133147   4950'  Found the Pair of Leather Sandals of Sinor
    135030   5000'  Found the Broad Axe of Palanc (LOST)
    135721   5000'  Killed Waldern, King of Water
    135724   5000'  Killed Old Man Willow
    135737   5000'  Killed Lagduf, the Snaga
    138434   5000'  Killed Morgoth, Lord of Darkness
    138434   5000'  Found the Massive Iron Crown of Morgoth
    138630   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

095e1024


Posted on 8.3.2022 08:41

Download this dump

5202. on the Ladder (of 19090)
2046. on the Angband Ladder (of 6561)
16. for this player (

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