The Angband Ladder: fuwafuwa, Kobold Rogue by fizzix

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   fuwafuwa                                 Self  RB  CB  EB   Best
 Sex    Female       Age             19   STR! 18/100  -1  +2 +17 18/***
 Race   Kobold       Height          36   INT! 18/100  -1  +1 +13 18/***
 Class  Rogue        Weight          56   WIS:  18/83  +0  -2 +24 18/***
 Title  ***WINNER*** Social       Liked   DEX:  18/68  +2  +3 +10 18/218
 HP     916/987      Maximize         Y   CON! 18/100  +2  +1 +10 18/***
 SP     308/350                           CHR! 18/100  -2  -1  +9 18/160


 Level               50   Armor   [41,+108]     Saving Throw         97%
 Cur Exp        7651654   Fight   (+85,+42)     Stealth           Superb
 Max Exp        7651654   Melee   (+94,+52)     Fighting       Legendary
 Adv Exp       ********   Shoot  (+102,+23)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      5/turn     Disarming           100%
 Turns           755125   Shots      1/turn     Magic Device      Heroic
 Gold            483276   Infra       80 ft     Perception       1 in 11
 Burden       210.4 lbs   Speed          22     Searching            47%

 You are the runt of a litter of 4 pups. Your father was a fungus
 farmer, and your mother was a prisoner of war. You have brown eyes, an
 olive green hide, and small, sharp teeth.


rAcid:+.+..+.++.... rConf:..++...+.....
rElec:.*++.+..+.... Sound:..+..........
rFire:.+++.+..*.... Shard:.............
rCold:..++...++.... Nexus:.............
rPois:.....+......+ Nethr:......+......
rFear:...++++.+.... Chaos:.....+.+.....
rLite:++........... Disen:..+.+.+......
rDark:.+++...+..... S.Dig:.....+.......
rBlnd:+.++..+...... Feath:........+....

PLite:...+......... Aggrv:.............
Regen:..+.......... Stea.:.......+.....
  ESP:.+++......... Sear.:.............
Invis:...+......... Infra:..+.........+
FrAct:..+++...++... Tunn.:+.......+....
HLife:..+.....+.... Speed:..++.+..+.++.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Broad Sword of Vairdorth (8d5) (+9,+10) (+3)
     +3 intelligence, wisdom, charisma, tunneling.
     Slays evil creatures, undead, demons.
     Branded with frost.
     Provides resistance to acid, light, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Blessed by the gods.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 110.2 vs. evil creatures, 138.2 vs. undead, 
     138.2 vs. demons, 138.2 vs. creatures not resistant to cold, and 
     82.1 vs. others.
     
b) The Heavy Crossbow of Glirith (x4) (+17,+23) (+4)
     +4 strength, wisdom.
     Provides immunity to lightning.
     Provides resistance to fire, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Grants telepathy.  
     
c) The Ring of Arenur (+5,+5) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision, speed.
     Provides resistance to acid, lightning, fire, cold, dark, 
     blindness, confusion, sound, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, charisma.
     Speeds regeneration.  Prevents paralysis.  Stops experience drain.
     Grants telepathy.  
     
d) The Ring 'Durocari' (+5,+5) (+3)
     +3 wisdom, dexterity, constitution, charisma, speed.
     Provides resistance to lightning, fire, cold, fear, dark, 
     blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Radius 1 light.
e) a Copper Amulet of Weaponmastery (+5,+5) (+2)
     +2 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) The Palantir of Caroth (+3) (charging) {!!}
     +3 intelligence, wisdom, speed.
     Provides resistance to acid, lightning, fire, poison, fear, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     Radius 3 light.
g) The Bar Chain Mail of Hebre (+1,+5) [18,+10] (+2)
     +2 wisdom, constitution.
     Provides resistance to fear, blindness, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Elven Cloak of Cuindilwe (+5,+0) [6,+21] (+2)
     +2 wisdom, stealth.
     Provides resistance to acid, cold, dark, confusion, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Large Metal Shield 'Deloth' (+12,+2) [8,+20] (+4)
     +4 strength, intelligence, wisdom, tunneling, speed.
     Provides immunity to fire.
     Provides resistance to acid, lightning, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Prevents paralysis.  Stops experience drain.  
     
j) a Golden Crown of Might [0,+11] (+2)
     +2 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) The Set of Gauntlets of Marim [3,+13] (+2)
     +2 strength, dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Pair of Steel Shod Boots of Speed [6,+13] (+9)
     +9 speed.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations] {@m8@b8}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 19 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
i) 2 Potions of Life
     When drunk, it restores 5000 hit points, restores experience and s
     tats, heals cut damage, and cures stunning, poison, blindness, and 
     confusion.
     
     It can be thrown at creatures with damaging effect.
     
j) 15 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
k) 4 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
l) a Scroll of Mass Banishment
     When read, it removes all non-unique monsters within 20 squares, d
     ealing you damage in the process.
     
m) 7 Platinum Wands of Teleport Other (0 charges)
     When aimed, it teleports a target monster away.
     
n) 4 Staves of *Destruction* (0 charges)
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
o) 3 Locust Staves of Banishment (0 charges)
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     
p) a Sycamore Staff of the Magi (0 charges)
     When activated, it restores both intelligence and manapoints to ma
     ximum.
     
q) The Long Bow of Tumar (x3) (+14,+10) (+2)
     +2 shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) 6 Seeker Bolts of Wounding (4d5) (+17,+24)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 259.6.
     25% chance of breaking upon contact.
     
s) 5 Arrows of Slay Evil (1d4) (+7,+11)
     Slays evil creatures.
     


  [Home Inventory]

a) 60 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
b) 7 Potions of Restore Life Levels
     When drunk, it restores your experience.
     
c) 16 Scrolls of Teleport Level
     When read, it teleports you one level up or down.
     
d) a Scroll of *Remove Curse*
     When read, it removes all curses from all equipped items.
     
e) a Pearl Ring of Speed (+12)
     +12 speed.
     
f) The Ring of Nevalquen (+5)
     +5 strength, intelligence, wisdom, dexterity, charisma, 
     infravision, speed.
     +25% to searching.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
g) The Necklace of Rhurth (+6)
     +6 strength, dexterity, charisma.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Durim [1,+7] (+5)
     +5 charisma, stealth.
     +25% to searching.
     Provides resistance to poison, fear, light, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Iron Crown of Arinest [0,+15] (+4)
     +4 strength, wisdom, dexterity, charisma, speed.
     Provides resistance to lightning, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Radius 1 light.
j) an Iron Crown of the Magi [0,+17] (+3)
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants telepathy.  
     
k) The Set of Leather Gloves of Eluinas [1,+12] (+3)
     +3 intelligence, infravision.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Slows your metabolism.  Prevents paralysis.  Stops experience
     drain.  
     
l) The Set of Caestus of Gaerunel (+0,+3) [2,+15] (+3)
     +3 dexterity, charisma, infravision.
     Provides resistance to fire, dark, confusion, chaos, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Prevents paralysis.  
     
m) The Pair of Steel Shod Boots 'Lumna' [6,+19] (+3)
     +3 intelligence, constitution, stealth.
     Provides resistance to acid, lightning, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     
n) The Pair of Ethereal Slippers 'Cirhur' [0,+10] (+3)
     +3 strength, dexterity, stealth.
     Provides resistance to cold, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  
     
o) The Lucerne Hammer of Fingontir (2d5) (+20,+15) [+10] (+2)
     +2 wisdom, speed, attack speed.
     Slays animals, evil creatures.
     *Slays* dragons, demons, undead.
     Branded with lightning.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Blessed by the gods.  Speeds regeneration.  Prevents paralysis.  
     Stops experience drain.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 73.9 vs. animals, 73.9 vs. evil creatures, 
     80.9 vs. creatures not resistant to electricity, 94.9 vs. dragons, 
     94.9 vs. demons, 94.9 vs. undead, and 66.9 vs. others.
     
p) The Pick of Vascar (2d3) (+16,+14) [+10] (+3)
     +3 strength, constitution, tunneling.
     Slays evil creatures, trolls.
     *Slays* dragons.
     Branded with flames.
     Provides immunity to acid.
     Provides resistance to lightning, fire, cold, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, constitution.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 68.8 vs. evil creatures, 73.6 vs. trolls, 73.6
     vs. creatures not resistant to fire, 83.2 vs. dragons, and 64 vs.
     others.
     
q) a Light Crossbow of the Haradrim (x3) (+17,+20) (+1)
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
r) The Light Crossbow of Anfaen (x3) (+11,+19) (+2)
     +2 infravision, shooting power.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2971     50'    2   Reached level 2
      5474    150'    2   Killed Fang, Farmer Maggot's dog
      5474    150'    3   Reached level 3
      5864    150'    4   Reached level 4
      9362    150'    5   Reached level 5
     20515    250'    6   Reached level 6
     26093    350'    7   Reached level 7
     31647    400'    8   Reached level 8
     34188    400'    9   Reached level 9
     43514    450'   10   Reached level 10
     51845    450'   11   Reached level 11
     61471    550'   11   Killed Wormtongue, Agent of Saruman
     61471    550'   12   Reached level 12
     71113    600'   12   Killed Mughash the Kobold Lord
     71113    600'   13   Reached level 13
     80325    700'   14   Reached level 14
     83233    700'   15   Reached level 15
     96432    950'   16   Reached level 16
    102491   1050'   17   Reached level 17
    111460   1200'   18   Reached level 18
    134263   1450'   19   Reached level 19
    139566   1500'   20   Reached level 20
    153905   1550'   20   Found The Pair of Steel Shod Boots of Losgil (LOST)
    162570      0'   20   Killed Farmer Maggot
    168856   1550'   20   Killed Brodda, the Easterling
    172791   1500'   20   Killed Grip, Farmer Maggot's dog
    182565   1550'   21   Reached level 21
    191894   1600'   22   Reached level 22
    192731   1600'   22   Found The Cloak 'Orian' (LOST)
    213534   1500'   23   Reached level 23
    215133   1500'   23   Found The Lucerne Hammer 'Andorin' (LOST)
    217923   1500'   24   Reached level 24
    223279   1550'   24   Killed Bullroarer the Hobbit
    226726   1550'   24   Found The Cloak of Galalos (LOST)
    230879   1550'   24   Found The Set of Caestus 'Methirri' (LOST)
    231427   1550'   25   Reached level 25
    232233   1550'   25   Found The Pair of Iron Shod Boots of Edhelca (LOST)
    236619   1550'   25   Found The Iron Helm of Brana (LOST)
    246702   1550'   25   Found The Short Bow of Cuiviel (LOST)
    246753   1550'   25   Killed Smeagol
    247103   1550'   26   Reached level 26
    252939   1500'   26   Found The Augmented Chain Mail 'Erelmarth' (LOST)
    257542   1500'   26   Killed Gorbag, the Orc Captain
    260085   1550'   27   Reached level 27
    272390   1600'   27   Killed Boldor, King of the Yeeks
    273933   1600'   27   Killed Lagduf, the Snaga
    276357   1650'   27   Killed Bolg, Son of Azog
    279788   1650'   27   Killed Ibun, Son of Mim
    281845   1650'   27   Killed Ulfast, Son of Ulfang
    282821   1650'   28   Reached level 28
    283780   1650'   28   Killed Ugluk, the Uruk
    289848   1750'   28   Killed Sangahyando of Umbar
    290832   1750'   28   Found The Long Bow of Tumar
    293613   1750'   29   Reached level 29
    304055   1800'   29   Found The Hard Leather Armour of Rainquar (LOST)
    306055   1800'   29   Found The Wicker Shield of Baranya (LOST)
    324643   1750'   29   Killed Shagrat, the Orc Captain
    324825   1750'   30   Reached level 30
    337137   1850'   30   Found The Pair of Steel Shod Boots 'Lumna'
    358167   1900'   31   Reached level 31
    358353   1900'   31   Killed Grishnakh, the Hill Orc
    359289   1900'   31   Killed Mim, Betrayer of Turin
    360489   1900'   31   Killed Bill the Stone Troll
    361379   1900'   31   Found The Long Bow of Bastirhol (LOST)
    370202   1900'   31   Killed Lokkak, the Ogre Chieftain
    370902   1900'   31   Found The Small Metal Shield of Berri (LOST)
    379201   2100'   31   Killed Khim, Son of Mim
    380901   2150'   31   Found The Lucerne Hammer of Bedhri (LOST)
    397544   2200'   32   Reached level 32
    403255   2300'   32   Killed Bert the Stone Troll
    406810   2350'   32   Killed Orfax, Son of Boldor
    441985   2950'   33   Reached level 33
    442765   2950'   33   Killed Tom the Stone Troll
    472141   3300'   33   Killed Azog, King of the Uruk-Hai
    477897   3400'   34   Reached level 34
    480353   3400'   34   Killed Draebor, the Imp
    481187   3400'   34   Found The Broad Sword of Vairdorth
    487920   3400'   35   Reached level 35
    514440   3550'   35   Found The Beaked Axe 'Camlor' (LOST)
    516836   3650'   35   Found The Pair of Steel Shod Boots of Tirhurend (LOST)
    526302   3700'   36   Reached level 36
    526518   3700'   36   Found The Amulet 'Valaquen' (LOST)
    529500   3800'   37   Reached level 37
    530485   3800'   37   Found The Metal Cap of Hungalas (LOST)
    530765   3800'   37   Found The Set of Gauntlets of Marim
    547396   4450'   38   Reached level 38
    547958   4450'   38   Found The Metal Cap 'Cirieler' (LOST)
    551534   4450'   38   Killed Lorgan, Chief of the Easterlings
    552555   4450'   38   Found The Fur Cloak of Minar (LOST)
    554999   4500'   38   Killed Ji Indur Dawndeath
    561389   4550'   38   Killed Ar-Pharazon the Golden
    567593   4650'   38   Killed Smaug the Golden
    574558   4850'   39   Reached level 39
    578623   4800'   39   Found The Metal Cap of Amlas (LOST)
    583579   4850'   39   Found The Chain Mail of Eonas (LOST)
    583756   4850'   39   Found The Amulet 'Bredir' (LOST)
    585326   4900'   39   Killed Eol, the Dark Elf
    585662   4900'   39   Found The Executioner's Sword of Niari (LOST)
    586914   4850'   39   Killed Lugdush, the Uruk
    589403   4800'   39   Killed Uldor the Accursed
    589410   4800'   39   Found The Elven Cloak of Cuindilwe
    593534   4850'   39   Killed Uvatha the Horseman
    594459   4850'   40   Reached level 40
    596949   4850'   40   Killed Quaker, Master of Earth
    599577   4900'   40   Found The Set of Mithril Gauntlets 'Baron' (LOST)
    604156   4900'   40   Found The Bar Chain Mail of Hebre
    608040   4900'   40   Found The Palantir of Caroth
    609495   4900'   41   Reached level 41
    610393   4850'   41   Killed Hoarmurath of Dir
    612390   4900'   41   Killed Nar, the Dwarf
    614064   4900'   41   Found The Jewel of Curielkor (LOST)
    620670   4850'   41   Killed Gorlim, Betrayer of Barahir
    621687   4850'   41   Killed Saruman of Many Colours
    621687   4850'   42   Reached level 42
    621710   4850'   42   Found The Soft Leather Armour of Angilth (LOST)
    621974   4850'   42   Found The Cloak of Gulob (LOST)
    626408   4900'   42   Found The Wicker Shield of Arian (LOST)
    628701   4900'   42   Found The Katana of Arelin (LOST)
    632259   4900'   42   Found The Long Bow 'Nimrona' (LOST)
    633521   4900'   42   Found The Iron Crown of Arinest
    636462   4850'   42   Killed Pazuzu, Lord of Air
    637858   4850'   42   Found The Large Metal Shield 'Deloth'
    637965   4850'   43   Reached level 43
    639668   4900'   43   Killed Kavlax the Many-Headed
    641252   4900'   43   Killed The Lernaean Hydra
    641966   4850'   43   Killed Adunaphel the Quiet
    642157   4850'   43   Killed Shelob, Spider of Darkness
    646255   4850'   43   Found The Heavy Crossbow of Glirith
    646886   4850'   43   Killed Atlas, the Titan
    652087   4850'   43   Killed The Phoenix
    654582   4900'   43   Killed Thuringwethil, the Vampire Messenger
    654582   4900'   44   Reached level 44
    654982   4850'   44   Killed Gothmog, the High Captain of Balrogs
    655032   4850'   44   Found The Necklace of Rhurth
    655035   4850'   44   Found The Lucerne Hammer of Fingontir
    655862   4900'   44   Killed Vargo, Tyrant of Fire
    657461   4850'   44   Found The Fur Cloak of Celenghal
    658531   4850'   44   Killed Uriel, Angel of Fire
    660051   4900'   44   Found The Set of Leather Gloves of Elindunen (LOST)
    660991   4850'   44   Found The Tulwar of Turad (LOST)
    662169   4850'   44   Killed Carcharoth, the Jaws of Thirst
    662169   4850'   45   Reached level 45
    664621   4850'   45   Found The Lochaber Axe of Marimbar (LOST)
    664957   4900'   45   Killed Scatha the Worm
    665393   4900'   45   Killed Cantoras, the Skeletal Lord
    665434   4900'   45   Found The Zweihander of Barmar (LOST)
    668248   4900'   45   Killed Harowen the Black Hand
    668388   4900'   45   Killed Maeglin, the Traitor of Gondolin
    668388   4900'   46   Reached level 46
    668414   4900'   46   Found The Pike 'Ramen' (LOST)
    668534   4900'   46   Killed Khamul, the Black Easterling
    668556   4900'   46   Found The Flail of Malos (LOST)
    671205   4850'   46   Killed The Cat Lord
    671218   4850'   46   Found The Pair of Ethereal Slippers 'Cirhur'
    672900   4850'   46   Killed Fundin Bluecloak
    674278   4900'   47   Reached level 47
    674609   4900'   47   Found The Cloak of Durim
    675487   4850'   47   Found The Elfstone of Umotharth (LOST)
    677232   4900'   47   Killed Azriel, Angel of Death
    680107   4900'   47   Found The Pick of Vascar
    684775   4850'   47   Killed The Witch-King of Angmar
    684798   4850'   47   Killed Dwar, Dog Lord of Waw
    684898   4850'   47   Killed Tselakus, the Dreadlord
    685077   4850'   47   Killed Ren the Unclean
    687749   4800'   47   Killed Itangast the Fire Drake
    689812   4800'   47   Killed Ungoliant, the Unlight
    691090   4850'   48   Reached level 48
    694664   4900'   48   Killed Angamaite of Umbar
    694677   4900'   48   Found The Small Metal Shield of Estol (LOST)
    695940   4850'   48   Killed Beorn, the Shape-Changer
    697502   4850'   48   Killed Glaurung, Father of the Dragons
    702262   4850'   48   Found The Star of Cirin (LOST)
    703554   4850'   48   Found The Ring of Nevalquen
    704501   4850'   48   Killed Castamir the Usurper
    704529   4850'   49   Reached level 49
    704563   4850'   49   Found The Metal Brigandine Armour of Nedhornim (LOST)
    704752   4850'   49   Found The Set of Leather Gloves of Eluinas
    706988   4850'   49   Found The Ring of Arenur
    709239   4950'   49   Killed Akhorahil the Blind
    710792   4950'   49   Killed Sauron, the Sorcerer
    710816   4950'   49   Found The Set of Caestus of Gaerunel
    712473   4950'   49   Found The Zweihander of Fuina (LOST)
    716800   4950'   49   Killed Huan, Wolfhound of the Valar
    717556   4950'   49   Killed The Queen Ant
    720975   4900'   50   Reached level 50
    720988   4900'   50   Found The Light Crossbow of Anfaen
    721245   4950'   50   Killed Ariel, Queen of Air
    728778   4950'   50   Found The Ring 'Durocari'
    733254   4950'   50   Found The Sling 'Faladh' (LOST)
    735042   4900'   50   Killed Feagwath, the Undead Sorcerer
    735289   4900'   50   Found The Ring 'Galirith' (LOST)
    736230   4950'   50   Found The Pair of Iron Shod Boots of Lindar (LOST)
    743195   4950'   50   Killed Vecna, the Emperor Lich
    743773   4900'   50   Found The Augmented Chain Mail 'Asaedaur' (LOST)
    745080   4850'   50   Killed Draugluin, Sire of All Werewolves
    748116   4950'   50   Killed Ulfang the Black
    752594   5000'   50   Killed Rogrog the Black Troll
    753296   5000'   50   Found The Arkenstone of Amith
    755122   5000'   50   Killed Morgoth, Lord of Darkness


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.9.2009 13:39
Last updated on 23.9.2009 02:24

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4772. on the Ladder (of 19090)
1736. on the Angband Ladder (of 6561)
7. for this player (

Comments

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On 18.9.2009 01:41 fizzix wrote:
This is my first character I've bothered to dump. Finally found a nice weapon (without aggro) and bettered my armor.

On 19.9.2009 04:49 Pete Mack wrote:
Nice set of gloves...


On 19.9.2009 20:52 fizzix wrote:
found an extremely nice weapon. Almost endgame quality. Also it has rblind, which allows me to finally switch back in my randart that's almost a helm of might.

Having a tough time with stat gain, but I did find one augmentation. Still don't think i've seen a potion of dex. Have found about 10 potions of con though. Odd how these things work.



On 20.9.2009 00:59 fizzix wrote:
found boots of speed and a cloak that gives ESP. Switching to the boots of speeds drops me 3 points of INT and stealth, and more importantly, loses regen.

switching to the cloak loses rfear and rinvis and attack points

switching to the bow gains rconf but loses 2 extra shots.

took out a blue dragon nest shortly after finding the amulet of lightning immunity, so that was nice.

Having issues with a satisfactory kit that gives me enough slots to pseudo.

On 20.9.2009 04:08 Matthias wrote:
I wouldn't bother with pseudo at that level. Just destroy all items, for slots where you have good artifacts or no good ego exists. I'd suggest all but body armor and crowns.

I don't have any good suggestions for your equipment. You might want to try the gondolin, Ciriel, and the speed boots, but it will come with a loss of meele damage, regen and whatever I overlooked. It gives ESP and speed though, both very important at your depth. This also depends on how you are doing your killing, and what. If that broad sword enables you to kill wyrms then it likely has to stay :)

You should probably try to make room in your home (raals, !rll, *remove*, damage ring) and collect as many randarts as you can. At one point it will come together.

On 20.9.2009 15:25 Nightmarjoo wrote:
I'd sell the elvenkind shield in your home, your amulet gives res_nexus and I can't see you ever dropping that lol.
It's a really nice acid ring for sure, but you're never going to use it again, so I'd sell it.
Why not carry all of your speed staves at once? What are you saving them for? Even if you don't plan on meleeing Morgoth, you can get potions of speed pretty easily by scumming dl 1 and using detect objects/enchantments/enlightenment.

You could probably kill Sauron now with those arrows of acid.

I'd get rid of the first two magic books in your home, they're pretty common in the magic store.

Look for shields of preservation, so you can switch for your boots of speed without losing sustains.

I'd drop the art bow into your home (or sell it), drop the 0,0 arrows, drop the cloak and boots of speed in your home (or wield the BoS and drop the other boots, and just don't melee things that drain con/dex, probably worth it too).
I don't know if you need the *destruction* staves.

What do your artifacts activate for? The dump doesn't say.

On 20.9.2009 16:54 fizzix wrote:
thanks for the advices.

the artifacts don't activate for much, except for the amulet, which is like a staff of power, and the phial...well, which activates like a phial should.

I think I'm going with the current kit for a while. Still looking for a shield upgrade.

Finally found some rings of speed and tensers! and actually managed to find a potion of dex, 3 ints and an augmentation from a troll pit on one level. I actually found kelek twice (useless) before tensers in this game.

With tenser's I can swap in the gondolin and primarily be an archer. I'm getting close to a level I feel I can take sauron at. although I'm low on consumables.

Also, I think Huan can insta-kill me without rshards. So I'll need to be careful around him. He's killed a character before...

Oh and staff of destruction is the most useful item in the game, and way overpowered. It's the only way to get unique monsters off the level that you don't want to touch yet. Drop amidst a bunch of time hounds, but want to see what the superb feeling is about? no problem. Vecna around with his cohort in the next room? Gone. See the palantir in a vault surrounded by meanies you can't face? Destruction, everything goes but the artifact. (I have slight moral qualms about this last one...)

Destruction and WoD should really be nerfed, but until they are, I'm going to take full advantage of them.

(I've used destruction only 3 times so far this game)

On 21.9.2009 03:45 Pete Mack wrote:
Huan can't instakill you -- max shards damage is 450. (Single resist cold is worse.) Nevertheless, you don't want to mess with him yet.


On 21.9.2009 05:40 fizzix wrote:
ah, thanks for the info about huan.

found the palantir, and it's a good one this game. This'll make hunting for consumables a *lot* easier.

On 21.9.2009 18:59 fizzix wrote:
little fuwafuwa is now a force to be reckoned with. Gothmog was a piece of cake with fire immunity. Banished his escort and he only had a chance to summon once.

He dropped a new randart amulet, that allows me to get 5 blows per round with the randart broadsword. Plus, I can get both ESP and lightning immunity from the randart crossbow I picked up.

I still have a lot of higher uniques alive. Including Huan, Carcaroth, maeglin, Lungorthin, Ancalagon, cantoras, vecna... yeesh. I'm not gonna bother killing them all. Anyway, need to find some bolts of acid so I can go after Sauron.

On 22.9.2009 04:02 Nightmarjoo wrote:
Pretty sure you could melee Sauron without much trouble.

On 22.9.2009 04:20 fizzix wrote:
Sauron down. Killed him with arrows of acid and the bow of extra shots. He had 3 summons. Including Lungorthin and a bunch of greater demons and I had to teleport him away and destruct.

He dropped the gauntlets that I will probably now wear for an extra 3 damage.

Want some slay evil or holy might action for morgy.

On 22.9.2009 04:22 fizzix wrote:
Oh forgot to add. I hadn't seen an artifact ring yet this game. I kit for Sauron, drop down, enlight and. New ring! Greater vault. Ok, Sauron can wait. I get the ring, go back to town. reequip. drop down and enlight. new ring! and another greater vault...

it's like the RNG is poking fun at me.

On 22.9.2009 13:56 Nightmarjoo wrote:
But, once you teleport him away and destruct, couldn't he potentially resummon Lungorthin and a bunch of greater demons? Why not, teleport him away, then teleport you away, and procede to hunt down Sauron away from the demons instead?

(Looking at your post on AAR forum) If you're meleeing Morgoth, you need more healing, *healing*, and life potions. you can't rely on your staves, because he can drain their charges. You can't just drop it on the floor and heal off the floor (well you can but:) because if he hits you to create an earthquake, if the ceiling collapses on you it'll destroy your staves (it definitely will if you "nimbly dodge it", not sure if you don't dodge it). You're better equipped for arrowing him to death, if you can find some holy might arrows. Keep an eye out for a better bow/sling too, incase you find holy might shots instead (and that bow isn't all that great anyway, imo). The xbow is nice though. Actually, I'm not sure why you carry that bow at all at this point, looks like you have better luck finding bolts than arrows, and the xbow is really nice lol.

On 22.9.2009 13:58 Nightmarjoo wrote:
You could use 1 more speed too, to be even with Morgoth. He'll get an extra turn every 10 turns after you've hasted with your current speed, and that extra turn could translate into 2 mana storms in a row.

On 22.9.2009 15:28 fizzix wrote:
the bow gets two extra shots per round. I was getting 3 shots in on sauron to his one move. With the acid arrows that gave 750 points damage, per turn.

speed will come when i drop some of the extra stuff i'm carrying around. Like when I blow up staves trying to recharge them.

You *can* use healing staves on Morgoth and sauron. I've done it before. What you have to do is phase out. recharge. heal. then attack some more. You need to be in a destruction zone, where the chances of winding up still in LOS are small. And you only use this when you can survive a manastorm if he hits you again after the phase.

Still, ammo would be nice, I ID all that I find, so far it's been pretty scarce.

On 22.9.2009 16:45 Matthias wrote:
With the overpowered !ccws you can use those two turns (recharging, casting) to drink two potions for the same result and you don't even have to empty those staves after it. Just don't start the fight with a full stomach

On 23.9.2009 02:30 fizzix wrote:
Good point Matthias. I used that quite a bit, even though I forgot to bring the phase door scrolls with me. I also didn't even know that draining charges heals the enemy. So thanks for that tip as well.

Morgy was being annoying early on and would summon ancient dragons as soon as I saw him. There were lots of teleporting and banishing of D. I did wind up carrying the empty staves, and I used *destruction* quite a bit.

Toward the end he got lazier with his summons, and Golfimbul just wasn't cutting it for 'special opponents' Most of the damage was done through melee.

All in all, I used all my *healing* about 6 healing. 3 life, 4 scrolls of mass banishment, and about 20 ccw.

Thanks everyone for the advice. My first win in under 1M turns, and my first win with disconnected stairs.

On 23.9.2009 12:44 Matthias wrote:
Nice win! Looks like you ended up with three ego items. So.. What's up next for you?

On 23.9.2009 14:45 fizzix wrote:
I've never tried a paladin, I've never tried ironman, and I've never tried a competition.

I think the choice is obvious.

On 23.9.2009 15:19 fizzix wrote:
the amazing thing about this character is that she was never in real danger the entire second half of the game. After hitting max hp of around 750 or so she never dropped below 200. I also can count the times she dropped below 300.

3 times to Huan (no rshards, step into alcove, heal)
5 times to morgoth (after mana storms, and maybe mana bolt)
1 time to sauron (mana storm)
1 time after teleporting into a room full of aether hounds. (teleport level, heal)

The last one was the most dangerous, as all the other ones had immediate planned escapes, or in the case of Morgoth, !*healing*.

The most dangerous moment came halfway through the game. When trying on equipment I somehow managed to leave my ball and chain of gondolin on the ground by a lesser vault. It was my source of ESP and my only source of see invis. I had wandered away and cast recall, and get 'it touches you' I was thinking? huh? how can *it* touch me? I have ESP and can see invis. When I realized what happened, I dinvis and saw I was near a graveyard! The it was an archlich, who just happened to drain my staff of destruction. I teleported away, took 4 failures to get rid of recall (needed that ball of chain) and it took an effort and a lot of dinvis to get back to where my chain was.

When stuff like that happens, I know it's time to stop playing for the night.

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