The Angband Ladder: Wenie, Hobbit Ranger by Grotug

  [Angband 4.2.3 Character Dump]

 Name   Wenie        Age             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR! 18/100  -2  +0  +4 18/120
 Class  Ranger       Weight    3st 12lb   INT:     17  +2  +0  +4  18/50
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  +2 +11 18/***
 HP     838/895      Game        383317   DEX:  18/92  +3  +1 +12 18/***
 SP     351/358      Standard     50064   CON! 18/100  +2  -1  +9 18/200
                     Resting       1429

 Level                 48    Armor     [76,+125]    Saving Throw    100%
 Cur Exp          4676232                           Stealth       Superb
 Max Exp          4676232    Melee       1d4,+38    Disarm - phys.  100%
 Adv Exp          4800000    To-hit       80,+43    Disarm - magic   78%
                             Blows      5.0/turn    Magic Devices     98
 Gold              152540                           Searching       100%
 Burden          210.3 lb    Shoot to-dam    +26    Infravision    80 ft
 Overweight       30.4 lb    To-hit      102,+42    Speed      20 (3.0x)
 Max Depth   5000' (L100)    Shots      2.6/turn

 You are one of several children of a Hobbit Miller.  You are a credit
 to the family.  You have brown eyes, straight brown hair, and an
 average complexion.

Resistances         Abilities
 Acid:...*......... pFear:...+.........
 Elec:...+......... pBlnd:.............
 Fire:+..+......... pConf:.......+.....
 Cold:...+......... pStun:.............
 Pois:...++........ HLife:........+...+
Light:+..+......... Regen:+............
 Dark:.............   ESP:.........+...
Sound:......+...... S.Inv:+..+.........
Shard:......+...... FrAct:+..+......+..
Nexus:....+........ Feath:.............
Nethr:........+.... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:...+..+.+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+.+.....++!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.+.....
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Dagger of Breth (1d4) (+14,+27) <+5>
     Dropped by The Witch-King of Angmar at 4700 feet (level 94)
     
     +5 constitution.
     Slays dragons (powerfully), demons (powerfully), animals, evil
     creatures.
     Provides resistance to Fire, Light.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 287.5 vs dragons and demons, 243.5 vs
     animals and evil creatures, and 229 vs. others.
     Average thrown damage: 464.6 vs dragons and demons, 185.8 vs
     animals and evil creatures, and 92.9 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+13,+26) {@2}
     Dropped by a mature green dragon at 4650 feet (level 93)
     
c) a Ring of Speed <+8>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +8 speed.
     
d) the Ring 'Finwen' [+1] <+4, +6>
     Dropped by Akhorahil the Blind at 4700 feet (level 94)
     
     +4 strength.
     +4 intelligence.
     +6 wisdom.
     +6 dexterity.
     Provides immunity to Acid.
     Provides resistance to Lightning, Fire, Cold, Poison, Light,
     Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 311 to 380 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
e) an Amulet of Trickery <+4, +2, +6>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +4 dexterity.
     +2 stealth.
     +6 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) a Lantern of Brightness (14911 turns) <+1>
     Dropped by an Easterling champion at 1300 feet (level 26)
     
     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
g) Balance Dragon Scale Mail of Craftsmanship [50,+26]
     Dropped by Makar, the Warrior at 3500 feet (level 70)
     
     Provides resistance to Sound, Shards, Chaos, Disenchantment.
     
h) the Fur Cloak 'Ekkar' [3,+17] <+4, +3, +1>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +4 constitution.
     +3 stealth.
     +1 light.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
i) a Large Metal Shield of Preservation [12,+23]
     Taken from a chest found at 4700 feet (level 94)
     
     Provides resistance to Nether, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Steel Helm of Telepathy [9,+13]
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     Grants telepathy.  
     
k) the Set of Leather Gloves of Lorwe (+7,+3) [1,+16] <+5, +2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +5 wisdom.
     +2 dexterity.
     +2 speed.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Speed [1,+14] <+10>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +10 speed.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {@1!g}
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft] {@3!g}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 34 Potions of Cure Critical Wounds
d) 15 Potions of Healing
e) 2 Potions of *Healing* {!q}
     It can be thrown at creatures with damaging effect.
     
f) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 34 Scrolls of Phase Door
h) 3 Scrolls of Teleportation {!r}
i) a Scroll of Mass Banishment
j) 4 Rods of Detection (3 charging) {@6}
     Cannot be harmed by Lightning.
     
k) 7 Rods of Teleport Other (3 charging) {@8}
l) 2 Staves of Banishment (5 charges)
m) a Ring of Constitution <+6>
     Found lying on the floor at 4950 feet (level 99)
     
     +6 constitution.
     Sustains constitution.
     
n) the Necklace of Manaladel <+2, +3>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 intelligence.
     +3 wisdom.
     +3 constitution.
     +3 stealth.
     Provides resistance to Dark.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
o) the Cloak of Rannil [1,+21] <+5, +1, +4, +3>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +5 wisdom.
     +1 dexterity.
     +4 stealth.
     +3 tunneling.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
p) a Wicker Shield of Elvenkind [2,+20] <+2>
     Taken from a chest found at 4700 feet (level 94)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid.
     
q) a Sling of Extra Might (x3) (+16,+20) <+1> {@2}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 shooting power.
     
r) the Long Bow of Diltalch (x5) (+20,+11) <+1, +5, +2> {@1}
     Dropped by Makar, the Warrior at 3500 feet (level 70)
     
     +1 intelligence.
     +5 shooting speed.
     +2 shooting power.
     Provides resistance to Cold, Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     




  [Character Quiver]

0) 15 Seeker Bolts of Slay Evil (4d6) (+13,+16)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 917.2 vs evil creatures and 611.5 vs.
     others.
     20% chance of breaking upon contact.
     
1) 7 Seeker Arrows of Lightning (4d4) (+6,+13)
     Branded with lightning.
     
2) 20 Seeker Arrows of Wounding (4d4) (+13,+15)
3) 13 Seeker Arrows of Slay Undead (4d5) (+9,+15)
     Slays undead.
     
4) 29 Seeker Arrows of Wounding (4d4) (+16,+14)
5) 21 Seeker Arrows of Frost (4d4) (+18,+15)
     Branded with cold.
     
6) 11 Mithril Arrows of Wounding (3d4) (+18,+22)
     Cannot be harmed by Acid, Fire.
     
7) 34 Iron Shots of Slay Evil (1d4) (+14,+18)
     Slays evil creatures.
     
     Combat info:
     Average thrown damage: 86.1 vs evil creatures and 43 vs. others.
     
8) 14 Mithril Shots of Flame (2d5) (+19,+22)
     Branded with fire.
     
     Combat info:
     Average thrown damage: 176.4 vs creatures not resistant to fire
     and 58.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       385    100'  Reached level 2
       402    100'  Reached level 3
       467    150'  Killed Fang, Farmer Maggot's Dog
       467    150'  Reached level 4
      1073    200'  Reached level 5
      1255    200'  Reached level 6
      2286    300'  Reached level 7
      2667    300'  Reached level 8
      3441    450'  Reached level 9
      3821    500'  Reached level 10
      4013    500'  Reached level 11
      4038    500'  Killed Lagduf, the Snaga
      4173    550'  Reached level 12
      4363    650'  Killed Grishnákh, the Hill Orc
      4363    650'  Reached level 13
      4623    650'  Reached level 14
      4811    700'  Reached level 15
      5639    750'  Reached level 16
      5721    750'  Killed Bullroarer the Hobbit
      5840    750'  Killed Golfimbul, the Hill Orc Chief
      6197    750'  Reached level 17
      6279    750'  Killed Ufthak of Cirith Ungol
      6282    750'  Found the Amulet 'Arthor' (LOST)
      6527    750'  Killed Wormtongue, Agent of Saruman
      6605    800'  Killed Orfax, Son of Boldor
      6605    800'  Reached level 18
      7736    900'  Reached level 19
      8136   1000'  Reached level 20
      8301   1000'  Killed Shagrat, the Orc Captain
      8504   1050'  Reached level 21
      8830   1050'  Reached level 22
      9305   1100'  Reached level 23
     10021   1150'  Reached level 24
     10421   1150'  Killed Gorbag, the Orc Captain
     10762   1200'  Killed Mughash the Kobold Lord
     10848   1250'  Reached level 25
     11131   1300'  Killed Sangahyando of Umbar
     11186   1300'  Killed Angamaitë of Umbar
     11191   1300'  Found the Pendant of Anielon (LOST)
     12500   1400'  Reached level 26
     12612   1400'  Killed Ulfast, Son of Ulfang
     14185   1750'  Found the Cloak of Rannil
     14215   1750'  Reached level 27
     15642   1850'  Reached level 28
     15892   1850'  Killed Old Man Willow
     17242   1900'  Reached level 29
     19972   2150'  Found the Necklace 'Orindis' (LOST)
     20072   2150'  Found the Iron Helm 'Anarrim' (LOST)
     21027   2200'  Killed Lugdush, the Uruk
     21027   2200'  Reached level 30
     21349   2200'  Killed Uglúk, the Uruk
     22166   2250'  Killed Lokkak, the Ogre Chieftain
     22171   2250'  Found the Lance 'Galda' (LOST)
     23337   2300'  Killed Ulfang the Black
     23342   2300'  Killed Ulwarth, Son of Ulfang
     23498   2300'  Reached level 31
     23512   2300'  Found the Fur Cloak 'Ekkar'
     25074   2500'  Reached level 32
     25074   2500'  Found the Necklace of Manaladel
     26359   2500'  Found the Pendant of Eldilion (LOST)
     26371   2500'  Killed Ibun, Son of Mîm
     26382   2500'  Found the Amulet of Briste (LOST)
     26567   2500'  Reached level 33
     26868   2500'  Killed Scatha the Worm
     27326   2500'  Found the Cloak of Carwendin (LOST)
     27331   2500'  Found the Katana of Liondon (LOST)
     28155   2500'  Killed Bill the Stone Troll
     28217   2500'  Killed Tom the Stone Troll
     28257   2500'  Killed Bert the Stone Troll
     28952   2500'  Killed Kavlax the Many-Headed
     28953   2500'  Found the Studded Leather Armour 'Lunien' (LOST)
     29740   2600'  Killed Lorgan, Chief of the Easterlings
     29817   2600'  Reached level 34
     31626   2850'  Killed Harowen the Black Hand
     31626   2850'  Reached level 35
     31829   2850'  Killed Saruman of Many Colours
     31844   2850'  Found the Scythe of Gornenur (LOST)
     31999   2850'  Reached level 36
     32273   2850'  Found the Spear of Belin (LOST)
     33229   2900'  Killed Eöl, the Dark Elf
     33344   2900'  Reached level 37
     34101   2950'  Killed Ar-Pharazôn the Golden
     34799   3000'  Killed Castamir the Usurper
     35258   3100'  Reached level 38
     36386   3200'  Found the Rapier 'Foros' (LOST)
     36625   3200'  Killed Tselakus, the Dreadlord
     36625   3200'  Reached level 39
     36911   3250'  Killed Itangast the Fire Drake
     37300   3250'  Reached level 40
     37852   3300'  Killed Feagwath, the Undead Sorcerer
     38417   3300'  Killed Shelob, Spider of Darkness
     38420   3300'  Found the Necklace of Glath (LOST)
     38933   3300'  Reached level 41
     40388   3500'  Killed Makar, the Warrior
     40392   3500'  Found the Long Bow of Diltalch
     40474   3500'  Found the Set of Gauntlets 'Medel' (LOST)
     40857   3500'  Reached level 42
     40934   3500'  Found the Lead-Filled Mace of Daglion (LOST)
     41006   3500'  Killed Gorlim, Betrayer of Barahir
     41007   3500'  Found the Set of Leather Gloves of Lorwe
     41100   3500'  Found the Pair of Leather Boots of Varta (LOST)
     41113   3500'  Killed Rogrog the Black Troll
     41518   3500'  Found the Pair of Leather Boots of Rantin (LOST)
     42004   3500'  Killed Thuringwethil, the Vampire Messenger
     42004   3500'  Reached level 43
     42113   3500'  Killed Ren the Unclean
     42115   3500'  Found the Awl-Pike of Mastir (LOST)
     42117   3500'  Found the Ethereal Cloak 'Fingor' (LOST)
     42169   3500'  Found the Scimitar of Hanilin (LOST)
     42884   3550'  Killed Nan, the Giant
     44022   3750'  Killed The Balrog of Moria
     44047   3750'  Found the Steel Helm of Haber (LOST)
     44083   3750'  Reached level 44
     44103   3750'  Killed Smaug the Golden
     44288   4000'  Killed The Phoenix
     44329   4000'  Killed Adunaphel the Quiet
     44416   4000'  Killed Glaurung, Father of the Dragons
     44872   4300'  Reached level 45
     45317   4600'  Killed The Tarrasque
     45397   4600'  Killed Ji Indur Dawndeath
     45399   4600'  Found the Bastard Sword of Sauglin (LOST)
     45603   4600'  Killed Cantoras, the Skeletal Lord
     45947   4650'  Killed Uvatha the Horseman
     45947   4650'  Reached level 46
     45949   4650'  Found the Band 'Valdun' (LOST)
     46079   4650'  Found the Dagger 'Ninatand' (LOST)
     46551   4700'  Killed Dwar, Dog Lord of Waw
     46901   4700'  Reached level 47
     47123   4700'  Killed The Witch-King of Angmar
     47130   4700'  Found the Dagger of Breth
     47153   4700'  Killed Wiruin, the Maelstrom
     47228   4700'  Killed Akhorahil the Blind
     47230   4700'  Found the Ring 'Finwen'
     48560   4750'  Found the Rapier of Elkor (LOST)
     49056   4850'  Reached level 48
     49506   4950'  Killed Khamûl, the Black Easterling
     49723   4950'  Killed Sauron, the Sorcerer
     49725   4950'  Found the Pair of Ethereal Slippers of Celrodheb (LOST)
     50064   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.1.2022 11:13
Last updated on 21.1.2022 11:13

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6301. on the Ladder (of 19090)
2695. on the Angband Ladder (of 6561)
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Comments

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On 21.1.2022 11:13 Grotug wrote:
Ironman game was looking pretty grim in midgame but once things turned started looking up I never really had troubles after that point. Hobbit rangers are pretty damn powerful. Had legendary stealth in the midgame with two rings of the mouse.

On 21.1.2022 11:13 Grotug wrote:
Ironman game was looking pretty grim in midgame but once things turned started looking up I never really had troubles after that point. Hobbit rangers are pretty damn powerful. Had legendary stealth in the midgame with two rings of the mouse.

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