The Angband Ladder: Nausicaa, High-Elf Ranger by <malathor@hotmail.com>
[Angband 3.0.5 Character Dump] Name Nausicaa Self RB CB EB Best Sex Female Age 116 STR! 18/100 +1 +2 +11 18/240 Race High-Elf Height 78 INT! 18/100 +3 +2 +0 18/150 Class Ranger Weight 188 WIS! 18/100 -1 +0 +7 18/160 Title Ranger Lord Status 100 DEX! 18/100 +3 +1 +7 18/210 HP 970/970 Maximize Y CON! 18/100 +1 +1 +9 18/210 SP 300/300 Preserve Y CHR! 18/100 +5 +1 +0 18/160 Level 48 Armor [26,+130] Saving Throw Legendary Cur Exp 8637421 Fight (+41,+33) Stealth Excellent Max Exp 8637421 Melee (+60,+54) Fighting Legendary Adv Exp 9200000 Shoot (+53,+15) Shooting Legendary MaxDepth Lev 73 Blows 5/turn Disarming Superb Gold 2971490 Shots 3/turn Magic Device Legendary Perception Good Burden 178.0 lbs Infra 40 ft Searching Fair You are the only child of a Telerin King. You have light grey eyes, wavy black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....++*.+.. Blind:.........+... Elec:++.....+..... Confu:.........+... Fire:++.....+.+... Sound:........++... Cold:++.....+.+... Shard:......+...... Pois:.......+..... Nexus:+............ Fear:+...+...+.... Nethr:............. Lite:.....+...+..+ Chaos:........++... Dark:.....+....... Disen:....+........ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:.+.......+... Tunn.:+............ Telep:............. Speed:..++..+..+.+. Invis:+....+...+..+ Blows:............. FrAct:+...+...+.+.. Shots:............. HLife:.....+....... Might:.+........... [Character Equipment] a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {L73 Dracolisk} It increases your wisdom by 4. It increases your tunneling by 4. It slays demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with acid. It provides resistance to acid, lightning, fire, cold, fear, and nexus. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+12,+15) (+2) {L60 Dracolisk} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) a Mithril Ring of Speed (+8) It increases your speed by 8. d) a Mithril Ring of Speed (+7) {L66 LTitan} It increases your speed by 7. e) a Brass Amulet of Weaponmastery (+2,+3) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Arkenstone of Thrain {L50 Balrog of Moria} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {L57 LTitan} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Colluin' [1,+15] {L42 Floor} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) {L61 Ar-Pharazon} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) {L68 BDragon Pit} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {L62 LVault} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+10] (+2) It increases your speed by 2. [Character Inventory] a) 5 Books of Magic Spells [Magic for Beginners] b) 5 Books of Magic Spells [Conjurings and Tricks] c) 5 Books of Magic Spells [Incantations and Illusions] d) 5 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 2 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) 2 Books of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) 18 Furry Mushrooms of Restoring j) 14 Metallic Purple Potions of Cure Critical Wounds k) a Brown Speckled Potion of Healing l) 2 Dark Red Potions of *Healing* m) a Crimson Potion of Restore Life Levels n) a Scroll titled "ski ipip bin" of Banishment o) 3 Titanium Wands of Teleport Other (23 charges) p) 3 Walnut Staffs of Teleportation (26 charges) q) 38 Seeker Arrows of Flame (4d4) (+10,+10) It is branded with fire. It cannot be harmed by fire. r) 48 Seeker Arrows of Frost (4d4) (+10,+11) It is branded with frost. It cannot be harmed by cold. s) 23 Mithril Arrows of Flame (3d4) (+12,+10) It is branded with fire. It cannot be harmed by acid or fire. [Home Inventory] a) 4 Furry Mushrooms of Restoring b) 5 Dark Red Potions of *Healing* c) 9 Scrolls titled "kli roite" of *Identify* d) an Engagement Ring of Damage (+13) e) The Ring of Barahir (+1) {L61 LTitan} It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. f) The Amulet of Carlammas (+2) {L49 floor} It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. g) The Amulet of Ingwe (+3) {L72 GIW} It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. h) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {L49 DQuasit} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {L57 Ice Troll} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. k) The Full Plate Armour of Isildur [25,+23] (+1) {L30 GVault} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. l) The Cloak 'Holcolleth' [1,+4] (+2) {L56 Dwar} It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. m) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. n) The Hard Leather Cap of Thranduil [2,+10] (+2) {L71 Graveyard} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. o) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. p) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+14] (+2) {L40 Troll} It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. q) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) {L69 G.W.Perplexity} It increases your searching by 1. It cannot be harmed by the elements. It might have hidden powers. r) The Long Sword 'Anguirel' (2d5) (+8,+9) (+2) {L34 Floor} It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. s) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {L61 GVault} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {L54 LV} It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. u) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {L58 GIW} It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {L61 Ar-Pharazon} It increases your intelligence by 3. It slays animals. It is branded with fire. It provides resistance to fire. It cannot be harmed by the elements. w) The Mattock of Nain (2d8) (+12,+18) (+6 to searching) It increases your strength by 6. It increases your searching, infravision, and tunneling by 6. It cannot be harmed by the elements. It might have hidden powers. x) The Short Bow of Amras (x2) (+11,+14) (+1 to speed) {L57 LTitan} It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 8.9.2004 18:09
6035. on the Ladder (of 19090)
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