The Angband Ladder: Nausicaa, High-Elf Ranger by <malathor@hotmail.com>

  [Angband 3.0.5 Character Dump]

 Name   Nausicaa                                 Self  RB  CB  EB   Best
 Sex    Female            Age       116   STR! 18/100  +1  +2 +11 18/240
 Race   High-Elf          Height     78   INT! 18/100  +3  +2  +0 18/150
 Class  Ranger            Weight    188   WIS! 18/100  -1  +0  +7 18/160
 Title  Ranger Lord       Status    100   DEX! 18/100  +3  +1  +7 18/210
 HP     970/970           Maximize    Y   CON! 18/100  +1  +1  +9 18/210
 SP     300/300           Preserve    Y   CHR! 18/100  +5  +1  +0 18/160

 Level           48       Armor    [26,+130]     Saving Throw  Legendary
 Cur Exp    8637421       Fight    (+41,+33)     Stealth       Excellent
 Max Exp    8637421       Melee    (+60,+54)     Fighting      Legendary
 Adv Exp    9200000       Shoot    (+53,+15)     Shooting      Legendary
 MaxDepth    Lev 73       Blows       5/turn     Disarming        Superb
 Gold       2971490       Shots       3/turn     Magic Device  Legendary
                                                 Perception         Good
 Burden   178.0 lbs       Infra        40 ft     Searching          Fair

 You are the only child of a Telerin King.  You have light grey eyes,
 wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+.....++*.+.. Blind:.........+...
 Elec:++.....+..... Confu:.........+...
 Fire:++.....+.+... Sound:........++...
 Cold:++.....+.+... Shard:......+......
 Pois:.......+..... Nexus:+............
 Fear:+...+...+.... Nethr:.............
 Lite:.....+...+..+ Chaos:........++...
 Dark:.....+....... Disen:....+........

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:.........+... Infra:.............
Regen:.+.......+... Tunn.:+............
Telep:............. Speed:..++..+..+.+.
Invis:+....+...+..+ Blows:.............
FrAct:+...+...+.+.. Shots:.............
HLife:.....+....... Might:.+...........


  [Character Equipment]

a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {L73 Dracolisk}
   It increases your wisdom by 4.  It increases your tunneling by 4.  It
   slays demons, undead, and all evil creatures, and is especially deadly
   against dragons.  It is branded with acid.  It provides resistance to 
   acid, lightning, fire, cold, fear, and nexus.  It grants you immunity
   to paralysis and the ability to see invisible things.  It cannot be
   harmed by the elements.  
b) The Short Bow of Amrod (x2) (+12,+15) (+2) {L60 Dracolisk}
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Mithril Ring of Speed (+8)
   It increases your speed by 8.  
d) a Mithril Ring of Speed (+7) {L66 LTitan}
   It increases your speed by 7.  
e) a Brass Amulet of Weaponmastery (+2,+3) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) The Arkenstone of Thrain {L50 Balrog of Moria}
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {L57 LTitan}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
h) The Cloak 'Colluin' [1,+15] {L42 Floor}
   It provides resistance to acid, lightning, fire, cold, and poison.  It
   activates for resistance (20+d20 turns) every 111 turns.  It cannot be
   harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4) {L61 Ar-Pharazon}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Golden Crown of Gondor [0,+15] (+3) {L68 BDragon Pit}
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light,
   blindness, confusion, sound, and chaos.  It lights the dungeon around
   you and speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {L62 LVault}
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+10] (+2)
   It increases your speed by 2.  


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 5 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 2 Books of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) 2 Books of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) 18 Furry Mushrooms of Restoring
j) 14 Metallic Purple Potions of Cure Critical Wounds
k) a Brown Speckled Potion of Healing
l) 2 Dark Red Potions of *Healing*
m) a Crimson Potion of Restore Life Levels
n) a Scroll titled "ski ipip bin" of Banishment
o) 3 Titanium Wands of Teleport Other (23 charges)
p) 3 Walnut Staffs of Teleportation (26 charges)
q) 38 Seeker Arrows of Flame (4d4) (+10,+10)
   It is branded with fire.  It cannot be harmed by fire.  
r) 48 Seeker Arrows of Frost (4d4) (+10,+11)
   It is branded with frost.  It cannot be harmed by cold.  
s) 23 Mithril Arrows of Flame (3d4) (+12,+10)
   It is branded with fire.  It cannot be harmed by acid or fire.  


  [Home Inventory]

a) 4 Furry Mushrooms of Restoring
b) 5 Dark Red Potions of *Healing*
c) 9 Scrolls titled "kli roite" of *Identify*
d) an Engagement Ring of Damage (+13)
e) The Ring of Barahir (+1) {L61 LTitan}
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
f) The Amulet of Carlammas (+2) {L49 floor}
   It increases your constitution by 2.  It provides resistance to fire.  
   It activates for protection from evil every 225+d225 turns.  It cannot
   be harmed by the elements.  
g) The Amulet of Ingwe (+3) {L72 GIW}
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It provides resistance to acid, 
   lightning, and cold.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for dispel evil (x5)
   every 50+d50 turns.  It cannot be harmed by the elements.  
h) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {L49 DQuasit}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {L57 Ice Troll}
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
k) The Full Plate Armour of Isildur [25,+23] (+1) {L30 GVault}
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
l) The Cloak 'Holcolleth' [1,+4] (+2) {L56 Dwar}
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It activates
   for sleep II every 55 turns.  It cannot be harmed by the elements.  
m) The Large Leather Shield of the Haradrim [4,+15] (+2)
   It increases your strength and constitution by 2.  It provides
   resistance to poison, fear, and blindness.  It sustains your strength 
   and constitution.  It aggravates creatures around you.  It activates
   for berserk rage (50+d50 turns) every 50 turns.  It cannot be harmed by
   the elements.  
n) The Hard Leather Cap of Thranduil [2,+10] (+2) {L71 Graveyard}
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
o) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
p) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+14] (+2) {L40 Troll}
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
q) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) {L69 G.W.Perplexity}
   It increases your searching by 1.  It cannot be harmed by the elements.
   It might have hidden powers.
r) The Long Sword 'Anguirel' (2d5) (+8,+9) (+2) {L34 Floor}
   It increases your strength and constitution by 2.  It increases your 
   speed by 2.  It slays demons and all evil creatures.  It is branded
   with poison.  It provides resistance to lightning, light, and dark.  It 
   lights the dungeon around you.  It grants you immunity to paralysis and 
   the ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  
s) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {L61 GVault}
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  
t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {L54 LV}
   It increases your wisdom and constitution by 3.  It slays dragons.  It 
   slows your metabolism.  It grants you the power of telepathy.  It
   activates for drain life (120) every 40 turns.  It cannot be harmed by
   the elements.  
u) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {L58 GIW}
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It makes
   you fall like a feather.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
v) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {L61 Ar-Pharazon}
   It increases your intelligence by 3.  It slays animals.  It is branded
   with fire.  It provides resistance to fire.  It cannot be harmed by the
   elements.  
w) The Mattock of Nain (2d8) (+12,+18) (+6 to searching)
   It increases your strength by 6.  It increases your searching, 
   infravision, and tunneling by 6.  It cannot be harmed by the elements.  
   It might have hidden powers.
x) The Short Bow of Amras (x2) (+11,+14) (+1 to speed) {L57 LTitan}
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.9.2004 18:09
Last updated on 21.9.2004 21:06

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5956. on the Ladder (of 18973)
2486. on the Angband Ladder (of 6502)
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Comments

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On 8.9.2004 18:09 malathor@hotmail.com wrote:
Have been more aggressive with this char than usual. She's had several close calls.

On 8.9.2004 19:00 andrew@msri.org wrote:
If you used a long bow, you'd get an extra shot. If you enchanted it to +9/+9, it would be significantly better than that sling. You have really cool stuff ;)

On 18.9.2004 08:33 malathor@hotmail.com wrote:
Descended from here down to 57 and suddenly started hitting crap I had a hard time dealing with. Dracoliches, time hounds ect. I notice 57 is Azriel's base level too. Is there something about level 57 where everything gets 2x harder?

On 21.9.2004 21:06 malathor@hotmail.com wrote:
Finally a top tier weapon. Dying for RNether. Not one item with it has dropped. I live in fear of Azriel, he's not dead yet.

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