The Angband Ladder: Nythala, Dunadan Ranger by <sepehrparhami@gmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Nythala                                  Self  RB  CB  EB   Best
 Sex    Female            Age        62   STR! 18/100  +1  +2  +4 18/170
 Race   Dunadan           Height     71   INT! 18/100  +2  +2  +0 18/140
 Class  Ranger            Weight    193   WIS! 18/100  +2  +0  +3 18/150
 Title  Ranger Lord       Status     34   DEX! 18/100  +2  +1  +0 18/130
 HP     964/964           Maximize    Y   CON! 18/100  +3  +1  +6 18/200
 SP     198/198           Preserve    Y   CHR! 18/100  +2  +1 +12 18/250

 Level           48       Armor    [30,+104]     Saving Throw     Heroic
 Cur Exp    7444120       Fight    (+22,+16)     Stealth          Superb
 Max Exp    7444120       Melee    (+33,+25)     Fighting      Legendary
 Adv Exp    8400000       Shoot     (+35,+9)     Shooting      Legendary
 MaxDepth   4200 ft       Blows       5/turn     Disarming        Superb
 Gold        851914       Shots       3/turn     Magic Device     Heroic
 Burden   242.1 lbs                              Perception         Fair
 Speed          +26       Infra         0 ft     Searching          Fair

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a very
 dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.+.. Blind:........+....
 Elec:+....++++.... Confu:........+....
 Fire:.*....+++.... Sound:.....+.......
 Cold:......+..*+.. Shard:.............
 Pois:..+.......... Nexus:.............
 Fear:....+........ Nethr:......+......
 Lite:............. Chaos:.......+.....
 Dark:..........++. Disen:....+........

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:......++.....
Feath:............. Sear.:.............
PLite:...........+. Infra:.............
Regen:.....+.....+. Tunn.:.............
Telep:............. Speed:+..+...+.+.+.
Invis:.........+... Blows:.............
FrAct:....+........ Shots:.............
HLife:+....+....+.. Might:.+...........


  [Character Equipment]

a) The Sabre of Lanar (1d7) (+11,+9) [+3] (+3)
   It increases your wisdom and constitution by 3.  It increases your 
   speed by 3.  It slays orcs, giants, dragons, demons, and undead.  It
   provides resistance to lightning and life draining.  It sustains your 
   wisdom and constitution.  It is blessed by the gods.  It cannot be
   harmed by the elements.  
b) The Long Bow of Celandil (x3) (+13,+9) (+2)
   It increases your shooting power by 2.  It provides immunity to fire.  
   It activates for door and trap destruction every 10 turns.  It cannot
   be harmed by the elements.  
c) a Diamond Ring of Resist Poison
   It provides resistance to poison.  
d) an Emerald Ring of Speed (+11)
   It increases your speed by 11.  
e) a Carved Oak Amulet of Weaponmastery (+3,+3) (+3)
   It increases your strength by 3.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) The Palantir of Goroth
   It provides resistance to lightning, sound, and life draining.  It 
   lights the dungeon around you and speeds your regeneration.  It
   activates for clairvoyance every 50+d50 turns.  It cannot be harmed by
   the elements.  
g) Augmented Chain Mail of Elvenkind (-2) [16,+16] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and nether.  It cannot be harmed by the
   elements.  
h) The Cloak of Numarodre [1,+19] (+3)
   It increases your charisma by 3.  It increases your stealth and speed
   by 3.  It provides resistance to lightning, fire, and chaos.  It cannot
   be harmed by the elements.  
i) The Large Leather Shield of Silon [4,+12] (+1)
   It increases your strength by 1.  It provides resistance to acid, 
   lightning, fire, blindness, and confusion.  It sustains your strength 
   and intelligence.  It cannot be harmed by the elements.  
j) The Iron Helm 'Belegon' [5,+17] (+6)
   It increases your charisma by 6.  It increases your speed by 6.  It
   provides immunity to cold.  It sustains your charisma.  It grants you 
   the ability to see invisible things.  It cannot be harmed by the
   elements.  
k) The Set of Gauntlets of Uinelrol [2,+12] (+3)
   It increases your constitution and charisma by 3.  It provides
   resistance to acid, cold, dark, and life draining.  It sustains your 
   charisma.  It cannot be harmed by the elements.  
l) The Pair of Soft Leather Boots of Paldil [2,+16] (+6)
   It increases your speed by 6.  It provides resistance to dark.  It
   sustains your intelligence and wisdom.  It lights the dungeon around you 


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@m1}
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3, 10% off}
d) 6 Books of Magic Spells [Sorcery and Evocations] {@m4, 40% off}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 !d!k!v}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 !d!k!v}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7 !d!k!v}
   It cannot be harmed by the elements.  
h) 2 Books of Magic Spells [Tenser's Transformations] {@m8 !d!d!k!k!v!v}
   It cannot be harmed by the elements.  
i) a Pink Speckled Potion of Healing
j) 18 Scrolls titled "man alaox" of Phase Door {!*}
k) 30 Scrolls titled "fupo eremik" of Teleportation {!*, 40% off}
l) 41 Scrolls titled "umpot fridok" of Teleport Level {!*}
m) 2 Silver Rods of Detection (1 charging)
   It cannot be harmed by electricity.  
n) a Sycamore Staff of Healing (9 charges)
o) a Cedar Staff of *Destruction* (3 charges) {!*}
p) 14 Arrows of Flame (1d4) (+8,+9) {@f2 =g}
   It is branded with fire.  It cannot be harmed by fire.  
q) 76 Arrows of Frost (1d4) (+8,+8) {@f3 =g}
   It is branded with frost.  It cannot be harmed by cold.  
r) 39 Arrows of Flame (1d4) (+8,+7) {@f2 =g}
   It is branded with fire.  It cannot be harmed by fire.  
s) 37 Arrows of Flame (1d4) (+9,+8) {@f2 =g, 40% off}
   It is branded with fire.  It cannot be harmed by fire.  


  [Home Inventory]

a) 7 Metallic Blue Potions of *Healing*
b) 2 Metallic Green Potions of Life
c) 6 Scrolls titled "for fa klisyp" of *Identify* {25% off}
d) 2 Scrolls titled "mung den" of Mass Banishment
e) an Emerald Ring of Speed (+9)
   It increases your speed by 9.  
f) The Amulet of Cuathotel (+2)
   It increases your stealth by 2.  It provides resistance to acid, fire, 
   cold, shards, and nexus.  It slows your metabolism.  It grants you 
   immunity to paralysis.  It activates for dispel evil (x5) every 50+d50
   turns.  It cannot be harmed by the elements.  
g) a Tortoise Shell Amulet of ESP (+3)
   It increases your searching by 3.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
h) The Elfstone 'Alegilwe' (+3)
   It increases your wisdom by 3.  It provides resistance to lightning, 
   dark, and blindness.  It activates for heal (500) every 200 turns.  It
   cannot be harmed by the elements.  
i) The Jewel of Mengri (+3)
   It increases your intelligence by 3.  It increases your searching by 3.
   It provides resistance to fire, poison, and chaos.  It sustains your 
   intelligence.  It activates for restore life levels every 150 turns.  
   It cannot be harmed by the elements.  
j) a Mithril Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, searching,
   infravision, and speed by 2.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
k) The Arkenstone of Rosse (+4)
   It increases your strength by 4.  It increases your stealth by 4.  It 
   lights the dungeon around you.  It activates for detection every 30+d30
   turns.  It cannot be harmed by the elements.  
l) The Metal Brigandine Armour of Anoron (-3) [19,+9]
   It provides immunity to lightning.  It provides resistance to acid, 
   fire, cold, shards, and nexus.  It cannot be harmed by the elements.  
m) The Mithril Chain Mail of Aewen (-1) [28,+19] (+4)
   It increases your dexterity and charisma by 4.  It increases your 
   searching and speed by 4.  It provides resistance to lightning, fire, 
   and life draining.  It sustains your dexterity and charisma.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
n) The Mithril Chain Mail of Elfalacal (-1) [28,+31] (+3)
   It increases your constitution by 3.  It provides resistance to acid, 
   lightning, fire, sound, nexus, and life draining.  It sustains your 
   constitution and charisma.  It lights the dungeon around you.  It
   grants you the ability to see invisible things.  It cannot be harmed by
   the elements.  
o) The Robe 'Turon' [2,+25] (+3)
   It increases your dexterity and constitution by 3.  It provides
   resistance to lightning, fire, cold, dark, blindness, and chaos.  It
   sustains your dexterity and constitution.  It slows your metabolism, 
   makes you fall like a feather, and speeds your regeneration.  It cannot
   be harmed by the elements.  
p) Soft Leather Armour of Elvenkind [4,+20] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and disenchantment.  It cannot be harmed by the
   elements.  
q) The Hard Leather Armour 'Andion' (-1) [6,+16] (+2)
   It increases your intelligence by 2.  It increases your stealth by 2.  
   It provides immunity to acid.  It provides resistance to cold, poison, 
   and confusion.  It sustains your intelligence.  It grants you immunity
   to paralysis.  It cannot be harmed by the elements.  
r) a Large Metal Shield of Preservation [5,+33]
   It provides resistance to nexus, disenchantment, and life draining.  It
   sustains your strength, dexterity, and constitution.  It cannot be
   harmed by the elements.  
s) The Shield of Deflection 'Silinumo' [10,+30] (+4)
   It increases your strength, dexterity, constitution, and charisma by 4.
   It increases your infravision by 4.  It provides resistance to acid, 
   lightning, fire, cold, shards, and nexus.  It sustains your strength, 
   dexterity, constitution, and charisma.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
t) The Metal Cap of Thoval [3,+14] (+4)
   It increases your speed by 4.  It provides resistance to blindness.  It
   grants you immunity to paralysis and the ability to see invisible things.
   It cannot be harmed by the elements.  
u) a Steel Helm of Telepathy [6,+13]
   It grants you the power of telepathy.  
v) The Set of Gauntlets 'Erist' (+8,+9) [2,+14] (+3)
   It increases your dexterity by 3.  It increases your stealth by 3.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
w) The Katana of Lohtaur (6d4) (+8,+10) (+3)
   It increases your stealth by 3.  It slays orcs, trolls, giants, and 
   demons.  It is branded with electricity and frost.  It provides
   resistance to lightning, cold, and sound.  It makes you fall like a
   feather.  It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  
x) The Trident 'Bradeb' (1d8) (+8,+11) (+2)
   It increases your infravision and attack speed by 2.  It slays animals 
   and orcs.  It is branded with fire.  It provides resistance to acid, 
   fire, dark, confusion, and disenchantment.  It slows your metabolism.  
   It grants you immunity to paralysis and the ability to see invisible
   things, but it also aggravates creatures around you.  It cannot be
   harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.10.2005 01:25
Last updated on 15.10.2005 05:50

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6121. on the Ladder (of 19090)
2579. on the Angband Ladder (of 6561)

Comments

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On 13.10.2005 01:28 sepehrparhami@gmail.com wrote:
I really want to wear Andion (I would have Imm_fire and acid, letting me not worry about my scrolls, staves and arrows), but I'm getting Rnether from my elvenkind armor. If I can get another source of Rnether, Andion gives me Imm_acid, lets me use helm of telepathy, and use a different necklace if I wish.

One thing I don't lack is speed though...+36 unhasted.

On 15.10.2005 05:54 sepehrparhami@gmail.com wrote:
Had to take off a ring of speed to cover poison resist with my new helm, so I'm slowed down a bit, but with haste I'm at +36 which is fine with me. It would be nice if I could find an artifact with nether resist + other high resists, and maybe some con, lack of con on items is limiting my choices as well.

On 15.10.2005 05:54 sepehrparhami@gmail.com wrote:
Had to take off a ring of speed to cover poison resist with my new helm, so I'm slowed down a bit, but with haste I'm at +36 which is fine with me. It would be nice if I could find an artifact with nether resist + other high resists, and maybe some con, lack of con on items is limiting my choices as well.

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