The Angband Ladder: Janus, Human Ranger by <evilpuff@hotmail.com>

  [Angband 3.0.1 Character Dump]

 Name   Janus                                    Self  RB  CB  EB   Best
 Sex    Male              Age        19   STR! 18/100  +0  +2  +9 18/210
 Race   Human             Height     77   INT! 18/100  +0  +2  +2 18/140
 Class  Ranger            Weight    234   WIS! 18/100  +0  +0  +2 18/120
 Title  Ranger Lord       Status     82   DEX! 18/100  +0  +1  +2 18/130
 HP     -3/675            Maximize    Y   CON! 18/100  +0  +1  +0 18/110
 SP     146/207           Preserve    Y   CHR! 18/100  +0  +1  +0 18/110

 Level           48       Armor    [24,+138]     Saving Throw     Heroic
 Cur Exp    4582134       Fight      (+9,+5)     Stealth       Excellent
 Max Exp    4582134       Melee    (+22,+22)     Fighting      Legendary
 Adv Exp    5200000       Shoot    (+26,+19)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold       2461714       Shots       3/turn     Magic Device     Heroic
                                                 Perception    Very Good
 Burden   191.0 lbs       Infra         0 ft     Searching          Good

 You are one of several children of a Titled Noble.  You are a credit
 to the family.  You have dark brown eyes, wavy black hair, and an
 average complexion.



  [Last Messages]

> The Plasma hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound misses you. <2x>
> The Plasma hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound misses you.
> The Plasma hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound misses you.
> The Plasma hound bites you.
> You die.


  [Character Equipment]

a) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {2500' Greater Vault}
   It affects your strength.
   It is a great bane of dragons.
   It does extra damage from fire.
   It does extra damage from poison.
   It provides resistance to fire.
   It provides resistance to poison.
   It slows your metabolism.
   It speeds your regenerative powers.
   It provides immunity to paralysis.
b) The Long Bow of Bard (x3) (+17,+19) (+2) {2300' Lesser Vault}
   It affects your dexterity.
   It affects your speed.
   It affects your shooting power.
   It provides immunity to paralysis.
c) a Jasper Ring of Speed (+5) {2500' AMHD}
d) a Jasper Ring of Speed (+7) {2500' Greater Vault}
e) a Tortoise Shell Amulet of Weaponmastery (+1,+2) (+2)
f) The Star of Elendil
   It can be activated for magic mapping every 50+d50 turns if it is being
   worn.
   It allows you to see invisible monsters.
g) a Robe of Permanence [2,+12] {400' Floor}
   It provides resistance to fear.
h) a Cloak of Protection [1,+14]
i) The Large Metal Shield of Anarion [5,+20] {2500' Ar-Pharazon}
   It sustains your strength.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) {2200' YMHD}
   It can be activated for detection every 55+d55 turns if it is being
   worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your searching.
   It provides resistance to blindness.
   It provides resistance to confusion.
   It allows you to see invisible monsters.
k) a Set of Cesti of Power (+4,+5) [5,+10] (+5) {2600' Greater Titan}
l) a Pair of Metal Shod Boots of Stealth [6,+13] (+3)


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 5 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
f) 2 Books of Magic Spells [Raal's Tome of Destruction]
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
h) 2 Books of Magic Spells [Tenser's Transformations]
i) 2 Books of Magic Spells [Kelek's Grimoire of Power]
j) 13 Indigo Potions of Cure Critical Wounds
k) 6 Red Potions of Healing
l) 4 Brown Speckled Potions of *Healing*
m) a Grey Potion of Enlightenment
n) a Scroll titled "ing sehuni" of *Identify*
o) a Pike of *Slay Dragon* (2d5) (+8,+13) (+1)
p) a Short Bow of Accuracy (x2) (+16,+10)
q) 17 Seeker Arrows of Venom (4d4) (+9,+11)
r) 17 Seeker Arrows of Flame (4d4) (+9,+10)
s) 27 Silver Arrows (3d4) (+9,+10)


  [Home Inventory]

a) 12 Scrolls titled "ing sehuni" of *Identify*
b) a Calcite Ring of Damage (+14)
c) The Jewel 'Evenstar' {2200' Lesser Vault}
   It can be activated for restore life levels every 150 turns if it is
   being worn.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your constitution.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to life draining.
d) a Coral Amulet of Trickery (+2)
e) The Phial of Galadriel
   It can be activated for illumination every 10+d10 turns if it is being
   worn.
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {1900' Troll Pit}
   It affects your strength.
   It affects your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to shards.
   It provides resistance to nexus.
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {2100' Death Quas}
   It affects your strength.
   It affects your dexterity.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to fear.
   It provides resistance to confusion.
   It provides resistance to sound.
h) The Full Plate Armour of Isildur [25,+25] (+1) {2500' Smaug}
   It affects your constitution.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to confusion.
   It provides resistance to sound.
   It provides resistance to nexus.
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to shards.
j) The Large Leather Shield of the Haradrim [4,+15] (+2) {2250' Lesser Vault}
   It can be activated for berserk rage (50+d50 turns) every 50 turns if it
   is being worn.
   It affects your strength.
   It affects your constitution.
   It sustains your strength.
   It sustains your constitution.
   It provides resistance to poison.
   It provides resistance to fear.
   It provides resistance to blindness.
   It aggravates nearby creatures.
k) a Large Metal Shield of Elvenkind [5,+10] (+1 to stealth)
   It provides resistance to poison.
l) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It affects your intelligence.
   It affects your wisdom.
   It provides resistance to blindness.
   It gives telepathic powers.
m) The Metal Cap of Thengel [3,+12] (+3)
   It affects your wisdom.
   It affects your charisma.
   It provides resistance to confusion.
n) The Steel Helm of Hammerhand [6,+20] (+3) {2500' Greater Vault}
   It affects your strength.
   It affects your dexterity.
   It affects your constitution.
   It sustains your strength.
   It sustains your dexterity.
   It sustains your constitution.
   It provides resistance to acid.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to nexus.
   It aggravates nearby creatures.
o) a Set of Gauntlets of Agility [2,+7] (+3)
p) The Short Sword 'Gilettar' (1d7) (+9,+11) (+2) {1900' Troll Pit}
   It affects your attack speed.
   It is especially deadly against natural creatures.
   It does extra damage from poison.
   It slows your metabolism.
   It speeds your regenerative powers.
q) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {2150' Cave Troll}
   It affects your dexterity.
   It affects your stealth.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It induces feather falling.
   It speeds your regenerative powers.
   It allows you to see invisible monsters.
r) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It affects your searching.
   It fights against evil with holy fury.
   It is especially deadly against orcs.
   It is especially deadly against dragons.
   It does extra damage from frost.
   It provides resistance to cold.
   It provides resistance to dark.
   It slows your metabolism.
   It provides permanent light.
   It has been blessed by the gods.
s) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {2300' Floor}
   It affects your searching.
   It fights against evil with holy fury.
   It strikes at demons with holy wrath.
   It is especially deadly against orcs.
   It does extra damage from fire.
   It provides resistance to fire.
   It provides resistance to light.
   It slows your metabolism.
   It provides permanent light.
   It has been blessed by the gods.
t) a Pike of Gondolin (2d5) (+16,+9) {1950' Lesser Vault}
   It allows you to see invisible monsters.
u) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It can be activated for berserk rage (50+d50 turns) every 80+d80 turns
   if it is being worn.
   It affects your strength.
   It affects your constitution.
   It is especially deadly against trolls.
   It is especially deadly against dragons.
   It is a great bane of demons.
   It does extra damage from acid.
   It provides resistance to acid.
   It provides resistance to fire.
   It provides resistance to dark.
   It provides permanent light.
v) The Battle Axe of Balli Stonehand (3d8) (+10,+12) [+5] (+3) {2500' Lesser V}
   It affects your strength.
   It affects your constitution.
   It affects your stealth.
   It strikes at demons with holy wrath.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to blindness.
   It induces feather falling.
   It speeds your regenerative powers.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
w) a Battle Axe of Gondolin (2d8) (+8,+9) {2150' Stone Giant}
   It provides permanent light.
x) The Lucerne Hammer 'Turmil' (2d5) (+10,+9) [+8] (+4)
   It can be activated for drain life (90) every 40 turns if it is being
   worn.
   It affects your wisdom.
   It affects your infravision.
   It is especially deadly against orcs.
   It does extra damage from frost.
   It provides resistance to cold.
   It provides resistance to light.
   It provides permanent light.
   It speeds your regenerative powers.


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.12.2002 22:51
Last updated on 17.1.2003 17:50

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6231. on the Ladder (of 18974)
2668. on the Angband Ladder (of 6502)
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Comments

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On 24.12.2002 22:51 evilpuff@hotmail.com wrote:
I just found this ladder so I figured I should submit my current character. The timing worked out nicely too since I just found a Greater Vault @ 2500' which netted me my two rings of speed, Gurthang and Anarion. I'd love to be using Hammerhand and Isildur (which I also found in the greater vault) but I'd lose life loss and blindness resistance and I doubt that'd be a good idea.

On 17.1.2003 17:50 evilpuff@hotmail.com wrote:
Poor guy.. Teleported right into a room full of plasma hounds. Got knocked unconcious and that was the end of it.

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