The Angband Ladder: June, Elf Ranger by sffp

  [Angband 4.2.2 Character Dump]

 Name   June         Age             92          Self  RB  CB  EB   Best
 Race   Elf          Height        6'5"   STR! 18/100  -1  +0  +9 18/180
 Class  Ranger       Weight    6st 13lb   INT:  18/90  +2  +0  +8 18/190
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  +2  +7 18/180
 HP     957/957      Game        916387   DEX! 18/100  +1  +1  +5 18/170
 SP     325/358      Standard    121681   CON! 18/100  -1  -1 +13 18/210
                     Resting      10013

 Level                 48    Armor     [78,+103]    Saving Throw    100%
 Cur Exp          4772658                           Stealth       Superb
 Max Exp          4772658    Melee       2d4,+65    Disarm - phys.  100%
 Adv Exp          4800000    To-hit       82,+56    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     94
 Gold            10445454                           Searching       100%
 Burden          349.4 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight      169.5 lb    To-hit      101,+56    Speed      17 (2.7x)
 Max Depth   5000' (L100)    Shots      2.8/turn

 You are one of several children of an Avarin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:+.+.+.++.+... pFear:++...........
 Elec:+...+..+.+... pBlnd:.....+++.....
 Fire:..*...++.+... pConf:+............
 Cold:..+...+..++.. pStun:.............
 Pois:......+...... HLife:........+....
Light:+.+...+.....+ Regen:.............
 Dark:....+........   ESP:..+......+...
Sound:......+.+.... S.Inv:+....+.......
Shard:............. FrAct:+.+..........
Nexus:.+........... Feath:.............
Nethr:....+........ S.Dig:.............
Chaos:............. TrpIm:.............
Disen:.+......+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:+............
ImpSP:............. Sear.:+......+.....
 Fear:............. Infra:..+.+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+.......+.
DrExp:............. Blows:.............
Stick:............. Shots:.+..........+
Fragl:............. Might:.+...........
                    Light:+.....+......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 10 Mithril Arrows of Slay Undead (3d4) (+14,+15) (9).
> The archlich commands you to return.
> You have 20 charges remaining.
> The archlich disappears!
> You have 19 charges remaining.
> The archlich disappears!
> You have 9 Arrows of Slay Evil (1d4) (+11,+14) (3).
> You have 11 Arrows of Slay Evil (1d4) (+11,+14) (3).
> The air about you becomes charged...
> You have 8 Scrolls of Word of Recall (i).
> You feel very good.
> You have 36 Potions of Cure Critical Wounds (c).
> You activate it.
> You feel very good.
> You feel yourself yanked upwards!

Killed by Ripe Old Age.

  [Character Equipment]

a) the Tulwar of Garamin (2d4) (+10,+31) [+1] <+4, +1>
     Dropped by The Witch-King of Angmar at 4950 feet (level 99)
     
     +4 stealth.
     +4 searching skill.
     +1 light.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Branded with weak poison.
     Provides resistance to Acid, Lightning, Light.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Sustains intelligence, dexterity, constitution.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it restores your wisdom.
     Takes 175 to 194 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 510.5 vs undead, dragons, and demons, 450 vs
     giants, trolls, and orcs, 420 vs animals, evil creatures, and
     creatures not resistant to poison, and 389.5 vs. others.
     
b) the Short Bow 'Pelum' (x4) (+10,+15) <+3, +2>
     Dropped by a dread at 2500 feet (level 50)
     
     +3 constitution.
     +2 shooting speed.
     +2 shooting power.
     Branded with weak acid.
     Provides resistance to Nexus, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 221 to 270 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
c) the Ring of Elegon <+3, +5> (charging)
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +3 intelligence.
     +5 wisdom.
     +5 constitution.
     +3 infravision.
     Provides immunity to Fire.
     Provides resistance to Acid, Cold, Light.
     Cannot be harmed by Lightning.
     Sustains constitution.
     Grants telepathy.  Prevents paralysis.  
     
     When activated, it heals 1200 hit points, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 396 to 534 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
d) a Ring of Speed <+10>
     Dropped by Lungorthin, the Balrog of White Fire at 4950 feet
     (level 99)
     
     +10 speed.
     
e) the Amulet 'Indim' (+1,+5) <+5, +2>
     Dropped by The Phoenix at 2550 feet (level 51)
     
     +5 strength.
     +2 wisdom.
     +2 infravision.
     Provides resistance to Acid, Lightning, Dark, Nether.
     
f) a Lantern of True Sight (14450 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) the Mithril Plate Mail of Naraguil (-3) [60,+7] <+4, +3, +1>
     Dropped by Adunaphel the Quiet at 4950 feet (level 99)
     
     +4 intelligence.
     +3 dexterity.
     +3 constitution.
     +1 light.
     Provides resistance to Acid, Fire, Cold, Poison, Light, Sound.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
h) the Ethereal Cloak of Ilinath (+5,+5) [0,+27] <+4, +2, +1>
     Dropped by Makar, the Warrior at 4950 feet (level 99)
     
     +4 strength.
     +2 constitution.
     +1 searching skill.
     Provides resistance to Acid, Lightning, Fire.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 89 to 97 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
i) a Leather Shield of Preservation [8,+20]
     Dropped by The Witch-King of Angmar at 4950 feet (level 99)
     
     Provides resistance to Sound, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Jewel Encrusted Crown of the Magi [0,+11] <+1>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +1 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants telepathy.  
     
k) the Set of Gauntlets 'Glana' (+8,+10) [3,+10]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 153 to 170 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
l) the Pair of Steel Shod Boots of Telth [7,+10] <+2, +13>
     Found lying on the floor of a labyrinth at 2300 feet (level 46)
     
     +2 dexterity.
     +13 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 3 Books of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 36 Potions of Cure Critical Wounds
d) 12 Potions of Healing
e) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 40 Scrolls of Phase Door
g) 7 Scrolls of Phase Door
h) 20 Scrolls of Teleportation
i) 8 Scrolls of Word of Recall
j) 2 Rods of Detection
     Cannot be harmed by Lightning.
     
k) 6 Rods of Slow Monster (1 charging)
l) 2 Rods of Healing (2 charging)
     Cannot be harmed by Lightning.
     
m) 6 Wands of Teleport Other (19 charges)
n) a Wand of Annihilation (5 charges)
     Cannot be harmed by Lightning.
     
o) the Band of Wiluinas <+3, +5>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +3 dexterity.
     +5 constitution.
     Provides immunity to Cold.
     Provides resistance to Acid, Lightning, Light, Nexus, Nether,
     Disenchantment.
     Provides protection from confusion, stunning.
     Cannot be harmed by Lightning.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When activated, it magically renders you comfortably fed.
     Takes 153 to 170 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
p) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Nexus, Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
q) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     Average damage/round: 518.4 vs undead, dragons, and demons, 344.7
     vs trolls and orcs, 257.8 vs animals and evil creatures, and 171
     vs. others.
     




  [Character Quiver]

0) 13 Arrows (1d4) (+3,+7)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 432 vs creatures not resistant to acid and
     288.1 vs. others.
     35% chance of breaking upon contact.
     
1) 15 Arrows of Slay Evil (1d4) (+7,+7)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 436.2 vs evil creatures and creatures not
     resistant to acid, and 290.9 vs. others.
     35% chance of breaking upon contact.
     
2) 24 Arrows of Slay Demon (1d4) (+10,+7)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 509 vs demons, 436.2 vs creatures not
     resistant to acid, and 290.9 vs. others.
     35% chance of breaking upon contact.
     
3) 11 Arrows of Slay Evil (1d4) (+11,+14)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 560.8 vs evil creatures and creatures not
     resistant to acid, and 373.8 vs. others.
     35% chance of breaking upon contact.
     
4) 32 Seeker Arrows (4d4) (+3,+4)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 511.5 vs creatures not resistant to acid and
     341 vs. others.
     35% chance of breaking upon contact.
     
5) 21 Seeker Arrows (4d4) (+5,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 534.2 vs creatures not resistant to acid and
     356.1 vs. others.
     35% chance of breaking upon contact.
     
6) 21 Seeker Arrows (4d4) (+5,+6)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 551.8 vs creatures not resistant to acid and
     367.9 vs. others.
     35% chance of breaking upon contact.
     
7) 27 Mithril Arrows (3d4) (+1,+3)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 449.6 vs creatures not resistant to acid and
     299.8 vs. others.
     35% chance of breaking upon contact.
     
8) 24 Mithril Arrows (3d4) (+4,+5)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 484.9 vs creatures not resistant to acid and
     323.4 vs. others.
     35% chance of breaking upon contact.
     
9) 10 Mithril Arrows of Slay Undead (3d4) (+14,+15)
     Slays undead.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 778.9 vs undead, 667.8 vs creatures not
     resistant to acid, and 445.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 7 Potions of Cure Critical Wounds
c) 12 Potions of Restore Life Levels
d) 32 Scrolls of Recharging
e) a Rod of Drain Life
f) 7 Staves of Teleportation (39 charges)
g) a Ring of Damage (+0,+15)
     Found lying on the floor of a special room at 5000 feet (level
     100)
     
h) the Band of Mogrienya <+1, +3, +4>
     Dropped by a gorgon at 2400 feet (level 48)
     
     +1 strength.
     +3 intelligence.
     +4 wisdom.
     +4 dexterity.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Poison, Nexus,
     Disenchantment.
     Cannot be harmed by Lightning.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it hastens you for d20+20 turns.
     Takes 221 to 270 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
i) an Amulet of Trickery <+2, +1, +5, +3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +2 dexterity.
     +1 stealth.
     +5 searching skill.
     +3 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
j) the Necklace 'Sildil' <+3, +2, +1>
     Dropped by Beorn, the Shape-Changer at 1500 feet (level 30)
     
     +3 intelligence.
     +3 dexterity.
     +2 constitution.
     +2 speed.
     +1 light.
     Provides resistance to Acid, Nexus.
     Sustains intelligence.
     Speeds regeneration.  Prevents paralysis.  
     
k) the Necklace of Rostann <+6, +3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +6 strength.
     +3 constitution.
     Provides resistance to Shards.
     Provides protection from confusion.
     Prevents paralysis.  
     
l) Chaos Dragon Scale Mail (Dwarven) (-2) [40,+35] <+1, +3>
     Dropped by Ji Indur Dawndeath at 2800 feet (level 56)
     
     +1 strength.
     +1 constitution.
     +3 infravision.
     Provides resistance to Chaos, Disenchantment.
     Prevents paralysis.  
     
m) a Cloak of Protection [1,+11]
     Dropped by a master yeek at 700 feet (level 14)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
n) a Fur Cloak of the Magi [3,+8] <+2, +3>
     Dropped by a basilisk at 1900 feet (level 38)
     
     +2 intelligence.
     +3 stealth.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains intelligence.
     
o) a Small Metal Shield (Dwarven) (+1,+3) [5,+11] <+2, +1>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
p) an Iron Crown of Serenity [0,+10]
     Found lying on the floor at 2450 feet (level 49)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     
q) the Hard Leather Cap of Arothith [2,+11] <+4>
     Found lying on the floor at 1600 feet (level 32)
     
     +4 strength.
     Provides resistance to Acid, Cold.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     
r) the Set of Mithril Gauntlets 'Heldundur' (+8,+7) [6,+16] <+2, +1>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +2 wisdom.
     +1 light.
     Provides resistance to Fire, Cold, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence, dexterity.
     
s) the Morning Star of Elendi (4d6) (+9,+10) [+3] <+1>
     Dropped by a balance drake at 2050 feet (level 41)
     
     +1 light.
     Slays demons (powerfully), undead, trolls, animals.
     Branded with weak cold, weak acid, poison.
     Provides resistance to Fire, Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 664 vs demons, 492 vs undead, trolls, and
     creatures not resistant to poison, 406 vs creatures not resistant
     to cold, creatures not resistant to acid, and animals, and 319.5
     vs. others.
     
t) a Mace of Disruption of Gondolin (5d8) (+14,+19) <+1>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +1 light.
     Slays undead, dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 684.8 vs undead, dragons, demons, trolls,
     and orcs, and 407.5 vs. others.
     
u) 12 Arrows (1d4) (+8,+8)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 454.1 vs creatures not resistant to acid and
     302.6 vs. others.
     35% chance of breaking upon contact.
     
v) 7 Arrows of Slay Demon (1d4) (+5,+7)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 509 vs demons, 436.2 vs creatures not
     resistant to acid, and 290.9 vs. others.
     35% chance of breaking upon contact.
     
w) 6 Arrows of Flame (1d4) (+6,+8)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 529.7 vs creatures not resistant to fire,
     454.1 vs creatures not resistant to acid, and 302.6 vs. others.
     35% chance of breaking upon contact.
     
x) 12 Seeker Arrows (4d4) (+4,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 529.2 vs creatures not resistant to acid and
     352.8 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       387     50'  Reached level 2
       810    100'  Reached level 3
      1087    100'  Killed Fang, Farmer Maggot's Dog
      1087    100'  Reached level 4
      2042    150'  Reached level 5
      2297    200'  Reached level 6
      2846    200'  Killed Grip, Farmer Maggot's Dog
      3635    200'  Reached level 7
      4406      0'  Killed Farmer Maggot
      7016    150'  Reached level 8
      8495    250'  Reached level 9
      8611    250'  Reached level 10
      9322    350'  Reached level 11
     10370    400'  Reached level 12
     11548    400'  Reached level 13
     11885    400'  Killed Sméagol
     12519    400'  Killed Mughash the Kobold Lord
     12519    400'  Reached level 14
     14463    500'  Reached level 15
     16347    550'  Killed Wormtongue, Agent of Saruman
     16394    550'  Reached level 16
     18231    600'  Reached level 17
     19554    700'  Reached level 18
     21065    700'  Killed Orfax, Son of Boldor
     22060    750'  Reached level 19
     23854    850'  Reached level 20
     24391    850'  Killed Ulfast, Son of Ulfang
     25130    850'  Killed Lagduf, the Snaga
     25531    900'  Reached level 21
     27166    950'  Reached level 22
     28315    950'  Reached level 23
     30411   1150'  Reached level 24
     30829   1150'  Reached level 25
     31477   1150'  Killed Uglúk, the Uruk
     31488   1150'  Killed Lugdush, the Uruk
     32894   1150'  Killed Bullroarer the Hobbit
     34102   1200'  Killed Gorbag, the Orc Captain
     34102   1200'  Reached level 26
     34200   1200'  Killed Khîm, Son of Mîm
     34625   1200'  Killed Sangahyando of Umbar
     34704   1200'  Killed Angamaitë of Umbar
     37424   1350'  Reached level 27
     38964   1350'  Found the Set of Gauntlets 'Glana'
     39420   1400'  Killed Brodda, the Easterling
     40544   1400'  Killed Ulwarth, Son of Ulfang
     41665   1500'  Killed Beorn, the Shape-Changer
     41670   1500'  Found the Necklace 'Sildil'
     42058   1500'  Reached level 28
     44959   1550'  Killed Ibun, Son of Mîm
     46167   1600'  Reached level 29
     47761   1600'  Found the Hard Leather Cap of Arothith
     48979   1650'  Killed Shagrat, the Orc Captain
     49907   1650'  Reached level 30
     52895   1800'  Reached level 31
     56328   1700'  Found the Necklace of Rostann
     57139   1800'  Reached level 32
     57503   1800'  Killed Grishnákh, the Hill Orc
     59032   1800'  Found the Set of Mithril Gauntlets 'Heldundur'
     60821   1800'  Killed Lorgan, Chief of the Easterlings
     60832   1800'  Reached level 33
     60846   1800'  Found the Tulwar 'Seruin' (LOST)
     61367   1800'  Killed Lokkak, the Ogre Chieftain
     61373   1800'  Found the Trident of Barin (LOST)
     62873   1800'  Killed Golfimbul, the Hill Orc Chief
     66171   1800'  Found the Broad Sword of Cuilma (LOST)
     67879   1750'  Reached level 34
     69193   1800'  Killed Tom the Stone Troll
     69250   1800'  Killed Bill the Stone Troll
     69277   1800'  Killed Bert the Stone Troll
     73283   1900'  Reached level 35
     73502   1900'  Found the Cutlass of Camar (LOST)
     74298   1900'  Killed Draebor, the Imp
     77115   1950'  Found the Main Gauche of Aladros (LOST)
     78620   2050'  Killed Castamir the Usurper
     78620   2050'  Found the Short Sword of Feith (LOST)
     78623   2050'  Found the Metal Cap 'Iatalch' (LOST)
     78883   2050'  Found the Morning Star of Elendi
     80800   2100'  Reached level 36
     80936   2100'  Killed The Queen Ant
     81887   2100'  Reached level 36
     82272   2150'  Found the Amulet of Belch (LOST)
     84578   2200'  Reached level 37
     84717   2200'  Killed Rogrog the Black Troll
     85037   2250'  Found the Pair of Leather Boots of Ennasa (LOST)
     85150   2250'  Killed Ar-Pharazôn the Golden
     85154   2250'  Found the Main Gauche 'Negorgur' (LOST)
     86352   2300'  Found the Pair of Steel Shod Boots of Telth
     86976   2350'  Killed Waldern, King of Water
     87140   2350'  Killed Gorlim, Betrayer of Barahir
     88176   2400'  Reached level 38
     88810   2400'  Found the Bastard Sword 'Aelluin' (LOST)
     90668   2400'  Found the Band of Mogrienya
     91855   2500'  Killed The Balrog of Moria
     91855   2500'  Reached level 39
     91949   2500'  Found the Short Bow 'Pelum'
     92167   2500'  Killed Saruman of Many Colours
     92923   2550'  Killed The Phoenix
     92923   2550'  Reached level 40
     92931   2550'  Found the Amulet 'Indim'
     93329   2600'  Killed Harowen the Black Hand
     93961   2650'  Found the Short Sword of Niphel (LOST)
     94610   2650'  Found the Ring of Elegon
     95811   2700'  Killed Quaker, Master of Earth
     96755   2700'  Found the War Hammer 'Belendir' (LOST)
     97311   2800'  Killed Eöl, the Dark Elf
     97455   2800'  Killed Shelob, Spider of Darkness
     97455   2800'  Reached level 41
     98576   2800'  Killed Ji Indur Dawndeath
     98579   2800'  Found the Set of Gauntlets 'Luval' (LOST)
     99242   2800'  Found the Mithril Shield of Aredh (LOST)
     99864   2800'  Reached level 42
    101443   3000'  Killed Baphomet the Minotaur Lord
    102924   3200'  Killed Fundin Bluecloak
    102924   3200'  Found the Pike 'Hungil' (LOST)
    103949   3350'  Reached level 43
    106980   4950'  Killed Sauron, the Sorcerer
    106980   4950'  Reached level 44
    107005   4950'  Killed Hoarmurath of Dir
    107038   4950'  Killed Akhorahil the Blind
    107189   4950'  Killed Khamûl, the Black Easterling
    107495   4950'  Killed The Witch-King of Angmar
    107495   4950'  Reached level 45
    107499   4950'  Found the Pair of Ethereal Slippers 'Agnor' (LOST)
    107502   4950'  Found the Tulwar of Garamin
    107775   4950'  Killed Uvatha the Horseman
    107929   4950'  Killed Ren the Unclean
    107953   4950'  Killed Adunaphel the Quiet
    107958   4950'  Found the Mithril Plate Mail of Naraguil
    109473   5000'  Killed Gilim, the Giant of Eruman
    111841   4950'  Killed Lungorthin, the Balrog of White Fire
    111841   4950'  Reached level 46
    112231   4950'  Killed Carcharoth, the Jaws of Thirst
    113712   4950'  Killed Draugluin, Sire of All Werewolves
    113712   4950'  Reached level 46
    114061   4950'  Killed Smaug the Golden
    114547   4950'  Killed Ungoliant, the Unlight
    115053      0'  Reached level 47
    115494   4950'  Killed Makar, the Warrior
    115495   4950'  Found the Ethereal Cloak of Ilinath
    115641   4950'  Killed Gothmog, the High Captain of Balrogs
    115771   4950'  Killed Dwar, Dog Lord of Waw
    116131   5000'  Killed Vecna, the Emperor Lich
    116599   4950'  Killed Vargo, Tyrant of Fire
    116704   4950'  Killed Kavlax the Many-Headed
    116918   4950'  Reached level 48
    117818   5000'  Killed Feagwath, the Undead Sorcerer
    117825   5000'  Found the Studded Leather Armour of Gorein (LOST)
    119670   5000'  Killed Bolg, Son of Azog
    120037   4950'  Killed Scatha the Worm
    121312   5000'  Killed Mîm, Betrayer of Turin
    121473   5000'  Killed Morgoth, Lord of Darkness
    121482   5000'  Found the Band of Wiluinas
    121483   5000'  Found the Mighty Hammer 'Grond'
    121484   5000'  Found the Massive Iron Crown of Morgoth
    121546   5000'  Killed Thuringwethil, the Vampire Messenger


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 5.7.2021 16:41
Last updated on 13.7.2021 22:46

Download this dump

6289. on the Ladder (of 19090)
2686. on the Angband Ladder (of 6561)
12. for this player (

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