The Angband Ladder: AntonSi69, Centaur Warrior by Antom Silkworm
[Tangaria 1.5.0 Character Dump] Name AntonSi69 Age 39 Self RB CB EB Best Sex Male Height 2'9" STR: 17 -1 +3 +0 18/10 Race Centaur Weight 13st 10lb INT: 10 -1 -2 +0 7 Class Warrior Turns used: WIS: 10 -1 -2 +0 7 Title Swordsman Game 3764 DEX: 14 -1 +2 +0 15 HP -6/211 Player 8572 CON: 16 -1 +2 +0 17 SP 0/0 Active 1572 CHR: 12 -5 -2 +0 5 Level 15 Armor [16,+26] Saving Throw 35% Cur Exp 1787 Stealth Bad Max Exp 1787 Melee 2d6,+7 Disarm - phys. 61% Adv Exp 2250 To-hit 47,-12 Disarm - magic 36% Blows 1.0/turn Magic Devices 20 Gold 2759 Searching 30% Burden 86.5 lb Shoot to-dam +0 Infravision 10 ft Overweight -45.4 lb To-hit 44,-19 Speed Normal MaxDepth 500' (L10) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:...........-.. Conf:.............+ Cold:...........+.. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............! Infr:.............+ Aggr:.............. Tunn:.............- -Tel:...........+.. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are too afraid to attack the dark elven necromancer! > The baby gold dragon claws you. > The baby gold dragon misses you. > The baby gold dragon bites you. > The dark elven necromancer hits you. > The dark elven necromancer misses you. > The dark elven necromancer hits you. (x2) > The dark elven necromancer slows down. > You are too afraid to attack the dark elven necromancer! > The light hound claws you. > The light hound misses you. > The light hound bites you. > You are too afraid to attack the dark elven necromancer! > The dark elven necromancer hits you. (x2) > You die. Killed by a dark elven necromancer. [Character Equipment] a) a Broad Axe (2d6) (+7,+5) {Brodda, the Easterling} Dropped by Brodda, the Easterling at 450 feet (level 9). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +1 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 14.5. c) a Ring of Protection [+9] Found lying on the floor at 500 feet (level 10). f) a Wooden Torch (4916 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-1] An inheritance from your family. h) a Cloak [1,+2] Found lying on the floor at 450 feet (level 9). l) a Pair of Steel Shod Boots of Levitation [7,+7] {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It makes you hallucinate sometimes. It prevents you from teleporting. It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. Cannot be harmed by Fire. Makes you float just above the floor. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Ration of Food b) a Pint of Fine Ale c) 13 Potions of Cure Light Wounds d) 3 Potions of Berserk Strength e) a Potion of Water f) 6 Potions of Neutralize Poison g) 10 Scrolls of Phase Door h) 4 Scrolls of Word of Recall i) a Scroll of Remove Hunger (tattered) j) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. k) 2 Scrolls of Wilderness Mapping l) a Scroll of Blessing m) 7 Scrolls of Light n) a Staff of Light (22 charges) o) an Old Lantern (5000 turns) Dropped by a scout at 250 feet (level 5). Intensity 3 light. p) a Robe [2,+1] Found lying on the floor at 50 feet (level 1). q) a Pair of Leather Sandals [1,+0] Found lying on the floor at 200 feet (level 4). r) a Dagger (1d4) (+6,+1) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 250 feet (level 5). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 11. Average thrown damage: 10.5. s) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 9. Average thrown damage: 7.5. t) a Main Gauche of *Slay Troll* (1d5) (+5,+3) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 strength. Slays trolls. Provides protection from stunning. Grants the ability to sense trolls. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 35.9 vs trolls and 21.4 vs. others. u) a Deed of Property v) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 150ft 2 Killed Fang, Farmer Maggot's Dog 00:00:05 150ft 4 Killed Grip, Farmer Maggot's Dog 00:00:05 150ft 5 Reached level 5 00:00:10 250ft 7 Killed Lobelia Sackville-Baggins 00:00:11 250ft 7 Killed Baba Yaga 00:00:17 250ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:21 350ft 10 Reached level 10 00:00:27 500ft 12 Killed Vort the Kobold Queen 00:00:38 450ft 14 Killed Brodda, the Easterling 00:00:42 500ft 15 Reached level 15 00:01:02 500ft 15 Was killed by a dark elven necromancer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #### d�Z# #h## .Hp# #s# J # 500' (L10) LF:4-? Light 5 Moves +15 Afraid Fed 24 % Open floor |
Posted on 26.6.2021 14:48
17399. on the Ladder (of 19090)
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