The Angband Ladder: AntonSI21, Thunderlord Warrior by Antom Silkworm
[Tangaria 1.5.0 Character Dump] Name AntonSI21 Age 19 Self RB CB EB Best Sex Male Height 11'4" STR: 17 -4 +3 +0 16 Race Thunderlord Weight 16st 3lb INT: 10 -5 -2 +0 3 Class Warrior Turns used: WIS: 10 -5 -2 +0 3 Title Swordsman Game 5062 DEX: 16 -5 +2 +0 13 HP -1/132 Player 11991 CON: 16 -4 +2 +0 14 SP 0/0 Active 6568 Level 11 Armor [14,+0] Saving Throw 39% Cur Exp 727 Stealth Bad Max Exp 727 Melee 2d4,+6 Disarm - phys. 48% Adv Exp 812 To-hit 44,+7 Disarm - magic 29% Blows 1.0/turn Magic Devices 25 Gold 6 Searching 13% Burden 65.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -42.8 lb To-hit 36,+0 Speed Normal MaxDepth 450' (L9) Shots 0.0/turn You are one of several children of a Thunderlord. You have a Gold Eagle. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............+ Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............+ [Last Messages] > The small kobold hits you. (x2) > Mughash the Kobold Lord hits you. (x3) > You miss Mughash the Kobold Lord. > The small kobold misses you. > Gertod Mur III has left the game. > The small kobold misses you. > Mughash the Kobold Lord hits you. (x3) > You hit Mughash the Kobold Lord. > The small kobold hits you. > The small kobold misses you. > Mughash the Kobold Lord hits you. (x3) > You have a Potion of Water (f). > The small kobold hits you. (x2) > Mughash the Kobold Lord hits you. > You die. Killed by Mughash the Kobold Lord. [Character Equipment] a) a Ball-and-Chain of Slay Undead (2d4) (+7,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Slays undead. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would attack a bit faster. With +3 STR and +4 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 22.2 vs undead and 11.6 vs. others. f) an Old Lantern (2723 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,-2] Dropped by an acolyte at 100 feet (level 2). j) a Hard Leather Cap [2,+2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). l) a Pair of Leather Boots [2,+0] Found lying on the floor at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Mushrooms of Emergency b) 2 Mushrooms of Hallucination c) a Pint of Fine Wine {Freesia} d) a Pint of Fine Ale e) a Flask of oil f) a Potion of Water g) 3 Potions of Boldness h) a Potion of Heroism i) a Potion of Neutralize Poison j) a Potion of Infravision k) 4 Scrolls of Phase Door l) a Scroll of Remove Hunger (tattered) m) a Wooden Torch (5000 turns) Found lying on the floor at 250 feet (level 5). Intensity 2 light. n) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 4. Average thrown damage: 7.5. o) a Trident of Slay Giant (1d10) (+5,+6) Found lying on the floor at 250 feet (level 5). Slays giants. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 25.5 vs giants and 13.5 vs. others. p) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:30 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:33 250ft 5 Reached level 5 00:00:34 250ft 5 Killed Wolf, Farmer Maggot's Dog 00:00:35 250ft 6 Killed Baba Yaga 00:00:37 100ft 7 Killed Freesia 00:01:07 400ft 10 Reached level 10 00:01:24 400ft 11 Was killed by Mughash the Kobold Lord [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ########### #.........# k ##....k�.## k ##.kkkk## ##.(k## ##k# #k 400' (L8) LF:2-? Light 4 Fed 19 % Open floor |
Posted on 19.3.2021 21:28
18040. on the Ladder (of 19092)
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