The Angband Ladder: AntonSi61, Titan Warrior by Antom Silkworm

  [Tangaria 1.5.0 Character Dump]

 Name   AntonSi61     Age            107         Self  RB  CB  EB   Best
 Sex    Male          Height       12'7"  STR:     17  +1  +3  +0  18/30
 Race   Titan         Weight    43st 2lb  Int:     10  -4  -2  +0      4      3
 Class  Warrior       Turns used:         WIS:     10  -4  -2  +0      4
 Title  Swashbuckler  Game          3644  DEX:     15  -2  +2  +0     15
 HP     -241/259      Player        8411  CON:     15  -2  +2  +0     15
 SP     0/0           Active        1438  CHR:     12  -7  -2  +0      3

 Level                 18    Armor      [11,+18]    Saving Throw     33%
 Cur Exp             4306                           Stealth          Bad
 Max Exp             4306    Melee       1d7,+11    Disarm - phys.   13%
 Adv Exp             4500    To-hit       58,-13    Disarm - magic    2%
                             Blows      1.4/turn    Magic Devices      0
 Gold                  65                           Searching        26%
 Burden           81.9 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -74.0 lb    To-hit       40,-19    Speed         Normal
 MaxDepth      850' (L17)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............* Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............+  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:.............+
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............! Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............+  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> There is a tree in the way! (x2)
> You are drowning! (x8)
> The kraken crushes you.
> The kraken misses you.
> The kraken crushes you. (x3)
> The kraken misses you.
> The kraken crushes you.
> *** LOW HITPOINT WARNING! ***
> The kraken crushes you.
> You are drowning!
> It tries to cast a spell, but fails.
> Something cries out wrathfully!
> You hear a gurgling roar.
> You are hit by water!
> You die.

Killed by a kraken.


  [Character Equipment]

a) a Short Sword of Slay Demon (1d7) (+6,+8)
     Found lying on the floor at 800 feet (level 16).

     Slays demons.

     Combat info:
     1.4 blows/round.
     With +2 STR and +0 DEX you would get 1.7 blows/round.
     With +0 STR and +2 DEX you would get 1.7 blows/round.
     Average damage/round: 33.6 vs demons and dragons, 27.7 vs creatures not
     resistant to lightning, 21.8 vs creatures not resistant to stunning, and
     21.8 vs. others.

c) a Ring of Protection [+9]
     Dropped by an unknown monster at 800 feet (level 16).

f) a Wooden Torch (879 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

j) a Metal Cap [3,+0]
     Found lying on the floor at 800 feet (level 16).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 28 Throwing rocks (1d6) (+5,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 13 vs creatures not resistant to stunning and 13
     vs. others.


  [Character Inventory]

a) 3 Rations of Food

b) 18 Potions of Cure Light Wounds

c) 5 Potions of Cure Serious Wounds

d) 10 Scrolls of Phase Door

e) 2 Scrolls of Word of Recall

f) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

g) an Amulet of Infravision <+1, +2>
     Dropped by an unknown monster at 800 feet (level 16).

     +1 constitution.
     +2 infravision.

h) an Amulet of Infravision <+1>
     Dropped by an unknown monster at 800 feet (level 16).

     +1 constitution.
     +1 infravision.

i) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

j) a Pair of Iron Shod Boots [4,+3]
     Dropped by an unknown monster at 800 feet (level 16).

     Cannot be harmed by Fire.

k) a Ball-and-Chain (2d4) (+2,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.2 blows/round.
     With +0 STR and +2 DEX you would get 1.2 blows/round.
     Average damage/round: 27.3 vs dragons, 21.3 vs creatures not resistant to
     lightning, 15.4 vs creatures not resistant to stunning, and 15.4 vs.
     others.

l) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   200ft     5     Reached level 5
00:00:02   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:02   250ft     8     Killed Baba Yaga
00:00:03   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:04   150ft     9     Killed Freesia
00:00:07   600ft     9     Killed The wounded bear
00:00:07   650ft     10    Reached level 10
00:00:12   800ft     15    Reached level 15
00:00:13   800ft     15    Killed Brodda, the Easterling
00:01:00   Wild      18    Was killed by a kraken


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                       ~~~~~~~~~~~~~~~~~~                                      
                       ~~~~~~~~~~~~~~~~�~                                      
                       ~~~~~~~~~~~~~.~~~~                                      
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     
                       ~~~                                                     

W (1, 8)     Light 2 Moves +20  Afraid Poisoned Fed 53 % Pool of water         


Posted on 14.6.2021 22:06
Last updated on 14.6.2021 22:07

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16644. on the Ladder (of 18973)
64. on the Tangaria Ladder (of 142)
18. for this player (

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