The Angband Ladder: Jobniagudov I, Half-Troll Warrior by jobniagudov
[Tangaria 1.5.0 Character Dump] Name Jobniagudov IVAge 27 Self RB CB EB Best Sex Male Height 8'5" STR: 16 +4 +3 +0 18/50 Race Half-Troll Weight 15st 0lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Swordsman Game 7106 DEX: 15 -4 +2 +0 13 HP -5/187 Player 23632 CON: 17 +3 +2 +0 18/40 SP 0/0 Active 19056 Level 13 Armor [12,-11] Saving Throw 22% Cur Exp 1141 Stealth Bad Max Exp 1141 Melee 1d3,-13 Disarm - phys. 44% Adv Exp 1375 To-hit 49,-14 Disarm - magic 28% Blows 3.4/turn Magic Devices 16 Gold 1110 Searching 15% Burden 124.0 lb Shoot to-dam +7 Infravision 30 ft Overweight -55.9 lb To-hit 34,-17 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn Your father was a Stone-Troll Clan Chief. You have slime-green eyes, oily bright red hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:..........+..+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. PLit:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You fail to harm the lemure. (x3) > You miss the lemure. (x2) > The lemure hits you. > You fail to harm the lemure. > You miss the lemure. > You fail to harm the lemure. > You miss the lemure. > You have 11 Scrolls of Phase Door (e). > There is a wall in the way! (x4) > The lemure hits you. (x2) > You fail to harm the lemure. (x2) > You miss the lemure. > You feel yourself slow down. > The lemure hits you. > You die. Killed by starvation. [Character Equipment] a) a Whip (1d3) (+4,+3) {cursed} Found lying on the floor at 150 feet (level 3). It occasionally summons a demon. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 0. b) a Light Crossbow (x3) (+1,+7) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). f) a Wooden Torch (4239 turns) Intensity 2 light. g) Soft Leather Armour [8,-8] An inheritance from your family. h) a Cloak [1,-1] Found lying on the floor at 250 feet (level 5). j) a Hard Leather Cap [2,-2] Found lying on the floor at 150 feet (level 3). k) a Set of Elven Gloves [1,+0] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Speeds regeneration. m) a Spade An inheritance from your family. [Character Quiver] a) 25 Bolts (1d5) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 30. 25% chance of breaking upon contact. b) 18 Bolts (1d5) (+4,+4) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 42. 25% chance of breaking upon contact. c) 24 Arrows (1d4) (+0,+0) d) 12 Rounded Pebbles (1d2) (+5,+3) {Baba Yaga} Combat info: Average thrown damage: 9. [Character Inventory] a) 4 Flasks of oil b) 9 Potions of Cure Light Wounds c) 2 Potions of Neutralize Poison d) a Potion of Berserk Strength e) 11 Scrolls of Phase Door f) 2 Scrolls of Magic Mapping g) 11 Scrolls of Treasure Detection h) 15 Scrolls of Detect Invisible i) 8 Scrolls of Light j) 2 Scrolls of Deep Descent k) 3 Scrolls of Blessing l) 5 Scrolls of Life m) 3 Scrolls of Wilderness Mapping n) a Scroll of Remove Hunger (tattered) o) 2 Scrolls of Word of Recall (rugged) p) 5 Wooden Torches (5000 turns) Intensity 2 light. q) an Old Lantern (1457 turns) Dropped by a blue yeek at 200 feet (level 4). Intensity 3 light. r) a Dagger (1d4) (+0,+0) {cursed} Found lying on the floor at 200 feet (level 4). It occasionally makes a loud noise. It occasionally summons an undead. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. s) a Sling (x2) (+5,+5) Found lying on the floor at 200 feet (level 4). t) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:16 100ft 3 Killed Farmer Maggot 00:00:26 100ft 5 Reached level 5 00:01:07 250ft 10 Reached level 10 00:01:08 250ft 10 Killed Baba Yaga 00:01:13 200ft 10 Killed Wolf, Farmer Maggot's Dog 00:01:14 200ft 10 Killed Freesia 00:01:16 200ft 10 Killed Fang, Farmer Maggot's Dog 00:01:22 250ft 11 Killed Grip, Farmer Maggot's Dog 00:01:58 150ft 13 Was killed by starvation [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ....^^^^^:^ ^^^^^^ ^...^ ....^..................^ .. ^.................. ..^^..^^^#^^^^^^:^^..^^^^^^## :..^^^^::................^^^^ ^ ........................#^^.... %^%%^^%^^..^^^:^........................... ^...#.......#..^^^^^:.................#..^^ ^..............^ ^................^^^^^ ^..............^ ^.............#..^ ^..............^ ^^^^^^#^^^^::^^^^^ #..............^ ^..............^ %%..^^^%%%%^%^^^ ..^ ^..% ^:^^^%%%..^ ^......u.�% ^.....#...% ^..^^ ^%^ ^^^^ 150' (L3) LF:1-? Light 2 Starving 0 % Plant on dirt |
Posted on 25.11.2020 20:40
17737. on the Ladder (of 19092)
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