The Angband Ladder: AnSi, Minotaur Warrior by Antom Silkworm

  [Tangaria 1.5.1 Character Dump]

 Name   AnSi          Age             30         Self  RB  CB  EB   Best
 Sex    Male          Height        9'2"  STR:     18  +1  +3  +0  18/40
 Race   Minotaur      Weight    15st 4lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          3012  DEX:     14  -2  +2  +0     14
 HP     -4/184        Player        8565  CON:     14  -2  +2  +0     14
 SP     0/0           Active        5683  CHR:     10  -6  -2  +0      3

 Level                 13    Armor       [36,+2]    Saving Throw     36%
 Cur Exp             1185                           Stealth          Bad
 Max Exp             1185    Melee       2d4,+11    Disarm - phys.   47%
 Adv Exp             1375    To-hit        51,+9    Disarm - magic   26%
                             Blows      1.1/turn    Magic Devices     24
 Gold                1919                           Searching        10%
 Burden           90.3 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -77.6 lb    To-hit        32,-1    Speed              1
 MaxDepth      600' (L12)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:.............+
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds (g).
> Solovei the Robber hits you (9).
> Solovei the Robber hits you (11).
> Solovei the Robber hits you (7).
> Solovei the Robber misses you.
> You smite Solovei the Robber (23).
> Solovei the Robber misses you.
> Solovei the Robber hits you (10).
> Solovei the Robber hits you (3).
> Solovei the Robber hits you (4).
> You miss Solovei the Robber.
> Solovei the Robber hits you (4).
> You die.

Killed by Solovei the Robber.


  [Character Equipment]

a) a Mace of Slay Evil (2d4) (+10,+8) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Slays evil creatures.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 25.7 vs evil creatures and 19.5 vs. others.

f) a Wooden Torch (299 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Chain Mail (-2) [32,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 300 feet (level 6).

     Cannot be harmed by Fire.

m) a Spade
     Found lying on the floor of a special room at 300 feet (level 6).


  [Character Quiver]


  [Character Inventory]

a) a Head of Cabbage

b) 2 Apples {Baba Yaga}

c) a Handful of Dried Fruits

d) a Flask of Whisky

e) a Pint of Fine Ale

f) an Apple of Youth {Baba Yaga}

g) a Potion of Slime Mold Juice

h) a Potion of Boldness

i) 4 Scrolls of Phase Door

j) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

k) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

l) a Scroll of Word of Recall (rugged)

m) 5 Scrolls of Detect Invisible

n) 7 Scrolls of Light

o) a Scroll of Deep Descent

p) 2 Scrolls of Treasure Detection

q) 4 Scrolls of Identify

r) a Scroll of Wilderness Mapping

s) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

t) a Lantern (Everburning) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

u) a Pair of Leather Boots [2,-1]
     Found lying on the floor at 150 feet (level 3).

v) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.7 blows/round.
     Average damage/round: 16.6.

w) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:11   150ft     5     Reached level 5
00:00:14   250ft     5     Killed Bullroarer the Hobbit
00:00:15   250ft     7     Killed Baba Yaga
00:00:39   350ft     10    Reached level 10
00:00:50   600ft     13    Was killed by Solovei the Robber


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                         :#^^^^^^^.^^^^^:^                     
                                 ^^^     ^.'........o@.'.^                     
                             ....:!..... .......^'^^^^#^'^                     
                             ^   ^^^.... ..^....^......^                       
                                   #^^^  #.#....^^^....^                       
                                         ^ ^....^   .  ^                       
                                           .....^    .                         
                                         .(^.....     .                        
                                         ^ ^^^^^^^     ^                       
                                                                               
                                                                               
                                                                               

600' (L12)   LF:4-? Light 3 Fed 44 % Dirt                                      


Posted on 1.12.2021 20:00

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17731. on the Ladder (of 19090)
87. on the Tangaria Ladder (of 145)
32. for this player (

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