The Angband Ladder: Gilwe, High-Elf Mage by VeritasAequitas

  [Angband 4.2.1 Character Dump]

 Name   Gilwe        Age            119          Self  RB  CB  EB   Best
 Race   High-Elf     Height       6'10"   STR! 18/100  +1  -3  +0  18/80
 Class  Mage         Weight    14st 0lb   INT:  18/83  +3  +3  +2 18/163
 Title  Conjurer     Turns used:          WIS:     14  -1  +0  +2     15
 HP     299/299      Game        370433   DEX:     16  +3  +0  +5  18/60
 SP     232/232      Standard     48082   CON:  18/89  +1  -2  +0  18/79
                     Resting       3842

 Level                 33    Armor     [36,+100]    Saving Throw     81%
 Cur Exp           359499                           Stealth    Excellent
 Max Exp           359499    Melee       1d8,+16    Disarm - phys.   73%
 Adv Exp           398750    To-hit       31,+17    Disarm - magic   93%
                             Blows      2.0/turn    Magic Devices    107
 Gold               12675                           Searching        89%
 Burden          158.0 lb    Shoot to-dam    +19    Infravision    40 ft
 Overweight      -21.9 lb    To-hit       31,+24    Speed      20 (3.0x)
 Max Depth    2250' (L45)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight brown hair, and a fair complexion.


Resistances         Abilities
 Acid:+.......+.... pFear:.............
 Elec:+.......+.... pBlnd:.........+...
 Fire:+.......+.... pConf:.........+...
 Cold:+.......+.... pStun:.............
 Pois:......+...... HLife:.............
Light:............+ Regen:+............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+........+..+
Shard:............. FrAct:++........+..
Nexus:............. Feath:+............
Nethr:......+...... S.Dig:.............
Chaos:......+.+.... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+.......+....
ImpSP:............. Sear.:....+....+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+.+.......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Ufthak of Cirith Ungol at 1150 feet (level 23)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 44.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Dropped by Ulfang the Black at 2000 feet (level 40)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
c) a Ring of Soulkeeping
     Dropped by a southron assassin at 1900 feet (level 38)
     
     Sustains strength, intelligence, wisdom.
     
d) a Ring of Speed <+9>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +9 speed.
     
e) an Amulet of Searching <+4>
     Found lying on the floor at 1400 feet (level 28)
     
     +4 searching skill.
     
f) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1750 feet (level 35)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Brodda, the Easterling at 2000 feet (level 40)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 303 to 600 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
h) a Cloak [1,+2]
     Dropped by Angamait� of Umbar at 1900 feet (level 38)
     
i) a Wicker Shield of Elvenkind [2,+9] <+2>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 168 to 330 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
k) a Set of Mithril Gauntlets of Free Action [6,+4]
     Dropped by Ulfast, Son of Ulfang at 1700 feet (level 34)
     
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) a Pair of Ethereal Slippers of Speed [0,+7] <+10>
     Found lying on the floor of a special room at 1800 feet (level 36)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 5 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 3 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 14 Potions of Cure Critical Wounds
e) 4 Potions of Speed
f) 31 Scrolls of Phase Door
g) 13 Scrolls of Remove Hunger
h) 2 Scrolls of Word of Recall
i) 4 Rods of Acid Bolts
j) a Wand of Frost Bolts (4 charges)
k) a Wand of Fire Bolts (5 charges)
l) a Wand of Cold Balls (4 charges)
m) 4 Wands of Stone to Mud (26 charges)
n) a Wand of Dragon's Frost (4 charges)
     Cannot be harmed by Lightning.
     
o) 3 Staves of Mapping (5 charges)
p) a Staff of Power (2 charges)
q) 2 Staves of Teleportation (12 charges)




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 108.5.
     35% chance of breaking upon contact.
     
1) 13 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 108.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 11 Potions of Cure Critical Wounds
c) 5 Potions of Healing
d) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 9 Potions of Restore Mana
f) 2 Potions of Enlightenment
g) 2 Scrolls of Banishment
h) a Scroll of *Destruction*
i) 2 Staves of Mapping (13 charges)
j) a Staff of Teleportation (6 charges)
k) a Ring of Constitution <+2>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +2 constitution.
     Sustains constitution.
     
l) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor of a special room at 50 feet (level 1)
     
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 24 to 45 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 71.1 vs creatures not resistant to cold and
     56.5 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to cold
     and 44.3 vs. others.
     
m) the Beaked Axe of Théoden (2d6) (+8,+10) <+3> (charging)
     Dropped by Sangahyando of Umbar at 1900 feet (level 38)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     1.3 blows/round.
     With +8 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 52.6 vs dragons and 31.9 vs. others.
     
n) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Found lying on the floor at 2100 feet (level 42)
     
     +4 intelligence.
     Slays animals.
     Branded with fire.
     Provides resistance to Fire, Poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 58.1 vs creatures not resistant to fire,
     50.8 vs animals, and 43.4 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        79     50'  Found the Dagger 'Nimthanc'
       101     50'  Reached level 2
       118     50'  Reached level 3
       774    150'  Reached level 4
      1345    200'  Reached level 5
      1774    250'  Reached level 6
      2049    300'  Reached level 7
      2530    400'  Reached level 8
      2537    400'  Killed Sméagol
      2792    400'  Reached level 9
      2929    400'  Killed Bullroarer the Hobbit
      3034    450'  Reached level 10
      3136    450'  Reached level 11
      3136    450'  Reached level 12
      3136    450'  Reached level 13
      3136    450'  Reached level 14
      3136    450'  Reached level 15
      3136    450'  Reached level 16
      3136    450'  Reached level 17
      3136    450'  Reached level 18
      3136    450'  Reached level 19
      3136    450'  Reached level 20
      3136    450'  Reached level 21
      3136    450'  Reached level 22
      3136    450'  Reached level 23
      3136    450'  Reached level 24
      3136    450'  Reached level 25
      3136    450'  Reached level 26
      3136    450'  Reached level 27
      3136    450'  Reached level 28
      3136    450'  Reached level 29
      5608      0'  Killed Farmer Maggot
      9544   1150'  Killed Ufthak of Cirith Ungol
      9546   1150'  Found the Cutlass 'Gondricam'
     10683   1300'  Killed Khîm, Son of Mîm
     13935   1700'  Killed Ulfast, Son of Ulfang
     14801   1800'  Reached level 30
     17327    150'  Killed Grip, Farmer Maggot's Dog
     21008   1900'  Reached level 31
     21201   1900'  Killed Angamaitë of Umbar
     21309   1900'  Killed Sangahyando of Umbar
     21312   1900'  Found the Beaked Axe of Théoden
     21313   1900'  Found the Dagger 'Narthanc' (LOST)
     21828   1900'  Killed Beorn, the Shape-Changer
     25678   1750'  Killed Shagrat, the Orc Captain
     25680   1750'  Found the Rapier 'Forasgil' (LOST)
     27103   1800'  Killed Ulwarth, Son of Ulfang
     27230      0'  Reached level 31
     29077   1750'  Killed Bolg, Son of Azog
     29079   1750'  Found the Phial of Galadriel
     29602   1750'  Killed Lokkak, the Ogre Chieftain
     31024   1900'  Found the Scimitar 'Haradekket' (LOST)
     31673   2000'  Killed Ulfang the Black
     31680   2000'  Found the Long Bow of Bard
     32321   1950'  Reached level 32
     33999   1950'  Killed Lorgan, Chief of the Easterlings
     34896   2000'  Killed Brodda, the Easterling
     34898   2000'  Found the Hard Leather Armour of Himring
     39615   2050'  Reached level 33
     40600   2000'  Killed Gorbag, the Orc Captain
     41157   2000'  Killed Ibun, Son of Mîm
     44244   2150'  Found the Iron Helm 'Holhenneth'
     45385   2100'  Found the Quarterstaff 'Nar-i-vagil'
     45791   2150'  Found the Long Sword 'Elvagil' (LOST)
     45962   2100'  Killed Uldor the Accursed
     47464   2250'  Killed Lugdush, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.1.2021 19:05

Download this dump

10524. on the Ladder (of 19090)
4299. on the Angband Ladder (of 6561)
4. for this player (

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