The Angband Ladder: Caladwen, High-Elf Mage by Narvius

  [Angband 3.2.0 Character Dump]

 Name   Caladwen                                 Self  RB  CB  EB   Best
 Sex    Female       Age            108   STR:     16  +1  -5 +11  18/50
 Race   High-Elf     Height          78   INT! 18/100  +3  +3  +9 18/***
 Class  Mage         Weight         165   WIS:     13  -1  +0  +6     18
 Title  Conjurer     Social   Respected   DEX:     12  +3  +1  +9  18/70
 HP     -65/310      Maximize         Y   CON:  18/31  +1  -2  +5  18/71
 SP     259/265                           Chr:     18  +5  +1  +4 18/100  18/90

 Level               33   Armor   [43,+104]     Saving Throw         82%
 Cur Exp         609800   Fight   (+11,+10)     Stealth           Heroic
 Max Exp         609800   Melee   (+21,+30)     Fighting       Excellent
 Adv Exp         632500   Shoot   (+18,+16)     Shooting       Excellent
 MaxDepth   4950' (L99)   Blows    1.3/turn     Disarming            77%
 Game Turns      594515   Shots      1/turn     Magic Device         111
 Standard Turns   88649   Infra       70 ft     Perception        1 in 1
 Resting Turns    54998   Speed          22     Searching            34%
 Gold             82070   Burden  146.5 lbs

 You are one of several children of a Noldorin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+.....++..... rConf:+............
rElec:............. Sound:.............
rFire:+......+..... Shard:......+......
rCold:.......+..... Nexus:....+........
rPois:....+...+.... Nethr:.............
rFear:+............ Chaos:+............
rLite:+...........+ Disen:........+....
rDark:+............ S.Dig:.............
rBlnd:.........+... Feath:...........+.

Light:............. Aggrv:.............
Regen:............. Stea.:....+..+...+.
  ESP:.........+... Sear.:....+........
Invis:............+ Infra:....+.......+
FrAct:+.....+...+.. Tunn.:+............
HLife:........+.... Speed:...++.++...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> There is a wall in the way!
> You hear a door burst open!
> You have no room for a Zweihander (3d6).
> On the ground: a Zweihander (3d6) (+5,+10).
> You have no room for a Set of Leather Gloves [1].
> On the ground: a Set of Leather Gloves of Slaying (+5,+5) [1,+12].
> You hear a door burst open!
> Your mystic shield crumbles away.
> You hear a door burst open!
> Your Rods of Probing have recharged.
> There is a wall in the way!
> You hear a door burst open!
> The Cyclops pushes past the Hill giant.
> Kronos, Lord of the Titans breathes shards.
> You die.

Killed by Kronos, Lord of the Titans.

  [Character Equipment]

a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
     Found lying on the floor at 2550 feet (level 51).
     
     +3 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     *Slays* dragons.
     Branded with acid, flames.
     Provides resistance to acid, fire, fear, light, dark, confusion,
     chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     1.3 blows/round.
     With an additional 5 strength and 0 dex you would get 1.6 blows
     With an additional 0 strength and 2 dex you would get 1.6 blows
     Average damage/round: 87.3 vs. demons, 87.3 vs. orcs, 87.3 vs.
     trolls, 87.3 vs. creatures not resistant to acid, 87.3 vs.
     creatures not resistant to fire, 116.9 vs. dragons, and 57.8 vs.
     others.
     
b) a Heavy Crossbow of Power (x4) (+7,+16)
     Dropped by Ufthak of Cirith Ungol at 1850 feet (level 37).
     
     
     
c) a Ring of Strength (+6)
     Bought from a store.
     
     +6 strength.
     Sustains strength.
     
d) a Ring of Speed (+9)
     Found in a chest from 4450 feet (level 89).
     
     +9 speed.
     
e) an Amulet of Trickery (+3)
     Dropped by Kavlax the Many-Headed at 2600 feet (level 52).
     
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Phial of Galadriel
     Found lying on the floor at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 35 to 64 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [20,+25] (+3)
     Found lying on the floor at 2650 feet (level 53).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) The Elven Cloak of Luthien [6,+20] (+4)
     Conjured forth by magic at 2550 feet (level 51).
     
     +4 intelligence, wisdom, charisma, stealth, speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
i) a Large Metal Shield of Preservation [12,+16]
     Found lying on the floor at 2650 feet (level 53).
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     Dropped by Draebor, the Imp at 2550 feet (level 51).
     
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     Found lying on the floor at 2650 feet (level 53).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3)
     Dropped by Azog, King of the Uruk-Hai at 1350 feet (level 27).
     
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 64 turns to recharge at your current speed.
     Your chance of success is 98.0%
     


  [Character Quiver]

n) 22 Mithril Bolts (3d5) (+6,+6)
     Found lying on the floor at 4450 feet (level 89).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 126.4.
     25% chance of breaking upon contact.
     
o) 3 Seeker Bolts (4d5) (+6,+3)
     Found lying on the floor at 2550 feet (level 51).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 126.4.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Bought from a store.
     
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks]
     
     
c) a Book of Magic Spells [Incantations and Illusions]
     
     
d) 4 Books of Magic Spells [Sorcery and Evocations]
     
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Found lying on the floor at 4950 feet (level 99).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Found lying on the floor at 4900 feet (level 98).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Found lying on the floor at 4850 feet (level 97).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Book of Magic Spells [Kelek's Grimoire of Power]
     Found lying on the floor at 4950 feet (level 99).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 4 Potions of Healing
     
k) 3 Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
l) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
m) 6 Potions of Restore Mana
     
     
n) a Scroll of *Destruction*
     Dropped by a Dark elven priest at 4950 feet (level 99).
     
     
     
o) 3 Rods of Detection
     Cannot be harmed by electricity.
     
p) 3 Rods of Probing
     
     
q) a Rod of Healing
     Found lying on the floor at 4900 feet (level 98).
     
     Cannot be harmed by electricity.
     
r) a Rod of Teleport Other
     Found lying on the floor at 2450 feet (level 49).
     
     
     
s) a Rod of Recall
     Found lying on the floor at 2650 feet (level 53).
     
     Cannot be harmed by electricity.
     
t) 3 Wands of Teleport Other (10 charges)
     
u) 2 Wands of Drain Life (6 charges)
     
v) 2 Staves of Mapping (10 charges)
     


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     
     
b) a Book of Magic Spells [Conjurings and Tricks]
     
     
c) a Book of Magic Spells [Incantations and Illusions]
     
     
d) a Book of Magic Spells [Sorcery and Evocations]
     
     
e) 2 Potions of Resist Heat
     
     
f) a Potion of Resist Poison
     Found lying on the floor at 1000 feet (level 20).
     
     
     
g) 4 Potions of Dragon Breath
     
     
h) 2 Scrolls of Deep Descent
     Bought from a store.
     
     
     
i) a Rod of Treasure Location
     Dropped by a Barrow wight at 2000 feet (level 40).
     
     
     
j) 2 Rods of Fire Bolts
     
     
k) a Rod of Lightning Bolts
     Dropped by a Dread at 2000 feet (level 40).
     
     
     
l) 2 Rods of Light
     
     
m) a Wand of Lightning Bolts (6 charges)
     
n) a Ring of Speed (+7)
     Found lying on the floor at 4100 feet (level 82).
     
     +7 speed.
     
o) a Ring of Resist Cold
     Dropped by a Novice rogue at 1000 feet (level 20).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
p) a Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
q) a Lantern of Brightness (7500 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
r) The Cloak 'Holcolleth' [1,+4] (+3)
     Dropped by a Half-orc at 1950 feet (level 39).
     
     +3 intelligence, wisdom, stealth, speed.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 176 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
s) a Jewel Encrusted Crown of Regeneration [0,+10]
     Found lying on the floor at 2550 feet (level 51).
     
     Cannot be harmed by acid.
     Speeds regeneration.  
     
t) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
     Found lying on the floor at 1350 feet (level 27).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.6 blows/round.
     With an additional 4 strength and 0 dex you would get 4.0 blows
     With an additional 0 strength and 2 dex you would get 4.0 blows
     Average damage/round: 110.5 vs. animals, 126.2 vs. creatures not
     resistant to poison, and 95.1 vs. others.
     
u) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2)
     Dropped by Shagrat, the Orc Captain at 1950 feet (level 39).
     
     +2 strength, intelligence, speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     1.3 blows/round.
     With an additional 2 strength and 0 dex you would get 1.6 blows
     With an additional 0 strength and 2 dex you would get 1.6 blows
     Average damage/round: 69.4 vs. demons, 69.4 vs. trolls, 69.4 vs.
     giants, 69.4 vs. creatures not resistant to fire, 69.4 vs.
     creatures not resistant to cold, and 43.6 vs. others.
     
v) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3)
     Found lying on the floor at 3350 feet (level 67).
     
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 640 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     2.0 blows/round.
     With an additional 5 strength and 0 dex you would get 2.3 blows
     With an additional 0 strength and 1 dex you would get 2.3 blows
     Average damage/round: 112.8 vs. creatures not resistant to fire,
     112.8 vs. creatures not resistant to cold, and 68.8 vs. others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6071     50'    2   Reached level 2
     18484     50'    2   Killed Grip, Farmer Maggot's dog
     18484     50'    3   Reached level 3
     25349    150'    4   Reached level 4
     34871    150'    5   Reached level 5
     49470    250'    6   Reached level 6
     53169    300'    6   Killed Fang, Farmer Maggot's dog
     60122    350'    7   Reached level 7
     65032    400'    8   Reached level 8
     77818    500'    9   Reached level 9
     88643    650'   10   Reached level 10
     98575      0'   11   Reached level 11
    111100    850'   12   Reached level 12
    120462    950'   13   Reached level 13
    135319   1000'   14   Reached level 14
    152261   1000'   15   Reached level 15
    167953   1050'   16   Reached level 16
    182800   1250'   17   Reached level 17
    182960   1250'   17   Killed Lagduf, the Snaga
    190521   1300'   18   Reached level 18
    193202   1300'   19   Reached level 19
    208280   1300'   20   Reached level 20
    218355   1350'   20   Found The Short Sword 'Dagmor'
    223630   1350'   21   Reached level 21
    227031   1350'   21   Killed Azog, King of the Uruk-Hai
    227171   1350'   21   Found The Pair of Leather Boots of Wormtongue
    229880   1350'   21   Killed Gorbag, the Orc Captain
    232711   1400'   22   Reached level 22
    237297   1450'   22   Killed Wormtongue, Agent of Saruman
    238705   1450'   22   Killed Nar, the Dwarf
    240376   1550'   23   Reached level 23
    241973   1550'   23   Killed Angamaite of Umbar
    244582   1600'   23   Found The Phial of Galadriel
    246743   1600'   23   Killed Lugdush, the Uruk
    248985   1600'   23   Killed Brodda, the Easterling
    250534   1700'   24   Reached level 24
    271330   1700'   24   Killed Boldor, King of the Yeeks
    277710   1850'   24   Killed Ufthak of Cirith Ungol
    278716   1850'   25   Reached level 25
    371548   1950'   26   Reached level 26
    374536   1950'   26   Killed Shagrat, the Orc Captain
    374653   1950'   26   Found The Cloak 'Holcolleth'
    374702   1950'   26   Found The Pike 'Til-i-arc'
    420517   2000'   27   Reached level 27
    424200   2050'   27   Killed Uvatha the Horseman
    426054   2050'   28   Reached level 28
    426106   2050'   28   Killed Orfax, Son of Boldor
    430230   2050'   28   Found The Set of Gauntlets 'Paurhach' (LOST)
    446034   2200'   28   Killed Smeagol
    447790   2250'   28   Killed Khim, Son of Mim
    455889      0'   28   Killed Farmer Maggot
    458612   2400'   29   Reached level 29
    475248   2550'   29   Found The Great Axe of Durin
    477034   2550'   29   Found The Elven Cloak of Luthien
    479068   2550'   29   Killed Draebor, the Imp
    479343   2550'   29   Found The Hard Leather Cap of Thranduil
    479584   2550'   30   Reached level 30
    487996   2550'   30   Killed Harowen the Black Hand
    487996   2550'   31   Reached level 31
    492617   2600'   31   Killed Kavlax the Many-Headed
    509973   2650'   31   Found The Set of Leather Gloves 'Cambeleg'
    514124   2650'   31   Found The Leather Scale Mail 'Thalkettoth'
    520615   2750'   31   Killed Ibun, Son of Mim
    521704   2800'   31   Found The Iron Helm of Gorlim (LOST)
    529945   2950'   31   Killed Bullroarer the Hobbit
    534227   3050'   32   Reached level 32
    535748   3050'   32   Found The Amulet of Carlammas (LOST)
    537459   3050'   32   Killed Akhorahil the Blind
    550890   3350'   32   Found The Scythe 'Avavir'
    553585   3650'   33   Reached level 33
    558477   4100'   33   Killed Mim, Betrayer of Turin
    562118   4350'   33   Killed Grishnakh, the Hill Orc
    566269   4450'   33   Killed Uldor the Accursed
    577840   4950'   33   Killed Beorn, the Shape-Changer
    579203   4950'   33   Killed Ugluk, the Uruk


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : yes (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.7.2011 09:49

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10324. on the Ladder (of 19090)
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Comments

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On 29.7.2011 09:49 Narvius wrote:
The first time I ever reached DLVL 99. Killed by Kronos. Oh well, I had to go sleep yesternight already anyways, but I can't say it's not frustrating.

I basically bought every single Deep Descent I could find and went DETECTION - no dungeon spellbook? DEEP DESCENT. DETECTION, repeat ad nauseum.

Frankly, I was kinda lost. I basically just teleported away everything that looked dangerous (which means, pretty much at random). I didn't know what to do to level effectively.

On 29.7.2011 09:56 Narvius wrote:
I just realized... I had rShard. I still got one-shot for 375 damage.

Neat.

I kind of deserved it - never ever walk around when in line of sight of a unique you know you're too weak for!

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