The Angband Ladder: Adelpha, High-Elf Mage by sffp

  [Angband 4.2.0 Character Dump]

 Name   Adelpha      Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   Str:  18/19  +1  -3  +2  18/19     16
 Class  Mage         Weight    16st 5lb   INT:  18/15  +3  +3  +5 18/125
 Title  Conjurer     Turns used:          WIS:     12  -1  +0  +2     13
 HP     258/258      Game        662044   DEX:      9  +3  +0  +0     12
 SP     148/148      Standard     69978   CON:  18/22  +1  -2  +2  18/32
                     Resting      21663

 Level                 33    Armor      [64,+71]    Saving Throw     80%
 Cur Exp           376668                           Stealth       Superb
 Max Exp           376668    Melee       4d6,+19    Disarm - phys.   68%
 Adv Exp           398750    To-hit       31,+16    Disarm - magic   89%
                             Blows      1.0/turn    Magic Devices    105
 Gold              102868                           Searching        59%
 Burden          130.9 lb    Shoot to-dam    +20    Infravision   100 ft
 Overweight       23.0 lb    To-hit       31,+16    Speed       2 (1.2x)
 Max Depth    2850' (L57)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight silver hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.+.. pFear:.............
 Elec:........+.... pBlnd:.............
 Fire:+...+...+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:..+.......... HLife:....+........
Light:+...+...+...+ Regen:.............
 Dark:....+........   ESP:.............
Sound:............. S.Inv:+...........+
Shard:............. FrAct:......+......
Nexus:............. Feath:+.........+..
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:...+......... Stea.:.......++..+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:+.....+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+...++.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Dropped by Lugdush, the Uruk at 1750 feet (level 35)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     When activated, it turns rock into mud.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +3 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 63.3 vs. creatures not resistant to fire,
     63.3 vs. giants, 48.8 vs. animals, and 34.2 vs. others.
     
b) a Light Crossbow of Power (x3) (+15,+20)
     Bought from a store
     
c) a Ring of Resist Poison
     Dropped by a black knight at 1700 feet (level 34)
     
     Provides resistance to poison.
     
d) a Ring of Open Wounds
     Dropped by an unknown monster at 1000 feet (level 20)
     
     Impairs hitpoint recovery.  
     
e) an Amulet of Devotion <+2, +1>
     Dropped by a mature green dragon at 1950 feet (level 39)
     
     +2 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
f) the Phial of Galadriel <+3>
     Dropped by Sangahyando of Umbar at 1450 feet (level 29)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+18] <+2>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Fur Cloak of Stealth [3,+16] <+1>
     Bought from a store
     
     +1 stealth.
     
i) a Large Metal Shield of Elvenkind [12,+11] <+1>
     Dropped by a young red dragon at 1550 feet (level 31)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
j) a Metal Cap of Intelligence [3,+4] <+1>
     Dropped by a ranger at 1700 feet (level 34)
     
     +1 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a snow troll at 2000 feet (level 40)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
l) a Pair of Leather Sandals of Stealth [1,+8] <+3>
     Dropped by Orfax, Son of Boldor at 1550 feet (level 31)
     
     +3 stealth.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 4 Mushrooms of Second Sight
e) 9 Potions of Cure Critical Wounds
f) 7 Potions of Restore Mana
g) 6 Potions of Restore Life Levels
h) 5 Potions of Speed
i) 9 Scrolls of Phase Door
j) 4 Scrolls of Teleportation
k) a Scroll of Teleport Level
l) 3 Scrolls of Magic Mapping
m) 13 Scrolls of Remove Hunger
n) 2 Rods of Slow Monster
o) a Rod of Curing
p) a Rod of Recall
     Cannot be harmed by lightning.
     
q) 4 Wands of Lightning Bolts (33 charges)
r) 2 Wands of Teleport Other (10 charges)
s) a Staff of Teleportation (8 charges)
t) a Staff of Speed (5 charges)




  [Character Quiver]

0) 14 Bolts (1d5) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 84.8.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Mushrooms of Clear Mind
b) 8 Potions of Cure Serious Wounds
c) 25 Potions of Cure Critical Wounds
d) 4 Potions of Healing
e) 10 Scrolls of Remove Curse
f) a Rod of Lightning Bolts
g) a Rod of Hold Monster
h) 2 Staves of Mapping (10 charges)
i) a Staff of Curing (5 charges)
j) 4 Staves of Teleportation (29 charges)
k) a Ring of Intelligence <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 intelligence.
     Sustains intelligence.
     
l) a Ring of Damage (+0,+13)
     Found lying on the floor of a special room at 1300 feet (level 26)
     
m) a Wicker Shield of Resistance [2,+18]
     Found lying on the floor at 1700 feet (level 34)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
n) a Set of Leather Gloves of Free Action [1,+9]
     Found lying on the floor at 950 feet (level 19)
     
     Prevents paralysis.  
     
o) a Set of Leather Gloves of Slaying (+5,+3) [1,+1]
     Dropped by an imp at 2000 feet (level 40)
     
p) a Set of Mithril Gauntlets of Free Action [6,+8]
     Dropped by Angamait� of Umbar at 1550 feet (level 31)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
q) a Pair of Leather Sandals of Stability [1,+3]
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to nexus.
     Feather Falling.  
     
r) a Pair of Iron Shod Boots of Free Action [4,+7]
     Dropped by Ibun, Son of M�m at 1550 feet (level 31)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
s) a Pair of Ethereal Slippers of Free Action [0,+10]
     Dropped by a young red dragon at 1550 feet (level 31)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
t) the Dagger 'Dethanc' (1d4) (+9,+12) [+10]
     Dropped by Draebor, the Imp at 2000 feet (level 40)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +2 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 24.1 vs. creatures not resistant to
     lightning, and 18.9 vs. others.
     
u) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor at 1300 feet (level 26)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +6 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 20.3.
     
v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor of a special room at 1950 feet (level 39)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +7 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 35.9 vs. trolls, 35.9 vs. orcs, and 23.2 vs.
     others.
     
w) a Beaked Axe of Gondolin (2d6) (+9,+14) <+1>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +9 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 41.6 vs. dragons, 41.6 vs. demons, 41.6 vs.
     trolls, 41.6 vs. orcs, and 26.6 vs. others.
     
x) a Mace of Extra Attacks (2d4) (+1,+8) <+1>
     Found lying on the floor at 1550 feet (level 31)
     
     +1 attack speed.
     
     Combat info:
     2.0 blows/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 2.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +6 STR and +5 DEX you would get 2.1 blows
     With +0 STR and +8 DEX you would get 2.1 blows
     Average damage/round: 35.4.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       449     50'  Reached level 2
      1541     50'  Reached level 3
      3557     50'  Reached level 4
      3566    300'  Reached level 5
      3972    250'  Reached level 6
      4928      0'  Killed Farmer Maggot
      5444    150'  Reached level 7
      6272    200'  Reached level 8
      6608    200'  Killed Fang, Farmer Maggot's Dog
      7586    350'  Reached level 9
      8557    400'  Reached level 10
      9509    450'  Killed Sméagol
      9510    450'  Killed Lagduf, the Snaga
      9510    450'  Reached level 11
      9652    500'  Killed Bullroarer the Hobbit
     10078    550'  Reached level 12
     10499    600'  Killed Wormtongue, Agent of Saruman
     11127    650'  Reached level 13
     11970    700'  Killed Ufthak of Cirith Ungol
     11970    700'  Reached level 14
     12758    700'  Reached level 15
     13529    750'  Reached level 16
     14467    750'  Killed Brodda, the Easterling
     14472    750'  Found the Set of Gauntlets 'Camlost' (LOST)
     15917    800'  Reached level 17
     18119    900'  Reached level 18
     20060      0'  Reached level 19
     22304    950'  Killed Grip, Farmer Maggot's Dog
     22827    950'  Reached level 20
     24440   1000'  Reached level 21
     25557   1000'  Reached level 22
     27265   1050'  Killed Bolg, Son of Azog
     27265   1050'  Reached level 23
     27300   1050'  Killed Grishnákh, the Hill Orc
     29209   1100'  Reached level 24
     31979   1300'  Reached level 25
     32437   1300'  Found the Cutlass 'Gondricam'
     34707   1400'  Killed Uldor the Accursed
     34941   1400'  Reached level 26
     36491   1450'  Killed Sangahyando of Umbar
     36505   1450'  Found the Phial of Galadriel
     38843   1550'  Reached level 27
     39811   1550'  Found the Bastard Sword 'Calris'
     40468   1550'  Killed Ibun, Son of Mîm
     41983   1550'  Killed Angamaitë of Umbar
     42287   1550'  Killed Orfax, Son of Boldor
     43350   1550'  Reached level 28
     43809   1600'  Reached level 28
     44887   1650'  Killed Boldor, King of the Yeeks
     48328   1700'  Killed Nár, the Dwarf
     48585   1700'  Reached level 29
     48928   1700'  Reached level 30
     48928   1700'  Reached level 31
     48937   1700'  Killed Beorn, the Shape-Changer
     49733   1750'  Killed Uglúk, the Uruk
     49747   1750'  Killed Lugdush, the Uruk
     49749   1750'  Found the Spear of Oromë
     50886   1750'  Killed Tom the Stone Troll
     50886   1750'  Killed Bert the Stone Troll
     50967   1750'  Killed Bill the Stone Troll
     51978   1800'  Killed Ulwarth, Son of Ulfang
     52067   1800'  Killed Ulfang the Black
     52415   1800'  Killed Ulfast, Son of Ulfang
     55140   1900'  Reached level 32
     56237   1950'  Found the Long Sword 'Elvagil'
     58827   2000'  Found the Set of Gauntlets 'Paurnen'
     60479   2000'  Reached level 33
     60735   2000'  Killed Azog, Enemy of the Dwarves
     60973   2000'  Killed Draebor, the Imp
     60974   2000'  Found the Dagger 'Dethanc'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 1.5.2020 06:41
Last updated on 3.5.2020 17:59

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10504. on the Ladder (of 19090)
4287. on the Angband Ladder (of 6561)
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Comments

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On 1.5.2020 06:41 sffp wrote:
I was so desperate for FA, I considered Camlost. I mean the -12, -12 to hit to dam is not horrible for a mage. The -3, -3 to dex and strength is off putting, but free action AND resist disenchant! I might have even overlooked the aggravate until I found a different source. But the "drains experience" pushed the negatives over the top.

On 1.5.2020 20:44 sffp wrote:
some interesting armor/weapon decisions. I believe my mage is going light and using Gondricam for its base resists/+dex with my dwarven armor for +str, con rather than maximizing damage and AC with my fancy elvenkind shield. this maximizes spellpoints which is how I do most of my damage. Will probably change as INT goes higher.

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