The Angband Ladder: Muidib, High-Elf Necromancer by ajelmer

  [Angband 4.2.0 Character Dump]

 Name   Muidib       Age            126          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'7"   STR:     14  +1  -3  +0     12
 Class  Necromancer  Weight    14st 2lb   INT:     13  +3  +3  +0  18/10
 Title  Dark Student Turns used:          WIS:     11  -1  +0  +0     10
 HP     87/87        Game        256767   DEX:     16  +3  +0  +0  18/10
 SP     18/18        Standard     22688   CON:     15  +1  -2  +0     14
                     Resting       7057

 Level                 11    Armor      [15,+38]    Saving Throw     60%
 Cur Exp              773                           Stealth         Fair
 Max Exp              773    Melee        1d4,+4    Disarm - phys.   48%
 Adv Exp              942    To-hit        24,+4    Disarm - magic   55%
                             Blows      1.1/turn    Magic Devices     73
 Gold                 316                           Searching        33%
 Burden           87.9 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight        4.0 lb    To-hit        20,+6    Speed      -1 (0.9x)
 Max Depth     550' (L11)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:....+........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger (1d4) (+1,+4)
     Found lying on the floor at 100 feet (level 2)
     
     Combat info:
     1.1 blows/round.
     With +7 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 7.6.
     
b) a Sling (x2) (+3,+5)
     Found lying on the floor at 50 feet (level 1)
     
c) a Ring of Protection [+8]
     Bought from a store
     
d) a Ring of Protection [+14]
     Found lying on the floor at 550 feet (level 11)
     
e) an Amulet of Slow Digestion
     Bought from a store
     
     Slows your metabolism.  
     
f) a Lantern of Brightness (6059 turns) <+1>
     Found lying on the floor at 300 feet (level 6)
     
     +1 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
g) Soft Leather Armour [8,+0]
     Bought from a store
     
h) a Cloak [1,+4]
     Found lying on the floor in a vault at 150 feet (level 3)
     
i) a Wicker Shield [2,+5]
     Found lying on the floor at 100 feet (level 2)
     
k) a Set of Gauntlets of Free Action [3,+1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals [1,+4]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
c) 11 Rations of Food
d) 4 Flasks of oil
e) 2 Potions of Speed
f) 4 Scrolls of Word of Recall
g) a Scroll of Deep Descent
h) a Hawthorn Staff
i) a Shovel (1d2) (+5,+1)
     Found lying on the floor at 300 feet (level 6)
     
     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 2.7.
     
j) a Short Bow of Power (x2) (+4,+15)
     Found lying on the floor at 250 feet (level 5)
     




  [Character Quiver]

0) 12 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.
     25% chance of breaking upon contact.
     
1) 11 Rounded Pebbles (1d2) (+1,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.
     25% chance of breaking upon contact.
     
2) 23 Rounded Pebbles (1d2) (+2,+8) {??}
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 29.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       544     50'  Reached level 2
      3885     50'  Reached level 3
      8035     50'  Reached level 4
      9391     50'  Reached level 5
      9556    100'  Killed Fang, Farmer Maggot's Dog
      9875     50'  Reached level 6
     13048    100'  Reached level 7
     14005    100'  Killed Grip, Farmer Maggot's Dog
     15309    150'  Reached level 8
     17224    150'  Reached level 9
     20301    150'  Reached level 9
     21959    550'  Reached level 10
     22541    550'  Reached level 11


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.11.2019 20:13
Last updated on 25.11.2019 01:39

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27. on the Competition No.226 Ladder (of 27)

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On 24.11.2019 20:13 ajelmer wrote:
Getting back into it.

On 25.11.2019 01:39 ajelmer wrote:
A little bit further.

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