[Angband 4.2.0 Character Dump] Name Muidib Age 126 Self RB CB EB Best Race High-Elf Height 6'7" STR: 14 +1 -3 +0 12 Class Necromancer Weight 14st 2lb INT: 13 +3 +3 +0 18/10 Title Dark Student Turns used: WIS: 11 -1 +0 +0 10 HP 87/87 Game 256767 DEX: 16 +3 +0 +0 18/10 SP 18/18 Standard 22688 CON: 15 +1 -2 +0 14 Resting 7057 Level 11 Armor [15,+38] Saving Throw 60% Cur Exp 773 Stealth Fair Max Exp 773 Melee 1d4,+4 Disarm - phys. 48% Adv Exp 942 To-hit 24,+4 Disarm - magic 55% Blows 1.1/turn Magic Devices 73 Gold 316 Searching 33% Burden 87.9 lb Shoot to-dam +5 Infravision 40 ft Overweight 4.0 lb To-hit 20,+6 Speed -1 (0.9x) Max Depth 550' (L11) Shots 1.0/turn You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Dagger (1d4) (+1,+4) Found lying on the floor at 100 feet (level 2) Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 7.6. b) a Sling (x2) (+3,+5) Found lying on the floor at 50 feet (level 1) c) a Ring of Protection [+8] Bought from a store d) a Ring of Protection [+14] Found lying on the floor at 550 feet (level 11) e) an Amulet of Slow Digestion Bought from a store Slows your metabolism. f) a Lantern of Brightness (6059 turns) <+1> Found lying on the floor at 300 feet (level 6) +1 light. Cannot be harmed by fire. Intensity 4 light. g) Soft Leather Armour [8,+0] Bought from a store h) a Cloak [1,+4] Found lying on the floor in a vault at 150 feet (level 3) i) a Wicker Shield [2,+5] Found lying on the floor at 100 feet (level 2) k) a Set of Gauntlets of Free Action [3,+1] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals [1,+4] Found lying on the floor at 50 feet (level 1) [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) 2 Necromantic Tomes [Dark Rituals] You can read this book. c) 11 Rations of Food d) 4 Flasks of oil e) 2 Potions of Speed f) 4 Scrolls of Word of Recall g) a Scroll of Deep Descent h) a Hawthorn Staff i) a Shovel (1d2) (+5,+1) Found lying on the floor at 300 feet (level 6) Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 2.7. j) a Short Bow of Power (x2) (+4,+15) Found lying on the floor at 250 feet (level 5) [Character Quiver] 0) 12 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 13. 25% chance of breaking upon contact. 1) 11 Rounded Pebbles (1d2) (+1,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 15. 25% chance of breaking upon contact. 2) 23 Rounded Pebbles (1d2) (+2,+8) {??} You do not know the full extent of this item's powers. Combat info: Hits targets up to 100 feet away. Average damage/round: 29. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 544 50' Reached level 2 3885 50' Reached level 3 8035 50' Reached level 4 9391 50' Reached level 5 9556 100' Killed Fang, Farmer Maggot's Dog 9875 50' Reached level 6 13048 100' Reached level 7 14005 100' Killed Grip, Farmer Maggot's Dog 15309 150' Reached level 8 17224 150' Reached level 9 20301 150' Reached level 9 21959 550' Reached level 10 22541 550' Reached level 11 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)