The Angband Ladder: Idron, High-Elf Ranger by <pmfre0n@gmail.com>
[Angband 4.0.5 Character Dump]
Name Idron Age 105 Self RB CB EB Best
Race High-Elf Height 3'4" STR: 17 +1 +0 +0 18
Class Ranger Weight 12st 5lb INT: 10 +3 +2 +0 15
Title Scout Turns used: WIS: 10 -1 -2 +0 7
HP -2/111 Game 95213 DEX: 18 +3 +1 +0 18/40
SP 6/11 Standard 9545 CON: 10 +1 -1 +0 10
Resting 0
Level 11 Armor [36,+9] Saving Throw 59%
Cur Exp 1467 Stealth Good
Max Exp 1467 Melee 2d8,+2 Disarming 44%
Adv Exp 1495 To-hit 33,+17 Magic Devices 67
Blows 1.3/turn Perception 1 in 20
Gold 977 Searching 27%
Burden 100.7 lb Shoot to-dam +4 Infravision 40 ft
Overweight -19.2 lb To-hit 48,+17 Speed Normal
Max Depth 650' (L13) Shots 1/turn
You are the only child of a Telerin Ranger. You have light blue eyes,
wavy black hair, and a fair complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> Something makes a soft 'pop'.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Something mutters.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Something mutters.
> You can move again.
> Something makes scary noises.
> You fight off a sense of dread.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> You die.
> Illegal edit key!
Killed by a Dark elven warrior.
[Character Equipment]
a) a Lance (2d8) (+2,+0)
Bought from a store
Combat info:
1.3 blows/round.
With +6 STR and +0 DEX you would get 1.6 blows
With +0 STR and +2 DEX you would get 1.6 blows
Average damage/round: 16.2.
b) a Long Bow (x3) (+2,+4)
Bought from a store
f) the Phial of Galadriel <+3>
Found lying on the floor at 250 feet (level 5)
Cannot be harmed by fire.
Radius 3 light.
When activated, it lights up the surrounding area, hurting
light-sensitive creatures.
Takes 11 to 20 turns to recharge.
Your chance of success is 94.9%
g) Hard Leather Armour (-1) [16,+3]
Found lying on the floor at 700 feet (level 14)
h) a Cloak [1,+0]
Bought from a store
i) a Leather Shield [8,+0]
Found lying on the floor of a special room at 550 feet (level 11)
j) an Iron Helm [7,+4]
Bought from a store
l) a Pair of Iron Shod Boots [4,+0]
Bought from a store
Cannot be harmed by fire.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 12 Potions of Cure Light Wounds
d) 3 Potions of Cure Serious Wounds
e) 3 Potions of Cure Critical Wounds
f) 5 Potions of Neutralize Poison
g) 5 Potions of Heroism
h) a Potion of Berserk Strength
i) 7 Potions of Boldness
j) a Potion of Resist Heat
k) a Potion of Resist Cold
l) 4 Scrolls of Phase Door
m) 2 Scrolls of Treasure Detection
n) a Scroll of Word of Recall
o) 3 Scrolls of Blessing
p) a Wand of Sleep Monster (16 charges)
q) a Ring of Protection [+12]
Found lying on the floor at 500 feet (level 10)
[Character Quiver]
0) 18 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 19.7.
35% chance of breaking upon contact.
1) 21 Arrows (1d4) (+2,+3)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 28.7.
35% chance of breaking upon contact.
[Home Inventory]
a) 6 Books of Magic Spells [Magic for Beginners]
b) 5 Potions of Neutralize Poison
c) a Potion of Resist Poison
d) a Potion of True Seeing
e) 4 Potions of Slime Mold Juice
f) a Potion of Sleep
It can be thrown at creatures with damaging effect.
g) a Scroll of Teleportation
h) 9 Scrolls of Treasure Detection
i) 3 Scrolls of Trap Detection
j) 3 Scrolls of Detect Invisible
k) 4 Scrolls of Satisfy Hunger
l) a Scroll of Light
m) a Scroll of Deep Descent
n) a Scroll of Blessing
o) a Scroll of Darkness
p) a Wand of Slow Monster (15 charges)
q) 2 Wands of Wonder (44 charges)
Cannot be harmed by lightning.
r) a Wand of Dragon's Breath (4 charges)
Cannot be harmed by lightning.
s) a Staff of Detect Invisible (12 charges)
t) a Staff of Cure Light Wounds (7 charges)
u) a Staff of Identify (11 charges)
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
262 100' Reached level 2
661 100' Reached level 3
1328 200' Reached level 4
1386 250' Found the Phial of Galadriel
1449 250' Killed Grip, Farmer Maggot's dog
1523 250' Reached level 5
2534 300' Reached level 6
5083 100' Reached level 7
6477 400' Reached level 8
6795 500' Reached level 9
7356 600' Reached level 10
8718 700' Reached level 11
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 2.2.2017 04:43
18194. on the Ladder (of 19323)
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