The Angband Ladder: Tuor II, High-Elf Necromancer by wobbly

  [Angband 4.2.0 Character Dump]

 Name   Tuor II      Age            106          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   Str:     16  +1  -3  +0     14      5
 Class  Necromancer  Weight   15st 11lb   INT:     16  +3  +3  +0  18/40
 Title  Dark Student Turns used:          WIS:     10  -1  +0  +0      9
 HP     -3/74        Game         60847   DEX:     14  +3  +0  +2  18/10
 SP     3/25         Standard      6762   CON:     14  +1  -2  +0     13
                     Resting        166

 Level                 13    Armor       [24,+7]    Saving Throw     62%
 Cur Exp             1302                           Stealth         Fair
 Max Exp             1302    Melee        3d3,+5    Disarm - phys.   47%
 Adv Exp             1595    To-hit        25,-1    Disarm - magic   55%
                             Blows      1.0/turn    Magic Devices     75
 Gold                 339                           Searching        35%
 Burden           91.4 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       49.5 lb    To-hit       21,-10    Speed      -6 (0.6x)
 Max Depth     800' (L16)    Shots      1.0/turn

 You are also the last survivor....



Resistances         Abilities
 Acid:............. pFear:.............
 Elec:....+........ pBlnd:+............
 Fire:..+.......... pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+.........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The giant red scorpion stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The giant red scorpion is no longer stunned.
> The giant red scorpion misses you.
> The giant red scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The giant red scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion claws you.
> You die.

Killed by a giant red scorpion.

  [Character Equipment]

a) a War Hammer of *Slay Orc* (3d3) (+9,+6) <+2>
     Dropped by a gallant at 500 feet (level 10)
     
     +2 dexterity.
     Slays orcs.
     Provides protection from blindness.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +4 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 23.7 vs. orcs, and 11.4 vs. others.
     
b) a Sling (x2) (+0,+0)
     Dropped by a warrior at 800 feet (level 16)
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to fire, cold.
     
d) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor at 550 feet (level 11)
     
     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to lightning.
     
g) Soft Leather Armour [8,+2]
     Found lying on the floor at 800 feet (level 16)
     
h) a Cloak [1,-1]
     Bought from a store
     
i) a Leather Shield [8,+0]
     Found lying on the floor at 800 feet (level 16)
     
j) a Metal Cap [3,+0]
l) a Pair of Iron Shod Boots [4,+4]
     Found lying on the floor of a special room at 450 feet (level 9)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {@m1}
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals] {@m2}
     
     You can read this book.
     
c) 2 Mushrooms of Debility
d) 3 Apples
e) 2 Potions of Neutralize Poison
f) 5 Potions of Boldness
g) a Potion of True Seeing
h) 3 Scrolls of Treasure Detection
i) 7 Scrolls of Identify Rune
j) a Scroll of Remove Hunger
k) 4 Scrolls of Light
l) 2 Scrolls of Word of Recall
m) a Rod of Treasure Location {@z2 !!}
n) a Wand of Stun Monster (1 charge)
o) a Wand of Light (10 charges) {@a2}
p) a Staff of Cure Light Wounds (2 charges)




  [Character Quiver]

0) 22 Rounded Pebbles (1d2) (+0,+0) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 3.
     25% chance of breaking upon contact.
     
1) 17 Rounded Pebbles of Slay Undead (1d2) (+10,+8) {=g}
     Slays undead.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 47.5 vs. undead, and 19 vs. others.
     25% chance of breaking upon contact.
     
2) 16 Iron Shots (1d4) (+0,+0) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Resist Heat
b) 9 Scrolls of Remove Hunger
c) a Wand of Magic Missile (0 charges) {@a1 !g}
d) a Wand of Wonder (0 charges) {@a4}
     Cannot be harmed by lightning.
     
e) 20 Arrows (1d4) (+0,+0) {=g}
f) 17 Arrows (1d4) (+4,+4) {=g}


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        33      0'  -- Note: wand of MM again
       196    100'  Reached level 2
       211    100'  Killed Grip, Farmer Maggot's Dog
       211    100'  Reached level 3
       331    100'  Reached level 4
       478    150'  Reached level 5
       726    150'  Reached level 6
      1811    250'  Reached level 7
      2688    400'  Reached level 8
      2955    450'  -- Note: rod of treasure
      3336    450'  Reached level 9
      4349    500'  Reached level 10
      5935    800'  Reached level 11
      6021    800'  Reached level 12
      6386    800'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.11.2019 17:50
Last updated on 7.11.2019 14:53

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26. on the Competition No.226 Ladder (of 27)

Comments

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On 6.11.2019 17:52 wobbly wrote:
Not sure why I'm bothering. I'm just going to do something randomly stupid & kill this @.

On 7.11.2019 14:53 wobbly wrote:
Didn't realise I was out of phase scrolls

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