[Angband 4.2.0 Character Dump] Name NeckRomancer Age 125 Self RB CB EB Best Race High-Elf Height 6'6" STR: 18 +1 -3 +0 16 Class Necromancer Weight 13st 8lb INT: 16 +3 +3 +1 18/50 Title Initiate Turns used: WIS: 10 -1 +0 +0 9 HP -14/155 Game 127288 DEX: 10 +3 +0 +0 13 SP 29/41 Standard 12532 CON: 15 +1 -2 +0 14 Resting 2855 Level 20 Armor [10,+6] Saving Throw 69% Cur Exp 7002 Stealth Fair Max Exp 7002 Melee 1d8,+2 Disarm - phys. 51% Adv Exp 7830 To-hit 31,+5 Disarm - magic 64% Blows 1.0/turn Magic Devices 86 Gold 2330 Searching 44% Burden 107.9 lb Shoot to-dam +6 Infravision 40 ft Overweight 0.0 lb To-hit 25,+4 Speed Normal Max Depth 1150' (L23) Shots 1.0/turn You are the only child of a Telerin Prince. You have light grey eyes, straight black hair, a fair complexion and a neck fetish. Resistances Abilities Acid:............. pFear:............. Elec:....+........ pBlnd:............. Fire:...+......... pConf:............. Cold:+..+......... pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:..+........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The blackguard misses you. > The blackguard hits you. > *** LOW HITPOINT WARNING! *** > You have 11 Scrolls of Phase Door (i). > You feel very good. > You have a Potion of Cure Serious Wounds (f). > The necromancer hits you. > Your Arrow (1d4) (+4,+1) hits the necromancer. > You have 25 Arrows (1d4) (+4,+1) (0). > The Arrow breaks. > The necromancer grunts with pain. > The necromancer casts a bolt of nether. > You die. Killed by a necromancer. [Character Equipment] a) an Awl-Pike of Frost (1d8) (+5,+1) Found lying on the floor at 500 feet (level 10) Branded with cold. Provides resistance to cold. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +6 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 16.3 vs. creatures not resistant to cold, and 6.8 vs. others. b) a Short Bow (x2) (+4,+6) Bought from a store c) a Ring of Free Action Found lying on the floor of a special room at 1150 feet (level 23) Prevents paralysis. d) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 1150 feet (level 23) Provides resistance to fire, cold. e) an Amulet of Resist Lightning Found lying on the floor at 800 feet (level 16) Provides resistance to lightning. g) a Robe [2,+3] Bought from a store h) a Cloak [1,-1] {!d, ignore} Dropped by Farmer Maggot in town j) a Metal Cap of Intelligence [3,+3] <+1> Found lying on the floor at 900 feet (level 18) +1 intelligence. Sustains intelligence. l) a Pair of Iron Shod Boots of Free Action [4,+1] Bought from a store Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {@m0@b0} You can read this book. b) 2 Necromantic Tomes [Dark Rituals] {@m1@b1} You can read this book. c) 2 Rations of Food d) 5 Flasks of oil e) 6 Potions of Cure Light Wounds f) a Potion of Cure Serious Wounds g) a Potion of Cure Critical Wounds h) a Potion of Speed i) 11 Scrolls of Phase Door j) 3 Scrolls of Teleportation k) 3 Scrolls of Word of Recall l) 4 Scrolls of Recharging m) 11 Scrolls of Blessing n) 4 Scrolls of Holy Chant o) 2 Rods of Treasure Location p) a Rod of Curing q) a Rod of Disable Traps r) a Wand of Stinking Cloud (1 charge) s) a Wand of Stone to Mud (13 charges) t) 2 Staves of Mapping (10 charges) u) a Staff of Cure Light Wounds (8 charges) v) a Shovel (1d2) (+0,+0) Bought from a store Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +2 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 2.5. [Character Quiver] 0) 25 Arrows (1d4) (+4,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 19.1. 35% chance of breaking upon contact. [Home Inventory] a) a Wand of Stone to Mud (1 charge) b) an Amulet of Searching <+4> Found lying on the floor at 750 feet (level 15) +4 searching skill. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 360 50' Reached level 2 1087 300' Reached level 3 1169 300' Reached level 4 1316 300' Reached level 5 1668 300' Reached level 6 2105 300' Reached level 7 3149 500' Reached level 8 3571 0' Killed Farmer Maggot 4320 500' Reached level 9 4369 500' Reached level 10 4727 500' Killed Lagduf, the Snaga 5122 500' Reached level 11 6119 550' Reached level 12 6793 650' Reached level 13 7469 800' Reached level 14 7802 900' Reached level 15 8577 0' Reached level 16 9039 1050' Killed Grip, Farmer Maggot's Dog 9252 1100' Reached level 17 9284 1100' Reached level 18 10746 1100' Reached level 19 11727 1150' Reached level 20 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)