The Angband Ladder: Shadow, High-Elf Necromancer by Nick

  [Angband 4.2.0 Character Dump]

 Name   Shadow       Age            122          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   STR:     16  +1  -3  +0     14
 Class  Necromancer  Weight    13st 8lb   INT:     17  +3  +3  +0  18/50
 Title  Initiate     Turns used:          WIS:     10  -1  +0  +0      9
 HP     -4/129       Game        118793   DEX:     10  +3  +0  +0     13
 SP     24/33        Standard     11451   CON:     16  +1  -2  +0     15
                     Resting       2744

 Level                 16    Armor      [26,+15]    Saving Throw     65%
 Cur Exp             3111                           Stealth         Poor
 Max Exp             3111    Melee       1d10,+5    Disarm - phys.   48%
 Adv Exp             3335    To-hit        28,+2    Disarm - magic   60%
                             Blows      1.0/turn    Magic Devices     77
 Gold                5009                           Searching        54%
 Burden           88.9 lb    Shoot to-dam     +6    Infravision    40 ft
 Overweight       -7.0 lb    To-hit        23,+4    Speed         Normal
 Max Depth     750' (L15)    Shots      1.0/turn

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 wavy black hair, and a fair complexion.  You are taking a road trip
 across America with a man with a god in human ... no wait, wrong book

Resistances         Abilities
 Acid:............. pFear:...+.........
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:...+.........
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Orfax, Son of Boldor hits you.
> *** LOW HITPOINT WARNING! ***
> Orfax, Son of Boldor hits you.
> *** LOW HITPOINT WARNING! ***
> Orfax, Son of Boldor moons you!!!
> Orfax, Son of Boldor insults your mother!
> *** LOW HITPOINT WARNING! ***
> The blacklock mage hits you.
> *** LOW HITPOINT WARNING! ***
> The blacklock mage hits you.
> *** LOW HITPOINT WARNING! ***
> Orfax, Son of Boldor hits you.
> *** LOW HITPOINT WARNING! ***
> Orfax, Son of Boldor hits you.
> You die.

Killed by Orfax, Son of Boldor.

  [Character Equipment]

a) a Trident of Venom (1d10) (+2,+3)
     Found lying on the floor at 250 feet (level 5)
     
     Branded with poison.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 21.9 vs. creatures not resistant to poison,
     and 10.7 vs. others.
     
b) a Short Bow (x2) (+4,+6)
     Found lying on the floor at 400 feet (level 8)
     
c) a Ring of Searching <+3>
     Found lying on the floor at 350 feet (level 7)
     
     +3 searching skill.
     
d) a Ring of the Dog <-2>
     Found lying on the floor at 600 feet (level 12)
     
     -2 stealth.
     Provides protection from fear.
     
g) Hard Leather Armour (-1) [16,+6]
     Dropped by a cave orc at 700 feet (level 14)
     
h) a Cloak [1,+0]
     Found lying on the floor at 100 feet (level 2)
     
i) a Wicker Shield [2,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Bought from a store
     
k) a Set of Gauntlets of Slaying (+1,+2) [3,+4]
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9)
     
l) a Pair of Leather Boots [2,+5]
     Dropped by Boldor, King of the Yeeks at 750 feet (level 15)
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m0@b0}
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals] {@m1@b1}
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment] {@m2@b2}
     
     You can read this book.
     
d) a Slice of Meat
e) 2 Flasks of oil
f) a Potion of Cure Serious Wounds
g) 2 Potions of Boldness
h) a Scroll of Teleportation
i) 5 Scrolls of Detect Invisible
j) 5 Scrolls of Remove Hunger
k) 3 Scrolls of Word of Recall
l) a Rod of Treasure Location
m) a Rod of Disable Traps
n) 2 Wands of Slow Monster (6 charges)
o) 2 Wands of Wonder (4 charges)
     Cannot be harmed by lightning.
     
p) a Wand of Drain Life (0 charges)
q) a Staff of Mapping (3 charges)
r) a Staff of Cure Light Wounds (7 charges)
s) a Ring of the Mouse (+0,-7) <+4, +2>
     Dropped by a snaga at 700 feet (level 14)
     
     +4 dexterity.
     +2 stealth.
     
t) a Shovel (1d2) (+0,+0)
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +4 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 3.5.
     




  [Character Quiver]

0) 3 Arrows of Slay Animal (1d4) (+2,+2)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 42 vs. animals, and 21 vs. others.
     35% chance of breaking upon contact.
     
1) 18 Iron Shots (1d4) (+0,+0)


  [Home Inventory]

a) a Sling (x2) (+5,+4)
     Found lying on the floor at 350 feet (level 7)
     
b) 16 Bolts (1d5) (+3,+5)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       136    100'  Reached level 2
       547    100'  Reached level 3
      1022    100'  Reached level 4
      1087    150'  Killed Grip, Farmer Maggot's Dog
      1123    150'  Reached level 5
      1312    150'  Reached level 6
      2039    150'  Reached level 7
      2274    200'  Killed Fang, Farmer Maggot's Dog
      3346    250'  Reached level 8
      4738    400'  Reached level 9
      6082    400'  Killed Lagduf, the Snaga
      6082    400'  Reached level 10
      6357    450'  Killed Wormtongue, Agent of Saruman
      6357    450'  Reached level 11
      7401    500'  Reached level 12
      8172    600'  Reached level 13
      8801    600'  Reached level 14
      9663    700'  Killed Ufthak of Cirith Ungol
      9663    700'  Reached level 15
     10885    750'  Reached level 16
     11041    750'  Killed Boldor, King of the Yeeks


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 31.10.2019 21:30
Last updated on 2.11.2019 02:32

Download this dump

24. on the Competition No.226 Ladder (of 27)

Comments

Jump to latest

On 31.10.2019 21:30 Nick wrote:
Great start, -DrainLife on DL2.

On 1.11.2019 12:27 Nick wrote:
First dive done, pretty good really.

On 2.11.2019 02:32 Nick wrote:
Played tag with Boldor, Orfax and an umber hulk for too long.

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