The Angband Ladder: Saindy, High-Elf Ranger by <aerton@ngs.ru>

  [Angband 2.9.2 Character Dump]

 Name   Saindy                                   Self  RB  CB  EB   Best
 Sex    Female            Age       123   STR:     15  +1  +2  +2  18/20
 Race   High-Elf          Height     82   INT:     10  +3  +2  +0     15
 Class  Ranger            Weight    192   WIS:     10  -1  +0  +0      9
 Title  Courser           Status    100   Dex:     15  +3  +1  +2  18/30  18/20
 HP     -2/149            Maximize    Y   Con:     15  +1  +1  +2  18/10     18
 SP     4/14              Preserve    N   CHR:     13  +5  +1  +0  18/10

 Level           16       Armor     [23,+11]     Saving Throw     Superb
 Cur Exp       4681       Fight      (+2,+3)     Stealth       Excellent
 Max Exp       4681       Melee      (+8,+9)     Fighting         Superb
 Adv Exp       5290       Shoot      (+2,+0)     Shooting         Heroic
                          Blows       2/turn     Disarming     Very Good
 Gold          5395       Shots       1/turn     Magic Device     Superb
                                                 Perception    Very Good
 Burden   103.0 lbs       Infra        40 ft     Searching     Very Good

     You are the only child of a Teleri King.  You have light
     grey eyes, straight black hair, and a fair complexion.




  [Last Messages]

> The Dark elven mage hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage casts a magic missile.
> *** LOW HITPOINT WARNING! ***
> You hit the Dark elven mage.
> You miss the Dark elven mage.
> The Dark elven mage casts a stinking cloud.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The Dark elven mage casts a magic missile.
> *** LOW HITPOINT WARNING! ***
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage casts a stinking cloud.
> You die.


  [Character Equipment]

a) a Main Gauche of Westernesse (1d5) (+6,+6) (+2) {floor 300}
b) a Long Bow (x3) (+0,+0)
c) a Jade Ring of Feather Falling
d) an Aquamarine Ring of Searching (+2)
e) (nothing)
f) a Brass Lantern (with 9738 turns of light) {10% off}
     It provides light (radius 2) when fueled.
g) Metal Scale Mail (-2) [13,+0]
h) (nothing)
i) a Large Leather Shield [4,+0] {25% off}
j) a Metal Cap [3,+6]
k) (nothing)
l) a Pair of Hard Leather Boots [3,+3] {10% off}


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@1}
b) a Book of Magic Spells [Conjurings and Tricks] {@2}
c) a Book of Magic Spells [Incantations and Illusions] {@3}
d) 4 Rations of Food
e) a Piece of Elvish Waybread
f) 2 Pints of Fine Wine
g) 2 Flasks of oil
h) a Shimmering Potion of Speed
i) an Orange Potion of Berserk Strength
j) 2 Brown Speckled Potions of Cure Critical Wounds
k) 2 Scrolls titled "nagaks kho" of Word of Recall {10% off}
l) a Scroll titled "yergla itple" of Monster Confusion
m) a Scroll titled "ornsnik vommic" of Trap Detection
n) a Scroll titled "neran nih" of Detect Invisible
o) a Mithril-Plated Wand of Light (10 charges)
p) a Silver Wand of Sleep Monster (15 charges)
q) a Nickel-Plated Wand of Confuse Monster (9 charges)
r) a Bronze Wand of Wonder (11 charges)
s) a Bronze Wand of Wonder (23 charges)
t) a Maple Staff of Perception (13 charges)
u) an Oak Staff of Object Location (8 charges)
v) a Birch Staff of Cure Light Wounds (7 charges)
w) 11 Arrows (1d4) (+0,+0) {=g}


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@1}
b) a Book of Magic Spells [Raal's Tome of Destruction]
c) a Piece of Elvish Waybread
d) 4 Scrolls titled "la sun tanis" of Recharging
e) 2 Tin-Plated Wands of Slow Monster (13 charges)
f) a Tin-Plated Wand of Slow Monster (14 charges)
g) a Nickel-Plated Wand of Confuse Monster (15 charges)
h) a Zinc-Plated Wand of Stinking Cloud (7 charges)
i) a Zinc-Plated Wand of Stinking Cloud (8 charges)
j) a Zinc-Plated Wand of Stinking Cloud (13 charges)
k) a Bronze Wand of Wonder (8 charges)
l) 3 Maple Staffs of Perception (0 charges)
m) a Rapier (1d6) (+3,+5)
n) a Small Sword (1d6) (+3,+5)
o) a Broad Sword (2d5) (+5,+2)
p) a Scimitar of Shocking (2d5) (+4,+6) {Wormtongue 400}
q) a Scimitar (2d5) (+2,+4)
r) a Quarterstaff of Shocking (1d9) (+4,+4) {Bullroarer 400}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.7.2002 18:20

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16942. on the Ladder (of 18973)
5959. on the Angband Ladder (of 6502)
4. for this player (

Comments

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On 13.7.2002 18:20 aerton@ngs.ru wrote:
An old character, but the luckiest one. Had found Raal at 150 !!!
Was toasted by RNG before she could cast any of it's spells.


On 18.10.2002 04:55 rawuest@yahoo.com wrote:
make comment about luck, it wasn't my character, but once saw the most obscene drop from a unique that I've ever seen... Mughash dropping PDSM at around 750... the only problem was the character was a mage

On 11.5.2003 20:10 ramela@helsinki.fi wrote:
Why is that a problem?

PDSM is light-weight and gives all resistances. It's perfect for mages too

At around level 30 you can start to "breath the elements" which is a nice opener against uniques that resist everything exept PDSM and magic missile.

Breathing sound for daze effect is better though, IMO.

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