The Angband Ladder: Brin, Hobbit Mage by yarps

  [Angband 4.1.0 Character Dump]

 Name   Brin         Age             25          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'4"   STR:     18  -2  -3  +1     14
 Class  Mage         Weight    3st 12lb   INT:     16  +2  +3  +2  18/50
 Title  Evoker       Turns used:          WIS:     13  +1  +0  +1     15
 HP     -30/116      Game        370447   DEX:     16  +3  +0  +5  18/60
 SP     32/57        Standard     36204   CON:     12  +2  -2  +1     13
                     Resting       8547

 Level                 28    Armor      [28,+61]    Saving Throw     75%
 Cur Exp            65815                           Stealth    Legendary
 Max Exp            65815    Melee        3d3,+3    Disarm - phys.   70%
 Adv Exp            70000    To-hit       22,+10    Disarm - magic   79%
                             Blows      1.6/turn    Magic Devices     88
 Gold               19636                           Searching        74%
 Burden          108.6 lb    Shoot to-dam     +4    Infravision    60 ft
 Overweight       12.7 lb    To-hit        27,+0    Speed         Normal
 Max Depth    2400' (L48)    Shots        1/turn

 You are one of several children of a Hobbit Burglar.  You are a well
 liked child.  You have brown eyes, straight brown hair, and an average
 complexion.


rAcid:+.......+.... Nexus:...........+.
rElec:+.......+.... Nethr:.............
rFire:+.......+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:..+.......... pFear:.............
rLite:............. pBlnd:.............
rDark:..+.......... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:............+

Regen:+............ Stea.:+.++..++.....
  ESP:............. Sear.:..........+..
Invis:+............ Infra:....+.......+
FrAct:+.........+.. Tunn.:.............
Feath:+.........++. Speed:.......+.....
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You have been stunned.
> The plasma vortex swirls about.
> The plasma vortex breathes plasma.
> The plasma vortex twists around.
> The plasma vortex swirls weakly.
> The plasma vortex breathes plasma.
> You failed to concentrate hard enough!
> The plasma vortex breathes plasma.
> You failed to concentrate hard enough!
> The plasma vortex breathes plasma.
> You failed to concentrate hard enough!
> The plasma vortex is destroyed.
> Something mumbles.
> You are hit by something cold!
> You die.

Killed by a dread.

  [Character Equipment]

a) a War Hammer (Defender) (3d3) (+12,+15) [+4] <+4>
     Dropped by a priest at 1300 feet (level 26)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +8 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 16.7.
     
b) a Sling (x2) (+2,+4)
     Found lying on the floor at 100 feet (level 2)
     
c) the Ring of Barahir <+1>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     
d) a Ring of the Mouse (+0,-9) <+2, +4>
     Found lying on the floor of a special room at 700 feet (level 14)
     
     +2 dexterity.
     +4 stealth.
     
e) an Amulet of Infravision <+2>
     +2 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.8%
     
g) White Dragon Scale Mail of Stealth (-2) [14,+16] <+2>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +2 stealth.
     Provides resistance to cold.
     
h) an Elven Cloak of Stealth [6,+8] <+2, +1>
     Found lying on the floor at 2400 feet (level 48)
     
     +2 stealth.
     +1 speed.
     
i) a Wicker Shield of Resistance [2,+14]
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Metal Cap of Intelligence [3,+4] <+1>
     Bought from a store
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Leather Gloves of Thievery (+1,+2) [1,+7] <+2, +5>
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     +2 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Leather Boots of Stability [2,+5]
     Found lying on the floor at 1150 feet (level 23)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@b1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@G2@b2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@G3@b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@G4@b4}
e) 8 Potions of Cure Serious Wounds
f) 2 Potions of Restore Mana
g) 2 Potions of Speed
h) 12 Scrolls of Phase Door
i) 3 Scrolls of Word of Recall
j) 3 Scrolls of Recharging
k) 3 Rods of Treasure Location
l) a Rod of Probing
m) 2 Rods of Frost Bolts
n) 2 Rods of Light
o) a Wand of Teleport Other (2 charges)
p) a Staff of Mapping (4 charges)
q) 2 Staves of Teleportation (8 charges)
r) a Ring of Flames [+13]
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     Provides resistance to fire.
     
s) a Ring of Acid [+13]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to acid.
     
t) a Ring of Ice [+12]
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     Provides resistance to cold.
     
u) a Ring of Lightning [+9]
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
v) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor of a cavern at 2300 feet (level 46)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     2.3 blows/round.
     With +8 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 10.2.
     




  [Character Quiver]

0) 8 Iron Shots (1d4) (+2,+4) {@f0}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     25% chance of breaking upon contact.
     
1) 12 Rounded Pebbles of Lightning (1d2) (+7,+6)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58 vs. creatures not resistant to lightning,
     and 23.2 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@b1}
b) 19 Potions of Cure Critical Wounds
c) a Potion of Healing
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 8 Potions of Restore Mana
f) a Potion of Restore Life Levels
g) 2 Potions of Speed
h) 3 Potions of Heroism
i) a Potion of Berserk Strength
j) a Scroll of Teleportation
k) 2 Scrolls of Remove Curse
l) a Rod of Healing (charging)
     Cannot be harmed by lightning.
     
m) a Staff of Mapping (5 charges)
n) a Ring of Intelligence <+3>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +3 intelligence.
     Sustains intelligence.
     
o) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
p) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23)
     
     Prevents paralysis.  
     
q) a Cloak of Aman [1,+18] <+1>
     Dropped by a spirit naga at 1400 feet (level 28)
     
     +1 stealth.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
r) a Whip of Gondolin (1d3) (+10,+18) <+1>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     Radius 1 light.
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 21 vs. dragons, 21 vs. demons, 21 vs.
     trolls, 21 vs. orcs, and 14.2 vs. others.
     
s) a Long Bow (x3) (+3,+5)
     Dropped by a mummified human at 1300 feet (level 26)
     
t) 25 Arrows (1d4) (+2,+3)
u) 32 Arrows (1d4) (+5,+4)
v) 19 Arrows of Slay Dragon (1d4) (+7,+10)
     Slays dragons.
     
w) 3 Rounded Pebbles of Lightning (1d2) (+7,+6)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58 vs. creatures not resistant to lightning,
     and 23.2 vs. others.
     25% chance of breaking upon contact.
     
x) 16 Rounded Pebbles of Slay Animal (1d2) (+7,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58.5 vs. animals, and 29.2 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       359     50'  Reached level 2
      1210     50'  Reached level 3
      2524    100'  Killed Fang, Farmer Maggot's Dog
      2524    100'  Reached level 4
      3885    150'  Reached level 5
      4809    100'  Killed Grip, Farmer Maggot's Dog
      4809    100'  Reached level 6
      6354    250'  Reached level 7
      6866    500'  Reached level 8
      7048    500'  Reached level 9
      7401    500'  Reached level 10
      8260    500'  Reached level 11
      9165    700'  Reached level 12
      9426      0'  Killed Farmer Maggot
      9896    700'  Reached level 13
     11275    900'  Reached level 14
     12197    900'  Reached level 15
     12456    900'  Killed Bullroarer the Hobbit
     13434   1050'  Reached level 16
     14420   1050'  Reached level 17
     16063   1150'  Reached level 18
     16108   1150'  Killed Mughash the Kobold Lord
     16583   1150'  Reached level 19
     16923   1150'  -- Note: !Nimble: -1Wis
     18476   1150'  Reached level 20
     20538   1250'  Reached level 21
     21754   1300'  -- Note: Defender with sInt
     22115   1300'  Reached level 22
     23324   1400'  Reached level 23
     23355   1400'  -- Note: !Intellect: -1Str
     24225   1400'  Reached level 24
     25591   1400'  Reached level 25
     27378   1650'  -- Note: !Toughness: -1Str
     27378   1650'  -- Note: Strength now very low
     27379   1650'  -- Note: !Toughness: -1Dex
     27930   1650'  Reached level 26
     28258   1650'  -- Note: !Wis
     28839      0'  -- Note: !Brawn (from BM): -1Int
     28839      0'  -- Note: Annoying, but I needed the Str
     29297   1750'  Killed Ulfast, Son of Ulfang
     29395   1750'  Reached level 27
     30083   1800'  Killed Sméagol
     30302   1800'  Found the Phial of Galadriel
     31486   2100'  -- Note: !Contemplation: -1 Con
     32225   2150'  Killed Orfax, Son of Boldor
     32567   2150'  -- Note: !Con
     33275   2200'  -- Note: !Str
     33355   2250'  Reached level 28
     34793   2250'  -- Note: !Str
     34853   2250'  Found the Ring of Barahir
     35307   2300'  Killed Wormtongue, Agent of Saruman
     35454   2300'  -- Note: 2x!Wis
     35910   2300'  Found the Cutlass 'Gondricam'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 28.6.2017 03:59
Last updated on 29.6.2017 08:38

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13196. on the Ladder (of 18973)
5060. on the Angband Ladder (of 6502)
28. for this player (

Comments

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On 28.6.2017 03:59 yarps wrote:
Second 4.1 character. This mage has reached what I consider the death levels for spell-casters. Though, I'm trying a slightly different approach to what I've done in the past with no weapon and =Mouse.

On 28.6.2017 07:55 yarps wrote:
Defender means I now have a weapon worth wielding.

On 29.6.2017 03:32 yarps wrote:
Still not dead. I think my current weapon is better than Gondricam, as sInt + more stealth is more useful than the Dex.

On 29.6.2017 08:38 yarps wrote:
And there is death, as usual before getting any of the dungeon spell books.

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