The Angband Ladder: Amplify, Dwarf Paladin by Amplify

  [Angband 4.2.6 Character Dump]

 Name   Amplify      Age             45          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'9"   STR! 18/100  +2  +1  +9 18/***
 Class  Paladin      Weight    10st 3lb   INT! 18/100  -3  -3  +6 18/100
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +1 +15 18/***
 HP     1060/1060    Game       1959706   DEX! 18/100  -2  -1 +15 18/***
 SP     401/401      Standard    425497   CON! 18/100  +2  +2  +9 18/***
                     Resting     147522

 Level                 50    Armor    [108,+153]    Saving Throw    100%
 Cur Exp         61401733                           Stealth         Fair
 Max Exp         61401733    Melee       5d4,+49    Disarm - phys.  100%
 Adv Exp         ********    To-hit       93,+54    Disarm - magic   82%
                             Blows      5.0/turn    Magic Devices     89
 Gold            12478291                           Searching        97%
 Burden          268.7 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight       88.8 lb    To-hit       66,+52    Speed      32 (3.9x)
 Max Depth   6350' (L127)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.

Resistances         Abilities
 Acid:......+*+.... pFear:+..+..+......
 Elec:..*...+.+.... pBlnd:......+..+..+
 Fire:.+.*..+..+... pConf:......+..+...
 Cold:*...+.+..+... pStun:.........+...
 Pois:..+...+...... HLife:..+.+++......
Light:.....++..+... Regen:..+++.+..+...
 Dark:..+.+++.+....   ESP:..++.........
Sound:......+...... S.Inv:+.++.+.+.+...
Shard:......+...... FrAct:+.++...+..+..
Nexus:......+....+. Feath:..+.......+..
Nethr:....+.+...... S.Dig:..++.........
Chaos:......+...... TrpIm:.............
Disen:......+.+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.+++.......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+..++...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You miss the village idiot.
> You freeze the village idiot.
> You have slain the village idiot.
> You freeze the pitiful-looking beggar.
> You have slain the pitiful-looking beggar.
> Your home is full.
> You have 49 Potions of *Healing* (1st e).
> You drop Power Dragon Scale Mail (Dwarven) (-3) [60,+33] <+2, +4> (x).
> You have 36 Potions of Life (g).
> That tastes better than nothing.
> You are full!
> You have no more Slime Molds (d).
> You are no longer full.
> Forum text screen dump saved.
> HTML screen dump saved.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2>
     Conjured forth by magic at 4850 feet (level 97)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     Slays demons (powerfully), undead, orcs, evil creatures.
     Branded with cold.
     Provides immunity to cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 3900 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 637.7 vs demons, 490 vs undead, orcs, and
     creatures not resistant to cold, 416.2 vs evil creatures, and
     342.4 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+15,+15) <+10>
     Conjured forth by magic at 4750 feet (level 95)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5>
     Dropped by Meássë, the Bloody, at 4750 feet (level 95)
     
     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +5 speed.
     Provides immunity to lightning.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
d) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Taken from a chest found at 4250 feet (level 85)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 795 to 1560 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 585 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
f) the Arkenstone of Thráin <+4>
     Dropped by a gorgon at 2750 feet (level 55)
     
     +4 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
g) the Power Dragon Scale Mail 'Bladeturner' (-8) [80,+35]
     Conjured forth by magic at 6350 feet (level 127)
     
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, nexus, nether, chaos, disenchantment.
     Provides protection from fear, blindness, confusion.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it bestows upon you berserk rage, bless, and
     resistance.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
i) the Ethereal Cloak of Tuor [6,+15] <+4>
     Conjured forth by magic at 4900 feet (level 98)
     
     +4 dexterity.
     +4 stealth.
     Provides immunity to acid.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
m) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +5 wisdom.
     +1 light.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid.
     Sustains wisdom, dexterity.
     
     When activated, it fires a line of light in all directions, each
     dealing 10d8 damage, which your device skill increases by 29% for
     an average of 58.0 damage.
     Takes 390 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
n) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +3 strength.
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides resistance to fire, cold, light.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     When activated, it heals 500 hit points.
     Takes 975 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
o) a Set of Alchemist's Gloves of Thievery (+8,+2) [0,+25] <+5>
     Taken from a chest found at 4800 feet (level 96)
     
     +5 dexterity.
     +5 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
p) the Pair of Leather Boots of Fëanor [2,+20] <+15>
     Taken from a chest found at 2000 feet (level 40)
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 97.5%
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook] {@m1}
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary] {@m2}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings] {@m3}
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 40 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 36 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 40 Potions of Restore Mana
i) 40 Potions of Enlightenment
m) 21 Potions of Enlightenment
n) 14 Potions of *Enlightenment*
     It can be thrown at creatures with damaging effect.
     
o) 23 Scrolls of *Acquirement*
p) 25 Scrolls of Banishment
q) 23 Scrolls of Mass Banishment
r) 8 Scrolls of Rune of Protection
s) 8 Rods of Slow Monster
t) 11 Rods of Restoration
     Cannot be harmed by lightning.
     
u) 12 Rods of Teleport Other
v) 8 Rods of Speed
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 20 Mithril Bolts of Flame (3d5) (+15,+16)
     Branded with fire.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 255.2 vs creatures not resistant to fire and
     127.8 vs. others.
     20% chance of breaking upon contact.
     
1) 20 Mithril Bolts of Holy Might (3d5) (+23,+24)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 308 vs undead, demons, and creatures not
     resistant to fire, 256.8 vs evil creatures, and 154.2 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Speed <+16>
     Taken from a chest found at 4900 feet (level 98)
     
     +16 speed.
     
b) 2 Rings of Speed <+15>
     +15 speed.
     
c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Taken from a chest found at 4750 feet (level 95)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5>
     Found lying on the floor in a vault at 5050 feet (level 101)
     
     +5 strength.
     +5 intelligence.
     +5 wisdom.
     +5 dexterity.
     +5 constitution.
     +5 speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to poison, dark, nether, disenchantment.
     Cannot be harmed by lightning.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  Can't be removed.  
     
     When activated, it does bizarre things.
     Takes 815 to 2535 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
f) the Elfstone 'Elessar' [+10] <+2>
     Dropped by Gothmog, the High Captain of Balrogs, at 4750 feet
     (level 95)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) the Multi-Hued Dragon Scale Mail 'Razorback' (-4) [50,+25] <+1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +1 light.
     Provides immunity to lightning.
     Provides resistance to acid, fire, cold, poison, light, dark,
     disenchantment.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
     When activated, it fires balls of lightning with radius 3 in all
     directions, dealing 150 damage at the centre of each, which your
     device skill increases by 14% for an average of 171.0 damage.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
h) the Balance Dragon Scale Mail 'Mediator' (-4) [60,+25]
     Found lying on the floor in a vault at 5100 feet (level 102)
     
     Provides resistance to sound, shards, nexus, chaos,
     disenchantment.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     When activated, it fires balls of lightning with radius 3 in all
     directions, dealing 150 damage at the centre of each, which your
     device skill increases by 14% for an average of 171.0 damage.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
i) Power Dragon Scale Mail (Dwarven) (-3) [60,+33] <+2, +4>
     Found lying on the floor in a vault at 5050 feet (level 101)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Prevents paralysis.  
     
j) the Full Plate Armour of Isildur [75,+25] <+1>
     Taken from a chest found at 2750 feet (level 55)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor at 5050 feet (level 101)
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1731 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
l) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Taken from a chest found at 2300 feet (level 46)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
m) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Found lying on the floor in a vault at 5050 feet (level 101)
     
     +3 intelligence.
     +2 dexterity.
     +3 searching skill.
     +1 light.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
n) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
o) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 2750 feet (level 55)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
p) the Set of Gauntlets of Eöl [3,+15] <+3>
     Dropped by Tevildo, Prince of Cats, at 4250 feet (level 85)
     
     +3 intelligence.
     Provides immunity to fire.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  Aggravates creatures
     nearby.  
     
     When activated, it casts a bolt of mana dealing 12d8 damage, which
     your device skill increases by 17% for an average of 63.1 damage.
     Takes 120 to 234 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
q) the Long Sword 'Anguirel' (2d5) (+10,+12) <+2, +3, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 strength.
     +2 constitution.
     +3 speed.
     +1 extra blows.
     +1 light.
     Slays demons, evil creatures.
     Branded with poison.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 383.7 vs demons and creatures not resistant
     to poison, 342.9 vs evil creatures, and 302.2 vs. others.
     
r) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Conjured forth by magic at 4900 feet (level 98)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre, which your device skill increases by 27% for
     an average of 91.4 damage.
     Takes 156 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 397.6 vs undead, trolls, orcs, and creatures
     not resistant to fire, 346.7 vs evil creatures, and 295.8 vs.
     others.
     
s) the Great Axe of Durin (4d4) (+10,+20) [+15] <+3, -1, +5>
     Dropped by Cantoras, the Skeletal Lord, at 4750 feet (level 95)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +5 tunneling.
     Slays dragons (powerfully), demons, trolls, orcs.
     Branded with fire, acid.
     Provides resistance to acid, fire, light, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 563.2 vs dragons, 445.7 vs demons, trolls,
     orcs, creatures not resistant to fire, and creatures not resistant
     to acid, and 328.2 vs. others.
     
t) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +6 strength.
     +4 tunneling.
     Slays undead (powerfully), dragons, animals, evil creatures.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 1286.8 vs undead, 885 vs dragons and
     creatures not resistant to fire, 684 vs evil creatures and
     animals, and 483.1 vs. others.
     
u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     4.7 blows/round.
     Average damage/round: 2210.2 vs undead, dragons, and demons,
     1470.6 vs trolls and orcs, 1100.8 vs animals and evil creatures,
     and 731 vs. others.
     
v) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Dropped by Huan, Wolfhound of the Valar, at 2750 feet (level 55)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
w) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1, +10>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +10 shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       244     50'  Reached level 2
      1055     50'  Reached level 3
      1628    100'  Reached level 4
      1650    100'  Killed Fang, Farmer Maggot's Dog
      1690    100'  Reached level 5
      2049      0'  Killed Farmer Maggot
      2304    350'  Reached level 6
      2493    350'  Reached level 7
      2662    350'  Killed Bullroarer the Hobbit
      2662    350'  Reached level 8
      3805    300'  Reached level 9
      3953    300'  Killed Sméagol
      4218    300'  Reached level 10
      4718    350'  Reached level 11
      4828    400'  Killed Grip, Farmer Maggot's Dog
      5744    400'  Reached level 12
      5907    450'  Killed Lagduf, the Snaga
      5907    450'  Reached level 13
      6475    450'  Killed Orfax, Son of Boldor
      6788    450'  Reached level 14
      7093    450'  Killed Wormtongue, Agent of Saruman
      7777    500'  Reached level 15
      8567    500'  Killed Grishnákh, the Hill Orc
      8567    500'  Reached level 16
      9268    550'  Reached level 17
     10408    600'  Reached level 18
     11087    650'  Killed Golfimbul, the Hill Orc Chief
     11090    650'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     11340    650'  Reached level 19
     12571    650'  Reached level 20
     16280    650'  Reached level 21
     19022    750'  Reached level 22
     21854    800'  Reached level 23
     24451    850'  Killed Gorbag, the Orc Captain
     24876    900'  Reached level 24
     25828    900'  Killed Nár, the Dwarf
     26889    900'  Killed Shagrat, the Orc Captain
     26904    900'  Reached level 25
     28465   1000'  Killed Khîm, Son of Mîm
     30109   1500'  Killed Uglúk, the Uruk
     30126   1500'  Killed Lugdush, the Uruk
     30153   1500'  Reached level 26
     30160   1500'  Found the Flail 'Totila' (LOST)
     30164   1500'  Found the Phial of Galadriel (LOST)
     31083   1500'  Killed Boldor, King of the Yeeks
     33471   1500'  Reached level 27
     34629   1500'  Killed Ulfast, Son of Ulfang
     36400   1550'  Reached level 28
     36472   1550'  Reached level 27
     36472   1550'  Reached level 28
     40570   1550'  Killed Beorn, the Shape-Changer
     41824   1550'  Killed Bert the Stone Troll
     42361   1550'  Killed Angamaitë of Umbar
     42395   1550'  Killed Sangahyando of Umbar
     42537   1550'  Reached level 29
     43225   1550'  Killed Uldor the Accursed
     43225   1550'  Found the Cutlass 'Gondricam' (LOST)
     44048   1550'  Killed Bill the Stone Troll
     44049   1550'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     44180   1550'  Killed Tom the Stone Troll
     44290   1550'  Killed Old Man Willow
     44293   1550'  Found the Rapier 'Forasgil' (LOST)
     45832   1550'  Killed Azog, Enemy of the Dwarves
     45837   1550'  Found the Lochaber Axe 'Mundwine' (LOST)
     45842   1550'  Killed Bolg, Son of Azog
     47690   1550'  Reached level 30
     47738   1550'  Found the Dagger 'Narthanc' (LOST)
     51036   1550'  Killed Brodda, the Easterling
     51036   1550'  Found the Rapier 'Careth Asdriag' (LOST)
     51309   1550'  Reached level 31
     51322   1550'  Reached level 31
     52568   1550'  Killed Ufthak of Cirith Ungol
     52987   1550'  Found the Halberd 'Osondir' (LOST)
     57717   1700'  Reached level 32
     59142   1750'  Killed Lokkak, the Ogre Chieftain
     59191   1750'  Killed Ulwarth, Son of Ulfang
     59318   1750'  Found the Dagger 'Nimthanc' (LOST)
     60206   1800'  Found the Spear 'Nimloth' (LOST)
     64330   1850'  Reached level 33
     64931   1850'  Killed The Balrog of Moria
     65810   1850'  Killed Lorgan, Chief of the Easterlings
     68107   1850'  Reached level 34
     70085   1900'  Reached level 35
     76413   2000'  Reached level 36
     76689   2000'  Reached level 36
     76852   2000'  Killed Ariel, Queen of Air
     77101   2000'  Killed Vargo, Tyrant of Fire
     77181   2000'  Killed Quaker, Master of Earth
     77211   2000'  Found the Cloak 'Holcolleth' (LOST)
     77336   2000'  Found the Set of Gauntlets 'Paurnen' (LOST)
     77903   2000'  Killed Kavlax the Many-Headed
     77905   2000'  Found the Broad Sword 'Aeglin' (LOST)
     80314   2000'  Found the Morning Star 'Firestar' (LOST)
     80853   2000'  Reached level 37
     81680   2000'  Found the Long Sword 'Elvagil' (LOST)
    137486   2000'  Found the Battle Axe of Balli Stonehand (LOST)
    139114   2000'  Killed Castamir the Usurper
    139309   2000'  Reached level 38
    140542   2000'  Found the Jewel 'Evenstar'
    140552   2000'  Found the Star of Elendil (LOST)
    140595   2000'  Killed Smaug the Golden
    141000   2000'  Found the Hard Leather Cap of Thranduil (LOST)
    141946   2000'  Found the Trident of Wrath (LOST)
    142071   2000'  Killed Rogrog the Black Troll
    142071   2000'  Found the Mace 'Taratol' (LOST)
    142094   2000'  Reached level 39
    143025   2000'  Killed Gorlim, Betrayer of Barahir
    144335   2000'  Killed Waldern, King of Water
    144490   2000'  Killed Ibun, Son of Mîm
    145090   2000'  Reached level 40
    145256   2000'  Killed Harowen the Black Hand
    145359   2000'  Killed Mîm, Betrayer of Turin
    147532   2000'  Killed Nan, the Giant
    157608   2000'  Found the Bastard Sword of Éowyn (LOST)
    164925   2000'  Killed The Queen Ant
    164959   2000'  Found the Dagger of Rilia (LOST)
    164991   2000'  Found the Leather Shield of Celegorm (LOST)
    165685   2000'  Found the Zweihander 'Gurthang' (LOST)
    165697   2000'  Found the Pike 'Til-i-arc' (LOST)
    165966   2000'  Found the Long Bow 'Belthronding'
    166785   2000'  Reached level 41
    169419   2000'  Found the Battle Axe 'Lotharang' (LOST)
    173910   2000'  Found the Pair of Leather Boots of Fëanor
    173913   2000'  Found the Dagger 'Dethanc' (LOST)
    177892   2300'  Reached level 42
    178962   2300'  Found the Leather Shield of the Haradrim
    180525   2350'  Killed Qlzqqlzuup, the Emperor Quylthulg
    182005   2400'  Killed Ar-Pharazôn the Golden
    182163   2400'  Reached level 43
    186411   2700'  Found the Soft Leather Armour 'Hithlomir' (LOST)
    186494   2700'  Found the Pick of Erebor (LOST)
    187765   2700'  Killed Scatha the Worm
    189164   2750'  Reached level 44
    189308   2750'  Reached level 44
    191999   2750'  Killed Fundin Bluecloak
    192012   2750'  Killed Itangast the Fire Drake
    192048   2750'  Killed Saruman of Many Colours
    192486   2750'  Reached level 45
    195986   2750'  Found the Large Metal Shield of Anárion (LOST)
    196338   2750'  Killed Eöl, the Dark Elf
    196452   2750'  Killed Baphomet the Minotaur Lord
    205125   2750'  Reached level 46
    205143   2750'  Found the Iron Helm 'Holhenneth'
    208001   2750'  Reached level 47
    208229   2750'  Found the Iron Crown of Berúthiel (LOST)
    212818   2750'  Found the Full Plate Armour of Isildur
    212820   2750'  Found the Chain Mail of Arvedui (LOST)
    213724   2750'  Found the Metal Cap of Thengel (LOST)
    217564   2750'  Killed Ulfang the Black
    217704   2750'  Found the Steel Helm of Hammerhand (LOST)
    219437   2750'  Found the Ring of Barahir (LOST)
    220601   2750'  Killed The Phoenix
    220717   2750'  Found the Hard Leather Armour of Himring (LOST)
    220925   2750'  Killed Ungoliant, the Unlight
    222094   2750'  Reached level 48
    232203   2750'  Reached level 49
    232945   2750'  Found the Amulet of Carlammas (LOST)
    234390   2750'  Killed Carcharoth, the Jaws of Thirst
    234453   2750'  Found the Quarterstaff 'Eriril' (LOST)
    235508   2750'  Found the Small Metal Shield of Thorin (LOST)
    235617   2750'  Killed Makar, the Warrior
    236379   2750'  Found the Arkenstone of Thráin
    236383   2750'  Found the Zweihander 'Zarcuthra' (LOST)
    236472   2750'  Killed Ji Indur Dawndeath
    236472   2750'  Reached level 50
    236703   2750'  Found the Golden Crown of Gondor
    237167   2750'  Found the Necklace of the Dwarves
    237300   2750'  Killed Huan, Wolfhound of the Valar
    237303   2750'  Found the Short Bow of Amras
    238317   3750'  Killed Tselakus, the Dreadlord
    238757   4000'  Killed Ossë, Herald of Ulmo
    238917   4000'  Found the Pair of Mithril Shod Boots 'Stormwalker' (LOST)
    239074   4000'  Killed Draebor, the Imp
    239418   4000'  Found the Band of Tulkas (LOST)
    239968   4250'  Killed Adunaphel the Quiet
    239970   4250'  Killed Uvatha the Horseman
    242237   4250'  Killed Ancalagon the Black
    242286   4250'  Found the Mattock of Náin (LOST)
    242710   4250'  Killed Glaurung, Father of the Dragons
    242932   4250'  Killed Tevildo, Prince of Cats
    242935   4250'  Found the Set of Gauntlets of Eöl
    242940   4250'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    243643   4250'  Killed Feagwath, the Undead Sorcerer
    245465   4250'  Found the Ring of Fire 'Narya'
    246370   4750'  Killed Gothmog, the High Captain of Balrogs
    246370   4750'  Found the Dagger 'Angrist' (LOST)
    246372   4750'  Found the Elfstone 'Elessar'
    246445   4750'  Killed Khamûl, the Black Easterling
    246501   4750'  Killed Dwar, Dog Lord of Waw
    250518   4750'  Killed Draugluin, Sire of All Werewolves
    251442   4750'  Killed Shelob, Spider of Darkness
    251912   4750'  Killed Lungorthin, the Balrog of White Fire
    251923   4750'  Found the Scythe 'Avavir' (LOST)
    253298   4750'  Killed Meássë, the Bloody
    253329   4750'  Found the Ring of Firmament 'Vilya'
    253675   4750'  Found the Ring of Adamant 'Nenya'
    254231   4750'  Killed Hoarmurath of Dir
    254246   4750'  Killed Ren the Unclean
    256148   4750'  Killed Cantoras, the Skeletal Lord
    256430   4750'  Found the Great Axe of Durin
    256940   4750'  Found the Wicker Shield of Elros (LOST)
    257201   4750'  Found the Lance of the Eorlingas (LOST)
    257273   4750'  Killed Wiruin, the Maelstrom
    257678   4750'  Killed Vecna, the Emperor Lich
    257707   4750'  Found the Mithril Plate Mail of Celeborn (LOST)
    257714   4750'  Found the Pair of Steel Shod Boots of Thrór (LOST)
    257878   4750'  Killed The Mouth of Sauron
    257895   4750'  Killed Thuringwethil, the Vampire Messenger
    257994   4750'  Killed The Witch-King of Angmar
    258250   4750'  Killed Akhorahil the Blind
    258306   4750'  Killed Pazuzu, Lord of Air
    258306   4750'  Found the Cloak 'Colannon' (LOST)
    263470   4750'  Found the Light Crossbow 'Cubragol'
    271442   4750'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    272035   4800'  Killed Maeglin, the Traitor of Gondolin
    272035   4800'  Found the Beaked Axe of Théoden (LOST)
    273311   4800'  Found the Multi-Hued Dragon Scale Mail 'Razorback'
    283790   4800'  Killed The Tarrasque
    290889   4850'  Found the Long Sword 'Anguirel'
    296647   4850'  Killed Omarax, the Eye Tyrant
    296805   4850'  Found the Augmented Chain Mail of Caspanion (LOST)
    297587   4900'  Killed Gilim, the Giant of Eruman
    298447   4850'  Killed Mughash the Kobold Lord
    300445   4900'  Found the Short Sword 'Sting' (LOST)
    300463   4900'  Found the Mithril Shield of Gil-galad
    302177   4900'  Found the Long Sword 'Andúril'
    302194   4900'  Found the Ethereal Cloak of Tuor
    314221   4850'  Found the Pendant of Ingwë (LOST)
    314504   4850'  Found the Mace of Disruption 'Deathwreaker'
    321633   4850'  Found the Great Axe of Eönwë
    322171   4950'  Killed Sauron, the Sorcerer
    322359   5000'  Killed Morgoth, Lord of Darkness
    322359   5000'  Found the Massive Iron Crown of Morgoth
    322401   5000'  Found the Mighty Hammer 'Grond'
    326309   5050'  Found the Ring of Power 'The One Ring'
    326931   5050'  Found the Adamantite Plate Mail 'Soulkeeper'
    332219   5050'  Found the Bastard Sword 'Calris' (LOST)
    332559   5050'  Found the Jewel Encrusted Crown of Númenor
    335882   5100'  Found the Balance Dragon Scale Mail 'Mediator'
    350957   5750'  Found the Set of Caestus of Fingolfin (LOST)
    354935   5950'  Found the Whip of Gothmog (LOST)
    389477   6350'  Found the Ball-and-Chain of Fundin Bluecloak (LOST)
    392619   6350'  Found the Power Dragon Scale Mail 'Bladeturner'
    397624   6300'  Found the Set of Gauntlets 'Paurnimmen' (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 8.4.2007 15:19
Last updated on 28.9.2026 11:13

Download this dump

285. on the Ladder (of 19518)
36. on the Angband Ladder (of 6771)

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On 8.4.2007 15:19 KCzz15@yahoo.co.uk wrote:
My first mage, and also the first character i've had that has survived past level 3. Let's see how long it lasts.

On 28.9.2026 11:13 Amplify wrote:
I was originally playing this run half-heartedly for nostalgia and because I felt in the mood to do so again.

Then I found Feanor very quickly on floor 41, and my attitude completely changed.

I've never found that before despite my best efforts, so at that moment I decided to carefully farm up an 'ultimate' set of equipment for my character that would be the best I'd ever have - I already had Feanor, what possible stumbling block could there be? (Foreshadowing is a literary device that...)

As I progressed and obtained more and more items, I realised that I would be able to do something I'd never even considered before: Get every single main immunity, get every resistance, get all four of my important stats to their maximum, +35 permanent Speed, *and* most critically - do it all without Aggravate Monster at all. At this point I regretted picking a Dwarf a bit as I wished I had even better Stealth, but oh well.

It took a while and many vaults but I finally got the 'last' piece, Eonwe, from a random scroll of *Acquire*. Sure I could practically double my damage with Deathwrecker, but then I would be aggravating monsters and I didn't like that. I was done, sort of. I had all of the immunities, resistances and stats but technically I could still upgrade my body armor even though it wouldn't actually change anything.

I went down and killed Morgoth, he wasn't difficult while being so overprepared. 21m exp, game done. I look up Bladeturner, I've never gotten it or tried to get it before but it's technically an improvement over what I'm wearing. An item rarity of six, so it's six times more common than Eonwe, Ringil and other stuff? This won't take too long!

Haaaaaahh...

Why the hell is The One Ring itself several times more common seeming than literally any set of PDSM? In what world does that logically make sense? I spent a full real life week just dipping my toes into vaults looking for PDSMs and wanted to scream by the end of it. If you told me I missed Ringil 3x over in vaults I didn't fully check, I'd believe you. Stealth is great though, dip in, take what I want, dip out like a thief in the night.

I finally got it though, I was about ready to call the loot spawning algorithm broken, but I got it in the end. 61m exp and suddenly no desire to play the character I was originally mulling over the idea of playing, but at least it's done now. I can say that I've had a true ultimate set of equipment and I never have to seek out Bladeturner again. I'll mention here I did see a +19 Ring of Speed during the Bladeturner end-grind, but failed to rescue it and it's been turned to dust now. Can't win them all, even if I wouldn't have ever worn it. Shoutouts to Eonwe for being an unlimited rechargeable source of Mass Banishment, very handy

-------------------------------

This was my first time playing a modern 4.X.X release of Angband, so I think I'll give my thoughts:
The new identify / rune system - I love it, great change. I hated the old system of having to identify every new item to see if it was any good, it made me play mostly mages just so I'd have an unlimited supply of the identify spell.

The new cursed objects system - good, but either (ideally) get rid of the system of items breaking when remove curse fails on them two or three times, or dial the difficulty of removing curses back slightly. I found a metal shield of resistance (cursed) early on and it was my best item at the time, but the difficulty of the two curses on it was so high that I either needed *Remove Curse* or to be level 50 to remove them with anything better than a 20% chance. By the time I was finding such scrolls or got close to that level, I was stumbling over better items by the dozen and never needed to touch another cursed item ever again.

The removal of Potions of Death and similar - great change, part of the identify problem and not having to sit on a bunch of unidentified potions and stuff until I either can ID them safely or get desperate enough to use them only to die in what felt like a very unfair way, is a very welcome change to me.

Money - still a problem, before floor 30 there was nothing I could afford to buy, and after floor 30 there was never anything to buy. I gained 2.4m gold after that point and all I had to spend it on was 3gp Food Rations, I really wish there was some worthwhile shop or money sink, or something.

Aggravate monster and pits of undead can still blow me.

If you got this far, thanks for reading my blog.

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