[Angband 4.1.0 Character Dump] Name Brin Age 25 Self RB CB EB Best Race Hobbit Height 3'4" STR: 18 -2 -3 +1 14 Class Mage Weight 3st 12lb INT: 16 +2 +3 +2 18/50 Title Evoker Turns used: WIS: 13 +1 +0 +1 15 HP -30/116 Game 370447 DEX: 16 +3 +0 +5 18/60 SP 32/57 Standard 36204 CON: 12 +2 -2 +1 13 Resting 8547 Level 28 Armor [28,+61] Saving Throw 75% Cur Exp 65815 Stealth Legendary Max Exp 65815 Melee 3d3,+3 Disarm - phys. 70% Adv Exp 70000 To-hit 22,+10 Disarm - magic 79% Blows 1.6/turn Magic Devices 88 Gold 19636 Searching 74% Burden 108.6 lb Shoot to-dam +4 Infravision 60 ft Overweight 12.7 lb To-hit 27,+0 Speed Normal Max Depth 2400' (L48) Shots 1/turn You are one of several children of a Hobbit Burglar. You are a well liked child. You have brown eyes, straight brown hair, and an average complexion. rAcid:+.......+.... Nexus:...........+. rElec:+.......+.... Nethr:............. rFire:+.......+.... Chaos:............. rCold:+.....+.+.... Disen:............. rPois:..+.......... pFear:............. rLite:............. pBlnd:............. rDark:..+.......... pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:+............ Stea.:+.++..++..... ESP:............. Sear.:..........+.. Invis:+............ Infra:....+.......+ FrAct:+.........+.. Tunn.:............. Feath:+.........++. Speed:.......+..... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You have been stunned. > The plasma vortex swirls about. > The plasma vortex breathes plasma. > The plasma vortex twists around. > The plasma vortex swirls weakly. > The plasma vortex breathes plasma. > You failed to concentrate hard enough! > The plasma vortex breathes plasma. > You failed to concentrate hard enough! > The plasma vortex breathes plasma. > You failed to concentrate hard enough! > The plasma vortex is destroyed. > Something mumbles. > You are hit by something cold! > You die. Killed by a dread. [Character Equipment] a) a War Hammer (Defender) (3d3) (+12,+15) [+4] <+4> Dropped by a priest at 1300 feet (level 26) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Sustains intelligence. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.6 blows/round. With +8 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 16.7. b) a Sling (x2) (+2,+4) Found lying on the floor at 100 feet (level 2) c) the Ring of Barahir <+1> Found lying on the floor in a vault at 2250 feet (level 45) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +1 stealth. Provides resistance to poison, dark. Cannot be harmed by lightning. d) a Ring of the Mouse (+0,-9) <+2, +4> Found lying on the floor of a special room at 700 feet (level 14) +2 dexterity. +4 stealth. e) an Amulet of Infravision <+2> +2 infravision. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1800 feet (level 36) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 96.8% g) White Dragon Scale Mail of Stealth (-2) [14,+16] <+2> Found lying on the floor in a vault at 1800 feet (level 36) +2 stealth. Provides resistance to cold. h) an Elven Cloak of Stealth [6,+8] <+2, +1> Found lying on the floor at 2400 feet (level 48) +2 stealth. +1 speed. i) a Wicker Shield of Resistance [2,+14] Found lying on the floor in a vault at 2200 feet (level 44) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Metal Cap of Intelligence [3,+4] <+1> Bought from a store +1 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Thievery (+1,+2) [1,+7] <+2, +5> Found lying on the floor of a cavern at 1750 feet (level 35) +2 dexterity. +5 searching skill. Feather Falling. Prevents paralysis. l) a Pair of Leather Boots of Stability [2,+5] Found lying on the floor at 1150 feet (level 23) Provides resistance to nexus. Feather Falling. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@b1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@G2@b2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@G3@b3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@G4@b4} e) 8 Potions of Cure Serious Wounds f) 2 Potions of Restore Mana g) 2 Potions of Speed h) 12 Scrolls of Phase Door i) 3 Scrolls of Word of Recall j) 3 Scrolls of Recharging k) 3 Rods of Treasure Location l) a Rod of Probing m) 2 Rods of Frost Bolts n) 2 Rods of Light o) a Wand of Teleport Other (2 charges) p) a Staff of Mapping (4 charges) q) 2 Staves of Teleportation (8 charges) r) a Ring of Flames [+13] Found lying on the floor in a vault at 2200 feet (level 44) Provides resistance to fire. s) a Ring of Acid [+13] Found lying on the floor at 1650 feet (level 33) Provides resistance to acid. t) a Ring of Ice [+12] Found lying on the floor of a special room at 1400 feet (level 28) Provides resistance to cold. u) a Ring of Lightning [+9] Provides resistance to lightning. Cannot be harmed by lightning. v) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Found lying on the floor of a cavern at 2300 feet (level 46) +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.3 blows/round. With +8 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 10.2. [Character Quiver] 0) 8 Iron Shots (1d4) (+2,+4) {@f0} Combat info: Hits targets up to 100 feet away. Average damage/round: 21.2. 25% chance of breaking upon contact. 1) 12 Rounded Pebbles of Lightning (1d2) (+7,+6) Branded with lightning. Combat info: Hits targets up to 100 feet away. Average damage/round: 58 vs. creatures not resistant to lightning, and 23.2 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@b1} b) 19 Potions of Cure Critical Wounds c) a Potion of Healing d) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. e) 8 Potions of Restore Mana f) a Potion of Restore Life Levels g) 2 Potions of Speed h) 3 Potions of Heroism i) a Potion of Berserk Strength j) a Scroll of Teleportation k) 2 Scrolls of Remove Curse l) a Rod of Healing (charging) Cannot be harmed by lightning. m) a Staff of Mapping (5 charges) n) a Ring of Intelligence <+3> Found lying on the floor in a vault at 2200 feet (level 44) +3 intelligence. Sustains intelligence. o) a Ring of Resist Poison Bought from a store Provides resistance to poison. p) a Ring of Free Action Found lying on the floor at 1150 feet (level 23) Prevents paralysis. q) a Cloak of Aman [1,+18] <+1> Dropped by a spirit naga at 1400 feet (level 28) +1 stealth. Provides resistance to nexus. Cannot be harmed by acid, fire. r) a Whip of Gondolin (1d3) (+10,+18) <+1> Found lying on the floor in a vault at 1800 feet (level 36) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. Radius 1 light. Combat info: 1.6 blows/round. With +4 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 21 vs. dragons, 21 vs. demons, 21 vs. trolls, 21 vs. orcs, and 14.2 vs. others. s) a Long Bow (x3) (+3,+5) Dropped by a mummified human at 1300 feet (level 26) t) 25 Arrows (1d4) (+2,+3) u) 32 Arrows (1d4) (+5,+4) v) 19 Arrows of Slay Dragon (1d4) (+7,+10) Slays dragons. w) 3 Rounded Pebbles of Lightning (1d2) (+7,+6) Branded with lightning. Combat info: Hits targets up to 100 feet away. Average damage/round: 58 vs. creatures not resistant to lightning, and 23.2 vs. others. 25% chance of breaking upon contact. x) 16 Rounded Pebbles of Slay Animal (1d2) (+7,+9) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 58.5 vs. animals, and 29.2 vs. others. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 359 50' Reached level 2 1210 50' Reached level 3 2524 100' Killed Fang, Farmer Maggot's Dog 2524 100' Reached level 4 3885 150' Reached level 5 4809 100' Killed Grip, Farmer Maggot's Dog 4809 100' Reached level 6 6354 250' Reached level 7 6866 500' Reached level 8 7048 500' Reached level 9 7401 500' Reached level 10 8260 500' Reached level 11 9165 700' Reached level 12 9426 0' Killed Farmer Maggot 9896 700' Reached level 13 11275 900' Reached level 14 12197 900' Reached level 15 12456 900' Killed Bullroarer the Hobbit 13434 1050' Reached level 16 14420 1050' Reached level 17 16063 1150' Reached level 18 16108 1150' Killed Mughash the Kobold Lord 16583 1150' Reached level 19 16923 1150' -- Note: !Nimble: -1Wis 18476 1150' Reached level 20 20538 1250' Reached level 21 21754 1300' -- Note: Defender with sInt 22115 1300' Reached level 22 23324 1400' Reached level 23 23355 1400' -- Note: !Intellect: -1Str 24225 1400' Reached level 24 25591 1400' Reached level 25 27378 1650' -- Note: !Toughness: -1Str 27378 1650' -- Note: Strength now very low 27379 1650' -- Note: !Toughness: -1Dex 27930 1650' Reached level 26 28258 1650' -- Note: !Wis 28839 0' -- Note: !Brawn (from BM): -1Int 28839 0' -- Note: Annoying, but I needed the Str 29297 1750' Killed Ulfast, Son of Ulfang 29395 1750' Reached level 27 30083 1800' Killed Sméagol 30302 1800' Found the Phial of Galadriel 31486 2100' -- Note: !Contemplation: -1 Con 32225 2150' Killed Orfax, Son of Boldor 32567 2150' -- Note: !Con 33275 2200' -- Note: !Str 33355 2250' Reached level 28 34793 2250' -- Note: !Str 34853 2250' Found the Ring of Barahir 35307 2300' Killed Wormtongue, Agent of Saruman 35454 2300' -- Note: 2x!Wis 35910 2300' Found the Cutlass 'Gondricam' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)