The Angband Ladder: Tuelay, Deep-Elf Priest by AmyBSOD

  [ToME 2.3.5 (SX 1.22) Character Sheet]

 Name  : Tuelay                 Age                119       STR:     15       
 Sex   : Neuter                 Height              40       INT:      7       
 Race  : Deep-Elf               Weight              77       WIS:     13       
 Class : Priest(Varda)          Social Class         1       DEX:     14       
 Body  : Player                                              CON:     12       
 God   : Varda Elentari                                      CHR:     14       
                                                                               
 + To Melee Hit          16 Level             24    Hit Points      -23/   204 
 + To Melee Damage       18 Experience     16499    Spell Points     79/    93 
 + To Ranged Hit         23 Max Exp        17612    Sanity           97/   175 
 + To Ranged Damage       9 Exp to Adv.    16875    Piety                 2117 
   AC                 21+38 Gold            1769    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  1d6+18    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
                                                                               
                                                                               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 16 (800')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 15 (750')
        The Old Forest: Level 16 (800')
        A lost temple: Level 12 (600')
        Amon Sul: Level 20 (1000')

 Your body was a Player.
 You have defeated 1716 enemies.
 You have completed nine princess quests.
 You have completed six lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by a Displacer beast(?) on level 16 of The Old Forest.
You can breath fire.
You can feel the danger of evil magic.
You are confused.
You are hallucinating.
Your eyes are sensitive to infrared light.
You levitate just over the ground.
You can sense the presence of dragons.
You are lucky.
You reflect arrows and bolts.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to blasts of shards.
You are completely fearless.
Your wisdom is sustained.
Your dexterity is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
You have the following problem: Blindness resistance doesn't protect you from
becoming blind.
Your weapon poisons your foes.


                    adefkmnopsuxz{|@            
        Add Wis   : ....1...........            
        Add Dex   : ..........2.....            
        Add Con   : ....1...........            
        Add Infra : ....1...........            
        Add Tun.. : ..............1.            
        Poison Brd: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ....+...........            
        Sust Dex  : ........+.......            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ........+......+            
        Res Fire  : ...............+            
        Res Cold  : ....+...........            
        Res Pois  : +...+...........            
        Res Fear  : ....+...........            
        Res Light : ...............+            
        Res Dark  : ........+......+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ....+...........            
        Res Shard : ....+...........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ...+............            
        Levitate  : ..+.............            
        Lite      : ...............+            
        Cursed    : +......+........            
        Dragon.ESP: ..+.............            

Skills (points left: 64)
 - Combat                                        17.350 [0.750]
          . Weaponmastery                        10.720 [0.710]
          . Archery                              02.200 [0.525]
 - Sneakiness                                    10.000 [0.900]
          . Stealth                              00.440 [0.425]
          . Disarming                            03.700 [0.950]
 - Magic                                         20.245 [0.950]
          . Magic-Device                         01.000 [0.550]
          . Spell-power                          00.620 [0.710]
                   . Fire                        00.500 [0.150]
                   . Earth                       00.500 [0.150]
          . Celestial                            00.000 [0.500]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                  29.036 [1.070]
          . Prayer                               28.408 [1.530]
          . Mindcraft                            00.000 [0.300]
          . Cleaning                             00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Mimicry                              01.000 [0.300]
          . Four-dimensional                     10.000 [1.000]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Venomous Spear (1d6) (+11,+10) {cursed, !k!k!k!d}
    It poisons your foes.  Resistance to poison.  It is cursed.  
    You found it in the remains of The Invisible Man on level 6 of
    Barrow-Downs.
d) a Long Bow of Accuracy (x3) (+18,+9) {!k!k!k!d}
    
    It was given to you as a reward.
e) a Draconic Onyx Ring of Levitation (+1,+1) [+9] {!k!k!k!d}
    Levitation.  It grants ESP of dragons.  
    You found it in the remains of Dango San-kyodai on level 1 of Barrow-Downs.
f) a Garnet Ring of Disenchantment Resistance {!k!k!k!d}
    Resistance to disenchantment.  
    You found it lying on the ground on level 1 of Barrow-Downs.
k) The Ivory Amulet of Valadi (+1 to infravision) {!d}
    It increases your WIS, CON, infravision and disarming by 1.  Sustain 
    WIS.  Resist fear.  Resistance to cold, poison, sound and shards.  It
    cannot be harmed bla-bla.  
    You found it in the remains of a Yellow faerie Shrieker on level 6 of
    Barrow-Downs.
m) a Brass Lantern (with 6335 turns of light) {!k!k!k!d}
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) a Hard Leather Armor of Dodging (-1 to accuracy) [6,+3] (+2) {!k!k!k!d}
    It increases your dodging by 2.  
    You found it in the remains of Robin Hood, the Outlaw on level 13 of
    Mirkwood.
o) a Fur Cloak [3,+0] {cursed, !k!k!k!d}
    It is cursed.  
p) The Large Leather Shield 'Driendi' [4,+16] {!d}
    Sustain DEX.  Resistance to electricity and dark.  Reflection.  Device
    Mastery.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 15 of Mirkwood.
s) an Iron Helm [5,-1] {!k!k!k!d}
    
u) a Set of Alchemist Gloves of Disarming [1,+9] (+2) {!k!k!k!d}
    It increases your DEX and disarming by 2.  
    You found it in the remains of Phineas T. Barnum on level 14 of Orc Cave.
x) a Pair of Soft Leather Boots [2,+2] {!k!k!k!d}
    
z) (nothing)
    
{) 23 Arrows (1d4) (+2,+5)
    
|) a Pick (+1) {!k!k!k!d}
    It increases your tunneling by 1.  


  [Character Inventory]

a) 2 Spellbooks of Light of Valinor {@m1 !k!k!k}
    
b) 50 Strips of Venison
    
c) 12 Flasks of oil
    
d) a Potion of Speed
    
e) 18 Red Speckled Potions of Cure Critical Wounds
    
f) 12 Potions of Healing
    
g) 16 Scrolls titled "re vanrog" of Teleportation {25% off}
    
h) 7 Scrolls titled "teksta blu fuc" of Word of Recall {!*}
    
i) 24 Scrolls titled "troltrol bib" of Identify {@r2}
    
j) a Wooden Rod of Trap Location (10/10) {@z1 !k!k!k}
    
k) a Runed Wand of Manathrust[2|15] (9 charges)
    
l) 2 Wands of Noxious Cloud[1|28] (22 charges)
    
m) a Titanium Wand of Noxious Cloud[2|26] (3 charges)
    
n) a Tanned Wand of Disperse Magic[2|6] (8 charges)
    
o) a Bent Wand of Cleaning Fire[1|25] (9 charges)
    
p) a Serpentine Staff of Identify[3|15] (6 charges)
    
q) a Whitewood Staff of Sense Monsters[3|16] (9 charges)
    
r) a Blasted Hard Leather Cap [2,-8] {cursed}
    It is cursed.  
    You found it in the remains of a Swordsman on level 16 of The Old Forest.
s) 92 Arrows (1d4) (+0,+0)
    
t) 10 Wide-eyed tourist raw meats
    
u) 48 Empty Bottles
    
v) (nothing)
    
w) (nothing)
    


  [4D Pocket]

a) an Everburning Torch
    It provides light (radius 1) forever.  It cannot be harmed by fire.  
b) The Ball-and-Chain of Airin (2d4) (+9,+5) (+2)
    It can be wielded two-handed.  It increases your INT, CON, CHA and 
    disarming by 2.  It does extra damage from acid.  Kills dragons.  
    Slays giants.  Slays demons.  Peacekeeping.  It cannot be harmed
    bla-bla.  
    You found it in the remains of Napa, the Sayajin Elite Defender on level
    13 of The Old Forest.
c) an Elite uruk corpse
    


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
    
b) a Fireproof Spellbook of Force Bolt {@m1}
    It cannot be harmed by fire.  
    You bought it from the Book Store.
c) 3 Mushrooms of Restore Constitution {50% off}
    
d) 2 Rations of Food
    
e) a Morphic Oil of Mouse
    
f) a Morphic Oil of Monstrosity
    
g) 15 Opaque Potions of Cure Light Insanity
    
h) 2 Magenta Potions of Cure Serious Insanity
    
i) 6 Silky Potions of Cure Light Wounds
    
j) 2 Potions of Restore Life Levels {25% off}
    
k) a Potion of Restore Strength
    
l) a Potion of Restore Intelligence
    
m) a Potion of Restore Wisdom
    
n) a Potion of Restore Dexterity
    
o) 2 Potions of Restore Constitution {25% off}
    
p) a Potion of Restore Charisma
    
q) a Scroll titled "bjor bektem" of Summon Never-Moving Pet
    
r) a Scroll of Remove Curse
    
s) a Scroll of Recharging {25% off}
    
t) 24 Scrolls titled "rok rea" of Trap Detection {@r1}
    
u) a Wooden Rod of Nothing (10/10)
    
v) a Wooden Rod of Nothing (10/10)
    
w) a Wooden Rod of Nothing (10/10)
    
x) a Copper Rod of Nothing (20/20)
    
a) an Iron Rod of Quickness of Nothing (50/50)
    It can cast spells faster.  
    It was given to you as a reward.
b) a Wand of Noxious Cloud[1|25] (1 charge)
    
c) a Locust Staff of Globe of Light[1|11] (6 charges)
    
d) a Glowing Opal Ring of Teleportation of Disarming (+3) {cursed}
    It can be activated for teleportation and destruction of the ring if
    it is being worn. It provides light (radius 1) forever.  It increases 
    your disarming by 3.  It induces random teleportation.  It is cursed.  
    
    You found it lying in a vault on level 5 of Barrow-Downs.
e) a Wire Ring of Fear Resistance
    Resist fear.  
    You found it lying on the ground on level 10 of Barrow-Downs.
f) an Everlasting Amulet of Acid Resistance
    Resistance to acid.  It cannot be harmed by acid.  
    You found it in the remains of Arle Nadja on level 13 of Orc Cave.
g) a Sapphire Amulet of Spell
    It can be used to store a spell.  
    You found it lying in a vault on level 5 of Barrow-Downs.
h) a Feathers Cloak [1,+0]
    
i) a Mace (2d4) (+0,+0)
    It can be wielded two-handed.  
j) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It increases your infravision by 2.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
k) 31 Bolts (1d5) (+4,+2)
    
l) 5 Flight Arrows (1d3) (+5,+1)
    
m) 26 Flight Arrows (1d3) (+0,+0)
    
n) a Shard of Pottery
    
o) 7 Carina raw meats
    
p) 2 Broken Skulls
    
q) 2 Broken Bones
    
r) 3 Rodent Skeletons
    
s) a Gnome Skeleton
    
t) a Human Skeleton
    


  [Home Inventory - Lothlorien ]

a) a Demonblade (4d6) (+5,+7)
    Slays demons.  
b) a Sprig of Athelas
    
c) an Opaque Potion of Cure Light Insanity
    
d) a Potion of Restore Strength
    
e) a Potion of Restore Dexterity
    
f) a Potion of Restore Constitution
    
g) a Glossy White Potion of Resistance
    It cannot be harmed bla-bla.  
h) a Scroll titled "tle tsuzo sno" of Trap Creation
    
i) a Fireproof Scroll titled "arati kes heal" of Light
    It cannot be harmed by fire.  
    You found it lying on the ground on level 12 of Mirkwood.
j) a Radiant Tortoise Shell Ring of Searching (+1)
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 4) forever.  It increases your searching by 1.  
    Resistance to light.  
    It was given to you as a reward.
k) 18 Elf Skeletons
    



Posted on 1.1.2025 00:15
Last updated on 1.1.2025 14:51

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15311. on the Ladder (of 19154)
2632. on the ToME Ladder (of 3166)
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On 1.1.2025 00:15 AmyBSOD wrote:
Tülay from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/post-25390057 - test run for the new 1.22 version of the variant. Barrow-Downs done and also got very lucky on the first Varda temple.

On 1.1.2025 14:51 AmyBSOD wrote:
Bah, died to lack of free action. Bullshit :-P

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