The Angband Ladder: Theil, Gnome Mage by Estie

  [Angband 4.0.2 Character Dump]

 Name   Theil        Age             73          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'0"   STR:  18/48  -1  -3  +0  18/08
 Class  Mage         Weight     6st 1lb   INT:  18/38  +2  +3 +13 18/218
 Title  Conjurer     Turns used:          WIS:     11  +0  +0  +6     17
 HP     253/253      Game        397851   DEX:     13  +2  +0  +6  18/30
 SP     249/249      Standard     56871   CON:     15  +1  -2 +11  18/70
                     Resting      39994

 Level                 31    Armor     [17,+125]    Saving Throw     71%
 Cur Exp           179480                           Stealth       Heroic
 Max Exp           179480    Melee      3d10,+22    Disarming        79%
 Adv Exp           232500    To-hit       24,+15    Magic Devices    110
                             Blows      2.1/turn    Perception    1 in 1
 Gold               50547                           Searching        92%
 Burden         158.5 lbs    Shoot to-dam    +19    Infravision    40 ft
 Speed                 23    To-hit       26,+26
 Max Depth    4800' (L96)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have brown eyes, straight brown hair, and a
 dark complexion.


rAcid:+.....+.++... Nexus:.............
rElec:......+.++... Nethr:.............
rFire:+.....+.+.... Chaos:.............
rCold:+.....+.+*+.. Disen:.............
rPois:......+...... pFear:......+......
rLite:+.....+.+.... pBlnd:.............
rDark:............. pConf:.+.....+.....
Sound:.........+... pStun:.............
Shard:............. HLife:.............

Regen:......+...... Stea.:..+....+...+.
  ESP:....+........ Sear.:+...+...+....
Invis:............. Infra:............+
FrAct:.+....+.+.+.+ Tunn.:.............
Feath:...........+. Speed:+..+.......+.
S.Dig:......+..+... Blows:.........+...
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+..+....


  [Character Equipment]

a) the Trident of Nilmar (3d10) (+10,+24) [+20] <+3, +1>
     Dropped by Grishn�kh, the Hill Orc at 3250 feet (level 65)
     
     +3 intelligence.
     +3 searching skill.
     +3 speed.
     Slays animals, dragons, undead (powerfully).
     Provides resistance to acid, fire, frost, light.
     Cannot be harmed by acid, fire.
     Sustains wisdom.
     Radius 1 light.
     
     When activated, it hastens you for d20+20 turns.
     Takes 270 to 330 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     2.1 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 124.3 vs. animals, 161.6 vs. dragons, 236
     vs. undead, and 87.2 vs. others.
     
b) a Long Bow of Lothlórien (x5) (+21,+19) <+5, +2>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +5 dexterity.
     +2 shooting power.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) a Ring of the Mouse (+0,-4) <+1, +4>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 dexterity.
     +4 stealth.
     
d) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +13 speed.
     
e) an Amulet of ESP <+8>
     Found lying on the floor of a labyrinth at 4000 feet (level 80)
     
     +8 searching skill.
     Grants telepathy.  
     
f) a Lantern of Brightness (14911 turns) <+3>
     Taken from a chest found at 1700 feet (level 34)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) the Soft Leather Armour of Morth [8,+21] <+3>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 4050 feet (level
     81)
     
     +3 intelligence.
     +3 wisdom.
     +3 constitution.
     Provides resistance to acid, lightning, fire, frost, poison gas,
     light.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     When activated, it creates a fire ball with damage 144.
     Takes 297 to 363 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
h) a Cloak of the Magi [1,+14] <+1, +3>
     Dropped by Bolg, Son of Azog at 3350 feet (level 67)
     
     +1 intelligence.
     +3 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Wicker Shield of Aiach [2,+12] <+3, +1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 wisdom.
     +3 constitution.
     +3 searching skill.
     Provides resistance to acid, lightning, fire, frost, light.
     Cannot be harmed by acid.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it hastens you for 2d10+20 turns.
     Takes 270 to 330 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
j) the Hard Leather Cap of Arwenthor (+1,+0) [2,+22] <+1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +1 intelligence.
     +1 attack speed.
     Provides immunity to frost.
     Provides resistance to acid, lightning, sound.
     Cannot be harmed by acid.
     Slows your metabolism.  
     
     When activated, it creates a fire bolt with damage 12d8.
     Takes 188 to 207 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
k) the Set of Alchemist's Gloves 'Cuinar' [0,+20] <+5>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +5 intelligence.
     +5 constitution.
     Provides resistance to frost.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+14] <+3, +9>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!k}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2!k}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!k}
d) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!k}
     Cannot be harmed by fire.
     
e) a Book of Magic Spells [Raal's Tome of Destruction] {@m6!k}
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7!k}
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9!k}
     Cannot be harmed by fire.
     
h) 9 Potions of Cure Critical Wounds
i) 2 Potions of Healing
j) 4 Potions of Restore Mana
k) 5 Potions of Restore Life Levels
l) a Potion of Enlightenment
m) 2 Scrolls of Recharging
n) a Rod of Teleport Other {@z5}
o) 3 Wands of Teleport Other (4 charges)
p) 3 Wands of Drain Life (7 charges)
q) 5 Staves of Mapping (7 charges)
r) 3 Staves of Teleportation (22 charges)
s) an Amulet of the Magi [+6] <+3, +4>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 intelligence.
     +4 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
t) the Robe of Luind [2,+16] <+3>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +3 stealth.
     Provides resistance to lightning, fire, poison gas, light, dark,
     nexus, nether.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it heals cut damage, and cures all stunning,
     poison, blindness and confusion.
     Takes 240 to 267 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
u) the Metal Cap of Qualordir (+4,+6) [3,+20] <+3, +1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     Provides resistance to frost, shards.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Slows your metabolism.  
     Radius 1 light.
     
v) the Long Sword of Mithandor (3d5) (+11,+26) <+4>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +4 intelligence.
     +4 wisdom.
     +4 searching skill.
     Branded with weak lightning, weak cold.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     Sustains wisdom.
     Blessed by the gods.  
     
     Combat info:
     2.1 blows/round.
     With +5 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 96.9 vs. creatures not resistant to
     lightning, 96.9 vs. creatures not resistant to cold, and 76.3 vs.
     others.
     
w) the Lead-Filled Mace of Helentir (4d3) (+12,+10) <+4>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +4 intelligence.
     +4 wisdom.
     +4 constitution.
     Slays undead (powerfully), trolls, dragons (powerfully), demons,
     orcs.
     Provides immunity to frost.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.1 blows/round.
     With +7 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 113 vs. undead, 75.5 vs. trolls, 113 vs.
     dragons, 75.5 vs. demons, 75.5 vs. orcs, and 38.1 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 2 Mushrooms of Vigor
b) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
c) 3 Scrolls of Teleportation
d) a Ring of Strength <+4>
     Found lying on the floor at 2400 feet (level 48)
     
     +4 strength.
     Sustains strength.
     
e) a Ring of Resist Poison
     Found lying on the floor at 3150 feet (level 63)
     
     Provides resistance to poison gas.
     
f) a Ring of See Invisible
     Found lying on the floor at 1900 feet (level 38)
     
     Grants the ability to see invisible things.  
     
g) an Amulet of Regeneration
     Bought from a store
     
     Speeds regeneration.  
     
h) a Lantern of True Sight (7500 turns) <+2>
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
i) a Lantern (Everburning) <+2>
     Found lying on the floor at 1150 feet (level 23)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
j) Leather Scale Mail of Elvenkind (-1) [20,+12] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid, fire.
     
k) a Wicker Shield of Resistance [2,+19]
     Found lying on the floor of a cavern at 2400 feet (level 48)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
l) an Iron Crown of Serenity [0,+9]
     Taken from a chest found at 4000 feet (level 80)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
m) an Iron Helm of Telepathy [7,+3]
     Bought from a store
     
     Grants telepathy.  
     
n) a Scimitar of Westernesse (4d2) (+10,+13) <+2, +1>
     Dropped by a Hill orc at 1150 feet (level 23)
     
     +2 strength.
     +2 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.6 blows
     With +0 STR and +1 DEX you would get 2.6 blows
     Average damage/round: 75.2 vs. giants, 75.2 vs. trolls, 75.2 vs.
     orcs, and 45.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       807      0'  Killed Farmer Maggot
      1301     50'  Reached level 2
      1682    100'  Killed Fang, Farmer Maggot's dog
      1682    100'  Reached level 3
      2235    100'  Reached level 4
      3058    100'  Reached level 5
      3797    350'  Reached level 6
      4290    350'  Reached level 7
      5423    350'  Reached level 8
      6057    500'  Reached level 9
      6880    550'  Reached level 10
      7190      0'  Reached level 11
      8060      0'  Reached level 12
      9328    700'  Reached level 13
     11529    700'  Reached level 14
     13171    700'  Reached level 15
     15110    800'  Killed Bullroarer the Hobbit
     15802    850'  Reached level 16
     17595   1000'  Reached level 17
     18517   1000'  Killed Brodda, the Easterling
     19068   1100'  Reached level 18
     19966   1150'  Killed Grip, Farmer Maggot's dog
     19977   1150'  Reached level 19
     22198   1250'  Killed Wormtongue, Agent of Saruman
     22261   1250'  Found the Metal Cap of Estilth (LOST)
     23424   1200'  Killed Lagduf, the Snaga
     24000   1250'  Reached level 20
     25361   1350'  Reached level 21
     26884   1650'  Killed Sméagol
     28359   1650'  Killed Boldor, King of the Yeeks
     28362   1650'  Killed Orfax, Son of Boldor
     28379   1650'  Found the Pick 'Gothal' (LOST)
     28656   1650'  Found the Pair of Leather Sandals 'Riquen' (LOST)
     29682   1700'  Reached level 22
     31315   1750'  Reached level 23
     32399   1750'  Reached level 24
     33534   1850'  Reached level 25
     36410   1900'  Reached level 26
     42636   3000'  Reached level 27
     47610   3250'  Killed Golfimbul, the Hill Orc Chief
     47612   3250'  Killed Grishnákh, the Hill Orc
     47622   3250'  Found the Trident of Nilmar
     48200   3350'  Killed Azog, King of the Uruk-Hai
     48216   3350'  Killed Bolg, Son of Azog
     49136   3950'  Killed Sangahyando of Umbar
     49136   3950'  Reached level 28
     49247   3950'  Killed Angamaitë of Umbar
     49253   3950'  Found the Glaive 'Orondil' (LOST)
     49646   3950'  Killed Ulfast, Son of Ulfang
     50062   3950'  Killed Nár, the Dwarf
     50067   3950'  Found the Great Hammer of Bedherch (LOST)
     50282   4000'  Killed Ibun, Son of Mîm
     50802   4050'  Reached level 29
     52032   4050'  Killed Qlzqqlzuup, the Emperor Quylthulg
     52032   4050'  Reached level 30
     52032   4050'  Reached level 31
     52203   4050'  Found the Soft Leather Armour of Morth
     53778   4800'  Found the Wicker Shield of Aiach
     53911   4800'  Found the Set of Gauntlets 'Lodrol' (LOST)
     54886   4800'  Found the Cloak 'Eloreb' (LOST)
     54938   4800'  Found the Leather Shield of Elingon (LOST)
     54949   4800'  Found the Metal Cap of Qualordir
     55287   4800'  Killed Lugdush, the Uruk
     55404   4800'  Killed Uglúk, the Uruk
     55525   4800'  Found the Lead-Filled Mace of Helentir
     55532   4800'  Found the Dagger of Cirin (LOST)
     55638   4800'  Found the Hard Leather Cap of Arwenthor
     55711   4800'  Killed Ufthak of Cirith Ungol
     56076   4800'  Found the Set of Alchemist's Gloves 'Cuinar'
     56145   4800'  Found the Robe of Luind
     56172   4800'  Found the Halberd of Anfalch (LOST)
     56211   4800'  Found the Phial 'Nandachan' (LOST)
     56748   4800'  Found the Long Sword of Mithandor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 2.11.2015 22:18

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11601. on the Ladder (of 19090)
4626. on the Angband Ladder (of 6561)
225. for this player (

Comments

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On 2.11.2015 22:18 Estie wrote:
Returned safely to town after plundering my first GV. I feel like I am a Diablo 3 treasure goblin (escaped).

When I entered the vault, I had nary an artifact and only half as many hit points. Time to sort through all the plunder!

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