[Angband 4.0.2 Character Dump] Name Theil Age 73 Self RB CB EB Best Race Gnome Height 3'0" STR: 18/48 -1 -3 +0 18/08 Class Mage Weight 6st 1lb INT: 18/38 +2 +3 +13 18/218 Title Conjurer Turns used: WIS: 11 +0 +0 +6 17 HP 253/253 Game 397851 DEX: 13 +2 +0 +6 18/30 SP 249/249 Standard 56871 CON: 15 +1 -2 +11 18/70 Resting 39994 Level 31 Armor [17,+125] Saving Throw 71% Cur Exp 179480 Stealth Heroic Max Exp 179480 Melee 3d10,+22 Disarming 79% Adv Exp 232500 To-hit 24,+15 Magic Devices 110 Blows 2.1/turn Perception 1 in 1 Gold 50547 Searching 92% Burden 158.5 lbs Shoot to-dam +19 Infravision 40 ft Speed 23 To-hit 26,+26 Max Depth 4800' (L96) Shots 1/turn You are one of several children of a Gnome Prankster. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. rAcid:+.....+.++... Nexus:............. rElec:......+.++... Nethr:............. rFire:+.....+.+.... Chaos:............. rCold:+.....+.+*+.. Disen:............. rPois:......+...... pFear:......+...... rLite:+.....+.+.... pBlnd:............. rDark:............. pConf:.+.....+..... Sound:.........+... pStun:............. Shard:............. HLife:............. Regen:......+...... Stea.:..+....+...+. ESP:....+........ Sear.:+...+...+.... Invis:............. Infra:............+ FrAct:.+....+.+.+.+ Tunn.:............. Feath:...........+. Speed:+..+.......+. S.Dig:......+..+... Blows:.........+... ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:+....+..+.... [Character Equipment] a) the Trident of Nilmar (3d10) (+10,+24) [+20] <+3, +1> Dropped by Grishnákh, the Hill Orc at 3250 feet (level 65) +3 intelligence. +3 searching skill. +3 speed. Slays animals, dragons, undead (powerfully). Provides resistance to acid, fire, frost, light. Cannot be harmed by acid, fire. Sustains wisdom. Radius 1 light. When activated, it hastens you for d20+20 turns. Takes 270 to 330 turns to recharge at your current speed. Your chance of success is 97.3% Combat info: 2.1 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 124.3 vs. animals, 161.6 vs. dragons, 236 vs. undead, and 87.2 vs. others. b) a Long Bow of LothlĂłrien (x5) (+21,+19) <+5, +2> Found lying on the floor in a vault at 4800 feet (level 96) +5 dexterity. +2 shooting power. Provides protection from confusion. Cannot be harmed by acid, fire. Prevents paralysis. c) a Ring of the Mouse (+0,-4) <+1, +4> Found lying on the floor at 1650 feet (level 33) +1 dexterity. +4 stealth. d) a Ring of Speed <+13> Found lying on the floor in a vault at 4800 feet (level 96) +13 speed. e) an Amulet of ESP <+8> Found lying on the floor of a labyrinth at 4000 feet (level 80) +8 searching skill. Grants telepathy. f) a Lantern of Brightness (14911 turns) <+3> Taken from a chest found at 1700 feet (level 34) Cannot be harmed by fire. Radius 3 light. g) the Soft Leather Armour of Morth [8,+21] <+3> Dropped by Qlzqqlzuup, the Emperor Quylthulg at 4050 feet (level 81) +3 intelligence. +3 wisdom. +3 constitution. Provides resistance to acid, lightning, fire, frost, poison gas, light. Provides protection from fear. Cannot be harmed by acid, fire. Slows your metabolism. Speeds regeneration. Prevents paralysis. When activated, it creates a fire ball with damage 144. Takes 297 to 363 turns to recharge at your current speed. Your chance of success is 95.7% h) a Cloak of the Magi [1,+14] <+1, +3> Dropped by Bolg, Son of Azog at 3350 feet (level 67) +1 intelligence. +3 stealth. Provides protection from confusion. Cannot be harmed by acid. Sustains intelligence. i) the Wicker Shield of Aiach [2,+12] <+3, +1> Found lying on the floor in a vault at 4800 feet (level 96) +3 wisdom. +3 constitution. +3 searching skill. Provides resistance to acid, lightning, fire, frost, light. Cannot be harmed by acid. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it hastens you for 2d10+20 turns. Takes 270 to 330 turns to recharge at your current speed. Your chance of success is 97.3% j) the Hard Leather Cap of Arwenthor (+1,+0) [2,+22] <+1> Found lying on the floor in a vault at 4800 feet (level 96) +1 intelligence. +1 attack speed. Provides immunity to frost. Provides resistance to acid, lightning, sound. Cannot be harmed by acid. Slows your metabolism. When activated, it creates a fire bolt with damage 12d8. Takes 188 to 207 turns to recharge at your current speed. Your chance of success is 97.3% k) the Set of Alchemist's Gloves 'Cuinar' [0,+20] <+5> Found lying on the floor in a vault at 4800 feet (level 96) +5 intelligence. +5 constitution. Provides resistance to frost. Cannot be harmed by acid, fire. Prevents paralysis. l) a Pair of Iron Shod Boots of Elvenkind [4,+14] <+3, +9> Found lying on the floor in a vault at 4800 feet (level 96) +3 stealth. +9 speed. Cannot be harmed by acid, fire. Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1!k} b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2!k} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!k} d) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!k} Cannot be harmed by fire. e) a Book of Magic Spells [Raal's Tome of Destruction] {@m6!k} Cannot be harmed by fire. f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7!k} Cannot be harmed by fire. g) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9!k} Cannot be harmed by fire. h) 9 Potions of Cure Critical Wounds i) 2 Potions of Healing j) 4 Potions of Restore Mana k) 5 Potions of Restore Life Levels l) a Potion of Enlightenment m) 2 Scrolls of Recharging n) a Rod of Teleport Other {@z5} o) 3 Wands of Teleport Other (4 charges) p) 3 Wands of Drain Life (7 charges) q) 5 Staves of Mapping (7 charges) r) 3 Staves of Teleportation (22 charges) s) an Amulet of the Magi [+6] <+3, +4> Found lying on the floor in a vault at 4800 feet (level 96) +3 intelligence. +4 searching skill. Provides protection from blindness. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. t) the Robe of Luind [2,+16] <+3> Found lying on the floor in a vault at 4800 feet (level 96) +3 wisdom. +3 dexterity. +3 constitution. +3 stealth. Provides resistance to lightning, fire, poison gas, light, dark, nexus, nether. Provides protection from fear, blindness. Cannot be harmed by acid, fire. Grants the ability to see invisible things. When activated, it heals cut damage, and cures all stunning, poison, blindness and confusion. Takes 240 to 267 turns to recharge at your current speed. Your chance of success is 96.5% u) the Metal Cap of Qualordir (+4,+6) [3,+20] <+3, +1> Found lying on the floor in a vault at 4800 feet (level 96) +3 intelligence. +3 wisdom. +3 dexterity. Provides resistance to frost, shards. Provides protection from blindness, confusion. Cannot be harmed by acid. Slows your metabolism. Radius 1 light. v) the Long Sword of Mithandor (3d5) (+11,+26) <+4> Found lying on the floor in a vault at 4800 feet (level 96) +4 intelligence. +4 wisdom. +4 searching skill. Branded with weak lightning, weak cold. Provides resistance to lightning. Cannot be harmed by acid. Sustains wisdom. Blessed by the gods. Combat info: 2.1 blows/round. With +5 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 96.9 vs. creatures not resistant to lightning, 96.9 vs. creatures not resistant to cold, and 76.3 vs. others. w) the Lead-Filled Mace of Helentir (4d3) (+12,+10) <+4> Found lying on the floor in a vault at 4800 feet (level 96) +4 intelligence. +4 wisdom. +4 constitution. Slays undead (powerfully), trolls, dragons (powerfully), demons, orcs. Provides immunity to frost. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Combat info: 2.1 blows/round. With +7 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 113 vs. undead, 75.5 vs. trolls, 113 vs. dragons, 75.5 vs. demons, 75.5 vs. orcs, and 38.1 vs. others. [Character Quiver] [Home Inventory] a) 2 Mushrooms of Vigor b) a Potion of Life It can be thrown at creatures with damaging effect. c) 3 Scrolls of Teleportation d) a Ring of Strength <+4> Found lying on the floor at 2400 feet (level 48) +4 strength. Sustains strength. e) a Ring of Resist Poison Found lying on the floor at 3150 feet (level 63) Provides resistance to poison gas. f) a Ring of See Invisible Found lying on the floor at 1900 feet (level 38) Grants the ability to see invisible things. g) an Amulet of Regeneration Bought from a store Speeds regeneration. h) a Lantern of True Sight (7500 turns) <+2> Bought from a store Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. i) a Lantern (Everburning) <+2> Found lying on the floor at 1150 feet (level 23) Cannot be harmed by fire. Radius 2 light. No fuel required. j) Leather Scale Mail of Elvenkind (-1) [20,+12] <+1> Bought from a store +1 stealth. Provides resistance to acid, lightning, fire, frost, chaos. Cannot be harmed by acid, fire. k) a Wicker Shield of Resistance [2,+19] Found lying on the floor of a cavern at 2400 feet (level 48) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. l) an Iron Crown of Serenity [0,+9] Taken from a chest found at 4000 feet (level 80) Provides resistance to sound. Provides protection from fear, confusion, stunning. m) an Iron Helm of Telepathy [7,+3] Bought from a store Grants telepathy. n) a Scimitar of Westernesse (4d2) (+10,+13) <+2, +1> Dropped by a Hill orc at 1150 feet (level 23) +2 strength. +2 dexterity. +1 constitution. Slays giants, trolls, orcs. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +4 STR and +0 DEX you would get 2.6 blows With +0 STR and +1 DEX you would get 2.6 blows Average damage/round: 75.2 vs. giants, 75.2 vs. trolls, 75.2 vs. orcs, and 45.2 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 807 0' Killed Farmer Maggot 1301 50' Reached level 2 1682 100' Killed Fang, Farmer Maggot's dog 1682 100' Reached level 3 2235 100' Reached level 4 3058 100' Reached level 5 3797 350' Reached level 6 4290 350' Reached level 7 5423 350' Reached level 8 6057 500' Reached level 9 6880 550' Reached level 10 7190 0' Reached level 11 8060 0' Reached level 12 9328 700' Reached level 13 11529 700' Reached level 14 13171 700' Reached level 15 15110 800' Killed Bullroarer the Hobbit 15802 850' Reached level 16 17595 1000' Reached level 17 18517 1000' Killed Brodda, the Easterling 19068 1100' Reached level 18 19966 1150' Killed Grip, Farmer Maggot's dog 19977 1150' Reached level 19 22198 1250' Killed Wormtongue, Agent of Saruman 22261 1250' Found the Metal Cap of Estilth (LOST) 23424 1200' Killed Lagduf, the Snaga 24000 1250' Reached level 20 25361 1350' Reached level 21 26884 1650' Killed SmĂ©agol 28359 1650' Killed Boldor, King of the Yeeks 28362 1650' Killed Orfax, Son of Boldor 28379 1650' Found the Pick 'Gothal' (LOST) 28656 1650' Found the Pair of Leather Sandals 'Riquen' (LOST) 29682 1700' Reached level 22 31315 1750' Reached level 23 32399 1750' Reached level 24 33534 1850' Reached level 25 36410 1900' Reached level 26 42636 3000' Reached level 27 47610 3250' Killed Golfimbul, the Hill Orc Chief 47612 3250' Killed Grishnákh, the Hill Orc 47622 3250' Found the Trident of Nilmar 48200 3350' Killed Azog, King of the Uruk-Hai 48216 3350' Killed Bolg, Son of Azog 49136 3950' Killed Sangahyando of Umbar 49136 3950' Reached level 28 49247 3950' Killed AngamaitĂ« of Umbar 49253 3950' Found the Glaive 'Orondil' (LOST) 49646 3950' Killed Ulfast, Son of Ulfang 50062 3950' Killed Nár, the Dwarf 50067 3950' Found the Great Hammer of Bedherch (LOST) 50282 4000' Killed Ibun, Son of MĂ®m 50802 4050' Reached level 29 52032 4050' Killed Qlzqqlzuup, the Emperor Quylthulg 52032 4050' Reached level 30 52032 4050' Reached level 31 52203 4050' Found the Soft Leather Armour of Morth 53778 4800' Found the Wicker Shield of Aiach 53911 4800' Found the Set of Gauntlets 'Lodrol' (LOST) 54886 4800' Found the Cloak 'Eloreb' (LOST) 54938 4800' Found the Leather Shield of Elingon (LOST) 54949 4800' Found the Metal Cap of Qualordir 55287 4800' Killed Lugdush, the Uruk 55404 4800' Killed UglĂşk, the Uruk 55525 4800' Found the Lead-Filled Mace of Helentir 55532 4800' Found the Dagger of Cirin (LOST) 55638 4800' Found the Hard Leather Cap of Arwenthor 55711 4800' Killed Ufthak of Cirith Ungol 56076 4800' Found the Set of Alchemist's Gloves 'Cuinar' 56145 4800' Found the Robe of Luind 56172 4800' Found the Halberd of Anfalch (LOST) 56211 4800' Found the Phial 'Nandachan' (LOST) 56748 4800' Found the Long Sword of Mithandor [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)