The Angband Ladder: Bilbo, Hobbit Warrior by Enclume Tarass

  [Angband v3.5.0 Character Dump]

 Name   Bilbo        Age             30          Self  RB  CB  EB   Best
 Sex    Male         Height        3'0"   STR! 18/100  -2  +3 +13818/***
 Race   Hobbit       Weight     4st 0lb   INT! 18/100  +2  -2 +13018/***
 Class  Warrior      Turns used:          WIS! 18/100  +1  -2 +13018/***
 Title  ***WINNER*** Game        808474   DEX! 18/100  +3  +2 +13818/***
 HP     916/1080     Standard    175602   CON! 18/100  +2  +2 +13518/***
 SP     0/0          Resting      18470

 Level                 50    Armor     [92,+121]    Saving Throw    100%
 Cur Exp          9015099                           Stealth       Superb
 Max Exp          9015099    Melee       9d9,+65    Disarming       100%
 Adv Exp         ********    To-hit       95,+53    Magic Devices     84
                             Blows      4.7/turn    Perception    1 in 1
 Gold            11051091                           Searching        61%
 Burden         316.1 lbs    Shoot to-dam    +22    Infravision  1360 ft
 Speed                 24    To-hit      100,+68
 Max Depth   5050' (L101)    Shots        2/turn

 You are the only child of a Hobbit Warrior.  You are a well liked
 child.  You have hazel eyes, curly brown hair, and a very fair
 complexion.


rAcid:...*..+.*+... Nexus:....+.++.+...
rElec:...*..+..+... Nethr:...+.....+...
rFire:...*..+..+... Chaos:........+....
rCold:...*..+..+... Disen:.+.+.........
rPois:...++....+... Feath:.............
rLite:.....+...+... pFear:........++..+
rDark:...+.+...+... pBlnd:.............
Sound:......+.+.... pConf:......+..+...
Shard:............. pStun:.............

Light:.....+...+... Tunn.:.............
Regen:...+......... Speed:.++++..+...+.
  ESP:+..+.....+... Blows:.............
Invis:+..+.+...+... Shots:.+...........
FrAct:........+.... Might:.............
HLife:.....+......+ S.Dig:.............
Stea.:.+..+..++.... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+....+..+ Aggrv:+..+.........


  [Last Messages]

> The Wolf is embedded in the rock!
> You see a Large steel chest (Multiple Traps).
> You fiercely smite the Mummified troll (990). It was a *GREAT* hit!
> You have destroyed the Mummified troll.
> There is a wall in the way!
> I see no up staircase here.
> You have disarmed the chest.
> You feel something roll beneath your feet.
> There is a wall in the way!
> You see a Pair of Steel Shod Boots [7].
> There is a wall in the way!
> You tunnel into the quartz vein.
> You have finished the tunnel.
> You enter a maze of down staircases.
> You feel nervous about this place.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     4.7 blows/round.
     Average damage/round: 1095.7 vs. animals, 1095.7 vs. evil
     creatures, 1447 vs. orcs, 1447 vs. trolls, 2149.6 vs. dragons,
     2149.6 vs. demons, 2149.6 vs. undead, and 744.4 vs. others.
     Sometimes creates earthquakes on impact.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by a Master mystic at 3450 feet (level 69).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed <+10>
     Found lying on the floor at 4850 feet (level 97).
     
     +10 speed.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> {cursed}
     Dropped by a Singing, happy drunk in town.
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 710 to 2210 turns to recharge at your current speed.
     Your chance of success is 79.0%
     
e) an Amulet of Trickery <+5, +3, +7>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +5 dexterity.
     +3 stealth, speed.
     +7 infravision.
     +35% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+3> {@A1}
     Dropped by The Mouth of Sauron at 4800 feet (level 96).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Ren the Unclean at 2750 feet (level 55).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Found lying on the floor at 3250 feet (level 65).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 153 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Itangast the Fire Drake at 2550 feet (level 51).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Radius 1 light.
     
k) a Set of Gauntlets of Power (+3,+5) [3,+16] <+5>
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     +5 strength.
     
l) a Pair of Mithril Shod Boots of Speed [8,+15] <+8>
     Found lying on the floor in a vault at 3950 feet (level 79).
     
     +8 speed.
     Cannot be harmed by acid, fire.
     


  [Character Quiver]

n) 20 Mithril Arrows of Wounding (3d4) (+23,+23)
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 337.
     35% chance of breaking upon contact.
     
o) 16 Seeker Arrows of Slay Demon (4d4) (+16,+12)
     Dropped by an Archlich at 4950 feet (level 99).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 565 vs. demons, and 282.4 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 10 Potions of Healing
b) 25 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 13 Potions of Life
     It can be thrown at creatures with damaging effect.
     
d) 10 Scrolls of Teleportation
e) 17 Scrolls of Satisfy Hunger
f) 19 Scrolls of Word of Recall
g) 9 Scrolls of Recharging
h) 15 Scrolls of Protection from Evil
i) 4 Scrolls of Rune of Protection
j) 3 Rods of Detection (1 charging) {@z2}
     Cannot be harmed by electricity.
     
k) 4 Rods of Curing (1 charging) {@z4}
l) 4 Rods of Healing (4 charging)
     Cannot be harmed by electricity.
     
m) 4 Rods of Restoration (1 charging)
     Cannot be harmed by electricity.
     
n) 3 Rods of Teleport Other
o) 2 Rods of Identify {@z5}
     Cannot be harmed by electricity.
     
p) a Rod of Speed (charging)
     Cannot be harmed by electricity.
     
q) 2 Staves of Teleportation (8 charges)
r) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by Harowen the Black Hand at 4550 feet (level 91).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
s) a Set of Caestus of Combat (+4,+6) [5,+10] <+2, +1>
     Dropped by a Horned Reaper at 5000 feet (level 100).
     
     +2 strength.
     +1 constitution.
     Aggravates creatures nearby.  
     
t) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1> {@w0}
     Dropped by Kham�l, the Black Easterling at 3600 feet (level 72).
     
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When aimed, it creates a frost ball with damage 100.
     Takes 136 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 576.6 vs. evil creatures, 658.8 vs. undead,
     658.8 vs. trolls, 658.8 vs. creatures not resistant to cold, 822.6
     vs. demons, and 494.4 vs. others.
     


  [Home Inventory]

a) 16 Potions of Cure Critical Wounds
b) 11 Potions of Restore Life Levels
c) 4 Potions of *Enlightenment*
     It can be thrown at creatures with damaging effect.
     
d) 40 Scrolls of Satisfy Hunger
e) 40 Scrolls of Word of Recall
f) 9 Scrolls of Deep Descent
g) 7 Scrolls of Protection from Evil
h) 18 Rods of Detection (5 charging) {@z2}
     Cannot be harmed by electricity.
     
i) 2 Rods of Curing {@z4}
j) 2 Rods of Restoration (1 charging)
     Cannot be harmed by electricity.
     
k) a Rod of Polymorph
l) 4 Rods of Teleport Other
m) 5 Rods of Identify {@z5}
     Cannot be harmed by electricity.
     
n) 2 Staves of Holiness (3 charges)
o) 15 Staves of Teleportation (85 charges)
p) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
q) the Star of Elendil <+3>
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
r) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor at 1450 feet (level 29).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
s) the Glaive of Pain (9d6) (+10,+30) {@w0}
     Dropped by The Balrog of Moria at 3450 feet (level 69).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 633.8.
     
t) the Pick of Erebor (4d3) (+5,+20) <+5, +3, +1> {@w0}
     Dropped by Arien, Maia of the Sun at 3300 feet (level 66).
     
     +5 tunneling.
     +3 strength, constitution.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Radius 1 light.
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 531.5 vs. demons, 531.5 vs. orcs, 531.5 vs.
     trolls, 531.5 vs. creatures not resistant to acid, and 424.5 vs.
     others.
     
u) 11 Seeker Arrows of Slay Demon (4d4) (+13,+11)
     Dropped by a Horned Reaper at 4350 feet (level 87).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 547 vs. demons, and 273.4 vs. others.
     35% chance of breaking upon contact.
     
v) 26 Seeker Arrows of Wounding (4d4) (+24,+16)
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 308.2.
     35% chance of breaking upon contact.
     
w) 32 Seeker Arrows of Wounding (4d4) (+22,+17)
     Conjured forth by magic at 4750 feet (level 95).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 314.6.
     35% chance of breaking upon contact.
     
x) 29 Mithril Arrows of Slay Evil (3d4) (+11,+10)
     Dropped by a Marilith at 4350 feet (level 87).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 418.6 vs. evil creatures, and 251.2 vs.
     others.
     35% chance of breaking upon contact.
     

  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 11.11.2014 19:45

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4290. on the Ladder (of 18973)
1417. on the Angband Ladder (of 6502)
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On 11.11.2014 19:45 Enclume Tarass wrote:
This is the first time I beat Morgoth. It was with the http://angband.oook.cz/competition.php?showcompo=164 character

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