The Angband Ladder: Mendi IV, Hobbit Warrior by Swede2378

  [Angband 3.1.2v2 Character Dump]

 Name   Mendi IV                                 Self  RB  CB  EB   Best
 Sex    Female       Age             28   STR! 18/100  -2  +5 +13 18/***
 Race   Hobbit       Height          32   INT! 18/100  +2  -2  +5 18/150
 Class  Warrior      Weight          54   WIS! 18/100  +1  -2  +5 18/140
 Title  Lord         Social  Well-liked   DEX! 18/100  +3  +2  +9 18/***
 HP     1034/1034    Maximize         Y   CON! 18/100  +2  +2  +9 18/***
 SP     0/0                               CHR! 18/100  +1  -1  +7 18/170

 Level               50   Armor   [49,+135]     Saving Throw         97%
 Cur Exp        9246622   Fight   (+45,+38)     Stealth           Superb
 Max Exp        9246622   Melee   (+67,+63)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+62,+18)     Shooting       Legendary
 MaxDepth   4950' (L99)   Blows      6/turn     Disarming           100%
 Game Turns     1453915   Shots      1/turn     Magic Device          80
 Player Turns    227284   Infra       80 ft     Perception        1 in 3
 Active Turns    167757   Speed          38     Searching            56%
 Gold            441883   Burden  156.9 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, straight black hair, and a dark
 complexion.


rAcid:......+.*.... rConf:.........+...
rElec:...*..+...... Sound:........+....
rFire:......+...... Shard:.............
rCold:+.....+...... Nexus:....+........
rPois:...++........ Nethr:.............
rFear:+.......+...+ Chaos:........+....
rLite:+......+..... Disen:......+......
rDark:...+..+...... S.Dig:+..+.........
rBlnd:.........+... Feath:...+.........

Light:++........... Aggrv:.............
Regen:+..+......... Stea.:....+..+.....
  ESP:...+......... Sear.:....+....+...
Invis:+..+.+...+... Infra:....+.......+
FrAct:++.+....+.+.. Tunn.:.............
HLife:...+........+ Speed:+.+++......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 speed)
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When aimed, it creates a frost ball with damage 100.
     Takes 164 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 93.6 vs. evil creatures, 107.2 vs. undead, 
     107.2 vs. trolls, 107.2 vs. creatures not resistant to cold, 134.3
     vs. demons, and 80 vs. others.
     
     Radius 1 light.
b) a Long Bow of Lothlorien (x5) (+17,+18) (+2)
     +2 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Radius 1 light.
c) a Ring of Speed (+12)
     +12 speed.
     
d) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 828 to 1230 turns to recharge at your current speed.
     Your chance of success is 81.3%
     
e) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 209 to 410 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Radius 3 light.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2050 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
h) a Cloak of Aman [1,+35] (+1 stealth)
     +1 stealth.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 229 to 451 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [3,+10] (+9)
     +9 speed.
     


  [Character Quiver]

n) 15 Seeker Arrows of Slay Evil (4d4) (+19,+16)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 470.8 vs. evil creatures, and 235.4 vs. others.
     35% chance of breaking upon contact.
     
o) 15 Seeker Arrows of Frost (4d4) (+15,+13)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 651.9 vs. creatures not resistant to cold, and 
     217.3 vs. others.
     35% chance of breaking upon contact.
     
p) 16 Mithril Arrows of Holy Might (3d4) (+13,+21)
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 492.9 vs. evil creatures, 739.3 vs. undead, 
     739.3 vs. demons, and 246.4 vs. others.
     35% chance of breaking upon contact.
     
q) 13 Seeker Arrows of Lightning (4d4) (+10,+15)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 683.7 vs. creatures not resistant to
     electricity, and 227.9 vs. others.
     35% chance of breaking upon contact.
     
r) 16 Seeker Arrows of Slay Giant (4d4) (+14,+13)
     Slays giants.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 651.9 vs. giants, and 217.3 vs. others.
     35% chance of breaking upon contact.
     
s) 6 Mithril Arrows of Slay Dragon (4d4) (+16,+12)
     Slays dragons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 636 vs. dragons, and 212 vs. others.
     35% chance of breaking upon contact.
     
t) 27 Arrows of Slay Dragon (1d4) (+17,+19)
     Slays dragons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 634 vs. dragons, and 211.3 vs. others.
     35% chance of breaking upon contact.
     
u) 4 Seeker Arrows of Flame (4d4) (+13,+15)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 683.7 vs. creatures not resistant to fire, and 
     227.9 vs. others.
     35% chance of breaking upon contact.
     
v) 19 Mithril Arrows of Slay Giant (3d4) (+19,+16)
     Slays giants.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 666.1 vs. giants, and 222 vs. others.
     35% chance of breaking upon contact.
     
w) (nothing)


  [Character Inventory]

a) 29 Potions of Cure Critical Wounds
     
b) 5 Potions of Healing
     
c) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 13 Potions of Heroism
f) a Potion of Resist Poison
g) 8 Scrolls of Teleportation
h) 7 Scrolls of Satisfy Hunger
i) 4 Scrolls of Protection from Evil
j) 7 Scrolls of Rune of Protection
k) 4 Rods of Detection
     Cannot be harmed by electricity.
     
l) 4 Rods of Magic Mapping
m) 2 Rods of Healing
     Cannot be harmed by electricity.
     
n) 6 Rods of Teleport Other
o) 2 Rods of Recall
     Cannot be harmed by electricity.
     
p) 4 Rods of Identify
     Cannot be harmed by electricity.
     
q) a Ring of Acid [+19]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
r) The Ring of Tulkas (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 619 to 1230 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
s) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 836 to 1640 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
t) The Ring of Power 'Nenya' (+8,+8) (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to cold.
     Provides resistance to cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 828 to 1230 turns to recharge at your current speed.
     Your chance of success is 84.5%
     


  [Home Inventory]

a) 4 Scrolls of *Remove Curse*
b) a Rod of Restoration (charging)
     Cannot be harmed by electricity.
     
c) a Rod of Speed
     Cannot be harmed by electricity.
     
d) 3 Wands of Annihilation (8 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 5 Staves of *Destruction* (17 charges)
     
f) 5 Staves of Speed (22 charges)
     
g) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 820 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
h) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
i) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
     +2 constitution.
     Provides resistance to acid, cold, fear, dark, confusion, nexus, 
     nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1820 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
j) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
m) The Short Sword 'Sting' (1d6) (+8,+8) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     Average damage/hit: 54.6 vs. animals, 54.6 vs. evil creatures, 
     58.5 vs. undead, 58.5 vs. orcs, and 50.8 vs. others.
     
     Radius 1 light.
n) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 78.9 vs. animals, 78.9 vs. evil creatures, 
     90.2 vs. giants, 112.8 vs. undead, and 67.6 vs. others.
     
o) The Spear of Orome (4d6) (+15,+15) (+4)
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 85.4 vs. animals, 100.8 vs. giants, 100.8 vs.
     creatures not resistant to fire, and 70 vs. others.
     
     Radius 1 light.
p) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 96.4 vs. demons, 96.4 vs. orcs, 96.4 vs.
     trolls, and 65.9 vs. others.
     
q) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3) (charging)
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 820 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 86.6 vs. creatures not resistant to fire, 86.6
     vs. creatures not resistant to cold, and 63.6 vs. others.
     
     Radius 1 light.
r) The Glaive of Pain (9d6) (+8,+30)
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 111.6.
     
s) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
     +4 strength, wisdom, speed.
     Slays evil creatures, undead.
     Provides resistance to lightning, fire, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 414 to 820 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 79.6 vs. evil creatures, 90.8 vs. undead, and 
     68.4 vs. others.
     
     Radius 1 light.
t) a Light Crossbow of Extra Shots (x3) (+19,+16) (+1)
     +1 shooting speed.
     
u) 26 Seeker Bolts of Holy Might (4d5) (+22,+21)
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
v) 30 Mithril Bolts of Venom (3d5) (+12,+16)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
w) 23 Iron Shots of Slay Evil (1d4) (+13,+13)
     Slays evil creatures.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2262     50'    2   Reached level 2
      9276    100'    3   Reached level 3
     12070    100'    3   Killed Fang, Farmer Maggot's dog
     12070    100'    4   Reached level 4
     14555    100'    4   Killed Grip, Farmer Maggot's dog
     14555    100'    5   Reached level 5
     28968     50'    6   Reached level 6
     34990      0'    6   Killed Farmer Maggot
     46084    150'    7   Reached level 7
     54081    350'    8   Reached level 8
     54605    400'    9   Reached level 9
     54827    400'   10   Reached level 10
     59428    450'   11   Reached level 11
     66271    450'   12   Reached level 12
     74252    600'   13   Reached level 13
     82761    650'   13   Killed Brodda, the Easterling
     84313    650'   14   Reached level 14
     91070    650'   14   Killed Wormtongue, Agent of Saruman
     94658    650'   15   Reached level 15
    106519    650'   16   Reached level 16
    121469    700'   17   Reached level 17
    122040    700'   18   Reached level 18
    122432    700'   18   Killed Shagrat, the Orc Captain
    122468    700'   19   Reached level 19
    131254    700'   19   Killed Bullroarer the Hobbit
    155364    700'   20   Reached level 20
    186280    750'   21   Reached level 21
    202038    900'   22   Reached level 22
    211288    900'   22   Killed Ufthak of Cirith Ungol
    211318    900'   22   Found The Phial of Galadriel (LOST)
    216103    950'   23   Reached level 23
    223911   1000'   24   Reached level 24
    239773   1050'   25   Reached level 25
    246351   1050'   25   Found The Long Sword 'Elvagil' (LOST)
    259504   1100'   26   Reached level 26
    261611   1100'   26   Killed Gorbag, the Orc Captain
    264824   1100'   26   Killed Nar, the Dwarf
    271861   1100'   26   Killed Boldor, King of the Yeeks
    305639   1100'   27   Reached level 27
    354792   1300'   27   Killed Angamaite of Umbar
    357770   1400'   28   Reached level 28
    371425   1500'   28   Killed Azog, King of the Uruk-Hai
    372003   1500'   28   Killed Sangahyando of Umbar
    408409   1700'   28   Killed Grishnakh, the Hill Orc
    414467   1750'   29   Reached level 29
    419034   1750'   29   Killed Lokkak, the Ogre Chieftain
    430585   1800'   29   Killed Ibun, Son of Mim
    458375   1850'   29   Killed Ulwarth, Son of Ulfang
    461208   1900'   30   Reached level 30
    463772   1900'   30   Killed Smeagol
    476286   1900'   30   Killed Uldor the Accursed
    491442   1950'   31   Reached level 31
    491758   1950'   31   Found The Set of Gauntlets 'Paurhach' (LOST)
    498715   1950'   31   Found The Glaive of Pain
    504557   1950'   31   Killed Khim, Son of Mim
    510851   1950'   31   Found The Leather Shield of Celegorm (LOST)
    515160   1950'   31   Found The Rapier 'Forasgil' (LOST)
    521695   1950'   31   Killed Castamir the Usurper
    528212   1900'   31   Killed Lagduf, the Snaga
    550938   2150'   32   Reached level 32
    586250   2450'   33   Reached level 33
    591389   2450'   33   Killed Bolg, Son of Azog
    594948   2400'   33   Found The Soft Leather Armour 'Hithlomir' (LOST)
    642137   2550'   34   Reached level 34
    654433   2650'   34   Killed Ugluk, the Uruk
    654453   2650'   34   Found The Cloak of Thorongil (LOST)
    658529   2700'   34   Killed Rogrog the Black Troll
    659112   2700'   34   Found The Short Sword 'Dagmor' (LOST)
    689411   2850'   34   Found The Small Metal Shield of Thorin
    693074   2850'   34   Killed Beorn, the Shape-Changer
    709082   2950'   35   Reached level 35
    764023   3050'   35   Found The Scythe 'Avavir'
    793966   3150'   36   Reached level 36
    821504   3500'   37   Reached level 37
    833176   3750'   37   Killed Mughash the Kobold Lord
    868285   3950'   37   Found The Ball-and-Chain of Fundin Bluecloak
    873494   4050'   37   Killed Ulfang the Black
    879556   4200'   38   Reached level 38
    879596   4200'   38   Killed Bill the Stone Troll
    906994   4550'   38   Killed Lugdush, the Uruk
    917152   4850'   38   Killed Tom the Stone Troll
    939167   4900'   38   Found The Mace 'Taratol' (LOST)
    947557   4900'   38   Killed Quaker, Master of Earth
    947557   4900'   39   Reached level 39
    947582   4900'   39   Killed Ulfast, Son of Ulfang
    956176   4850'   39   Killed The Queen Ant
    956291   4850'   39   Found The Elfstone 'Elessar'
    959223   4850'   39   Killed Gorlim, Betrayer of Barahir
    962853   4900'   39   Found The Steel Helm of Hammerhand
    966457   4900'   39   Killed Ariel, Queen of Air
    969428   4950'   39   Killed Lorgan, Chief of the Easterlings
    970537   4900'   40   Reached level 40
   1004258   4850'   41   Reached level 41
   1014827   4900'   41   Killed Scatha the Worm
   1025390   4900'   42   Reached level 42
   1027021   4900'   42   Found The Short Sword 'Sting'
   1029313   4950'   42   Found The Metal Cap of Celebrimbor
   1042319   4900'   43   Reached level 43
   1055802   4900'   43   Found The Set of Leather Gloves 'Cambeleg'
   1073217   4900'   44   Reached level 44
   1088049   4900'   44   Found The Spear of Orome
   1089738   4900'   44   Killed Vargo, Tyrant of Fire
   1096453   4850'   44   Killed Golfimbul, the Hill Orc Chief
   1096991   4850'   44   Found The Amulet of Carlammas (LOST)
   1098418   4850'   44   Found The Battle Axe of Balli Stonehand
   1098442   4850'   45   Reached level 45
   1105188   4900'   45   Killed Ren the Unclean
   1106853   4900'   45   Killed Draebor, the Imp
   1111385   4900'   45   Killed Harowen the Black Hand
   1117112   4850'   45   Killed Ar-Pharazon the Golden
   1117132   4850'   45   Found The Ring of Tulkas
   1126722   4850'   45   Found The Mithril Plate Mail of Celeborn
   1141190   4900'   45   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
   1144564   4900'   45   Found The Iron Helm 'Holhenneth'
   1148309   4900'   45   Killed Eol, the Dark Elf
   1149714   4900'   45   Found The Lucerne Hammer 'Turmil' (LOST)
   1149892   4900'   46   Reached level 46
   1152720   4900'   46   Killed Adunaphel the Quiet
   1152833   4900'   46   Found The Zweihander 'Mormegil' (LOST)
   1154077   4900'   46   Killed Akhorahil the Blind
   1158524   4900'   46   Killed Orfax, Son of Boldor
   1158590   4900'   46   Killed Baphomet the Minotaur Lord
   1158814   4900'   46   Found The Ring of Power 'Narya'
   1159103   4900'   46   Found The Main Gauche of Azaghal (LOST)
   1159777   4900'   46   Found The Bastard Sword of Eowyn
   1160790   4900'   47   Reached level 47
   1161619   4900'   47   Found The Broad Sword 'Aeglin' (LOST)
   1167693   4850'   47   Killed Bert the Stone Troll
   1172951   4900'   47   Killed Itangast the Fire Drake
   1180574   4900'   47   Killed Hoarmurath of Dir
   1193581   4900'   47   Killed Mim, Betrayer of Turin
   1193587   4900'   47   Found The Ring of Power 'Nenya'
   1197225   4900'   48   Reached level 48
   1199005   4900'   48   Found The Iron Helm of Dor-Lomin (LOST)
   1203965   4850'   48   Found The Star of Elendil
   1204618   4850'   48   Found The Pair of Leather Boots 'Dal-i-thalion'
   1205836   4850'   48   Found The Short Bow of Amrod (LOST)
   1215066   4900'   48   Killed The Balrog of Moria
   1220223   4900'   49   Reached level 49
   1221933   4950'   49   Killed The Phoenix
   1225637   4900'   49   Killed Waldern, King of Water
   1233772   4900'   49   Found The Full Plate Armour of Isildur (LOST)
   1235148   4900'   49   Killed Uvatha the Horseman
   1236883   4900'   49   Killed Medusa, the Gorgon
   1260683   4900'   49   Killed Kavlax the Many-Headed
   1264093   4900'   50   Reached level 50
   1267890   4900'   50   Found The Iron Crown of Beruthiel (LOST)
   1268501   4900'   50   Killed Polyphemus, the Blind Cyclops
   1275316   4900'   50   Killed Huan, Wolfhound of the Valar
   1292897   4850'   50   Found The Two-Handed Great Flail 'Thunderfist' (LOST)
   1293492   4850'   50   Found The Mithril Chain Mail 'Belegennon'
   1311168   4850'   50   Killed The Tarrasque
   1311177   4850'   50   Found The Necklace of the Dwarves (LOST)
   1311699   4850'   50   Killed Smaug the Golden
   1323069   4900'   50   Killed Kronos, Lord of the Titans
   1331679   4850'   50   Killed Draugluin, Sire of All Werewolves
   1331872   4850'   50   Killed The Cat Lord
   1332116   4850'   50   Killed Atlas, the Titan
   1332616   4850'   50   Found The Spear of Melkor (LOST)
   1338927   4900'   50   Killed Glaurung, Father of the Dragons
   1355660   4850'   50   Killed Khamul, the Black Easterling
   1358159   4900'   50   Killed Maeglin, the Traitor of Gondolin
   1358184   4900'   50   Found The Katana 'Aglarang' (LOST)
   1361194   4900'   50   Killed Saruman of Many Colours
   1361228   4900'   50   Found The Mattock of Nain (LOST)
   1365621   4900'   50   Killed Feagwath, the Undead Sorcerer
   1365889   4900'   50   Killed Dwar, Dog Lord of Waw
   1365903   4900'   50   Found The Ring of Barahir (LOST)
   1369347   4900'   50   Killed Cantoras, the Skeletal Lord
   1381904   4850'   50   Killed Thuringwethil, the Vampire Messenger
   1382187   4850'   50   Found The Dagger 'Angrist' (LOST)
   1383148   4900'   50   Killed Fundin Bluecloak
   1383609   4900'   50   Killed The Lernaean Hydra
   1388958   4900'   50   Killed Uriel, Angel of Fire
   1388994   4900'   50   Found The Ring of Power 'Vilya'
   1389802   4900'   50   Found The Quarterstaff 'Eriril' (LOST)
   1398932   4950'   50   Killed Lungorthin, the Balrog of White Fire
   1405503   4900'   50   Killed Gabriel, the Messenger
   1405811   4900'   50   Killed Azriel, Angel of Death
   1422259   4950'   50   Killed Sauron, the Sorcerer
   1432972   4950'   50   Killed Pazuzu, Lord of Air
   1435265   4900'   50   Found The Adamantite Plate Mail 'Soulkeeper'
   1438223   4900'   50   Found The Palantir of Westernesse (LOST)
   1439926   4900'   50   Found The Set of Gauntlets 'Camlost' (LOST)
   1450252   4950'   50   Found The Long Sword 'Ringil'
   1450520   4950'   50   Found The Large Metal Shield of Anarion (LOST)


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : yes (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.6.2010 22:13
Last updated on 28.6.2010 22:34

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4260. on the Ladder (of 19090)
1391. on the Angband Ladder (of 6561)
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Comments

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On 6.6.2010 20:26 Swede2378 wrote:
Having trouble deciding on what to use, Avavir or Fundins...

On 6.6.2010 21:51 Swede2378 wrote:
+23 speed!

On 14.6.2010 20:02 Swede2378 wrote:
Going on a unique-killing spree... Finally got all my resists without needing my melee, so I can "bring the pain" with my ring of Acid and my glaive...

On 17.6.2010 09:30 Timo Pietilä wrote:
You need speed. Use Eowyn, RoS y+12 find in place of Tulkas, Holhenneth.

Lose: shards, -4 CON, DEX => CON 18/210, DEX 18/290.
Gain: Blindness, +4 CHR, Stealth, +24 speed.

Speed kills. In this case your opponents.

On 17.6.2010 09:50 Timo Pietilä wrote:
Make those INT, DEX and CHR -3 from Celebrimbor too. Still way more than you need. You gain +2 to WIS and INT (making INT -1). WIS actually means a bit because it affects your saving throw making mind blast less likely to hurt you. If you get 100% saving throw using Fundin & Elessar I think it is worth losing nexus. Use Trickery as swap then.

Notice that you get only five blows with Glaive. Six with Orome, Eowyn and Fundin (all with +4 speed). That makes damage difference much smaller. Speed also affects your damage output. The more speed you have the more damage you make / monster turn.

On 18.6.2010 20:24 Swede2378 wrote:
+30 speed, 100% Save as per advice, less melee, but maybe I can swap in a ring of Acid when necessary...

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