The Angband Ladder: Pongo, Hobbit Warrior by <felix at impbox dot com>
[Angband 3.0.3 Character Dump] Name Pongo Self RB CB EB Best Sex Male Age 27 STR! 18/100 -2 +5 +8 18/210 Race Hobbit Height 33 INT! 18/100 +2 -2 +2 18/120 Class Warrior Weight 60 WIS! 18/100 +1 -2 +2 18/110 Title Lord Status 67 DEX! 18/100 +3 +2 +7 18/220 HP 1091/1091 Maximize Y CON! 18/100 +2 +2 +6 18/200 SP 0/0 Preserve Y CHR! 18/100 +1 -1 +0 18/100 Level 50 Armor [33,+121] Saving Throw Heroic Cur Exp 5742110 Fight (+41,+44) Stealth Superb Max Exp 5742110 Melee (+48,+54) Fighting Legendary Adv Exp ******** Shoot (+50,+7) Shooting Legendary Blows 6/turn Disarming Superb Gold 2013855 Shots 2/turn Magic Device Superb Perception Fair Burden 211.9 lbs Infra 40 ft Searching Very Good You are one of several children of a Hobbit Shirriff. You are a credit to the family. You have hazel eyes, straight brown hair, and a very dark complexion. [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+7,+10) [+4] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Heavy Crossbow of Extra Shots (x4) (+9,+7) (+1) It increases your shooting speed by 1. c) a Ring of Damage (+13) d) a Ring of Speed (+6) It increases your speed by 6. e) an Amulet of Weaponmastery (+2,+3) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+24] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) a Cloak of Aman [1,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to nexus. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+9] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It cannot be harmed by the elements. It might have hidden powers. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 12 Rations of Food b) 20 Potions of Speed c) 8 Potions of Healing d) 6 Potions of Restore Life Levels e) 8 Potions of Enlightenment f) 18 Scrolls of Teleportation g) 4 Scrolls of Word of Recall h) 8 Scrolls of *Identify* i) a Rod of Perception j) 6 Rods of Detection k) a Staff of Teleportation (8 charges) l) a Staff of Healing (0 charges) m) 3 Staffs of Speed (4 charges) n) a Staff of Speed o) a Ring of Slaying (+5,+9) p) Bar Chain Mail of Elvenkind (-2) [18,+17] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. q) 26 Bolts of Frost (1d5) (+9,+12) It is branded with frost. It cannot be harmed by cold. r) 25 Bolts of Slay Evil (1d5) (+9,+7) It slays all evil creatures. s) 23 Seeker Bolts (4d5) (+3,+4) [Home Inventory] a) 8 Potions of *Healing* b) a Ring of Damage (+13) c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) an Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. e) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. i) Ribbed Plate Armour (Dwarven) (-3) [28,+28] (+2) It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid and fire. j) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) a Small Metal Shield of Elvenkind [3,+15] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. l) The Large Leather Shield of Celegorm [4,+19] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. m) a Golden Crown of Might [0,+7] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. n) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. o) a Set of Cesti of Power (+3,+5) [5,+5] (+2) It increases your strength by 2. p) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. q) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. r) The Katana 'Aglarang' (8d4) (+0,+0) (+5) It increases your dexterity by 5. It increases your speed by 5. It sustains your dexterity. It cannot be harmed by the elements. s) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and it is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. t) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) It slays animals, demons, and all evil creatures. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. w) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire and confusion. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. x) a Short Bow of Lothlorien (x2) (+18,+9) (+1) It increases your dexterity by 1. It increases your shooting power by 1. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid and fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 27.12.2003 11:56
5413. on the Ladder (of 19090)
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