The Angband Ladder: Singlio, Hobbit Warrior by <pmac360@hotmail.com>

  [Angband 3.0.6 alpha 3 Character Dump]

 Name   Singlio                                  Self  RB  CB  EB   Best
 Sex    Male              Age         1   STR:  18/94  -2  +5 +14 18/264
 Race   Hobbit            Height     36   INT:  18/95  +2  -2  +6 18/155
 Class  Warrior           Weight     60   WIS:  18/94  +1  -2  +4 18/124
 Title  ***WINNER***      Status      1   Dex! 18/100  +3  +2  +9 18/240 18/175
 HP     1044/1044         Maximize    Y   CON! 18/100  +2  +2  +8 18/220
 SP     0/0               Preserve    Y   Chr:  18/99  +1  -1  +6 18/159 18/154

 Level           50       Armor    [52,+127]     Saving Throw     Heroic
 Cur Exp    6063685       Fight    (+45,+57)     Stealth          Superb
 Max Exp    6063685       Melee    (+54,+66)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+65,+22)     Shooting      Legendary
 MaxDepth   5000 ft       Blows       8/turn     Disarming        Heroic
 Turns       580817       Shots       2/turn     Magic Device     Heroic
 Gold        998731       Infra        40 ft     Perception         Fair
 Burden   170.0 lbs       Speed          +20     Searching     Very Good

 You are the only child of a Hobbit Burglar.  You are the black sheep
 of the family.  You have brown eyes, straight black hair, and an
 average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.*.+.. Blind:...+.....+...
 Elec:......+...... Confu:.........+...
 Fire:......+...... Sound:........+....
 Cold:...*..+...... Shard:.............
 Pois:............. Nexus:...........+.
 Fear:+...+...+...+ Nethr:.............
 Lite:+............ Chaos:........+....
 Dark:......+...... Disen:....+.+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:.......+..... Stea.:.+.....+.....
Feath:...+......... Sear.:.........+...
PLite:+............ Infra:.............
Regen:...+......... Tunn.:.............
Telep:...+......... Speed:++.+.......+.
Invis:+..+.....+... Blows:+............
FrAct:+..++...+.+.. Shots:.+...........
HLife:...+........+ Might:.............


  [Character Equipment]

a) The Small Sword of Argorme (1d6) (+9,+9) (+2) {cursed}
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things, but it also is
   permanently cursed.  It cannot be harmed by the elements.  
b) The Long Bow 'Miriman' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It cannot be harmed by the elements.  It
   might have hidden powers.
c) a Ring of Damage (+15)
d) The Ring of Viene (+8,+8) (+2)
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intelligence, wisdom, and charisma.  
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
e) an Amulet of Weaponmastery (+3,+4) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) The Phial of Avath {!!;1100'}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Mithril Plate Mail 'Urufir' (-3) [35,+25] (+4) (charging)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
h) a Cloak of the Magi [1,+16] (+2)
   It increases your intelligence by 2.  It increases your stealth by 2.  
   It sustains your intelligence.  It slows your metabolism.  It cannot be
   harmed by acid.  
i) The Small Metal Shield of Foril [3,+24] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Iron Helm 'Huoroth' [5,+10] (+2) {BlCf;!!;Mim 1100'; @w1}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Cesti of Osteleb (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) The Pair of Hard Leather Boots of Daglos [3,+20] (+15) {Feanor! -- Ancalago}
   It increases your speed by 15.  It provides resistance to nexus.  It
   activates for haste self (20+d20 turns) every 200 turns.  It cannot be
   harmed by the elements.  


  [Character Inventory]

a) 8 Potions of Speed
b) a Potion of Berserk Strength
c) 8 Potions of Healing
d) 2 Potions of *Healing*
e) 2 Potions of Life
f) 3 Scrolls of Teleportation {!*}
g) 2 Scrolls of *Destruction*
h) 3 Rods of Recall (1 charging) {!*}
   It cannot be harmed by electricity.  
i) a Rod of Detection {!!@z3}
   It cannot be harmed by electricity.  
j) a Rod of Healing (charging) {!!!*}
   It cannot be harmed by electricity.  
k) 3 Rods of Teleport Other
l) 8 Wands of Teleport Other (0 charges)
m) a Ring of Speed (+10)
   It increases your speed by 10.  
n) an Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, searching,
   infravision, and speed by 3.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
o) an Iron Crown of Seeing [0,+15] (+5 to searching)
   It increases your searching by 5.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
p) The Jewel Encrusted Crown of Elorog [0,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching and speed by 3.  It cannot be harmed by the
   elements.  It might have hidden powers.
q) a Jewel Encrusted Crown of Lordliness [0,+19] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   fear.  It sustains your wisdom and charisma.  It cannot be harmed by
   the elements.  It might have hidden powers.
r) The Broad Sword 'Nathir' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It cannot be harmed by the elements.
   It might have hidden powers.
s) The Long Sword of Dilion (2d5) (+8,+12) (+2)
   It increases your strength and constitution by 2.  It increases your 
   speed by 2.  It cannot be harmed by the elements.  It might have hidden
   powers.
t) The Bastard Sword of Gonatauri (5d4) (-20,+20) (+5) {cursed}
   It increases your constitution by 5.  It is cursed.  It cannot be
   harmed by the elements.  It might have hidden powers.
u) The Lance of Goris (3d8) (+13,+21) (+2)
   It increases your strength and dexterity by 2.  It increases your speed
   by 2.  It cannot be harmed by the elements.  It might have hidden
   powers.
v) 23 Bolts of Slay Dragon (1d5) (+14,+17)
   It slays dragons.  


  [Home Inventory]

a) 3 Mushrooms of Restoring
b) 6 Potions of Speed
c) 12 Potions of Cure Serious Wounds
d) a Potion of Self Knowledge
e) 4 Scrolls of Recharging {10% off}
f) a Rod of Perception {!!@z1}
   It cannot be harmed by electricity.  
g) 4 Rods of Illumination
h) 6 Rods of Disarming
i) 5 Rods of Light {!!@z5}
j) 5 Staffs of *Destruction* (13 charges)
k) The Ring of Guluvanth (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   cannot be harmed by the elements.  It might have hidden powers.
l) The Palantir of Nesgal (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It lights the dungeon around you.  It
   cannot be harmed by the elements.  It might have hidden powers.
m) The Augmented Chain Mail 'Helen' (-2) [16,+20] (+3) {AcPoCf}
   It increases your intelligence, wisdom, and constitution by 3.  It
   cannot be harmed by the elements.  It might have hidden powers.
n) The Metal Brigandine Armour 'Unerch' [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
o) The Leather Scale Mail of Celen (-1) [11,+25] (+3) {1100'}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
p) The Large Leather Shield 'Luron' [4,+20] {Base;LiDa;1600'}
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
q) The Steel Helm of Gilydhron [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   cannot be harmed by the elements.  It might have hidden powers.
r) The Set of Leather Gloves of Thilion (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
s) 7 Bolts of Acid (1d5) (+12,+16)
   It is branded with acid.  It cannot be harmed by acid.  
t) 18 Bolts of Venom (1d5) (+14,+14)
   It is branded with poison.  
u) 16 Bolts of Venom (1d5) (+14,+12)
   It is branded with poison.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.2.2007 05:38

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5341. on the Ladder (of 19090)
2149. on the Angband Ladder (of 6561)
14. for this player (

Comments

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On 2.2.2007 05:38 pmac360@hotmail.com wrote:
This is an old comp character from Eddie grove; start with perma-cursed Sting and go for broke. This was my 3rd attempt at crash-diving. He had an insane amount of luck, including Feanor. (The artifact names are a random relabeling of the standard artifacts, except Sting is permacursed.)

Final battle:
Used 8 !Heal, 1 *Heal*, 1 (Mass) Banishment, *Destruction*, Teleportation, 24 CCW, 19 Phase Door.


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