The Angband Ladder: Singlio, Hobbit Warrior by <pmac360@hotmail.com>
[Angband 3.0.6 alpha 3 Character Dump] Name Singlio Self RB CB EB Best Sex Male Age 1 STR: 18/94 -2 +5 +14 18/264 Race Hobbit Height 36 INT: 18/95 +2 -2 +6 18/155 Class Warrior Weight 60 WIS: 18/94 +1 -2 +4 18/124 Title ***WINNER*** Status 1 Dex! 18/100 +3 +2 +9 18/240 18/175 HP 1044/1044 Maximize Y CON! 18/100 +2 +2 +8 18/220 SP 0/0 Preserve Y Chr: 18/99 +1 -1 +6 18/159 18/154 Level 50 Armor [52,+127] Saving Throw Heroic Cur Exp 6063685 Fight (+45,+57) Stealth Superb Max Exp 6063685 Melee (+54,+66) Fighting Legendary Adv Exp ******** Shoot (+65,+22) Shooting Legendary MaxDepth 5000 ft Blows 8/turn Disarming Heroic Turns 580817 Shots 2/turn Magic Device Heroic Gold 998731 Infra 40 ft Perception Fair Burden 170.0 lbs Speed +20 Searching Very Good You are the only child of a Hobbit Burglar. You are the black sheep of the family. You have brown eyes, straight black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.+.. Blind:...+.....+... Elec:......+...... Confu:.........+... Fire:......+...... Sound:........+.... Cold:...*..+...... Shard:............. Pois:............. Nexus:...........+. Fear:+...+...+...+ Nethr:............. Lite:+............ Chaos:........+.... Dark:......+...... Disen:....+.+...... abcdefghijkl@ abcdefghijkl@ S.Dig:.......+..... Stea.:.+.....+..... Feath:...+......... Sear.:.........+... PLite:+............ Infra:............. Regen:...+......... Tunn.:............. Telep:...+......... Speed:++.+.......+. Invis:+..+.....+... Blows:+............ FrAct:+..++...+.+.. Shots:.+........... HLife:...+........+ Might:............. [Character Equipment] a) The Small Sword of Argorme (1d6) (+9,+9) (+2) {cursed} It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. b) The Long Bow 'Miriman' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It cannot be harmed by the elements. It might have hidden powers. c) a Ring of Damage (+15) d) The Ring of Viene (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. e) an Amulet of Weaponmastery (+3,+4) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Avath {!!;1100'} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail 'Urufir' (-3) [35,+25] (+4) (charging) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) a Cloak of the Magi [1,+16] (+2) It increases your intelligence by 2. It increases your stealth by 2. It sustains your intelligence. It slows your metabolism. It cannot be harmed by acid. i) The Small Metal Shield of Foril [3,+24] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Huoroth' [5,+10] (+2) {BlCf;!!;Mim 1100'; @w1} It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Cesti of Osteleb (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Hard Leather Boots of Daglos [3,+20] (+15) {Feanor! -- Ancalago} It increases your speed by 15. It provides resistance to nexus. It activates for haste self (20+d20 turns) every 200 turns. It cannot be harmed by the elements. [Character Inventory] a) 8 Potions of Speed b) a Potion of Berserk Strength c) 8 Potions of Healing d) 2 Potions of *Healing* e) 2 Potions of Life f) 3 Scrolls of Teleportation {!*} g) 2 Scrolls of *Destruction* h) 3 Rods of Recall (1 charging) {!*} It cannot be harmed by electricity. i) a Rod of Detection {!!@z3} It cannot be harmed by electricity. j) a Rod of Healing (charging) {!!!*} It cannot be harmed by electricity. k) 3 Rods of Teleport Other l) 8 Wands of Teleport Other (0 charges) m) a Ring of Speed (+10) It increases your speed by 10. n) an Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. o) an Iron Crown of Seeing [0,+15] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It grants you the ability to see invisible things. p) The Jewel Encrusted Crown of Elorog [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It cannot be harmed by the elements. It might have hidden powers. q) a Jewel Encrusted Crown of Lordliness [0,+19] (+3) It increases your wisdom and charisma by 3. It provides resistance to fear. It sustains your wisdom and charisma. It cannot be harmed by the elements. It might have hidden powers. r) The Broad Sword 'Nathir' (2d5) (+12,+16) (+1) It increases your searching by 1. It cannot be harmed by the elements. It might have hidden powers. s) The Long Sword of Dilion (2d5) (+8,+12) (+2) It increases your strength and constitution by 2. It increases your speed by 2. It cannot be harmed by the elements. It might have hidden powers. t) The Bastard Sword of Gonatauri (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It is cursed. It cannot be harmed by the elements. It might have hidden powers. u) The Lance of Goris (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It cannot be harmed by the elements. It might have hidden powers. v) 23 Bolts of Slay Dragon (1d5) (+14,+17) It slays dragons. [Home Inventory] a) 3 Mushrooms of Restoring b) 6 Potions of Speed c) 12 Potions of Cure Serious Wounds d) a Potion of Self Knowledge e) 4 Scrolls of Recharging {10% off} f) a Rod of Perception {!!@z1} It cannot be harmed by electricity. g) 4 Rods of Illumination h) 6 Rods of Disarming i) 5 Rods of Light {!!@z5} j) 5 Staffs of *Destruction* (13 charges) k) The Ring of Guluvanth (+4) It increases your strength, dexterity, and constitution by 4. It cannot be harmed by the elements. It might have hidden powers. l) The Palantir of Nesgal (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. m) The Augmented Chain Mail 'Helen' (-2) [16,+20] (+3) {AcPoCf} It increases your intelligence, wisdom, and constitution by 3. It cannot be harmed by the elements. It might have hidden powers. n) The Metal Brigandine Armour 'Unerch' [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. o) The Leather Scale Mail of Celen (-1) [11,+25] (+3) {1100'} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. p) The Large Leather Shield 'Luron' [4,+20] {Base;LiDa;1600'} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. q) The Steel Helm of Gilydhron [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It cannot be harmed by the elements. It might have hidden powers. r) The Set of Leather Gloves of Thilion (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. s) 7 Bolts of Acid (1d5) (+12,+16) It is branded with acid. It cannot be harmed by acid. t) 18 Bolts of Venom (1d5) (+14,+14) It is branded with poison. u) 16 Bolts of Venom (1d5) (+14,+12) It is branded with poison. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : no (adult_take_notes) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 2.2.2007 05:38
5341. on the Ladder (of 19090)
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