The Angband Ladder: Naia, Human Mage by Narvius

  [Angband 3.5.0 Character Dump]

 Name   Naia         Age             15          Self  RB  CB  EB   Best
 Sex    Female       Height        5'6"   STR:     14  +0  -3  +0     11
 Race   Human        Weight    10st 9lb   INT:  18/49  +0  +3  +0  18/79
 Class  Mage         Turns used:          WIS:      9  +0  +0  +0      9
 Title  Evoker       Game        397447   DEX:     14  +0  +0  +2     16
 HP     -31/135      Standard     68615   CON:      9  +0  -2  +0      7
 SP     65/71        Resting      46894

 Level                 28    Armor      [12,+26]    Saving Throw     56%
 Cur Exp            50964                           Stealth         Good
 Max Exp            50964    Melee       2d5,+12    Disarming        53%
 Adv Exp            65000    To-hit       25,+12    Magic Devices     75
                             Blows      1.0/turn    Perception    1 in 1
 Gold               27428                           Searching        46%
 Burden          83.1 lbs    Shoot to-dam     +0    Infravision     0 ft
 Speed                  9    To-hit        20,+0
 Max Depth    3250' (L65)    Shots        0/turn

 You are one of several children of a Serf.  You are a well liked
 child.  You have brown eyes, wavy brown hair, and a fair complexion.



rAcid:......+...... Nexus:.............
rElec:..+...+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:......+......
rPois:............. Feath:+............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:...+.........
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:+.....+...... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You hear a door burst open!
> You sense the presence of monsters!
> You dig in the rubble.
> You have removed the rubble.
> The Bloodshot icky thing quivers in pain.
> The Bloodshot icky thing dies.
> You sense the presence of monsters!
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> You sense the presence of buried treasure!
> You sense the presence of objects!
> You failed to concentrate hard enough!
> Something retches.
> You are hit by poison!
> You die.

Killed by an Aether vortex.

  [Character Equipment]

a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by a Master rogue at 1350 feet (level 27).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 31.9 vs. orcs, 31.9 vs. trolls, and 19.2 vs.
     others.
     
c) a Ring of Lightning [+12]
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
d) a Ring of Speed <+10>
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).
     
     +10 speed.
     
e) an Amulet of Searching <+6>
     Found lying on the floor at 650 feet (level 13).
     
     +30% to searching.
     
f) a Lantern (13336 turns) <+2>
     Found lying on the floor at 400 feet (level 8).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Studded Leather Armour of Elvenkind (-1) [12,+13] <+1>
     Dropped by an unknown monster at 3250 feet (level 65).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]



  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 10 Mushrooms of Fast Recovery
g) 3 Mushrooms of Vigor
h) 3 Mushrooms of Clear Mind
i) 4 Potions of Cure Serious Wounds
j) 7 Potions of Cure Critical Wounds
k) 2 Potions of Restore Mana
l) a Potion of Enlightenment
m) 3 Potions of Dragon Breath
n) 7 Scrolls of Phase Door
o) 3 Scrolls of Word of Recall
p) a Scroll of Recharging
q) 2 Rods of Treasure Location (1 charging)
r) a Rod of Detection
     Cannot be harmed by electricity.
     
s) a Wand of Acid Balls (3 charges)
     Cannot be harmed by acid.
     
t) 2 Wands of Teleport Other (13 charges)
u) a Staff of Mapping (9 charges)
v) a Staff of Healing (2 charges)
w) a Staff of Teleportation (8 charges)


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Sorcery and Evocations]
d) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 2 Potions of Resist Heat
g) a Potion of Resist Cold
h) a Staff of Detect Invisible (12 charges)
i) 2 Staves of Mapping (16 charges)
j) Metal Scale Mail (Dwarven) (-2) [38,+25] <+2, +1>
     Dropped by Boldor, King of the Yeeks at 1450 feet (level 29).
     
     +2 strength, constitution.
     +1 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
k) a Short Sword of Venom (1d7) (+3,+3)
     Found lying on the floor at 450 feet (level 9).
     
     Branded with venom.
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +9 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 15.5 vs. creatures not resistant to poison,
     and 7.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       717     50'  Reached level 2
      1823    100'  Reached level 3
      2650    150'  Reached level 4
      3429    300'  Reached level 5
      3826    250'  Reached level 6
      4066    250'  Reached level 7
      4102    300'  Killed Grip, Farmer Maggot's dog
      4584    350'  Killed Fang, Farmer Maggot's dog
      4733    350'  Reached level 8
      5300    400'  Killed Bullroarer the Hobbit
      5300    400'  Reached level 9
      6739    400'  Reached level 10
      8165    400'  Reached level 11
     10727    450'  Reached level 12
     12046     50'  Reached level 13
     14601    500'  Reached level 14
     16055    500'  Killed Brodda, the Easterling
     16294    500'  Found the Set of Gauntlets 'Paurhach' (LOST)
     17610    550'  Reached level 15
     20121    600'  Killed Wormtongue, Agent of Saruman
     22644    700'  Reached level 16
     25598    750'  Reached level 17
     26366    750'  Killed Ufthak of Cirith Ungol
     28240    800'  Reached level 18
     30280    800'  Reached level 19
     34017    900'  Reached level 20
     36064    950'  Killed Grishnákh, the Hill Orc
     36971   1000'  Reached level 21
     39669   1000'  Killed Lagduf, the Snaga
     40039   1000'  Reached level 22
     42310   1100'  Killed Golfimbul, the Hill Orc Chief
     42962   1100'  Killed Ulfast, Son of Ulfang
     43760   1100'  Reached level 23
     46647   1200'  Killed Khîm, Son of Mîm
     47254   1200'  Reached level 24
     49311   1300'  Reached level 24
     50178   1300'  Killed Sangahyando of Umbar
     50561   1300'  Killed Angamaitë of Umbar
     52137   1350'  Reached level 25
     52176   1350'  Found the Long Sword 'Elvagil'
     52576   1350'  -- Note: See Invis, from a weapon, no less!
     52652   1350'  Reached level 25
     53045   1350'  -- Note: Raal's!
     54840   1400'  Killed Shagrat, the Orc Captain
     56799   1400'  Reached level 26
     58670   1450'  Killed Boldor, King of the Yeeks
     58686   1450'  Killed Orfax, Son of Boldor
     62269   2450'  Reached level 27
     64595   3250'  -- Note: Second Raal, could use other tomes. :/
     64606   3250'  -- Note: Also I used all my !DD now.
     67394   3250'  Reached level 28
     67755   3250'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 21.7.2014 11:34
Last updated on 21.7.2014 13:52

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13447. on the Ladder (of 19090)
5181. on the Angband Ladder (of 6561)
14. for this player (

Comments

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On 21.7.2014 11:34 Narvius wrote:
Holy shit I'm dead.

On 21.7.2014 13:05 Narvius wrote:
Okay, still doing well. Found an !Intellect (drained Wisdom) and bought an !Intelligence, so I'm up to /79, which is nice.

On 21.7.2014 13:07 Narvius wrote:
Also I'm kitted out in more ways to see invisible than I could possibly ever need. Still would prefer =SeeInvis. :/

When I last played I wasn't much of a fan of obscuring detected items, but now it's grown on me. It really makes sense - makes you go into more encounters, since you can't just scan'n'run.

On 21.7.2014 13:52 Narvius wrote:
Absolutely my fault.

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