[Angband 3.5.0 Character Dump] Name Naia Age 15 Self RB CB EB Best Sex Female Height 5'6" STR: 14 +0 -3 +0 11 Race Human Weight 10st 9lb INT: 18/49 +0 +3 +0 18/79 Class Mage Turns used: WIS: 9 +0 +0 +0 9 Title Evoker Game 397447 DEX: 14 +0 +0 +2 16 HP -31/135 Standard 68615 CON: 9 +0 -2 +0 7 SP 65/71 Resting 46894 Level 28 Armor [12,+26] Saving Throw 56% Cur Exp 50964 Stealth Good Max Exp 50964 Melee 2d5,+12 Disarming 53% Adv Exp 65000 To-hit 25,+12 Magic Devices 75 Blows 1.0/turn Perception 1 in 1 Gold 27428 Searching 46% Burden 83.1 lbs Shoot to-dam +0 Infravision 0 ft Speed 9 To-hit 20,+0 Max Depth 3250' (L65) Shots 0/turn You are one of several children of a Serf. You are a well liked child. You have brown eyes, wavy brown hair, and a fair complexion. rAcid:......+...... Nexus:............. rElec:..+...+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:......+...... rPois:............. Feath:+............ rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:...+......... ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:+.....+...... ImpHP:............. Sear.:....+........ Fear:............. Infra:............. Aggrv:............. [Last Messages] > You hear a door burst open! > You sense the presence of monsters! > You dig in the rubble. > You have removed the rubble. > The Bloodshot icky thing quivers in pain. > The Bloodshot icky thing dies. > You sense the presence of monsters! > You sense the presence of traps! > You sense the presence of doors and stairs! > You sense the presence of buried treasure! > You sense the presence of objects! > You failed to concentrate hard enough! > Something retches. > You are hit by poison! > You die. Killed by an Aether vortex. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by a Master rogue at 1350 feet (level 27). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster With +18 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +12 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 31.9 vs. orcs, 31.9 vs. trolls, and 19.2 vs. others. c) a Ring of Lightning [+12] Found lying on the floor of a special room at 1400 feet (level 28). Provides resistance to lightning. Cannot be harmed by electricity. d) a Ring of Speed <+10> Dropped by Bullroarer the Hobbit at 400 feet (level 8). +10 speed. e) an Amulet of Searching <+6> Found lying on the floor at 650 feet (level 13). +30% to searching. f) a Lantern (13336 turns) <+2> Found lying on the floor at 400 feet (level 8). Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour of Elvenkind (-1) [12,+13] <+1> Dropped by an unknown monster at 3250 feet (level 65). +1 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. [Character Quiver] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. f) 10 Mushrooms of Fast Recovery g) 3 Mushrooms of Vigor h) 3 Mushrooms of Clear Mind i) 4 Potions of Cure Serious Wounds j) 7 Potions of Cure Critical Wounds k) 2 Potions of Restore Mana l) a Potion of Enlightenment m) 3 Potions of Dragon Breath n) 7 Scrolls of Phase Door o) 3 Scrolls of Word of Recall p) a Scroll of Recharging q) 2 Rods of Treasure Location (1 charging) r) a Rod of Detection Cannot be harmed by electricity. s) a Wand of Acid Balls (3 charges) Cannot be harmed by acid. t) 2 Wands of Teleport Other (13 charges) u) a Staff of Mapping (9 charges) v) a Staff of Healing (2 charges) w) a Staff of Teleportation (8 charges) [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Sorcery and Evocations] d) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. e) a Potion of *Healing* It can be thrown at creatures with damaging effect. f) 2 Potions of Resist Heat g) a Potion of Resist Cold h) a Staff of Detect Invisible (12 charges) i) 2 Staves of Mapping (16 charges) j) Metal Scale Mail (Dwarven) (-2) [38,+25] <+2, +1> Dropped by Boldor, King of the Yeeks at 1450 feet (level 29). +2 strength, constitution. +1 infravision. Cannot be harmed by acid, fire. Prevents paralysis. k) a Short Sword of Venom (1d7) (+3,+3) Found lying on the floor at 450 feet (level 9). Branded with venom. Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +9 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 15.5 vs. creatures not resistant to poison, and 7.2 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 717 50' Reached level 2 1823 100' Reached level 3 2650 150' Reached level 4 3429 300' Reached level 5 3826 250' Reached level 6 4066 250' Reached level 7 4102 300' Killed Grip, Farmer Maggot's dog 4584 350' Killed Fang, Farmer Maggot's dog 4733 350' Reached level 8 5300 400' Killed Bullroarer the Hobbit 5300 400' Reached level 9 6739 400' Reached level 10 8165 400' Reached level 11 10727 450' Reached level 12 12046 50' Reached level 13 14601 500' Reached level 14 16055 500' Killed Brodda, the Easterling 16294 500' Found the Set of Gauntlets 'Paurhach' (LOST) 17610 550' Reached level 15 20121 600' Killed Wormtongue, Agent of Saruman 22644 700' Reached level 16 25598 750' Reached level 17 26366 750' Killed Ufthak of Cirith Ungol 28240 800' Reached level 18 30280 800' Reached level 19 34017 900' Reached level 20 36064 950' Killed Grishnákh, the Hill Orc 36971 1000' Reached level 21 39669 1000' Killed Lagduf, the Snaga 40039 1000' Reached level 22 42310 1100' Killed Golfimbul, the Hill Orc Chief 42962 1100' Killed Ulfast, Son of Ulfang 43760 1100' Reached level 23 46647 1200' Killed Khîm, Son of Mîm 47254 1200' Reached level 24 49311 1300' Reached level 24 50178 1300' Killed Sangahyando of Umbar 50561 1300' Killed Angamaitë of Umbar 52137 1350' Reached level 25 52176 1350' Found the Long Sword 'Elvagil' 52576 1350' -- Note: See Invis, from a weapon, no less! 52652 1350' Reached level 25 53045 1350' -- Note: Raal's! 54840 1400' Killed Shagrat, the Orc Captain 56799 1400' Reached level 26 58670 1450' Killed Boldor, King of the Yeeks 58686 1450' Killed Orfax, Son of Boldor 62269 2450' Reached level 27 64595 3250' -- Note: Second Raal, could use other tomes. :/ 64606 3250' -- Note: Also I used all my !DD now. 67394 3250' Reached level 28 67755 3250' Reached level 28 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : no (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)