The Angband Ladder: Fing, Hobbit Mage by eMeM

  [Angband 3.5-dev Character Dump]

 Name   Fing         Age             24          Self  RB  CB  EB   Best
 Sex    Male         Height       36 in   STR! 18/100  -2  -3  +5 18/100
 Race   Hobbit       Weight      64 lbs   INT! 18/100  +2  +3  +0 18/150
 Class  Mage         Turns used:          WIS! 18/100  +1  +0  +2 18/130
 Title  ***WINNER*** Game       2501587   DEX! 18/100  +3  +0  +6 18/190
 HP     792/792      Standard    268655   CON! 18/100  +2  -2 +10 18/200
 SP     219/219      Resting      14713

 Level                 47    Armor     [51,+146]    Saving Throw    100%
 Cur Exp          4479515                           Stealth       Superb
 Max Exp          4479515    Melee     (+56,+33)    Disarming        95%
 Adv Exp          4900000    Blows      4.0/turn    Magic Devices    128
                             Base to-hit    31.3    Perception   1 in 15
 Gold            11158862                           Searching        28%
 Burden         263.2 lbs    Shoot     (+60,+18)    Infravision    70 ft
 Speed                 19    Shots        3/turn
 Max Depth   5000' (L100)    Base to-hit    36.6

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, straight blond hair, and an
 average complexion.


rAcid:........+.... Nexus:.......+.....
rElec:........+.... Nethr:.............
rFire:....+...+.... Chaos:.............
rCold:........+.... Disen:........+....
rPois:......+...... Feath:.............
rLite:....+........ pFear:.............
rDark:....+........ pBlnd:.....+.......
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:....++....... Tunn.:.............
Regen:............. Speed:..+........+.
  ESP:.........+... Blows:.............
Invis:+....+....... Shots:.+...........
FrAct:+.....+...... Might:.+...........
HLife:....+.......+ S.Dig:.............
Stea.:.......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+.....+ Aggrv:..........+..


  [Last Messages]

> Morgoth, Lord of Darkness bellows in rage.
> You have 13 Mithril Shots of Slay Evil (2d4) (+17,+16) (n).
> Your Mithril Shot of Slay Evil (2d4) (+17,+16) pierces Morgoth, Lord of
Darkness (222).
> Morgoth, Lord of Darkness dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 12 Mithril Shots of Slay Evil (2d4) (+17,+16) (n).
> No Available Target.
> Saving as D:\gry\Angbandy\angband\lib\user\Fing.txt.
> Character dump successful.
> Target Aborted.
> You have the Massive Iron Crown of Morgoth [0] {special, cursed} (t).
> You have a Short Bow (x2) (u).

Killed by Ripe Old Age.

  [Character Equipment]

a) an Awl-Pike of Westernesse (1d8) (+16,+18) <+1, +2>
     Found lying on the floor of a special room at 3500 feet (level
     70).
     
     +1 strength.
     +2 dexterity, constitution.
     Slays orcs, trolls, giants.
     Can be destroyed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 203.2 vs. orcs, 203.2 vs. trolls, 203.2 vs.
     giants, and 162.4 vs. others.
     
b) a Sling of Buckland (x4) (+20,+18) <+4, +2>
     Found lying on the floor in a vault at 3700 feet (level 74).
     
     +4 dexterity.
     +2 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+12>
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     +12 speed.
     Can be destroyed by electricity.
     
d) a Ring of Constitution <+5>
     Found lying on the floor of a special room at 2000 feet (level
     40).
     
     +5 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
e) an Amulet of Devotion <+2, +1>
     Dropped by a Hezrou at 3500 feet (level 70).
     
     +2 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
     Radius 1 light.
f) a Lantern of True Sight (12512 turns) <+2>
     Found lying on the floor at 1800 feet (level 36).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     Radius 2 light.
g) Green Dragon Scale Mail (Dwarven) (-2) [20,+35] <+2, +1, +3>
     Found lying on the floor at 3700 feet (level 74).
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) a Cloak of Aman [1,+34] <+2>
     Dropped by Azog, King of the Uruk-Hai at 1500 feet (level 30).
     
     +2 stealth.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Elvenkind [12,+13] <+1>
     Found lying on the floor in a vault at 2900 feet (level 58).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Steel Helm of Telepathy [9,+20]
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Can be destroyed by acid.
     Grants telepathy.  
     
k) a Set of Caestus of Combat (+1,+9) [5,+14] <+2>
     Found under some rubble at 4850 feet (level 97).
     
     +2 strength, constitution.
     Can be destroyed by acid, fire.
     Aggravates creatures nearby.  
     
l) a Pair of Iron Shod Boots of Speed [4,+11] <+10>
     Found lying on the floor in a vault at 3500 feet (level 70).
     
     +10 speed.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) 12 Mithril Shots of Slay Evil (2d4) (+17,+16)
     Found lying on the floor of a labyrinth at 3200 feet (level 64).
     
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 744 vs. evil creatures, and 495.9 vs.
     others.
     25% chance of breaking upon contact.
     
o) 22 Iron Shots of Slay Evil (1d4) (+9,+11)
     Dropped by a Knight Templar at 3500 feet (level 70).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 595.2 vs. evil creatures, and 396.9 vs.
     others.
     25% chance of breaking upon contact.
     
p) 19 Iron Shots of Slay Demon (1d4) (+15,+17)
     Found lying on the floor of a special room at 4900 feet (level
     98).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 834.6 vs. demons, and 477 vs. others.
     25% chance of breaking upon contact.
     
q) 7 Iron Shots of Frost (1d4) (+11,+14)
     Found in a chest from 4900 feet (level 98).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 768 vs. creatures not resistant to cold, and
     438.9 vs. others.
     25% chance of breaking upon contact.
     
r) 10 Mithril Shots (2d4) (+9,+12)
     Found lying on the floor at 4900 feet (level 98).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 441.
     25% chance of breaking upon contact.
     
s) 7 Mithril Shots of Holy Might (2d4) (+22,+18)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 782.1 vs. evil creatures, 912.6 vs. undead,
     912.6 vs. demons, and 521.4 vs. others.
     25% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 31 Potions of Healing
     Can be destroyed by cold.
     
b) 31 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
c) 8 Potions of Life
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
d) 24 Potions of Speed
     Can be destroyed by cold.
     
e) 2 Potions of Berserk Strength {!k}
     Bought from a store.
     
     Can be destroyed by cold.
     
f) 19 Scrolls of Phase Door
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
g) 18 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
h) 9 Scrolls of Banishment
     Can be destroyed by acid, fire.
     
i) 3 Scrolls of Mass Banishment
     Can be destroyed by acid, fire.
     
j) 19 Scrolls of Recharging
     Can be destroyed by acid, fire.
     
k) 4 Scrolls of Rune of Protection
     Can be destroyed by acid, fire.
     
l) 4 Scrolls of *Destruction*
     Can be destroyed by acid, fire.
     
m) 7 Rods of Detection (3 charging) {@z9}
     Cannot be harmed by electricity.
     
n) 3 Rods of Magic Mapping {@z6}
     Can be destroyed by electricity.
     
o) 8 Rods of Teleport Other (1 charging) {@z0}
     Can be destroyed by electricity.
     
p) 3 Rods of Illumination {@z5}
     Can be destroyed by electricity.
     
q) 2 Rods of Recall {!k}
     Cannot be harmed by electricity.
     
r) 5 Wands of Stone to Mud (6 charges)
     Can be destroyed by electricity.
     
s) 6 Wands of Annihilation (6 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
t) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
u) a Short Bow of Extra Might (x3) (+14,+24) <+1>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     +1 shooting power.
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor
     
     
b) 20 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
c) 24 Potions of Healing
     Can be destroyed by cold.
     
d) 19 Potions of Restore Life Levels
     Can be destroyed by cold.
     
e) 10 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
f) 20 Scrolls of Recharging
     Can be destroyed by acid, fire.
     
g) 4 Rods of Acid Balls {@z2}
     Can be destroyed by electricity.
     
h) 2 Rods of Drain Life {@z1}
     Can be destroyed by electricity.
     
i) 6 Rods of Identify {@z8}
     Cannot be harmed by electricity.
     
j) an Amulet of ESP <+8>
     Found lying on the floor in a vault at 3500 feet (level 70).
     
     +40% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) an Amulet of Trickery <+4, +3, +7>
     Found lying on the floor of a cavern at 4850 feet (level 97).
     
     +4 dexterity.
     +3 stealth, speed.
     +7 infravision.
     +35% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
l) Multi-Hued Dragon Scale Mail (-2) [45,+11] {!k}
     Found lying on the floor of a cavern at 1700 feet (level 34).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Large Metal Shield of Preservation [12,+25]
     Conjured forth by magic at 3550 feet (level 71).
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) a Set of Mithril Gauntlets of Power (+5,+5) [6,+12] <+3>
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     +3 strength.
     Cannot be harmed by acid, fire.
     
o) an Executioner's Sword of *Slay Evil* (4d5) (+12,+9) <+1>
     Found lying on the floor in a vault at 3500 feet (level 70).
     
     +1 wisdom.
     Slays evil creatures.
     Can be destroyed by acid.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 176.1 vs. evil creatures, and 129.5 vs.
     others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2894     50'    2   Reached level 2
      4925     50'    3   Reached level 3
     11157     50'    4   Reached level 4
     14276    100'    4   Killed Grip, Farmer Maggot's dog
     14530    100'    5   Reached level 5
     25295     50'    6   Reached level 6
     32969      0'    6   Killed Farmer Maggot
     35944    200'    7   Reached level 7
     41138     50'    8   Reached level 8
     71352    100'    8   Killed Fang, Farmer Maggot's dog
     85803    100'    9   Reached level 9
    104279    150'   10   Reached level 10
    144354    100'   11   Reached level 11
    148111    150'   11   Killed Bullroarer the Hobbit
    164421    150'   11   Killed Sméagol
    164421    150'   12   Reached level 12
    233985    300'   13   Reached level 13
    256386    400'   14   Reached level 14
    317745    150'   15   Reached level 15
    364691    400'   16   Reached level 16
    386564    450'   16   Killed Wormtongue, Agent of Saruman
    403580    500'   17   Reached level 17
    419447    550'   18   Reached level 18
    429739    500'   18   Killed Orfax, Son of Boldor
    451040    550'   18   Killed Brodda, the Easterling
    455290    500'   19   Reached level 19
    503770    500'   20   Reached level 20
    508601    550'   20   Killed Mughash the Kobold Lord
    537473    550'   20   Killed Grishnákh, the Hill Orc
    537548    550'   21   Reached level 21
    602983    600'   21   Killed Golfimbul, the Hill Orc Chief
    606657    550'   21   Killed Lagduf, the Snaga
    619326    650'   22   Reached level 22
    652732    650'   22   Killed Boldor, King of the Yeeks
    652732    650'   23   Reached level 23
    681793    850'   24   Reached level 24
    729073    900'   25   Reached level 25
    765789    900'   25   Killed Nár, the Dwarf
    778762   1000'   25   Killed Shagrat, the Orc Captain
    779917   1000'   25   Killed Bolg, Son of Azog
    781012   1000'   26   Reached level 26
    782611   1000'   26   Killed Ulfast, Son of Ulfang
    792284    950'   26   Killed Gorbag, the Orc Captain
    798804   1000'   26   Killed Ufthak of Cirith Ungol
    849632   1000'   27   Reached level 27
   1024392   1050'   28   Reached level 28
   1094351   1200'   28   Killed Ibun, Son of Mîm
   1107005   1200'   28   Killed Khîm, Son of Mîm
   1113379   1300'   28   Killed Ulwarth, Son of Ulfang
   1131426   1200'   29   Reached level 29
   1144437   1500'   29   Killed Uglúk, the Uruk
   1145150   1500'   29   Killed Lugdush, the Uruk
   1253238   1500'   30   Reached level 30
   1364556   1500'   30   Killed Sangahyando of Umbar
   1364707   1500'   30   Killed Angamaitë of Umbar
   1387289   1500'   31   Reached level 31
   1469462   1500'   31   Killed Azog, King of the Uruk-Hai
   1482267   1550'   31   Killed Beorn, the Shape-Changer
   1584437   1600'   32   Reached level 32
   1628806   1600'   32   Killed Lokkak, the Ogre Chieftain
   1658231   1600'   32   Killed Draebor, the Imp
   1738943   1700'   33   Reached level 33
   1762883   1700'   33   Killed Bert the Stone Troll
   1762980   1700'   33   Killed Tom the Stone Troll
   1763056   1700'   33   Killed Bill the Stone Troll
   1784375   1700'   33   Killed Uldor the Accursed
   1909444   1800'   34   Reached level 34
   1910529   1800'   34   Killed Ulfang the Black
   2022872   1900'   35   Reached level 35
   2043159   1850'   35   Killed Mîm, Betrayer of Turin
   2070424   1950'   35   Killed Ariel, Queen of Air
   2076546   1950'   36   Reached level 36
   2114760   2000'   36   Killed The Queen Ant
   2117484   2000'   37   Reached level 37
   2117957   2000'   37   Killed Castamir the Usurper
   2174874   2350'   38   Reached level 38
   2201587   2800'   38   Killed Medusa, the Gorgon
   2212544   2900'   39   Reached level 39
   2229375   3200'   40   Reached level 40
   2233041   3200'   40   Killed Scatha the Worm
   2234967   3200'   40   Killed Lorgan, Chief of the Easterlings
   2245009   3450'   40   Killed Ren the Unclean
   2254885   3450'   40   Killed Dwar, Dog Lord of Waw
   2277127   3900'   41   Reached level 41
   2280617   3950'   41   Killed Waldern, King of Water
   2285666   3800'   41   Killed Smaug the Golden
   2297334   3600'   41   Killed Gorlim, Betrayer of Barahir
   2298071   3600'   41   Killed Kavlax the Many-Headed
   2305761   3500'   41   Killed Harowen the Black Hand
   2312882   3500'   41   Killed Hoarmurath of Dir
   2320963   3500'   41   Killed Adunaphel the Quiet
   2328004   3550'   41   Killed Itangast the Fire Drake
   2328004   3550'   42   Reached level 42
   2331915   3500'   42   Killed Eöl, the Dark Elf
   2332807   3500'   42   Killed Ar-Pharazôn the Golden
   2366129   3500'   42   Killed Fundin Bluecloak
   2390470   3500'   42   Killed Ji Indur Dawndeath
   2394150   3500'   43   Reached level 43
   2401053   3500'   43   Killed Uvatha the Horseman
   2425803   3500'   43   Killed Akhorahil the Blind
   2426308   3500'   43   Killed The Balrog of Moria
   2426308   3500'   44   Reached level 44
   2438191   3550'   45   Reached level 45
   2440282   3550'   45   Reached level 45
   2463269   4400'   45   Killed The Cat Lord
   2468342   4650'   46   Reached level 46
   2493383   4900'   47   Reached level 47
   2496952   4950'   47   Killed Sauron, the Sorcerer
   2501557   5000'   47   Killed Morgoth, Lord of Darkness
   2501587   5000'   47   Found the Massive Iron Crown of Morgoth


  [Options]

  [Interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Center map continuously                      : yes (center_player)
Show flavors in object descriptions          : no  (show_flavors)
Allow mouse clicks to move the player        : no  (mouse_movement)
Show mouse status line buttons               : no  (mouse_buttons)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)

  [Warning]

Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Disturb whenever viewable monster moves      : yes (disturb_near)
Automatically clear '-more-' prompts         : yes (auto_more)
Notify on object recharge                    : no  (notify_recharge)
Use the roguelike command keyset             : no  (rogue_like_commands)
Use the roguelike command keyset             : no  (rogue_like_commands)
Use the roguelike command keyset             : no  (rogue_like_commands)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 31.5.2013 00:35
Last updated on 9.6.2013 22:27

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6627. on the Ladder (of 19090)
2866. on the Angband Ladder (of 6561)
6. for this player (

Comments

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On 31.5.2013 12:54 eMeM wrote:
One (and only?) try on famous bookless artifactless hobbit mage. I will be very careful here.

Game start: bought few stacks of flask of oil. I was -22 speed so I was attacking only not moving monsters! Then I got average sling.. and then I found Sling of Extra Shots. Should help in early game.

Game plan: Avoid all risk as it is only one try and I don't want to die, level up, stat gain, get money to buy useful stuff from shops. Later I will need basic 4 resists + poison, speed +20, ESP, Free Action and high Constitution.


On 1.6.2013 15:36 eMeM wrote:
My kit is quite good for early game. Game is very generous to me with ego items. I've had two Slings of Extra Shots, multiple Gauntlets of Free Action, two Shields with Resists and few ego weapons.

On 3.6.2013 21:32 donalde wrote:
Do you really need rods of treasure location?

On 4.6.2013 11:04 eMeM wrote:
No, I don't *need* them. I don't have anything to light rooms so it's good to know where I should look for new items. I will keep these rods even when I find Rod of Illumination.

On 6.6.2013 00:18 OOD Town drunk wrote:
I always keep them until I start finding rods of detection. At which point they become unnecessary.

On 6.6.2013 00:20 eMeM wrote:
I've just found very important ESP. Constitution is almost max.

I still need: speed items, rod of detection, different source of poison resistance and much more CON bonuses.

On 6.6.2013 01:40 OOD Town drunk wrote:
Don't forget pDisenchant! Not only does that shit ruin your armor (and often even your favorite artifact weapon) But it can kill you pretty good too. If I'm not mistaken, there are disenchant attacks that peak unprotected at 800HP. Or maybe 1200HP. I'm not 100% on that one. I know it's a pretty sick instadeath though


On 7.6.2013 01:21 eMeM wrote:
I would like to have them all but it's almost impossible in a game with no artifacts. I will have to accept some resistance holes unless I find a Power Dragon Scale Mail. BTW disenchantment is nowhere near as dangerous as basics+poison.

On 8.6.2013 00:37 eMeM wrote:
Two million turns passed. Finally strong enough to clear vaults but still need to be very careful to not fight with monsters out of my league. After few vaults I have found my first Ring of Speed +7. I'm faster now but have 100 less HP. Still looking for more speed and CON.

On 9.6.2013 00:00 eMeM wrote:
I'm faster now but with very low HP I feel uncomfortable on deep dungeon levels. Once I had to read Scroll of *Destruction* when Teleport Other failed and Pit Fiend shoot me for 500 HP

I would love to find Sling of Buckland, already have some cool ammo waiting in the house. Still need at least 5 more speed and more CON. Haven't found any Mass Banishment Scrolls yet.

On 9.6.2013 12:04 eMeM wrote:
OK, I have found both needed speed items in one 4-room-pit vault. Now more CON or just exp to get more HP. Don't care about killing uniques unless I can easily deal with them.

On 9.6.2013 19:42 eMeM wrote:
I really wanted to get Buckland and now I have it! Dream ranged weapon for any class other than ranger with best possible bonus +2 to shooting speed and +2 to shooting power. Is there anything else I can wish for? CON is still not 18/200 .. Ring is +5 CON , I want +6; dwarven DSM gives +1 CON, I want +2.

On 9.6.2013 22:37 eMeM wrote:
I've found Caestus of Combat +2 to CON (aggravation doesn't matter when fighting Morgoth) and with CON 18/200 it was time to win the game. I forgot rune of protection scrolls for Sauron fight so it took me a little bit longer and then easy fight with Morgoth - he didn't took me single HP. Buckland with great ammo (Holy Might & Slay Evil) was my main weapon with a little help from Wands of Annihilation when he was too far away.

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